Win32 API 日本語リファレンス
ホームUI.WindowsAndMessaging › CharNextExA

CharNextExA

関数
指定コードページで次の文字へのポインタを返す。
DLLUSER32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// USER32.dll
#include <windows.h>

LPSTR CharNextExA(
    WORD CodePage,
    LPCSTR lpCurrentChar,
    DWORD dwFlags
);

パラメーター

名前方向
CodePageWORDin
lpCurrentCharLPCSTRin
dwFlagsDWORDin

戻り値の型: LPSTR

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

LPSTR CharNextExA(
    WORD CodePage,
    LPCSTR lpCurrentChar,
    DWORD dwFlags
);
[DllImport("USER32.dll", ExactSpelling = true)]
static extern IntPtr CharNextExA(
    ushort CodePage,   // WORD
    [MarshalAs(UnmanagedType.LPStr)] string lpCurrentChar,   // LPCSTR
    uint dwFlags   // DWORD
);
<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function CharNextExA(
    CodePage As UShort,   ' WORD
    <MarshalAs(UnmanagedType.LPStr)> lpCurrentChar As String,   ' LPCSTR
    dwFlags As UInteger   ' DWORD
) As IntPtr
End Function
' CodePage : WORD
' lpCurrentChar : LPCSTR
' dwFlags : DWORD
Declare PtrSafe Function CharNextExA Lib "user32" ( _
    ByVal CodePage As Integer, _
    ByVal lpCurrentChar As String, _
    ByVal dwFlags As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

CharNextExA = ctypes.windll.user32.CharNextExA
CharNextExA.restype = wintypes.LPSTR
CharNextExA.argtypes = [
    ctypes.c_ushort,  # CodePage : WORD
    wintypes.LPCSTR,  # lpCurrentChar : LPCSTR
    wintypes.DWORD,  # dwFlags : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
CharNextExA = Fiddle::Function.new(
  lib['CharNextExA'],
  [
    -Fiddle::TYPE_SHORT,  # CodePage : WORD
    Fiddle::TYPE_VOIDP,  # lpCurrentChar : LPCSTR
    -Fiddle::TYPE_INT,  # dwFlags : DWORD
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "user32")]
extern "system" {
    fn CharNextExA(
        CodePage: u16,  // WORD
        lpCurrentChar: *const u8,  // LPCSTR
        dwFlags: u32  // DWORD
    ) -> *mut u8;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("USER32.dll")]
public static extern IntPtr CharNextExA(ushort CodePage, [MarshalAs(UnmanagedType.LPStr)] string lpCurrentChar, uint dwFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_CharNextExA' -Namespace Win32 -PassThru
# $api::CharNextExA(CodePage, lpCurrentChar, dwFlags)
#uselib "USER32.dll"
#func global CharNextExA "CharNextExA" sptr, sptr, sptr
; CharNextExA CodePage, lpCurrentChar, dwFlags   ; 戻り値は stat
; CodePage : WORD -> "sptr"
; lpCurrentChar : LPCSTR -> "sptr"
; dwFlags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global CharNextExA "CharNextExA" int, str, int
; res = CharNextExA(CodePage, lpCurrentChar, dwFlags)
; CodePage : WORD -> "int"
; lpCurrentChar : LPCSTR -> "str"
; dwFlags : DWORD -> "int"
; LPSTR CharNextExA(WORD CodePage, LPCSTR lpCurrentChar, DWORD dwFlags)
#uselib "USER32.dll"
#cfunc global CharNextExA "CharNextExA" int, str, int
; res = CharNextExA(CodePage, lpCurrentChar, dwFlags)
; CodePage : WORD -> "int"
; lpCurrentChar : LPCSTR -> "str"
; dwFlags : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procCharNextExA = user32.NewProc("CharNextExA")
)

// CodePage (WORD), lpCurrentChar (LPCSTR), dwFlags (DWORD)
r1, _, err := procCharNextExA.Call(
	uintptr(CodePage),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpCurrentChar))),
	uintptr(dwFlags),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // LPSTR
function CharNextExA(
  CodePage: Word;   // WORD
  lpCurrentChar: PAnsiChar;   // LPCSTR
  dwFlags: DWORD   // DWORD
): PAnsiChar; stdcall;
  external 'USER32.dll' name 'CharNextExA';
result := DllCall("USER32\CharNextExA"
    , "UShort", CodePage   ; WORD
    , "AStr", lpCurrentChar   ; LPCSTR
    , "UInt", dwFlags   ; DWORD
    , "Ptr")   ; return: LPSTR
●CharNextExA(CodePage, lpCurrentChar, dwFlags) = DLL("USER32.dll", "char* CharNextExA(int, char*, dword)")
# 呼び出し: CharNextExA(CodePage, lpCurrentChar, dwFlags)
# CodePage : WORD -> "int"
# lpCurrentChar : LPCSTR -> "char*"
# dwFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。