Win32 API 日本語リファレンス
ホームDevices.DeviceAndDriverInstallation › SetupDefaultQueueCallbackW

SetupDefaultQueueCallbackW

関数
ファイルキュー通知を処理する既定のコールバック関数。
DLLSETUPAPI.dll文字セットUnicode (-W)呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// SETUPAPI.dll  (Unicode / -W)
#include <windows.h>

DWORD SetupDefaultQueueCallbackW(
    void* Context,
    DWORD Notification,
    UINT_PTR Param1,
    UINT_PTR Param2
);

パラメーター

名前方向説明
Contextvoid*in既定キューコールバックのコンテキストポインタ。
NotificationDWORDin発生した通知の種類を示すSPFILENOTIFY_*値。
Param1UINT_PTRin通知に依存する第1パラメータ(Unicode)。
Param2UINT_PTRin通知に依存する第2パラメータ。

戻り値の型: DWORD

各言語での呼び出し定義

// SETUPAPI.dll  (Unicode / -W)
#include <windows.h>

DWORD SetupDefaultQueueCallbackW(
    void* Context,
    DWORD Notification,
    UINT_PTR Param1,
    UINT_PTR Param2
);
[DllImport("SETUPAPI.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern uint SetupDefaultQueueCallbackW(
    IntPtr Context,   // void*
    uint Notification,   // DWORD
    UIntPtr Param1,   // UINT_PTR
    UIntPtr Param2   // UINT_PTR
);
<DllImport("SETUPAPI.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupDefaultQueueCallbackW(
    Context As IntPtr,   ' void*
    Notification As UInteger,   ' DWORD
    Param1 As UIntPtr,   ' UINT_PTR
    Param2 As UIntPtr   ' UINT_PTR
) As UInteger
End Function
' Context : void*
' Notification : DWORD
' Param1 : UINT_PTR
' Param2 : UINT_PTR
Declare PtrSafe Function SetupDefaultQueueCallbackW Lib "setupapi" ( _
    ByVal Context As LongPtr, _
    ByVal Notification As Long, _
    ByVal Param1 As LongPtr, _
    ByVal Param2 As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetupDefaultQueueCallbackW = ctypes.windll.setupapi.SetupDefaultQueueCallbackW
SetupDefaultQueueCallbackW.restype = wintypes.DWORD
SetupDefaultQueueCallbackW.argtypes = [
    ctypes.POINTER(None),  # Context : void*
    wintypes.DWORD,  # Notification : DWORD
    ctypes.c_size_t,  # Param1 : UINT_PTR
    ctypes.c_size_t,  # Param2 : UINT_PTR
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SETUPAPI.dll')
SetupDefaultQueueCallbackW = Fiddle::Function.new(
  lib['SetupDefaultQueueCallbackW'],
  [
    Fiddle::TYPE_VOIDP,  # Context : void*
    -Fiddle::TYPE_INT,  # Notification : DWORD
    Fiddle::TYPE_UINTPTR_T,  # Param1 : UINT_PTR
    Fiddle::TYPE_UINTPTR_T,  # Param2 : UINT_PTR
  ],
  -Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"
#[link(name = "setupapi")]
extern "system" {
    fn SetupDefaultQueueCallbackW(
        Context: *mut (),  // void*
        Notification: u32,  // DWORD
        Param1: usize,  // UINT_PTR
        Param2: usize  // UINT_PTR
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("SETUPAPI.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern uint SetupDefaultQueueCallbackW(IntPtr Context, uint Notification, UIntPtr Param1, UIntPtr Param2);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupDefaultQueueCallbackW' -Namespace Win32 -PassThru
# $api::SetupDefaultQueueCallbackW(Context, Notification, Param1, Param2)
#uselib "SETUPAPI.dll"
#func global SetupDefaultQueueCallbackW "SetupDefaultQueueCallbackW" wptr, wptr, wptr, wptr
; SetupDefaultQueueCallbackW Context, Notification, Param1, Param2   ; 戻り値は stat
; Context : void* -> "wptr"
; Notification : DWORD -> "wptr"
; Param1 : UINT_PTR -> "wptr"
; Param2 : UINT_PTR -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SETUPAPI.dll"
#cfunc global SetupDefaultQueueCallbackW "SetupDefaultQueueCallbackW" sptr, int, sptr, sptr
; res = SetupDefaultQueueCallbackW(Context, Notification, Param1, Param2)
; Context : void* -> "sptr"
; Notification : DWORD -> "int"
; Param1 : UINT_PTR -> "sptr"
; Param2 : UINT_PTR -> "sptr"
; DWORD SetupDefaultQueueCallbackW(void* Context, DWORD Notification, UINT_PTR Param1, UINT_PTR Param2)
#uselib "SETUPAPI.dll"
#cfunc global SetupDefaultQueueCallbackW "SetupDefaultQueueCallbackW" intptr, int, intptr, intptr
; res = SetupDefaultQueueCallbackW(Context, Notification, Param1, Param2)
; Context : void* -> "intptr"
; Notification : DWORD -> "int"
; Param1 : UINT_PTR -> "intptr"
; Param2 : UINT_PTR -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
	procSetupDefaultQueueCallbackW = setupapi.NewProc("SetupDefaultQueueCallbackW")
)

// Context (void*), Notification (DWORD), Param1 (UINT_PTR), Param2 (UINT_PTR)
r1, _, err := procSetupDefaultQueueCallbackW.Call(
	uintptr(Context),
	uintptr(Notification),
	uintptr(Param1),
	uintptr(Param2),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function SetupDefaultQueueCallbackW(
  Context: Pointer;   // void*
  Notification: DWORD;   // DWORD
  Param1: NativeUInt;   // UINT_PTR
  Param2: NativeUInt   // UINT_PTR
): DWORD; stdcall;
  external 'SETUPAPI.dll' name 'SetupDefaultQueueCallbackW';
result := DllCall("SETUPAPI\SetupDefaultQueueCallbackW"
    , "Ptr", Context   ; void*
    , "UInt", Notification   ; DWORD
    , "UPtr", Param1   ; UINT_PTR
    , "UPtr", Param2   ; UINT_PTR
    , "UInt")   ; return: DWORD
●SetupDefaultQueueCallbackW(Context, Notification, Param1, Param2) = DLL("SETUPAPI.dll", "dword SetupDefaultQueueCallbackW(void*, dword, int, int)")
# 呼び出し: SetupDefaultQueueCallbackW(Context, Notification, Param1, Param2)
# Context : void* -> "void*"
# Notification : DWORD -> "dword"
# Param1 : UINT_PTR -> "int"
# Param2 : UINT_PTR -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。
const std = @import("std");

extern "setupapi" fn SetupDefaultQueueCallbackW(
    Context: ?*anyopaque, // void*
    Notification: u32, // DWORD
    Param1: usize, // UINT_PTR
    Param2: usize // UINT_PTR
) callconv(std.os.windows.WINAPI) u32;
// Unicode(-W): UTF-16LE のヌル終端バッファ([*c]const u16)を渡す。
proc SetupDefaultQueueCallbackW(
    Context: pointer,  # void*
    Notification: uint32,  # DWORD
    Param1: uint,  # UINT_PTR
    Param2: uint  # UINT_PTR
): uint32 {.importc: "SetupDefaultQueueCallbackW", stdcall, dynlib: "SETUPAPI.dll".}
# Unicode(-W): WideCString は newWideCString("...") で生成。
pragma(lib, "setupapi");
extern(Windows)
uint SetupDefaultQueueCallbackW(
    void* Context,   // void*
    uint Notification,   // DWORD
    size_t Param1,   // UINT_PTR
    size_t Param2   // UINT_PTR
);
ccall((:SetupDefaultQueueCallbackW, "SETUPAPI.dll"), stdcall, UInt32,
      (Ptr{Cvoid}, UInt32, Csize_t, Csize_t),
      Context, Notification, Param1, Param2)
# Context : void* -> Ptr{Cvoid}
# Notification : DWORD -> UInt32
# Param1 : UINT_PTR -> Csize_t
# Param2 : UINT_PTR -> Csize_t
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
# Unicode(-W): Cwstring には transcode(UInt16, "...") 等で UTF-16 を渡す。
local ffi = require("ffi")
ffi.cdef[[
uint32_t SetupDefaultQueueCallbackW(
    void* Context,
    uint32_t Notification,
    uintptr_t Param1,
    uintptr_t Param2);
]]
local setupapi = ffi.load("setupapi")
-- setupapi.SetupDefaultQueueCallbackW(Context, Notification, Param1, Param2)
-- Context : void*
-- Notification : DWORD
-- Param1 : UINT_PTR
-- Param2 : UINT_PTR
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
-- Unicode(-W): uint16_t* には UTF-16LE のバッファ(ffi.new("uint16_t[?]", ...))を渡す。
const koffi = require('koffi');
const lib = koffi.load('SETUPAPI.dll');
const SetupDefaultQueueCallbackW = lib.func('__stdcall', 'SetupDefaultQueueCallbackW', 'uint32_t', ['void *', 'uint32_t', 'uintptr_t', 'uintptr_t']);
// SetupDefaultQueueCallbackW(Context, Notification, Param1, Param2)
// Context : void* -> 'void *'
// Notification : DWORD -> 'uint32_t'
// Param1 : UINT_PTR -> 'uintptr_t'
// Param2 : UINT_PTR -> 'uintptr_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("SETUPAPI.dll", {
  SetupDefaultQueueCallbackW: { parameters: ["pointer", "u32", "usize", "usize"], result: "u32" },
});
// lib.symbols.SetupDefaultQueueCallbackW(Context, Notification, Param1, Param2)
// Context : void* -> "pointer"
// Notification : DWORD -> "u32"
// Param1 : UINT_PTR -> "usize"
// Param2 : UINT_PTR -> "usize"
// 文字列は "buffer"。Unicode(-W) は new TextEncoder() ではなく UTF-16LE のバイト列(末尾に \x00\x00)を Uint8Array で渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
uint32_t SetupDefaultQueueCallbackW(
    void* Context,
    uint32_t Notification,
    size_t Param1,
    size_t Param2);
C, "SETUPAPI.dll");
// $ffi->SetupDefaultQueueCallbackW(Context, Notification, Param1, Param2);
// Context : void*
// Notification : DWORD
// Param1 : UINT_PTR
// Param2 : UINT_PTR
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Setupapi extends StdCallLibrary {
    Setupapi INSTANCE = Native.load("setupapi", Setupapi.class, W32APIOptions.UNICODE_OPTIONS);
    int SetupDefaultQueueCallbackW(
        Pointer Context,   // void*
        int Notification,   // DWORD
        long Param1,   // UINT_PTR
        long Param2   // UINT_PTR
    );
}
// Unicode(-W): WString(入力)/char[](出力)で UTF-16 をマーシャリング。
@[Link("setupapi")]
lib LibSETUPAPI
  fun SetupDefaultQueueCallbackW = SetupDefaultQueueCallbackW(
    Context : Void*,   # void*
    Notification : UInt32,   # DWORD
    Param1 : LibC::SizeT,   # UINT_PTR
    Param2 : LibC::SizeT   # UINT_PTR
  ) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef SetupDefaultQueueCallbackWNative = Uint32 Function(Pointer<Void>, Uint32, UintPtr, UintPtr);
typedef SetupDefaultQueueCallbackWDart = int Function(Pointer<Void>, int, int, int);
final SetupDefaultQueueCallbackW = DynamicLibrary.open('SETUPAPI.dll')
    .lookupFunction<SetupDefaultQueueCallbackWNative, SetupDefaultQueueCallbackWDart>('SetupDefaultQueueCallbackW');
// Context : void* -> Pointer<Void>
// Notification : DWORD -> Uint32
// Param1 : UINT_PTR -> UintPtr
// Param2 : UINT_PTR -> UintPtr
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function SetupDefaultQueueCallbackW(
  Context: Pointer;   // void*
  Notification: DWORD;   // DWORD
  Param1: NativeUInt;   // UINT_PTR
  Param2: NativeUInt   // UINT_PTR
): DWORD; stdcall;
  external 'SETUPAPI.dll' name 'SetupDefaultQueueCallbackW';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "SetupDefaultQueueCallbackW"
  c_SetupDefaultQueueCallbackW :: Ptr () -> Word32 -> CUIntPtr -> CUIntPtr -> IO Word32
-- Context : void* -> Ptr ()
-- Notification : DWORD -> Word32
-- Param1 : UINT_PTR -> CUIntPtr
-- Param2 : UINT_PTR -> CUIntPtr
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let setupdefaultqueuecallbackw =
  foreign "SetupDefaultQueueCallbackW"
    ((ptr void) @-> uint32_t @-> size_t @-> size_t @-> returning uint32_t)
(* Context : void* -> (ptr void) *)
(* Notification : DWORD -> uint32_t *)
(* Param1 : UINT_PTR -> size_t *)
(* Param2 : UINT_PTR -> size_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library setupapi (t "SETUPAPI.dll"))
(cffi:use-foreign-library setupapi)

(cffi:defcfun ("SetupDefaultQueueCallbackW" setup-default-queue-callback-w :convention :stdcall) :uint32
  (context :pointer)   ; void*
  (notification :uint32)   ; DWORD
  (param1 :uint64)   ; UINT_PTR
  (param2 :uint64))   ; UINT_PTR
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $SetupDefaultQueueCallbackW = Win32::API::More->new('SETUPAPI',
    'DWORD SetupDefaultQueueCallbackW(LPVOID Context, DWORD Notification, WPARAM Param1, WPARAM Param2)');
# my $ret = $SetupDefaultQueueCallbackW->Call($Context, $Notification, $Param1, $Param2);
# Context : void* -> LPVOID
# Notification : DWORD -> DWORD
# Param1 : UINT_PTR -> WPARAM
# Param2 : UINT_PTR -> WPARAM
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。
# Unicode(-W): LPCWSTR/LPWSTR は Win32::API が UTF-16 変換を行う。

関連項目

文字セット違い