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SwitchDesktop
関数指定したデスクトップを表示中の入力デスクトップに切り替える。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL SwitchDesktop(
HDESK hDesktop
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hDesktop | HDESK | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL SwitchDesktop(
HDESK hDesktop
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SwitchDesktop(
IntPtr hDesktop // HDESK
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SwitchDesktop(
hDesktop As IntPtr ' HDESK
) As Boolean
End Function' hDesktop : HDESK
Declare PtrSafe Function SwitchDesktop Lib "user32" ( _
ByVal hDesktop As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SwitchDesktop = ctypes.windll.user32.SwitchDesktop
SwitchDesktop.restype = wintypes.BOOL
SwitchDesktop.argtypes = [
wintypes.HANDLE, # hDesktop : HDESK
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
SwitchDesktop = Fiddle::Function.new(
lib['SwitchDesktop'],
[
Fiddle::TYPE_VOIDP, # hDesktop : HDESK
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn SwitchDesktop(
hDesktop: *mut core::ffi::c_void // HDESK
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool SwitchDesktop(IntPtr hDesktop);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SwitchDesktop' -Namespace Win32 -PassThru
# $api::SwitchDesktop(hDesktop)#uselib "USER32.dll"
#func global SwitchDesktop "SwitchDesktop" sptr
; SwitchDesktop hDesktop ; 戻り値は stat
; hDesktop : HDESK -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global SwitchDesktop "SwitchDesktop" sptr
; res = SwitchDesktop(hDesktop)
; hDesktop : HDESK -> "sptr"; BOOL SwitchDesktop(HDESK hDesktop)
#uselib "USER32.dll"
#cfunc global SwitchDesktop "SwitchDesktop" intptr
; res = SwitchDesktop(hDesktop)
; hDesktop : HDESK -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procSwitchDesktop = user32.NewProc("SwitchDesktop")
)
// hDesktop (HDESK)
r1, _, err := procSwitchDesktop.Call(
uintptr(hDesktop),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SwitchDesktop(
hDesktop: THandle // HDESK
): BOOL; stdcall;
external 'USER32.dll' name 'SwitchDesktop';result := DllCall("USER32\SwitchDesktop"
, "Ptr", hDesktop ; HDESK
, "Int") ; return: BOOL●SwitchDesktop(hDesktop) = DLL("USER32.dll", "bool SwitchDesktop(void*)")
# 呼び出し: SwitchDesktop(hDesktop)
# hDesktop : HDESK -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。