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SetupDefaultQueueCallbackA
関数ファイルキュー通知を処理する既定のコールバック関数。
シグネチャ
// SETUPAPI.dll (ANSI / -A)
#include <windows.h>
DWORD SetupDefaultQueueCallbackA(
void* Context,
DWORD Notification,
UINT_PTR Param1,
UINT_PTR Param2
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| Context | void* | in | 既定キューコールバックのコンテキストポインタ。 |
| Notification | DWORD | in | 発生した通知の種類を示すSPFILENOTIFY_*値。 |
| Param1 | UINT_PTR | in | 通知に依存する第1パラメータ(ANSI)。 |
| Param2 | UINT_PTR | in | 通知に依存する第2パラメータ。 |
戻り値の型: DWORD
各言語での呼び出し定義
// SETUPAPI.dll (ANSI / -A)
#include <windows.h>
DWORD SetupDefaultQueueCallbackA(
void* Context,
DWORD Notification,
UINT_PTR Param1,
UINT_PTR Param2
);[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern uint SetupDefaultQueueCallbackA(
IntPtr Context, // void*
uint Notification, // DWORD
UIntPtr Param1, // UINT_PTR
UIntPtr Param2 // UINT_PTR
);<DllImport("SETUPAPI.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupDefaultQueueCallbackA(
Context As IntPtr, ' void*
Notification As UInteger, ' DWORD
Param1 As UIntPtr, ' UINT_PTR
Param2 As UIntPtr ' UINT_PTR
) As UInteger
End Function' Context : void*
' Notification : DWORD
' Param1 : UINT_PTR
' Param2 : UINT_PTR
Declare PtrSafe Function SetupDefaultQueueCallbackA Lib "setupapi" ( _
ByVal Context As LongPtr, _
ByVal Notification As Long, _
ByVal Param1 As LongPtr, _
ByVal Param2 As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetupDefaultQueueCallbackA = ctypes.windll.setupapi.SetupDefaultQueueCallbackA
SetupDefaultQueueCallbackA.restype = wintypes.DWORD
SetupDefaultQueueCallbackA.argtypes = [
ctypes.POINTER(None), # Context : void*
wintypes.DWORD, # Notification : DWORD
ctypes.c_size_t, # Param1 : UINT_PTR
ctypes.c_size_t, # Param2 : UINT_PTR
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SETUPAPI.dll')
SetupDefaultQueueCallbackA = Fiddle::Function.new(
lib['SetupDefaultQueueCallbackA'],
[
Fiddle::TYPE_VOIDP, # Context : void*
-Fiddle::TYPE_INT, # Notification : DWORD
Fiddle::TYPE_UINTPTR_T, # Param1 : UINT_PTR
Fiddle::TYPE_UINTPTR_T, # Param2 : UINT_PTR
],
-Fiddle::TYPE_INT)#[link(name = "setupapi")]
extern "system" {
fn SetupDefaultQueueCallbackA(
Context: *mut (), // void*
Notification: u32, // DWORD
Param1: usize, // UINT_PTR
Param2: usize // UINT_PTR
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern uint SetupDefaultQueueCallbackA(IntPtr Context, uint Notification, UIntPtr Param1, UIntPtr Param2);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupDefaultQueueCallbackA' -Namespace Win32 -PassThru
# $api::SetupDefaultQueueCallbackA(Context, Notification, Param1, Param2)#uselib "SETUPAPI.dll"
#func global SetupDefaultQueueCallbackA "SetupDefaultQueueCallbackA" sptr, sptr, sptr, sptr
; SetupDefaultQueueCallbackA Context, Notification, Param1, Param2 ; 戻り値は stat
; Context : void* -> "sptr"
; Notification : DWORD -> "sptr"
; Param1 : UINT_PTR -> "sptr"
; Param2 : UINT_PTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SETUPAPI.dll"
#cfunc global SetupDefaultQueueCallbackA "SetupDefaultQueueCallbackA" sptr, int, sptr, sptr
; res = SetupDefaultQueueCallbackA(Context, Notification, Param1, Param2)
; Context : void* -> "sptr"
; Notification : DWORD -> "int"
; Param1 : UINT_PTR -> "sptr"
; Param2 : UINT_PTR -> "sptr"; DWORD SetupDefaultQueueCallbackA(void* Context, DWORD Notification, UINT_PTR Param1, UINT_PTR Param2)
#uselib "SETUPAPI.dll"
#cfunc global SetupDefaultQueueCallbackA "SetupDefaultQueueCallbackA" intptr, int, intptr, intptr
; res = SetupDefaultQueueCallbackA(Context, Notification, Param1, Param2)
; Context : void* -> "intptr"
; Notification : DWORD -> "int"
; Param1 : UINT_PTR -> "intptr"
; Param2 : UINT_PTR -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
procSetupDefaultQueueCallbackA = setupapi.NewProc("SetupDefaultQueueCallbackA")
)
// Context (void*), Notification (DWORD), Param1 (UINT_PTR), Param2 (UINT_PTR)
r1, _, err := procSetupDefaultQueueCallbackA.Call(
uintptr(Context),
uintptr(Notification),
uintptr(Param1),
uintptr(Param2),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction SetupDefaultQueueCallbackA(
Context: Pointer; // void*
Notification: DWORD; // DWORD
Param1: NativeUInt; // UINT_PTR
Param2: NativeUInt // UINT_PTR
): DWORD; stdcall;
external 'SETUPAPI.dll' name 'SetupDefaultQueueCallbackA';result := DllCall("SETUPAPI\SetupDefaultQueueCallbackA"
, "Ptr", Context ; void*
, "UInt", Notification ; DWORD
, "UPtr", Param1 ; UINT_PTR
, "UPtr", Param2 ; UINT_PTR
, "UInt") ; return: DWORD●SetupDefaultQueueCallbackA(Context, Notification, Param1, Param2) = DLL("SETUPAPI.dll", "dword SetupDefaultQueueCallbackA(void*, dword, int, int)")
# 呼び出し: SetupDefaultQueueCallbackA(Context, Notification, Param1, Param2)
# Context : void* -> "void*"
# Notification : DWORD -> "dword"
# Param1 : UINT_PTR -> "int"
# Param2 : UINT_PTR -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "setupapi" fn SetupDefaultQueueCallbackA(
Context: ?*anyopaque, // void*
Notification: u32, // DWORD
Param1: usize, // UINT_PTR
Param2: usize // UINT_PTR
) callconv(std.os.windows.WINAPI) u32;proc SetupDefaultQueueCallbackA(
Context: pointer, # void*
Notification: uint32, # DWORD
Param1: uint, # UINT_PTR
Param2: uint # UINT_PTR
): uint32 {.importc: "SetupDefaultQueueCallbackA", stdcall, dynlib: "SETUPAPI.dll".}pragma(lib, "setupapi");
extern(Windows)
uint SetupDefaultQueueCallbackA(
void* Context, // void*
uint Notification, // DWORD
size_t Param1, // UINT_PTR
size_t Param2 // UINT_PTR
);ccall((:SetupDefaultQueueCallbackA, "SETUPAPI.dll"), stdcall, UInt32,
(Ptr{Cvoid}, UInt32, Csize_t, Csize_t),
Context, Notification, Param1, Param2)
# Context : void* -> Ptr{Cvoid}
# Notification : DWORD -> UInt32
# Param1 : UINT_PTR -> Csize_t
# Param2 : UINT_PTR -> Csize_t
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t SetupDefaultQueueCallbackA(
void* Context,
uint32_t Notification,
uintptr_t Param1,
uintptr_t Param2);
]]
local setupapi = ffi.load("setupapi")
-- setupapi.SetupDefaultQueueCallbackA(Context, Notification, Param1, Param2)
-- Context : void*
-- Notification : DWORD
-- Param1 : UINT_PTR
-- Param2 : UINT_PTR
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('SETUPAPI.dll');
const SetupDefaultQueueCallbackA = lib.func('__stdcall', 'SetupDefaultQueueCallbackA', 'uint32_t', ['void *', 'uint32_t', 'uintptr_t', 'uintptr_t']);
// SetupDefaultQueueCallbackA(Context, Notification, Param1, Param2)
// Context : void* -> 'void *'
// Notification : DWORD -> 'uint32_t'
// Param1 : UINT_PTR -> 'uintptr_t'
// Param2 : UINT_PTR -> 'uintptr_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("SETUPAPI.dll", {
SetupDefaultQueueCallbackA: { parameters: ["pointer", "u32", "usize", "usize"], result: "u32" },
});
// lib.symbols.SetupDefaultQueueCallbackA(Context, Notification, Param1, Param2)
// Context : void* -> "pointer"
// Notification : DWORD -> "u32"
// Param1 : UINT_PTR -> "usize"
// Param2 : UINT_PTR -> "usize"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t SetupDefaultQueueCallbackA(
void* Context,
uint32_t Notification,
size_t Param1,
size_t Param2);
C, "SETUPAPI.dll");
// $ffi->SetupDefaultQueueCallbackA(Context, Notification, Param1, Param2);
// Context : void*
// Notification : DWORD
// Param1 : UINT_PTR
// Param2 : UINT_PTR
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Setupapi extends StdCallLibrary {
Setupapi INSTANCE = Native.load("setupapi", Setupapi.class, W32APIOptions.ASCII_OPTIONS);
int SetupDefaultQueueCallbackA(
Pointer Context, // void*
int Notification, // DWORD
long Param1, // UINT_PTR
long Param2 // UINT_PTR
);
}@[Link("setupapi")]
lib LibSETUPAPI
fun SetupDefaultQueueCallbackA = SetupDefaultQueueCallbackA(
Context : Void*, # void*
Notification : UInt32, # DWORD
Param1 : LibC::SizeT, # UINT_PTR
Param2 : LibC::SizeT # UINT_PTR
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetupDefaultQueueCallbackANative = Uint32 Function(Pointer<Void>, Uint32, UintPtr, UintPtr);
typedef SetupDefaultQueueCallbackADart = int Function(Pointer<Void>, int, int, int);
final SetupDefaultQueueCallbackA = DynamicLibrary.open('SETUPAPI.dll')
.lookupFunction<SetupDefaultQueueCallbackANative, SetupDefaultQueueCallbackADart>('SetupDefaultQueueCallbackA');
// Context : void* -> Pointer<Void>
// Notification : DWORD -> Uint32
// Param1 : UINT_PTR -> UintPtr
// Param2 : UINT_PTR -> UintPtr
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SetupDefaultQueueCallbackA(
Context: Pointer; // void*
Notification: DWORD; // DWORD
Param1: NativeUInt; // UINT_PTR
Param2: NativeUInt // UINT_PTR
): DWORD; stdcall;
external 'SETUPAPI.dll' name 'SetupDefaultQueueCallbackA';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetupDefaultQueueCallbackA"
c_SetupDefaultQueueCallbackA :: Ptr () -> Word32 -> CUIntPtr -> CUIntPtr -> IO Word32
-- Context : void* -> Ptr ()
-- Notification : DWORD -> Word32
-- Param1 : UINT_PTR -> CUIntPtr
-- Param2 : UINT_PTR -> CUIntPtr
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setupdefaultqueuecallbacka =
foreign "SetupDefaultQueueCallbackA"
((ptr void) @-> uint32_t @-> size_t @-> size_t @-> returning uint32_t)
(* Context : void* -> (ptr void) *)
(* Notification : DWORD -> uint32_t *)
(* Param1 : UINT_PTR -> size_t *)
(* Param2 : UINT_PTR -> size_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library setupapi (t "SETUPAPI.dll"))
(cffi:use-foreign-library setupapi)
(cffi:defcfun ("SetupDefaultQueueCallbackA" setup-default-queue-callback-a :convention :stdcall) :uint32
(context :pointer) ; void*
(notification :uint32) ; DWORD
(param1 :uint64) ; UINT_PTR
(param2 :uint64)) ; UINT_PTR
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetupDefaultQueueCallbackA = Win32::API::More->new('SETUPAPI',
'DWORD SetupDefaultQueueCallbackA(LPVOID Context, DWORD Notification, WPARAM Param1, WPARAM Param2)');
# my $ret = $SetupDefaultQueueCallbackA->Call($Context, $Notification, $Param1, $Param2);
# Context : void* -> LPVOID
# Notification : DWORD -> DWORD
# Param1 : UINT_PTR -> WPARAM
# Param2 : UINT_PTR -> WPARAM
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
文字セット違い
- f SetupDefaultQueueCallbackW (Unicode版) — ファイルキュー通知を処理する既定のコールバック関数。