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LoadImageW
関数アイコン・カーソル・ビットマップを読み込む(Unicode版)。
シグネチャ
// USER32.dll (Unicode / -W)
#include <windows.h>
HANDLE LoadImageW(
HINSTANCE hInst, // optional
LPCWSTR name,
GDI_IMAGE_TYPE type,
INT cx,
INT cy,
IMAGE_FLAGS fuLoad
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hInst | HINSTANCE | inoptional |
| name | LPCWSTR | in |
| type | GDI_IMAGE_TYPE | in |
| cx | INT | in |
| cy | INT | in |
| fuLoad | IMAGE_FLAGS | in |
戻り値の型: HANDLE
各言語での呼び出し定義
// USER32.dll (Unicode / -W)
#include <windows.h>
HANDLE LoadImageW(
HINSTANCE hInst, // optional
LPCWSTR name,
GDI_IMAGE_TYPE type,
INT cx,
INT cy,
IMAGE_FLAGS fuLoad
);[DllImport("USER32.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern IntPtr LoadImageW(
IntPtr hInst, // HINSTANCE optional
[MarshalAs(UnmanagedType.LPWStr)] string name, // LPCWSTR
uint type, // GDI_IMAGE_TYPE
int cx, // INT
int cy, // INT
uint fuLoad // IMAGE_FLAGS
);<DllImport("USER32.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function LoadImageW(
hInst As IntPtr, ' HINSTANCE optional
<MarshalAs(UnmanagedType.LPWStr)> name As String, ' LPCWSTR
type As UInteger, ' GDI_IMAGE_TYPE
cx As Integer, ' INT
cy As Integer, ' INT
fuLoad As UInteger ' IMAGE_FLAGS
) As IntPtr
End Function' hInst : HINSTANCE optional
' name : LPCWSTR
' type : GDI_IMAGE_TYPE
' cx : INT
' cy : INT
' fuLoad : IMAGE_FLAGS
Declare PtrSafe Function LoadImageW Lib "user32" ( _
ByVal hInst As LongPtr, _
ByVal name As LongPtr, _
ByVal type As Long, _
ByVal cx As Long, _
ByVal cy As Long, _
ByVal fuLoad As Long) As LongPtr
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
LoadImageW = ctypes.windll.user32.LoadImageW
LoadImageW.restype = ctypes.c_void_p
LoadImageW.argtypes = [
wintypes.HANDLE, # hInst : HINSTANCE optional
wintypes.LPCWSTR, # name : LPCWSTR
wintypes.DWORD, # type : GDI_IMAGE_TYPE
ctypes.c_int, # cx : INT
ctypes.c_int, # cy : INT
wintypes.DWORD, # fuLoad : IMAGE_FLAGS
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
LoadImageW = Fiddle::Function.new(
lib['LoadImageW'],
[
Fiddle::TYPE_VOIDP, # hInst : HINSTANCE optional
Fiddle::TYPE_VOIDP, # name : LPCWSTR
-Fiddle::TYPE_INT, # type : GDI_IMAGE_TYPE
Fiddle::TYPE_INT, # cx : INT
Fiddle::TYPE_INT, # cy : INT
-Fiddle::TYPE_INT, # fuLoad : IMAGE_FLAGS
],
Fiddle::TYPE_VOIDP)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "user32")]
extern "system" {
fn LoadImageW(
hInst: *mut core::ffi::c_void, // HINSTANCE optional
name: *const u16, // LPCWSTR
type: u32, // GDI_IMAGE_TYPE
cx: i32, // INT
cy: i32, // INT
fuLoad: u32 // IMAGE_FLAGS
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern IntPtr LoadImageW(IntPtr hInst, [MarshalAs(UnmanagedType.LPWStr)] string name, uint type, int cx, int cy, uint fuLoad);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_LoadImageW' -Namespace Win32 -PassThru
# $api::LoadImageW(hInst, name, type, cx, cy, fuLoad)#uselib "USER32.dll"
#func global LoadImageW "LoadImageW" wptr, wptr, wptr, wptr, wptr, wptr
; LoadImageW hInst, name, type, cx, cy, fuLoad ; 戻り値は stat
; hInst : HINSTANCE optional -> "wptr"
; name : LPCWSTR -> "wptr"
; type : GDI_IMAGE_TYPE -> "wptr"
; cx : INT -> "wptr"
; cy : INT -> "wptr"
; fuLoad : IMAGE_FLAGS -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global LoadImageW "LoadImageW" sptr, wstr, int, int, int, int
; res = LoadImageW(hInst, name, type, cx, cy, fuLoad)
; hInst : HINSTANCE optional -> "sptr"
; name : LPCWSTR -> "wstr"
; type : GDI_IMAGE_TYPE -> "int"
; cx : INT -> "int"
; cy : INT -> "int"
; fuLoad : IMAGE_FLAGS -> "int"; HANDLE LoadImageW(HINSTANCE hInst, LPCWSTR name, GDI_IMAGE_TYPE type, INT cx, INT cy, IMAGE_FLAGS fuLoad)
#uselib "USER32.dll"
#cfunc global LoadImageW "LoadImageW" intptr, wstr, int, int, int, int
; res = LoadImageW(hInst, name, type, cx, cy, fuLoad)
; hInst : HINSTANCE optional -> "intptr"
; name : LPCWSTR -> "wstr"
; type : GDI_IMAGE_TYPE -> "int"
; cx : INT -> "int"
; cy : INT -> "int"
; fuLoad : IMAGE_FLAGS -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procLoadImageW = user32.NewProc("LoadImageW")
)
// hInst (HINSTANCE optional), name (LPCWSTR), type (GDI_IMAGE_TYPE), cx (INT), cy (INT), fuLoad (IMAGE_FLAGS)
r1, _, err := procLoadImageW.Call(
uintptr(hInst),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(name))),
uintptr(type),
uintptr(cx),
uintptr(cy),
uintptr(fuLoad),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HANDLEfunction LoadImageW(
hInst: THandle; // HINSTANCE optional
name: PWideChar; // LPCWSTR
type: DWORD; // GDI_IMAGE_TYPE
cx: Integer; // INT
cy: Integer; // INT
fuLoad: DWORD // IMAGE_FLAGS
): THandle; stdcall;
external 'USER32.dll' name 'LoadImageW';result := DllCall("USER32\LoadImageW"
, "Ptr", hInst ; HINSTANCE optional
, "WStr", name ; LPCWSTR
, "UInt", type ; GDI_IMAGE_TYPE
, "Int", cx ; INT
, "Int", cy ; INT
, "UInt", fuLoad ; IMAGE_FLAGS
, "Ptr") ; return: HANDLE●LoadImageW(hInst, name, type, cx, cy, fuLoad) = DLL("USER32.dll", "void* LoadImageW(void*, char*, dword, int, int, dword)")
# 呼び出し: LoadImageW(hInst, name, type, cx, cy, fuLoad)
# hInst : HINSTANCE optional -> "void*"
# name : LPCWSTR -> "char*"
# type : GDI_IMAGE_TYPE -> "dword"
# cx : INT -> "int"
# cy : INT -> "int"
# fuLoad : IMAGE_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。