ホーム › UI.Input.Pointer › GetPointerInputTransform
GetPointerInputTransform
関数ポインタ座標の入力変換行列を取得する。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL GetPointerInputTransform(
DWORD pointerId,
DWORD historyCount,
INPUT_TRANSFORM* inputTransform
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| pointerId | DWORD | in | 変換行列を取得する対象ポインタのIDを指定する。 |
| historyCount | DWORD | in | 取得する履歴エントリ数を指定する。 |
| inputTransform | INPUT_TRANSFORM* | out | 座標変換行列を受け取るINPUT_TRANSFORM配列へのポインタ。 |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL GetPointerInputTransform(
DWORD pointerId,
DWORD historyCount,
INPUT_TRANSFORM* inputTransform
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool GetPointerInputTransform(
uint pointerId, // DWORD
uint historyCount, // DWORD
IntPtr inputTransform // INPUT_TRANSFORM* out
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetPointerInputTransform(
pointerId As UInteger, ' DWORD
historyCount As UInteger, ' DWORD
inputTransform As IntPtr ' INPUT_TRANSFORM* out
) As Boolean
End Function' pointerId : DWORD
' historyCount : DWORD
' inputTransform : INPUT_TRANSFORM* out
Declare PtrSafe Function GetPointerInputTransform Lib "user32" ( _
ByVal pointerId As Long, _
ByVal historyCount As Long, _
ByVal inputTransform As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetPointerInputTransform = ctypes.windll.user32.GetPointerInputTransform
GetPointerInputTransform.restype = wintypes.BOOL
GetPointerInputTransform.argtypes = [
wintypes.DWORD, # pointerId : DWORD
wintypes.DWORD, # historyCount : DWORD
ctypes.c_void_p, # inputTransform : INPUT_TRANSFORM* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
GetPointerInputTransform = Fiddle::Function.new(
lib['GetPointerInputTransform'],
[
-Fiddle::TYPE_INT, # pointerId : DWORD
-Fiddle::TYPE_INT, # historyCount : DWORD
Fiddle::TYPE_VOIDP, # inputTransform : INPUT_TRANSFORM* out
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn GetPointerInputTransform(
pointerId: u32, // DWORD
historyCount: u32, // DWORD
inputTransform: *mut INPUT_TRANSFORM // INPUT_TRANSFORM* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool GetPointerInputTransform(uint pointerId, uint historyCount, IntPtr inputTransform);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetPointerInputTransform' -Namespace Win32 -PassThru
# $api::GetPointerInputTransform(pointerId, historyCount, inputTransform)#uselib "USER32.dll"
#func global GetPointerInputTransform "GetPointerInputTransform" sptr, sptr, sptr
; GetPointerInputTransform pointerId, historyCount, varptr(inputTransform) ; 戻り値は stat
; pointerId : DWORD -> "sptr"
; historyCount : DWORD -> "sptr"
; inputTransform : INPUT_TRANSFORM* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global GetPointerInputTransform "GetPointerInputTransform" int, int, var ; res = GetPointerInputTransform(pointerId, historyCount, inputTransform) ; pointerId : DWORD -> "int" ; historyCount : DWORD -> "int" ; inputTransform : INPUT_TRANSFORM* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global GetPointerInputTransform "GetPointerInputTransform" int, int, sptr ; res = GetPointerInputTransform(pointerId, historyCount, varptr(inputTransform)) ; pointerId : DWORD -> "int" ; historyCount : DWORD -> "int" ; inputTransform : INPUT_TRANSFORM* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GetPointerInputTransform(DWORD pointerId, DWORD historyCount, INPUT_TRANSFORM* inputTransform) #uselib "USER32.dll" #cfunc global GetPointerInputTransform "GetPointerInputTransform" int, int, var ; res = GetPointerInputTransform(pointerId, historyCount, inputTransform) ; pointerId : DWORD -> "int" ; historyCount : DWORD -> "int" ; inputTransform : INPUT_TRANSFORM* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GetPointerInputTransform(DWORD pointerId, DWORD historyCount, INPUT_TRANSFORM* inputTransform) #uselib "USER32.dll" #cfunc global GetPointerInputTransform "GetPointerInputTransform" int, int, intptr ; res = GetPointerInputTransform(pointerId, historyCount, varptr(inputTransform)) ; pointerId : DWORD -> "int" ; historyCount : DWORD -> "int" ; inputTransform : INPUT_TRANSFORM* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procGetPointerInputTransform = user32.NewProc("GetPointerInputTransform")
)
// pointerId (DWORD), historyCount (DWORD), inputTransform (INPUT_TRANSFORM* out)
r1, _, err := procGetPointerInputTransform.Call(
uintptr(pointerId),
uintptr(historyCount),
uintptr(inputTransform),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GetPointerInputTransform(
pointerId: DWORD; // DWORD
historyCount: DWORD; // DWORD
inputTransform: Pointer // INPUT_TRANSFORM* out
): BOOL; stdcall;
external 'USER32.dll' name 'GetPointerInputTransform';result := DllCall("USER32\GetPointerInputTransform"
, "UInt", pointerId ; DWORD
, "UInt", historyCount ; DWORD
, "Ptr", inputTransform ; INPUT_TRANSFORM* out
, "Int") ; return: BOOL●GetPointerInputTransform(pointerId, historyCount, inputTransform) = DLL("USER32.dll", "bool GetPointerInputTransform(dword, dword, void*)")
# 呼び出し: GetPointerInputTransform(pointerId, historyCount, inputTransform)
# pointerId : DWORD -> "dword"
# historyCount : DWORD -> "dword"
# inputTransform : INPUT_TRANSFORM* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。