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SetThreadDesktop
関数呼び出しスレッドに関連付けるデスクトップを設定する。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL SetThreadDesktop(
HDESK hDesktop
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hDesktop | HDESK | in | 呼び出しスレッドに関連付けるデスクトップのハンドル。スレッドにウィンドウ等が無いことが条件。 |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL SetThreadDesktop(
HDESK hDesktop
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SetThreadDesktop(
IntPtr hDesktop // HDESK
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetThreadDesktop(
hDesktop As IntPtr ' HDESK
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' hDesktop : HDESK
Declare PtrSafe Function SetThreadDesktop Lib "user32" ( _
ByVal hDesktop As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetThreadDesktop = ctypes.windll.user32.SetThreadDesktop
SetThreadDesktop.restype = wintypes.BOOL
SetThreadDesktop.argtypes = [
wintypes.HANDLE, # hDesktop : HDESK
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
SetThreadDesktop = Fiddle::Function.new(
lib['SetThreadDesktop'],
[
Fiddle::TYPE_VOIDP, # hDesktop : HDESK
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn SetThreadDesktop(
hDesktop: *mut core::ffi::c_void // HDESK
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool SetThreadDesktop(IntPtr hDesktop);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SetThreadDesktop' -Namespace Win32 -PassThru
# $api::SetThreadDesktop(hDesktop)#uselib "USER32.dll"
#func global SetThreadDesktop "SetThreadDesktop" sptr
; SetThreadDesktop hDesktop ; 戻り値は stat
; hDesktop : HDESK -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global SetThreadDesktop "SetThreadDesktop" sptr
; res = SetThreadDesktop(hDesktop)
; hDesktop : HDESK -> "sptr"; BOOL SetThreadDesktop(HDESK hDesktop)
#uselib "USER32.dll"
#cfunc global SetThreadDesktop "SetThreadDesktop" intptr
; res = SetThreadDesktop(hDesktop)
; hDesktop : HDESK -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procSetThreadDesktop = user32.NewProc("SetThreadDesktop")
)
// hDesktop (HDESK)
r1, _, err := procSetThreadDesktop.Call(
uintptr(hDesktop),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetThreadDesktop(
hDesktop: THandle // HDESK
): BOOL; stdcall;
external 'USER32.dll' name 'SetThreadDesktop';result := DllCall("USER32\SetThreadDesktop"
, "Ptr", hDesktop ; HDESK
, "Int") ; return: BOOL●SetThreadDesktop(hDesktop) = DLL("USER32.dll", "bool SetThreadDesktop(void*)")
# 呼び出し: SetThreadDesktop(hDesktop)
# hDesktop : HDESK -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "user32" fn SetThreadDesktop(
hDesktop: ?*anyopaque // HDESK
) callconv(std.os.windows.WINAPI) i32;proc SetThreadDesktop(
hDesktop: pointer # HDESK
): int32 {.importc: "SetThreadDesktop", stdcall, dynlib: "USER32.dll".}pragma(lib, "user32");
extern(Windows)
int SetThreadDesktop(
void* hDesktop // HDESK
);ccall((:SetThreadDesktop, "USER32.dll"), stdcall, Int32,
(Ptr{Cvoid},),
hDesktop)
# hDesktop : HDESK -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t SetThreadDesktop(
void* hDesktop);
]]
local user32 = ffi.load("user32")
-- user32.SetThreadDesktop(hDesktop)
-- hDesktop : HDESK
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('USER32.dll');
const SetThreadDesktop = lib.func('__stdcall', 'SetThreadDesktop', 'int32_t', ['void *']);
// SetThreadDesktop(hDesktop)
// hDesktop : HDESK -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("USER32.dll", {
SetThreadDesktop: { parameters: ["pointer"], result: "i32" },
});
// lib.symbols.SetThreadDesktop(hDesktop)
// hDesktop : HDESK -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t SetThreadDesktop(
void* hDesktop);
C, "USER32.dll");
// $ffi->SetThreadDesktop(hDesktop);
// hDesktop : HDESK
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface User32 extends StdCallLibrary {
User32 INSTANCE = Native.load("user32", User32.class);
boolean SetThreadDesktop(
Pointer hDesktop // HDESK
);
}@[Link("user32")]
lib LibUSER32
fun SetThreadDesktop = SetThreadDesktop(
hDesktop : Void* # HDESK
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetThreadDesktopNative = Int32 Function(Pointer<Void>);
typedef SetThreadDesktopDart = int Function(Pointer<Void>);
final SetThreadDesktop = DynamicLibrary.open('USER32.dll')
.lookupFunction<SetThreadDesktopNative, SetThreadDesktopDart>('SetThreadDesktop');
// hDesktop : HDESK -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SetThreadDesktop(
hDesktop: THandle // HDESK
): BOOL; stdcall;
external 'USER32.dll' name 'SetThreadDesktop';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetThreadDesktop"
c_SetThreadDesktop :: Ptr () -> IO CInt
-- hDesktop : HDESK -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setthreaddesktop =
foreign "SetThreadDesktop"
((ptr void) @-> returning int32_t)
(* hDesktop : HDESK -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library user32 (t "USER32.dll"))
(cffi:use-foreign-library user32)
(cffi:defcfun ("SetThreadDesktop" set-thread-desktop :convention :stdcall) :int32
(h-desktop :pointer)) ; HDESK
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetThreadDesktop = Win32::API::More->new('USER32',
'BOOL SetThreadDesktop(HANDLE hDesktop)');
# my $ret = $SetThreadDesktop->Call($hDesktop);
# hDesktop : HDESK -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。