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SetDisplayConfig
関数ディスプレイのパスとモードの構成を設定する。
シグネチャ
// USER32.dll
#include <windows.h>
INT SetDisplayConfig(
DWORD numPathArrayElements,
DISPLAYCONFIG_PATH_INFO* pathArray, // optional
DWORD numModeInfoArrayElements,
DISPLAYCONFIG_MODE_INFO* modeInfoArray, // optional
SET_DISPLAY_CONFIG_FLAGS flags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| numPathArrayElements | DWORD | in |
| pathArray | DISPLAYCONFIG_PATH_INFO* | inoptional |
| numModeInfoArrayElements | DWORD | in |
| modeInfoArray | DISPLAYCONFIG_MODE_INFO* | inoptional |
| flags | SET_DISPLAY_CONFIG_FLAGS | in |
戻り値の型: INT
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
INT SetDisplayConfig(
DWORD numPathArrayElements,
DISPLAYCONFIG_PATH_INFO* pathArray, // optional
DWORD numModeInfoArrayElements,
DISPLAYCONFIG_MODE_INFO* modeInfoArray, // optional
SET_DISPLAY_CONFIG_FLAGS flags
);[DllImport("USER32.dll", ExactSpelling = true)]
static extern int SetDisplayConfig(
uint numPathArrayElements, // DWORD
IntPtr pathArray, // DISPLAYCONFIG_PATH_INFO* optional
uint numModeInfoArrayElements, // DWORD
IntPtr modeInfoArray, // DISPLAYCONFIG_MODE_INFO* optional
uint flags // SET_DISPLAY_CONFIG_FLAGS
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function SetDisplayConfig(
numPathArrayElements As UInteger, ' DWORD
pathArray As IntPtr, ' DISPLAYCONFIG_PATH_INFO* optional
numModeInfoArrayElements As UInteger, ' DWORD
modeInfoArray As IntPtr, ' DISPLAYCONFIG_MODE_INFO* optional
flags As UInteger ' SET_DISPLAY_CONFIG_FLAGS
) As Integer
End Function' numPathArrayElements : DWORD
' pathArray : DISPLAYCONFIG_PATH_INFO* optional
' numModeInfoArrayElements : DWORD
' modeInfoArray : DISPLAYCONFIG_MODE_INFO* optional
' flags : SET_DISPLAY_CONFIG_FLAGS
Declare PtrSafe Function SetDisplayConfig Lib "user32" ( _
ByVal numPathArrayElements As Long, _
ByVal pathArray As LongPtr, _
ByVal numModeInfoArrayElements As Long, _
ByVal modeInfoArray As LongPtr, _
ByVal flags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetDisplayConfig = ctypes.windll.user32.SetDisplayConfig
SetDisplayConfig.restype = ctypes.c_int
SetDisplayConfig.argtypes = [
wintypes.DWORD, # numPathArrayElements : DWORD
ctypes.c_void_p, # pathArray : DISPLAYCONFIG_PATH_INFO* optional
wintypes.DWORD, # numModeInfoArrayElements : DWORD
ctypes.c_void_p, # modeInfoArray : DISPLAYCONFIG_MODE_INFO* optional
wintypes.DWORD, # flags : SET_DISPLAY_CONFIG_FLAGS
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
SetDisplayConfig = Fiddle::Function.new(
lib['SetDisplayConfig'],
[
-Fiddle::TYPE_INT, # numPathArrayElements : DWORD
Fiddle::TYPE_VOIDP, # pathArray : DISPLAYCONFIG_PATH_INFO* optional
-Fiddle::TYPE_INT, # numModeInfoArrayElements : DWORD
Fiddle::TYPE_VOIDP, # modeInfoArray : DISPLAYCONFIG_MODE_INFO* optional
-Fiddle::TYPE_INT, # flags : SET_DISPLAY_CONFIG_FLAGS
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn SetDisplayConfig(
numPathArrayElements: u32, // DWORD
pathArray: *mut DISPLAYCONFIG_PATH_INFO, // DISPLAYCONFIG_PATH_INFO* optional
numModeInfoArrayElements: u32, // DWORD
modeInfoArray: *mut DISPLAYCONFIG_MODE_INFO, // DISPLAYCONFIG_MODE_INFO* optional
flags: u32 // SET_DISPLAY_CONFIG_FLAGS
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll")]
public static extern int SetDisplayConfig(uint numPathArrayElements, IntPtr pathArray, uint numModeInfoArrayElements, IntPtr modeInfoArray, uint flags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SetDisplayConfig' -Namespace Win32 -PassThru
# $api::SetDisplayConfig(numPathArrayElements, pathArray, numModeInfoArrayElements, modeInfoArray, flags)#uselib "USER32.dll"
#func global SetDisplayConfig "SetDisplayConfig" sptr, sptr, sptr, sptr, sptr
; SetDisplayConfig numPathArrayElements, varptr(pathArray), numModeInfoArrayElements, varptr(modeInfoArray), flags ; 戻り値は stat
; numPathArrayElements : DWORD -> "sptr"
; pathArray : DISPLAYCONFIG_PATH_INFO* optional -> "sptr"
; numModeInfoArrayElements : DWORD -> "sptr"
; modeInfoArray : DISPLAYCONFIG_MODE_INFO* optional -> "sptr"
; flags : SET_DISPLAY_CONFIG_FLAGS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global SetDisplayConfig "SetDisplayConfig" int, var, int, var, int ; res = SetDisplayConfig(numPathArrayElements, pathArray, numModeInfoArrayElements, modeInfoArray, flags) ; numPathArrayElements : DWORD -> "int" ; pathArray : DISPLAYCONFIG_PATH_INFO* optional -> "var" ; numModeInfoArrayElements : DWORD -> "int" ; modeInfoArray : DISPLAYCONFIG_MODE_INFO* optional -> "var" ; flags : SET_DISPLAY_CONFIG_FLAGS -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global SetDisplayConfig "SetDisplayConfig" int, sptr, int, sptr, int ; res = SetDisplayConfig(numPathArrayElements, varptr(pathArray), numModeInfoArrayElements, varptr(modeInfoArray), flags) ; numPathArrayElements : DWORD -> "int" ; pathArray : DISPLAYCONFIG_PATH_INFO* optional -> "sptr" ; numModeInfoArrayElements : DWORD -> "int" ; modeInfoArray : DISPLAYCONFIG_MODE_INFO* optional -> "sptr" ; flags : SET_DISPLAY_CONFIG_FLAGS -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT SetDisplayConfig(DWORD numPathArrayElements, DISPLAYCONFIG_PATH_INFO* pathArray, DWORD numModeInfoArrayElements, DISPLAYCONFIG_MODE_INFO* modeInfoArray, SET_DISPLAY_CONFIG_FLAGS flags) #uselib "USER32.dll" #cfunc global SetDisplayConfig "SetDisplayConfig" int, var, int, var, int ; res = SetDisplayConfig(numPathArrayElements, pathArray, numModeInfoArrayElements, modeInfoArray, flags) ; numPathArrayElements : DWORD -> "int" ; pathArray : DISPLAYCONFIG_PATH_INFO* optional -> "var" ; numModeInfoArrayElements : DWORD -> "int" ; modeInfoArray : DISPLAYCONFIG_MODE_INFO* optional -> "var" ; flags : SET_DISPLAY_CONFIG_FLAGS -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT SetDisplayConfig(DWORD numPathArrayElements, DISPLAYCONFIG_PATH_INFO* pathArray, DWORD numModeInfoArrayElements, DISPLAYCONFIG_MODE_INFO* modeInfoArray, SET_DISPLAY_CONFIG_FLAGS flags) #uselib "USER32.dll" #cfunc global SetDisplayConfig "SetDisplayConfig" int, intptr, int, intptr, int ; res = SetDisplayConfig(numPathArrayElements, varptr(pathArray), numModeInfoArrayElements, varptr(modeInfoArray), flags) ; numPathArrayElements : DWORD -> "int" ; pathArray : DISPLAYCONFIG_PATH_INFO* optional -> "intptr" ; numModeInfoArrayElements : DWORD -> "int" ; modeInfoArray : DISPLAYCONFIG_MODE_INFO* optional -> "intptr" ; flags : SET_DISPLAY_CONFIG_FLAGS -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procSetDisplayConfig = user32.NewProc("SetDisplayConfig")
)
// numPathArrayElements (DWORD), pathArray (DISPLAYCONFIG_PATH_INFO* optional), numModeInfoArrayElements (DWORD), modeInfoArray (DISPLAYCONFIG_MODE_INFO* optional), flags (SET_DISPLAY_CONFIG_FLAGS)
r1, _, err := procSetDisplayConfig.Call(
uintptr(numPathArrayElements),
uintptr(pathArray),
uintptr(numModeInfoArrayElements),
uintptr(modeInfoArray),
uintptr(flags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction SetDisplayConfig(
numPathArrayElements: DWORD; // DWORD
pathArray: Pointer; // DISPLAYCONFIG_PATH_INFO* optional
numModeInfoArrayElements: DWORD; // DWORD
modeInfoArray: Pointer; // DISPLAYCONFIG_MODE_INFO* optional
flags: DWORD // SET_DISPLAY_CONFIG_FLAGS
): Integer; stdcall;
external 'USER32.dll' name 'SetDisplayConfig';result := DllCall("USER32\SetDisplayConfig"
, "UInt", numPathArrayElements ; DWORD
, "Ptr", pathArray ; DISPLAYCONFIG_PATH_INFO* optional
, "UInt", numModeInfoArrayElements ; DWORD
, "Ptr", modeInfoArray ; DISPLAYCONFIG_MODE_INFO* optional
, "UInt", flags ; SET_DISPLAY_CONFIG_FLAGS
, "Int") ; return: INT●SetDisplayConfig(numPathArrayElements, pathArray, numModeInfoArrayElements, modeInfoArray, flags) = DLL("USER32.dll", "int SetDisplayConfig(dword, void*, dword, void*, dword)")
# 呼び出し: SetDisplayConfig(numPathArrayElements, pathArray, numModeInfoArrayElements, modeInfoArray, flags)
# numPathArrayElements : DWORD -> "dword"
# pathArray : DISPLAYCONFIG_PATH_INFO* optional -> "void*"
# numModeInfoArrayElements : DWORD -> "dword"
# modeInfoArray : DISPLAYCONFIG_MODE_INFO* optional -> "void*"
# flags : SET_DISPLAY_CONFIG_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。