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GetThreadDesktop
関数指定スレッドに関連付けられたデスクトップのハンドルを取得する。
シグネチャ
// USER32.dll
#include <windows.h>
HDESK GetThreadDesktop(
DWORD dwThreadId
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| dwThreadId | DWORD | in | 対象スレッドの識別子。GetCurrentThreadId 等で取得した値を渡す。 |
戻り値の型: HDESK
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
HDESK GetThreadDesktop(
DWORD dwThreadId
);[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr GetThreadDesktop(
uint dwThreadId // DWORD
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetThreadDesktop(
dwThreadId As UInteger ' DWORD
) As IntPtr
End Function' dwThreadId : DWORD
Declare PtrSafe Function GetThreadDesktop Lib "user32" ( _
ByVal dwThreadId As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetThreadDesktop = ctypes.windll.user32.GetThreadDesktop
GetThreadDesktop.restype = ctypes.c_void_p
GetThreadDesktop.argtypes = [
wintypes.DWORD, # dwThreadId : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
GetThreadDesktop = Fiddle::Function.new(
lib['GetThreadDesktop'],
[
-Fiddle::TYPE_INT, # dwThreadId : DWORD
],
Fiddle::TYPE_VOIDP)#[link(name = "user32")]
extern "system" {
fn GetThreadDesktop(
dwThreadId: u32 // DWORD
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll", SetLastError = true)]
public static extern IntPtr GetThreadDesktop(uint dwThreadId);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetThreadDesktop' -Namespace Win32 -PassThru
# $api::GetThreadDesktop(dwThreadId)#uselib "USER32.dll"
#func global GetThreadDesktop "GetThreadDesktop" sptr
; GetThreadDesktop dwThreadId ; 戻り値は stat
; dwThreadId : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global GetThreadDesktop "GetThreadDesktop" int
; res = GetThreadDesktop(dwThreadId)
; dwThreadId : DWORD -> "int"; HDESK GetThreadDesktop(DWORD dwThreadId)
#uselib "USER32.dll"
#cfunc global GetThreadDesktop "GetThreadDesktop" int
; res = GetThreadDesktop(dwThreadId)
; dwThreadId : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procGetThreadDesktop = user32.NewProc("GetThreadDesktop")
)
// dwThreadId (DWORD)
r1, _, err := procGetThreadDesktop.Call(
uintptr(dwThreadId),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HDESKfunction GetThreadDesktop(
dwThreadId: DWORD // DWORD
): THandle; stdcall;
external 'USER32.dll' name 'GetThreadDesktop';result := DllCall("USER32\GetThreadDesktop"
, "UInt", dwThreadId ; DWORD
, "Ptr") ; return: HDESK●GetThreadDesktop(dwThreadId) = DLL("USER32.dll", "void* GetThreadDesktop(dword)")
# 呼び出し: GetThreadDesktop(dwThreadId)
# dwThreadId : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "user32" fn GetThreadDesktop(
dwThreadId: u32 // DWORD
) callconv(std.os.windows.WINAPI) ?*anyopaque;proc GetThreadDesktop(
dwThreadId: uint32 # DWORD
): pointer {.importc: "GetThreadDesktop", stdcall, dynlib: "USER32.dll".}pragma(lib, "user32");
extern(Windows)
void* GetThreadDesktop(
uint dwThreadId // DWORD
);ccall((:GetThreadDesktop, "USER32.dll"), stdcall, Ptr{Cvoid},
(UInt32,),
dwThreadId)
# dwThreadId : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void* GetThreadDesktop(
uint32_t dwThreadId);
]]
local user32 = ffi.load("user32")
-- user32.GetThreadDesktop(dwThreadId)
-- dwThreadId : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('USER32.dll');
const GetThreadDesktop = lib.func('__stdcall', 'GetThreadDesktop', 'void *', ['uint32_t']);
// GetThreadDesktop(dwThreadId)
// dwThreadId : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("USER32.dll", {
GetThreadDesktop: { parameters: ["u32"], result: "pointer" },
});
// lib.symbols.GetThreadDesktop(dwThreadId)
// dwThreadId : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void* GetThreadDesktop(
uint32_t dwThreadId);
C, "USER32.dll");
// $ffi->GetThreadDesktop(dwThreadId);
// dwThreadId : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface User32 extends StdCallLibrary {
User32 INSTANCE = Native.load("user32", User32.class);
Pointer GetThreadDesktop(
int dwThreadId // DWORD
);
}@[Link("user32")]
lib LibUSER32
fun GetThreadDesktop = GetThreadDesktop(
dwThreadId : UInt32 # DWORD
) : Void*
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef GetThreadDesktopNative = Pointer<Void> Function(Uint32);
typedef GetThreadDesktopDart = Pointer<Void> Function(int);
final GetThreadDesktop = DynamicLibrary.open('USER32.dll')
.lookupFunction<GetThreadDesktopNative, GetThreadDesktopDart>('GetThreadDesktop');
// dwThreadId : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function GetThreadDesktop(
dwThreadId: DWORD // DWORD
): THandle; stdcall;
external 'USER32.dll' name 'GetThreadDesktop';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "GetThreadDesktop"
c_GetThreadDesktop :: Word32 -> IO (Ptr ())
-- dwThreadId : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let getthreaddesktop =
foreign "GetThreadDesktop"
(uint32_t @-> returning (ptr void))
(* dwThreadId : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library user32 (t "USER32.dll"))
(cffi:use-foreign-library user32)
(cffi:defcfun ("GetThreadDesktop" get-thread-desktop :convention :stdcall) :pointer
(dw-thread-id :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $GetThreadDesktop = Win32::API::More->new('USER32',
'HANDLE GetThreadDesktop(DWORD dwThreadId)');
# my $ret = $GetThreadDesktop->Call($dwThreadId);
# dwThreadId : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。