ホーム › UI.Input.KeyboardAndMouse › ActivateKeyboardLayout
ActivateKeyboardLayout
関数指定したキーボードレイアウトをアクティブにする。
シグネチャ
// USER32.dll
#include <windows.h>
HKL ActivateKeyboardLayout(
HKL hkl,
ACTIVATE_KEYBOARD_LAYOUT_FLAGS Flags
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hkl | HKL | in | アクティブにするキーボードレイアウトハンドル(HKL)。HKL_NEXT等の特殊値も可。 |
| Flags | ACTIVATE_KEYBOARD_LAYOUT_FLAGS | in | アクティブ化の方法を指定するフラグ(KLF_REORDER/KLF_SETFORPROCESS等)。 |
戻り値の型: HKL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
HKL ActivateKeyboardLayout(
HKL hkl,
ACTIVATE_KEYBOARD_LAYOUT_FLAGS Flags
);[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr ActivateKeyboardLayout(
IntPtr hkl, // HKL
uint Flags // ACTIVATE_KEYBOARD_LAYOUT_FLAGS
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function ActivateKeyboardLayout(
hkl As IntPtr, ' HKL
Flags As UInteger ' ACTIVATE_KEYBOARD_LAYOUT_FLAGS
) As IntPtr
End Function' hkl : HKL
' Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS
Declare PtrSafe Function ActivateKeyboardLayout Lib "user32" ( _
ByVal hkl As LongPtr, _
ByVal Flags As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ActivateKeyboardLayout = ctypes.windll.user32.ActivateKeyboardLayout
ActivateKeyboardLayout.restype = ctypes.c_void_p
ActivateKeyboardLayout.argtypes = [
wintypes.HANDLE, # hkl : HKL
wintypes.DWORD, # Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
ActivateKeyboardLayout = Fiddle::Function.new(
lib['ActivateKeyboardLayout'],
[
Fiddle::TYPE_VOIDP, # hkl : HKL
-Fiddle::TYPE_INT, # Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS
],
Fiddle::TYPE_VOIDP)#[link(name = "user32")]
extern "system" {
fn ActivateKeyboardLayout(
hkl: *mut core::ffi::c_void, // HKL
Flags: u32 // ACTIVATE_KEYBOARD_LAYOUT_FLAGS
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll", SetLastError = true)]
public static extern IntPtr ActivateKeyboardLayout(IntPtr hkl, uint Flags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_ActivateKeyboardLayout' -Namespace Win32 -PassThru
# $api::ActivateKeyboardLayout(hkl, Flags)#uselib "USER32.dll"
#func global ActivateKeyboardLayout "ActivateKeyboardLayout" sptr, sptr
; ActivateKeyboardLayout hkl, Flags ; 戻り値は stat
; hkl : HKL -> "sptr"
; Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global ActivateKeyboardLayout "ActivateKeyboardLayout" sptr, int
; res = ActivateKeyboardLayout(hkl, Flags)
; hkl : HKL -> "sptr"
; Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS -> "int"; HKL ActivateKeyboardLayout(HKL hkl, ACTIVATE_KEYBOARD_LAYOUT_FLAGS Flags)
#uselib "USER32.dll"
#cfunc global ActivateKeyboardLayout "ActivateKeyboardLayout" intptr, int
; res = ActivateKeyboardLayout(hkl, Flags)
; hkl : HKL -> "intptr"
; Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procActivateKeyboardLayout = user32.NewProc("ActivateKeyboardLayout")
)
// hkl (HKL), Flags (ACTIVATE_KEYBOARD_LAYOUT_FLAGS)
r1, _, err := procActivateKeyboardLayout.Call(
uintptr(hkl),
uintptr(Flags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HKLfunction ActivateKeyboardLayout(
hkl: THandle; // HKL
Flags: DWORD // ACTIVATE_KEYBOARD_LAYOUT_FLAGS
): THandle; stdcall;
external 'USER32.dll' name 'ActivateKeyboardLayout';result := DllCall("USER32\ActivateKeyboardLayout"
, "Ptr", hkl ; HKL
, "UInt", Flags ; ACTIVATE_KEYBOARD_LAYOUT_FLAGS
, "Ptr") ; return: HKL●ActivateKeyboardLayout(hkl, Flags) = DLL("USER32.dll", "void* ActivateKeyboardLayout(void*, dword)")
# 呼び出し: ActivateKeyboardLayout(hkl, Flags)
# hkl : HKL -> "void*"
# Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。