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LoadKeyboardLayoutA
関数キーボードレイアウトを読み込んで有効化する(ANSI版)。
シグネチャ
// USER32.dll (ANSI / -A)
#include <windows.h>
HKL LoadKeyboardLayoutA(
LPCSTR pwszKLID,
ACTIVATE_KEYBOARD_LAYOUT_FLAGS Flags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pwszKLID | LPCSTR | in |
| Flags | ACTIVATE_KEYBOARD_LAYOUT_FLAGS | in |
戻り値の型: HKL
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
HKL LoadKeyboardLayoutA(
LPCSTR pwszKLID,
ACTIVATE_KEYBOARD_LAYOUT_FLAGS Flags
);[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern IntPtr LoadKeyboardLayoutA(
[MarshalAs(UnmanagedType.LPStr)] string pwszKLID, // LPCSTR
uint Flags // ACTIVATE_KEYBOARD_LAYOUT_FLAGS
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function LoadKeyboardLayoutA(
<MarshalAs(UnmanagedType.LPStr)> pwszKLID As String, ' LPCSTR
Flags As UInteger ' ACTIVATE_KEYBOARD_LAYOUT_FLAGS
) As IntPtr
End Function' pwszKLID : LPCSTR
' Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS
Declare PtrSafe Function LoadKeyboardLayoutA Lib "user32" ( _
ByVal pwszKLID As String, _
ByVal Flags As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
LoadKeyboardLayoutA = ctypes.windll.user32.LoadKeyboardLayoutA
LoadKeyboardLayoutA.restype = ctypes.c_void_p
LoadKeyboardLayoutA.argtypes = [
wintypes.LPCSTR, # pwszKLID : LPCSTR
wintypes.DWORD, # Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
LoadKeyboardLayoutA = Fiddle::Function.new(
lib['LoadKeyboardLayoutA'],
[
Fiddle::TYPE_VOIDP, # pwszKLID : LPCSTR
-Fiddle::TYPE_INT, # Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS
],
Fiddle::TYPE_VOIDP)#[link(name = "user32")]
extern "system" {
fn LoadKeyboardLayoutA(
pwszKLID: *const u8, // LPCSTR
Flags: u32 // ACTIVATE_KEYBOARD_LAYOUT_FLAGS
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern IntPtr LoadKeyboardLayoutA([MarshalAs(UnmanagedType.LPStr)] string pwszKLID, uint Flags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_LoadKeyboardLayoutA' -Namespace Win32 -PassThru
# $api::LoadKeyboardLayoutA(pwszKLID, Flags)#uselib "USER32.dll"
#func global LoadKeyboardLayoutA "LoadKeyboardLayoutA" sptr, sptr
; LoadKeyboardLayoutA pwszKLID, Flags ; 戻り値は stat
; pwszKLID : LPCSTR -> "sptr"
; Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global LoadKeyboardLayoutA "LoadKeyboardLayoutA" str, int
; res = LoadKeyboardLayoutA(pwszKLID, Flags)
; pwszKLID : LPCSTR -> "str"
; Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS -> "int"; HKL LoadKeyboardLayoutA(LPCSTR pwszKLID, ACTIVATE_KEYBOARD_LAYOUT_FLAGS Flags)
#uselib "USER32.dll"
#cfunc global LoadKeyboardLayoutA "LoadKeyboardLayoutA" str, int
; res = LoadKeyboardLayoutA(pwszKLID, Flags)
; pwszKLID : LPCSTR -> "str"
; Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procLoadKeyboardLayoutA = user32.NewProc("LoadKeyboardLayoutA")
)
// pwszKLID (LPCSTR), Flags (ACTIVATE_KEYBOARD_LAYOUT_FLAGS)
r1, _, err := procLoadKeyboardLayoutA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(pwszKLID))),
uintptr(Flags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HKLfunction LoadKeyboardLayoutA(
pwszKLID: PAnsiChar; // LPCSTR
Flags: DWORD // ACTIVATE_KEYBOARD_LAYOUT_FLAGS
): THandle; stdcall;
external 'USER32.dll' name 'LoadKeyboardLayoutA';result := DllCall("USER32\LoadKeyboardLayoutA"
, "AStr", pwszKLID ; LPCSTR
, "UInt", Flags ; ACTIVATE_KEYBOARD_LAYOUT_FLAGS
, "Ptr") ; return: HKL●LoadKeyboardLayoutA(pwszKLID, Flags) = DLL("USER32.dll", "void* LoadKeyboardLayoutA(char*, dword)")
# 呼び出し: LoadKeyboardLayoutA(pwszKLID, Flags)
# pwszKLID : LPCSTR -> "char*"
# Flags : ACTIVATE_KEYBOARD_LAYOUT_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。