ホーム › System.Services › GetServiceKeyNameA
GetServiceKeyNameA
関数表示名からサービスのキー名を取得する。
シグネチャ
// ADVAPI32.dll (ANSI / -A)
#include <windows.h>
BOOL GetServiceKeyNameA(
SC_HANDLE hSCManager,
LPCSTR lpDisplayName,
LPSTR lpServiceName, // optional
DWORD* lpcchBuffer
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hSCManager | SC_HANDLE | in |
| lpDisplayName | LPCSTR | in |
| lpServiceName | LPSTR | outoptional |
| lpcchBuffer | DWORD* | inout |
戻り値の型: BOOL
各言語での呼び出し定義
// ADVAPI32.dll (ANSI / -A)
#include <windows.h>
BOOL GetServiceKeyNameA(
SC_HANDLE hSCManager,
LPCSTR lpDisplayName,
LPSTR lpServiceName, // optional
DWORD* lpcchBuffer
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool GetServiceKeyNameA(
IntPtr hSCManager, // SC_HANDLE
[MarshalAs(UnmanagedType.LPStr)] string lpDisplayName, // LPCSTR
[MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder lpServiceName, // LPSTR optional, out
ref uint lpcchBuffer // DWORD* in/out
);<DllImport("ADVAPI32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetServiceKeyNameA(
hSCManager As IntPtr, ' SC_HANDLE
<MarshalAs(UnmanagedType.LPStr)> lpDisplayName As String, ' LPCSTR
<MarshalAs(UnmanagedType.LPStr)> lpServiceName As System.Text.StringBuilder, ' LPSTR optional, out
ByRef lpcchBuffer As UInteger ' DWORD* in/out
) As Boolean
End Function' hSCManager : SC_HANDLE
' lpDisplayName : LPCSTR
' lpServiceName : LPSTR optional, out
' lpcchBuffer : DWORD* in/out
Declare PtrSafe Function GetServiceKeyNameA Lib "advapi32" ( _
ByVal hSCManager As LongPtr, _
ByVal lpDisplayName As String, _
ByVal lpServiceName As String, _
ByRef lpcchBuffer As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetServiceKeyNameA = ctypes.windll.advapi32.GetServiceKeyNameA
GetServiceKeyNameA.restype = wintypes.BOOL
GetServiceKeyNameA.argtypes = [
wintypes.HANDLE, # hSCManager : SC_HANDLE
wintypes.LPCSTR, # lpDisplayName : LPCSTR
wintypes.LPSTR, # lpServiceName : LPSTR optional, out
ctypes.POINTER(wintypes.DWORD), # lpcchBuffer : DWORD* in/out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ADVAPI32.dll')
GetServiceKeyNameA = Fiddle::Function.new(
lib['GetServiceKeyNameA'],
[
Fiddle::TYPE_VOIDP, # hSCManager : SC_HANDLE
Fiddle::TYPE_VOIDP, # lpDisplayName : LPCSTR
Fiddle::TYPE_VOIDP, # lpServiceName : LPSTR optional, out
Fiddle::TYPE_VOIDP, # lpcchBuffer : DWORD* in/out
],
Fiddle::TYPE_INT)#[link(name = "advapi32")]
extern "system" {
fn GetServiceKeyNameA(
hSCManager: *mut core::ffi::c_void, // SC_HANDLE
lpDisplayName: *const u8, // LPCSTR
lpServiceName: *mut u8, // LPSTR optional, out
lpcchBuffer: *mut u32 // DWORD* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool GetServiceKeyNameA(IntPtr hSCManager, [MarshalAs(UnmanagedType.LPStr)] string lpDisplayName, [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder lpServiceName, ref uint lpcchBuffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_GetServiceKeyNameA' -Namespace Win32 -PassThru
# $api::GetServiceKeyNameA(hSCManager, lpDisplayName, lpServiceName, lpcchBuffer)#uselib "ADVAPI32.dll"
#func global GetServiceKeyNameA "GetServiceKeyNameA" sptr, sptr, sptr, sptr
; GetServiceKeyNameA hSCManager, lpDisplayName, varptr(lpServiceName), varptr(lpcchBuffer) ; 戻り値は stat
; hSCManager : SC_HANDLE -> "sptr"
; lpDisplayName : LPCSTR -> "sptr"
; lpServiceName : LPSTR optional, out -> "sptr"
; lpcchBuffer : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "ADVAPI32.dll" #cfunc global GetServiceKeyNameA "GetServiceKeyNameA" sptr, str, var, var ; res = GetServiceKeyNameA(hSCManager, lpDisplayName, lpServiceName, lpcchBuffer) ; hSCManager : SC_HANDLE -> "sptr" ; lpDisplayName : LPCSTR -> "str" ; lpServiceName : LPSTR optional, out -> "var" ; lpcchBuffer : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ADVAPI32.dll" #cfunc global GetServiceKeyNameA "GetServiceKeyNameA" sptr, str, sptr, sptr ; res = GetServiceKeyNameA(hSCManager, lpDisplayName, varptr(lpServiceName), varptr(lpcchBuffer)) ; hSCManager : SC_HANDLE -> "sptr" ; lpDisplayName : LPCSTR -> "str" ; lpServiceName : LPSTR optional, out -> "sptr" ; lpcchBuffer : DWORD* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GetServiceKeyNameA(SC_HANDLE hSCManager, LPCSTR lpDisplayName, LPSTR lpServiceName, DWORD* lpcchBuffer) #uselib "ADVAPI32.dll" #cfunc global GetServiceKeyNameA "GetServiceKeyNameA" intptr, str, var, var ; res = GetServiceKeyNameA(hSCManager, lpDisplayName, lpServiceName, lpcchBuffer) ; hSCManager : SC_HANDLE -> "intptr" ; lpDisplayName : LPCSTR -> "str" ; lpServiceName : LPSTR optional, out -> "var" ; lpcchBuffer : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GetServiceKeyNameA(SC_HANDLE hSCManager, LPCSTR lpDisplayName, LPSTR lpServiceName, DWORD* lpcchBuffer) #uselib "ADVAPI32.dll" #cfunc global GetServiceKeyNameA "GetServiceKeyNameA" intptr, str, intptr, intptr ; res = GetServiceKeyNameA(hSCManager, lpDisplayName, varptr(lpServiceName), varptr(lpcchBuffer)) ; hSCManager : SC_HANDLE -> "intptr" ; lpDisplayName : LPCSTR -> "str" ; lpServiceName : LPSTR optional, out -> "intptr" ; lpcchBuffer : DWORD* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
procGetServiceKeyNameA = advapi32.NewProc("GetServiceKeyNameA")
)
// hSCManager (SC_HANDLE), lpDisplayName (LPCSTR), lpServiceName (LPSTR optional, out), lpcchBuffer (DWORD* in/out)
r1, _, err := procGetServiceKeyNameA.Call(
uintptr(hSCManager),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpDisplayName))),
uintptr(lpServiceName),
uintptr(lpcchBuffer),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GetServiceKeyNameA(
hSCManager: THandle; // SC_HANDLE
lpDisplayName: PAnsiChar; // LPCSTR
lpServiceName: PAnsiChar; // LPSTR optional, out
lpcchBuffer: Pointer // DWORD* in/out
): BOOL; stdcall;
external 'ADVAPI32.dll' name 'GetServiceKeyNameA';result := DllCall("ADVAPI32\GetServiceKeyNameA"
, "Ptr", hSCManager ; SC_HANDLE
, "AStr", lpDisplayName ; LPCSTR
, "Ptr", lpServiceName ; LPSTR optional, out
, "Ptr", lpcchBuffer ; DWORD* in/out
, "Int") ; return: BOOL●GetServiceKeyNameA(hSCManager, lpDisplayName, lpServiceName, lpcchBuffer) = DLL("ADVAPI32.dll", "bool GetServiceKeyNameA(void*, char*, char*, void*)")
# 呼び出し: GetServiceKeyNameA(hSCManager, lpDisplayName, lpServiceName, lpcchBuffer)
# hSCManager : SC_HANDLE -> "void*"
# lpDisplayName : LPCSTR -> "char*"
# lpServiceName : LPSTR optional, out -> "char*"
# lpcchBuffer : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。