ホーム › System.StationsAndDesktops › CreateDesktopExA
CreateDesktopExA
関数ヒープサイズ等を指定してデスクトップを作成する。
シグネチャ
// USER32.dll (ANSI / -A)
#include <windows.h>
HDESK CreateDesktopExA(
LPCSTR lpszDesktop,
LPCSTR lpszDevice, // optional
DEVMODEA* pDevmode, // optional
DESKTOP_CONTROL_FLAGS dwFlags,
DWORD dwDesiredAccess,
SECURITY_ATTRIBUTES* lpsa, // optional
DWORD ulHeapSize,
void* pvoid // optional
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| lpszDesktop | LPCSTR | in | 作成または開くデスクトップの名前。 |
| lpszDevice | LPCSTR | optional | 予約済み。NULLを指定する必要がある。 |
| pDevmode | DEVMODEA* | optional | 予約済み。NULLを指定する必要がある。 |
| dwFlags | DESKTOP_CONTROL_FLAGS | in | デスクトップ作成オプション。DF_ALLOWOTHERACCOUNTHOOK等。 |
| dwDesiredAccess | DWORD | in | デスクトップに要求するアクセス権。DESKTOP_*の組み合わせ。 |
| lpsa | SECURITY_ATTRIBUTES* | inoptional | ハンドル継承とセキュリティを指定するSECURITY_ATTRIBUTESへのポインタ。NULL可。 |
| ulHeapSize | DWORD | in | デスクトップヒープのサイズ(KB単位)。 |
| pvoid | void* | optional | 予約済み。NULLを指定する必要がある。 |
戻り値の型: HDESK
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
HDESK CreateDesktopExA(
LPCSTR lpszDesktop,
LPCSTR lpszDevice, // optional
DEVMODEA* pDevmode, // optional
DESKTOP_CONTROL_FLAGS dwFlags,
DWORD dwDesiredAccess,
SECURITY_ATTRIBUTES* lpsa, // optional
DWORD ulHeapSize,
void* pvoid // optional
);[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern IntPtr CreateDesktopExA(
[MarshalAs(UnmanagedType.LPStr)] string lpszDesktop, // LPCSTR
[MarshalAs(UnmanagedType.LPStr)] string lpszDevice, // LPCSTR optional
IntPtr pDevmode, // DEVMODEA* optional
uint dwFlags, // DESKTOP_CONTROL_FLAGS
uint dwDesiredAccess, // DWORD
IntPtr lpsa, // SECURITY_ATTRIBUTES* optional
uint ulHeapSize, // DWORD
IntPtr pvoid // void* optional
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function CreateDesktopExA(
<MarshalAs(UnmanagedType.LPStr)> lpszDesktop As String, ' LPCSTR
<MarshalAs(UnmanagedType.LPStr)> lpszDevice As String, ' LPCSTR optional
pDevmode As IntPtr, ' DEVMODEA* optional
dwFlags As UInteger, ' DESKTOP_CONTROL_FLAGS
dwDesiredAccess As UInteger, ' DWORD
lpsa As IntPtr, ' SECURITY_ATTRIBUTES* optional
ulHeapSize As UInteger, ' DWORD
pvoid As IntPtr ' void* optional
) As IntPtr
End Function' lpszDesktop : LPCSTR
' lpszDevice : LPCSTR optional
' pDevmode : DEVMODEA* optional
' dwFlags : DESKTOP_CONTROL_FLAGS
' dwDesiredAccess : DWORD
' lpsa : SECURITY_ATTRIBUTES* optional
' ulHeapSize : DWORD
' pvoid : void* optional
Declare PtrSafe Function CreateDesktopExA Lib "user32" ( _
ByVal lpszDesktop As String, _
ByVal lpszDevice As String, _
ByVal pDevmode As LongPtr, _
ByVal dwFlags As Long, _
ByVal dwDesiredAccess As Long, _
ByVal lpsa As LongPtr, _
ByVal ulHeapSize As Long, _
ByVal pvoid As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CreateDesktopExA = ctypes.windll.user32.CreateDesktopExA
CreateDesktopExA.restype = ctypes.c_void_p
CreateDesktopExA.argtypes = [
wintypes.LPCSTR, # lpszDesktop : LPCSTR
wintypes.LPCSTR, # lpszDevice : LPCSTR optional
ctypes.c_void_p, # pDevmode : DEVMODEA* optional
wintypes.DWORD, # dwFlags : DESKTOP_CONTROL_FLAGS
wintypes.DWORD, # dwDesiredAccess : DWORD
ctypes.c_void_p, # lpsa : SECURITY_ATTRIBUTES* optional
wintypes.DWORD, # ulHeapSize : DWORD
ctypes.POINTER(None), # pvoid : void* optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
CreateDesktopExA = Fiddle::Function.new(
lib['CreateDesktopExA'],
[
Fiddle::TYPE_VOIDP, # lpszDesktop : LPCSTR
Fiddle::TYPE_VOIDP, # lpszDevice : LPCSTR optional
Fiddle::TYPE_VOIDP, # pDevmode : DEVMODEA* optional
-Fiddle::TYPE_INT, # dwFlags : DESKTOP_CONTROL_FLAGS
-Fiddle::TYPE_INT, # dwDesiredAccess : DWORD
Fiddle::TYPE_VOIDP, # lpsa : SECURITY_ATTRIBUTES* optional
-Fiddle::TYPE_INT, # ulHeapSize : DWORD
Fiddle::TYPE_VOIDP, # pvoid : void* optional
],
Fiddle::TYPE_VOIDP)#[link(name = "user32")]
extern "system" {
fn CreateDesktopExA(
lpszDesktop: *const u8, // LPCSTR
lpszDevice: *const u8, // LPCSTR optional
pDevmode: *mut DEVMODEA, // DEVMODEA* optional
dwFlags: u32, // DESKTOP_CONTROL_FLAGS
dwDesiredAccess: u32, // DWORD
lpsa: *mut SECURITY_ATTRIBUTES, // SECURITY_ATTRIBUTES* optional
ulHeapSize: u32, // DWORD
pvoid: *mut () // void* optional
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern IntPtr CreateDesktopExA([MarshalAs(UnmanagedType.LPStr)] string lpszDesktop, [MarshalAs(UnmanagedType.LPStr)] string lpszDevice, IntPtr pDevmode, uint dwFlags, uint dwDesiredAccess, IntPtr lpsa, uint ulHeapSize, IntPtr pvoid);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_CreateDesktopExA' -Namespace Win32 -PassThru
# $api::CreateDesktopExA(lpszDesktop, lpszDevice, pDevmode, dwFlags, dwDesiredAccess, lpsa, ulHeapSize, pvoid)#uselib "USER32.dll"
#func global CreateDesktopExA "CreateDesktopExA" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; CreateDesktopExA lpszDesktop, lpszDevice, varptr(pDevmode), dwFlags, dwDesiredAccess, varptr(lpsa), ulHeapSize, pvoid ; 戻り値は stat
; lpszDesktop : LPCSTR -> "sptr"
; lpszDevice : LPCSTR optional -> "sptr"
; pDevmode : DEVMODEA* optional -> "sptr"
; dwFlags : DESKTOP_CONTROL_FLAGS -> "sptr"
; dwDesiredAccess : DWORD -> "sptr"
; lpsa : SECURITY_ATTRIBUTES* optional -> "sptr"
; ulHeapSize : DWORD -> "sptr"
; pvoid : void* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global CreateDesktopExA "CreateDesktopExA" str, str, var, int, int, var, int, sptr ; res = CreateDesktopExA(lpszDesktop, lpszDevice, pDevmode, dwFlags, dwDesiredAccess, lpsa, ulHeapSize, pvoid) ; lpszDesktop : LPCSTR -> "str" ; lpszDevice : LPCSTR optional -> "str" ; pDevmode : DEVMODEA* optional -> "var" ; dwFlags : DESKTOP_CONTROL_FLAGS -> "int" ; dwDesiredAccess : DWORD -> "int" ; lpsa : SECURITY_ATTRIBUTES* optional -> "var" ; ulHeapSize : DWORD -> "int" ; pvoid : void* optional -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global CreateDesktopExA "CreateDesktopExA" str, str, sptr, int, int, sptr, int, sptr ; res = CreateDesktopExA(lpszDesktop, lpszDevice, varptr(pDevmode), dwFlags, dwDesiredAccess, varptr(lpsa), ulHeapSize, pvoid) ; lpszDesktop : LPCSTR -> "str" ; lpszDevice : LPCSTR optional -> "str" ; pDevmode : DEVMODEA* optional -> "sptr" ; dwFlags : DESKTOP_CONTROL_FLAGS -> "int" ; dwDesiredAccess : DWORD -> "int" ; lpsa : SECURITY_ATTRIBUTES* optional -> "sptr" ; ulHeapSize : DWORD -> "int" ; pvoid : void* optional -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HDESK CreateDesktopExA(LPCSTR lpszDesktop, LPCSTR lpszDevice, DEVMODEA* pDevmode, DESKTOP_CONTROL_FLAGS dwFlags, DWORD dwDesiredAccess, SECURITY_ATTRIBUTES* lpsa, DWORD ulHeapSize, void* pvoid) #uselib "USER32.dll" #cfunc global CreateDesktopExA "CreateDesktopExA" str, str, var, int, int, var, int, intptr ; res = CreateDesktopExA(lpszDesktop, lpszDevice, pDevmode, dwFlags, dwDesiredAccess, lpsa, ulHeapSize, pvoid) ; lpszDesktop : LPCSTR -> "str" ; lpszDevice : LPCSTR optional -> "str" ; pDevmode : DEVMODEA* optional -> "var" ; dwFlags : DESKTOP_CONTROL_FLAGS -> "int" ; dwDesiredAccess : DWORD -> "int" ; lpsa : SECURITY_ATTRIBUTES* optional -> "var" ; ulHeapSize : DWORD -> "int" ; pvoid : void* optional -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HDESK CreateDesktopExA(LPCSTR lpszDesktop, LPCSTR lpszDevice, DEVMODEA* pDevmode, DESKTOP_CONTROL_FLAGS dwFlags, DWORD dwDesiredAccess, SECURITY_ATTRIBUTES* lpsa, DWORD ulHeapSize, void* pvoid) #uselib "USER32.dll" #cfunc global CreateDesktopExA "CreateDesktopExA" str, str, intptr, int, int, intptr, int, intptr ; res = CreateDesktopExA(lpszDesktop, lpszDevice, varptr(pDevmode), dwFlags, dwDesiredAccess, varptr(lpsa), ulHeapSize, pvoid) ; lpszDesktop : LPCSTR -> "str" ; lpszDevice : LPCSTR optional -> "str" ; pDevmode : DEVMODEA* optional -> "intptr" ; dwFlags : DESKTOP_CONTROL_FLAGS -> "int" ; dwDesiredAccess : DWORD -> "int" ; lpsa : SECURITY_ATTRIBUTES* optional -> "intptr" ; ulHeapSize : DWORD -> "int" ; pvoid : void* optional -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procCreateDesktopExA = user32.NewProc("CreateDesktopExA")
)
// lpszDesktop (LPCSTR), lpszDevice (LPCSTR optional), pDevmode (DEVMODEA* optional), dwFlags (DESKTOP_CONTROL_FLAGS), dwDesiredAccess (DWORD), lpsa (SECURITY_ATTRIBUTES* optional), ulHeapSize (DWORD), pvoid (void* optional)
r1, _, err := procCreateDesktopExA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpszDesktop))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpszDevice))),
uintptr(pDevmode),
uintptr(dwFlags),
uintptr(dwDesiredAccess),
uintptr(lpsa),
uintptr(ulHeapSize),
uintptr(pvoid),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HDESKfunction CreateDesktopExA(
lpszDesktop: PAnsiChar; // LPCSTR
lpszDevice: PAnsiChar; // LPCSTR optional
pDevmode: Pointer; // DEVMODEA* optional
dwFlags: DWORD; // DESKTOP_CONTROL_FLAGS
dwDesiredAccess: DWORD; // DWORD
lpsa: Pointer; // SECURITY_ATTRIBUTES* optional
ulHeapSize: DWORD; // DWORD
pvoid: Pointer // void* optional
): THandle; stdcall;
external 'USER32.dll' name 'CreateDesktopExA';result := DllCall("USER32\CreateDesktopExA"
, "AStr", lpszDesktop ; LPCSTR
, "AStr", lpszDevice ; LPCSTR optional
, "Ptr", pDevmode ; DEVMODEA* optional
, "UInt", dwFlags ; DESKTOP_CONTROL_FLAGS
, "UInt", dwDesiredAccess ; DWORD
, "Ptr", lpsa ; SECURITY_ATTRIBUTES* optional
, "UInt", ulHeapSize ; DWORD
, "Ptr", pvoid ; void* optional
, "Ptr") ; return: HDESK●CreateDesktopExA(lpszDesktop, lpszDevice, pDevmode, dwFlags, dwDesiredAccess, lpsa, ulHeapSize, pvoid) = DLL("USER32.dll", "void* CreateDesktopExA(char*, char*, void*, dword, dword, void*, dword, void*)")
# 呼び出し: CreateDesktopExA(lpszDesktop, lpszDevice, pDevmode, dwFlags, dwDesiredAccess, lpsa, ulHeapSize, pvoid)
# lpszDesktop : LPCSTR -> "char*"
# lpszDevice : LPCSTR optional -> "char*"
# pDevmode : DEVMODEA* optional -> "void*"
# dwFlags : DESKTOP_CONTROL_FLAGS -> "dword"
# dwDesiredAccess : DWORD -> "dword"
# lpsa : SECURITY_ATTRIBUTES* optional -> "void*"
# ulHeapSize : DWORD -> "dword"
# pvoid : void* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "user32" fn CreateDesktopExA(
lpszDesktop: [*c]const u8, // LPCSTR
lpszDevice: [*c]const u8, // LPCSTR optional
pDevmode: [*c]DEVMODEA, // DEVMODEA* optional
dwFlags: u32, // DESKTOP_CONTROL_FLAGS
dwDesiredAccess: u32, // DWORD
lpsa: [*c]SECURITY_ATTRIBUTES, // SECURITY_ATTRIBUTES* optional
ulHeapSize: u32, // DWORD
pvoid: ?*anyopaque // void* optional
) callconv(std.os.windows.WINAPI) ?*anyopaque;proc CreateDesktopExA(
lpszDesktop: cstring, # LPCSTR
lpszDevice: cstring, # LPCSTR optional
pDevmode: ptr DEVMODEA, # DEVMODEA* optional
dwFlags: uint32, # DESKTOP_CONTROL_FLAGS
dwDesiredAccess: uint32, # DWORD
lpsa: ptr SECURITY_ATTRIBUTES, # SECURITY_ATTRIBUTES* optional
ulHeapSize: uint32, # DWORD
pvoid: pointer # void* optional
): pointer {.importc: "CreateDesktopExA", stdcall, dynlib: "USER32.dll".}pragma(lib, "user32");
extern(Windows)
void* CreateDesktopExA(
const(char)* lpszDesktop, // LPCSTR
const(char)* lpszDevice, // LPCSTR optional
DEVMODEA* pDevmode, // DEVMODEA* optional
uint dwFlags, // DESKTOP_CONTROL_FLAGS
uint dwDesiredAccess, // DWORD
SECURITY_ATTRIBUTES* lpsa, // SECURITY_ATTRIBUTES* optional
uint ulHeapSize, // DWORD
void* pvoid // void* optional
);ccall((:CreateDesktopExA, "USER32.dll"), stdcall, Ptr{Cvoid},
(Cstring, Cstring, Ptr{DEVMODEA}, UInt32, UInt32, Ptr{SECURITY_ATTRIBUTES}, UInt32, Ptr{Cvoid}),
lpszDesktop, lpszDevice, pDevmode, dwFlags, dwDesiredAccess, lpsa, ulHeapSize, pvoid)
# lpszDesktop : LPCSTR -> Cstring
# lpszDevice : LPCSTR optional -> Cstring
# pDevmode : DEVMODEA* optional -> Ptr{DEVMODEA}
# dwFlags : DESKTOP_CONTROL_FLAGS -> UInt32
# dwDesiredAccess : DWORD -> UInt32
# lpsa : SECURITY_ATTRIBUTES* optional -> Ptr{SECURITY_ATTRIBUTES}
# ulHeapSize : DWORD -> UInt32
# pvoid : void* optional -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void* CreateDesktopExA(
const char* lpszDesktop,
const char* lpszDevice,
void* pDevmode,
uint32_t dwFlags,
uint32_t dwDesiredAccess,
void* lpsa,
uint32_t ulHeapSize,
void* pvoid);
]]
local user32 = ffi.load("user32")
-- user32.CreateDesktopExA(lpszDesktop, lpszDevice, pDevmode, dwFlags, dwDesiredAccess, lpsa, ulHeapSize, pvoid)
-- lpszDesktop : LPCSTR
-- lpszDevice : LPCSTR optional
-- pDevmode : DEVMODEA* optional
-- dwFlags : DESKTOP_CONTROL_FLAGS
-- dwDesiredAccess : DWORD
-- lpsa : SECURITY_ATTRIBUTES* optional
-- ulHeapSize : DWORD
-- pvoid : void* optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('USER32.dll');
const CreateDesktopExA = lib.func('__stdcall', 'CreateDesktopExA', 'void *', ['str', 'str', 'void *', 'uint32_t', 'uint32_t', 'void *', 'uint32_t', 'void *']);
// CreateDesktopExA(lpszDesktop, lpszDevice, pDevmode, dwFlags, dwDesiredAccess, lpsa, ulHeapSize, pvoid)
// lpszDesktop : LPCSTR -> 'str'
// lpszDevice : LPCSTR optional -> 'str'
// pDevmode : DEVMODEA* optional -> 'void *'
// dwFlags : DESKTOP_CONTROL_FLAGS -> 'uint32_t'
// dwDesiredAccess : DWORD -> 'uint32_t'
// lpsa : SECURITY_ATTRIBUTES* optional -> 'void *'
// ulHeapSize : DWORD -> 'uint32_t'
// pvoid : void* optional -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("USER32.dll", {
CreateDesktopExA: { parameters: ["buffer", "buffer", "pointer", "u32", "u32", "pointer", "u32", "pointer"], result: "pointer" },
});
// lib.symbols.CreateDesktopExA(lpszDesktop, lpszDevice, pDevmode, dwFlags, dwDesiredAccess, lpsa, ulHeapSize, pvoid)
// lpszDesktop : LPCSTR -> "buffer"
// lpszDevice : LPCSTR optional -> "buffer"
// pDevmode : DEVMODEA* optional -> "pointer"
// dwFlags : DESKTOP_CONTROL_FLAGS -> "u32"
// dwDesiredAccess : DWORD -> "u32"
// lpsa : SECURITY_ATTRIBUTES* optional -> "pointer"
// ulHeapSize : DWORD -> "u32"
// pvoid : void* optional -> "pointer"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void* CreateDesktopExA(
const char* lpszDesktop,
const char* lpszDevice,
void* pDevmode,
uint32_t dwFlags,
uint32_t dwDesiredAccess,
void* lpsa,
uint32_t ulHeapSize,
void* pvoid);
C, "USER32.dll");
// $ffi->CreateDesktopExA(lpszDesktop, lpszDevice, pDevmode, dwFlags, dwDesiredAccess, lpsa, ulHeapSize, pvoid);
// lpszDesktop : LPCSTR
// lpszDevice : LPCSTR optional
// pDevmode : DEVMODEA* optional
// dwFlags : DESKTOP_CONTROL_FLAGS
// dwDesiredAccess : DWORD
// lpsa : SECURITY_ATTRIBUTES* optional
// ulHeapSize : DWORD
// pvoid : void* optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface User32 extends StdCallLibrary {
User32 INSTANCE = Native.load("user32", User32.class, W32APIOptions.ASCII_OPTIONS);
Pointer CreateDesktopExA(
String lpszDesktop, // LPCSTR
String lpszDevice, // LPCSTR optional
Pointer pDevmode, // DEVMODEA* optional
int dwFlags, // DESKTOP_CONTROL_FLAGS
int dwDesiredAccess, // DWORD
Pointer lpsa, // SECURITY_ATTRIBUTES* optional
int ulHeapSize, // DWORD
Pointer pvoid // void* optional
);
}@[Link("user32")]
lib LibUSER32
fun CreateDesktopExA = CreateDesktopExA(
lpszDesktop : UInt8*, # LPCSTR
lpszDevice : UInt8*, # LPCSTR optional
pDevmode : DEVMODEA*, # DEVMODEA* optional
dwFlags : UInt32, # DESKTOP_CONTROL_FLAGS
dwDesiredAccess : UInt32, # DWORD
lpsa : SECURITY_ATTRIBUTES*, # SECURITY_ATTRIBUTES* optional
ulHeapSize : UInt32, # DWORD
pvoid : Void* # void* optional
) : Void*
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef CreateDesktopExANative = Pointer<Void> Function(Pointer<Utf8>, Pointer<Utf8>, Pointer<Void>, Uint32, Uint32, Pointer<Void>, Uint32, Pointer<Void>);
typedef CreateDesktopExADart = Pointer<Void> Function(Pointer<Utf8>, Pointer<Utf8>, Pointer<Void>, int, int, Pointer<Void>, int, Pointer<Void>);
final CreateDesktopExA = DynamicLibrary.open('USER32.dll')
.lookupFunction<CreateDesktopExANative, CreateDesktopExADart>('CreateDesktopExA');
// lpszDesktop : LPCSTR -> Pointer<Utf8>
// lpszDevice : LPCSTR optional -> Pointer<Utf8>
// pDevmode : DEVMODEA* optional -> Pointer<Void>
// dwFlags : DESKTOP_CONTROL_FLAGS -> Uint32
// dwDesiredAccess : DWORD -> Uint32
// lpsa : SECURITY_ATTRIBUTES* optional -> Pointer<Void>
// ulHeapSize : DWORD -> Uint32
// pvoid : void* optional -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function CreateDesktopExA(
lpszDesktop: PAnsiChar; // LPCSTR
lpszDevice: PAnsiChar; // LPCSTR optional
pDevmode: Pointer; // DEVMODEA* optional
dwFlags: DWORD; // DESKTOP_CONTROL_FLAGS
dwDesiredAccess: DWORD; // DWORD
lpsa: Pointer; // SECURITY_ATTRIBUTES* optional
ulHeapSize: DWORD; // DWORD
pvoid: Pointer // void* optional
): THandle; stdcall;
external 'USER32.dll' name 'CreateDesktopExA';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "CreateDesktopExA"
c_CreateDesktopExA :: CString -> CString -> Ptr () -> Word32 -> Word32 -> Ptr () -> Word32 -> Ptr () -> IO (Ptr ())
-- lpszDesktop : LPCSTR -> CString
-- lpszDevice : LPCSTR optional -> CString
-- pDevmode : DEVMODEA* optional -> Ptr ()
-- dwFlags : DESKTOP_CONTROL_FLAGS -> Word32
-- dwDesiredAccess : DWORD -> Word32
-- lpsa : SECURITY_ATTRIBUTES* optional -> Ptr ()
-- ulHeapSize : DWORD -> Word32
-- pvoid : void* optional -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let createdesktopexa =
foreign "CreateDesktopExA"
(string @-> string @-> (ptr void) @-> uint32_t @-> uint32_t @-> (ptr void) @-> uint32_t @-> (ptr void) @-> returning (ptr void))
(* lpszDesktop : LPCSTR -> string *)
(* lpszDevice : LPCSTR optional -> string *)
(* pDevmode : DEVMODEA* optional -> (ptr void) *)
(* dwFlags : DESKTOP_CONTROL_FLAGS -> uint32_t *)
(* dwDesiredAccess : DWORD -> uint32_t *)
(* lpsa : SECURITY_ATTRIBUTES* optional -> (ptr void) *)
(* ulHeapSize : DWORD -> uint32_t *)
(* pvoid : void* optional -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library user32 (t "USER32.dll"))
(cffi:use-foreign-library user32)
(cffi:defcfun ("CreateDesktopExA" create-desktop-ex-a :convention :stdcall) :pointer
(lpsz-desktop :string) ; LPCSTR
(lpsz-device :string) ; LPCSTR optional
(p-devmode :pointer) ; DEVMODEA* optional
(dw-flags :uint32) ; DESKTOP_CONTROL_FLAGS
(dw-desired-access :uint32) ; DWORD
(lpsa :pointer) ; SECURITY_ATTRIBUTES* optional
(ul-heap-size :uint32) ; DWORD
(pvoid :pointer)) ; void* optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $CreateDesktopExA = Win32::API::More->new('USER32',
'HANDLE CreateDesktopExA(LPCSTR lpszDesktop, LPCSTR lpszDevice, LPVOID pDevmode, DWORD dwFlags, DWORD dwDesiredAccess, LPVOID lpsa, DWORD ulHeapSize, LPVOID pvoid)');
# my $ret = $CreateDesktopExA->Call($lpszDesktop, $lpszDevice, $pDevmode, $dwFlags, $dwDesiredAccess, $lpsa, $ulHeapSize, $pvoid);
# lpszDesktop : LPCSTR -> LPCSTR
# lpszDevice : LPCSTR optional -> LPCSTR
# pDevmode : DEVMODEA* optional -> LPVOID
# dwFlags : DESKTOP_CONTROL_FLAGS -> DWORD
# dwDesiredAccess : DWORD -> DWORD
# lpsa : SECURITY_ATTRIBUTES* optional -> LPVOID
# ulHeapSize : DWORD -> DWORD
# pvoid : void* optional -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
文字セット違い
- f CreateDesktopExW (Unicode版) — ヒープサイズ等を指定してデスクトップを作成する。
類似 API
- f CreateDesktopA — 指定したウィンドウステーションにデスクトップを作成する。