ホーム › Devices.Display › DISPLAYCONFIG_PATH_INFO
DISPLAYCONFIG_PATH_INFO
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| sourceInfo | DISPLAYCONFIG_PATH_SOURCE_INFO | 32/20 | +0 | +0 | 表示パスのソース側情報(DISPLAYCONFIG_PATH_SOURCE_INFO)。 |
| targetInfo | DISPLAYCONFIG_PATH_TARGET_INFO | 56/48 | +32 | +20 | 表示パスのターゲット側情報(DISPLAYCONFIG_PATH_TARGET_INFO)。 |
| flags | DWORD | 4 | +88 | +68 | パスの状態を示すフラグ群(アクティブ等、DISPLAYCONFIG_PATH_ACTIVE)。 |
各言語での定義
#include <windows.h>
// LUID (x64 8 / x86 8 バイト)
typedef struct LUID {
DWORD LowPart;
INT HighPart;
} LUID;
// DISPLAYCONFIG_PATH_SOURCE_INFO (x64 32 / x86 20 バイト)
typedef struct DISPLAYCONFIG_PATH_SOURCE_INFO {
LUID adapterId;
DWORD id;
_Anonymous_e__Union Anonymous;
DWORD statusFlags;
} DISPLAYCONFIG_PATH_SOURCE_INFO;
// DISPLAYCONFIG_RATIONAL (x64 8 / x86 8 バイト)
typedef struct DISPLAYCONFIG_RATIONAL {
DWORD Numerator;
DWORD Denominator;
} DISPLAYCONFIG_RATIONAL;
// DISPLAYCONFIG_PATH_TARGET_INFO (x64 56 / x86 48 バイト)
typedef struct DISPLAYCONFIG_PATH_TARGET_INFO {
LUID adapterId;
DWORD id;
_Anonymous_e__Union Anonymous;
DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
DISPLAYCONFIG_ROTATION rotation;
DISPLAYCONFIG_SCALING scaling;
DISPLAYCONFIG_RATIONAL refreshRate;
DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
BOOL targetAvailable;
DWORD statusFlags;
} DISPLAYCONFIG_PATH_TARGET_INFO;
// DISPLAYCONFIG_PATH_INFO (x64 96 / x86 72 バイト)
typedef struct DISPLAYCONFIG_PATH_INFO {
DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
DWORD flags;
} DISPLAYCONFIG_PATH_INFO;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct LUID
{
public uint LowPart;
public int HighPart;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_PATH_SOURCE_INFO
{
public LUID adapterId;
public uint id;
public _Anonymous_e__Union Anonymous;
public uint statusFlags;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_RATIONAL
{
public uint Numerator;
public uint Denominator;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_PATH_TARGET_INFO
{
public LUID adapterId;
public uint id;
public _Anonymous_e__Union Anonymous;
public int outputTechnology;
public int rotation;
public int scaling;
public DISPLAYCONFIG_RATIONAL refreshRate;
public int scanLineOrdering;
[MarshalAs(UnmanagedType.Bool)] public bool targetAvailable;
public uint statusFlags;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_PATH_INFO
{
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
public uint flags;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure LUID
Public LowPart As UInteger
Public HighPart As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_PATH_SOURCE_INFO
Public adapterId As LUID
Public id As UInteger
Public Anonymous As _Anonymous_e__Union
Public statusFlags As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_RATIONAL
Public Numerator As UInteger
Public Denominator As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_PATH_TARGET_INFO
Public adapterId As LUID
Public id As UInteger
Public Anonymous As _Anonymous_e__Union
Public outputTechnology As Integer
Public rotation As Integer
Public scaling As Integer
Public refreshRate As DISPLAYCONFIG_RATIONAL
Public scanLineOrdering As Integer
<MarshalAs(UnmanagedType.Bool)> Public targetAvailable As Boolean
Public statusFlags As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_PATH_INFO
Public sourceInfo As DISPLAYCONFIG_PATH_SOURCE_INFO
Public targetInfo As DISPLAYCONFIG_PATH_TARGET_INFO
Public flags As UInteger
End Structureimport ctypes
from ctypes import wintypes
class LUID(ctypes.Structure):
_fields_ = [
("LowPart", wintypes.DWORD),
("HighPart", ctypes.c_int),
]
class DISPLAYCONFIG_PATH_SOURCE_INFO(ctypes.Structure):
_fields_ = [
("adapterId", LUID),
("id", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
("statusFlags", wintypes.DWORD),
]
class DISPLAYCONFIG_RATIONAL(ctypes.Structure):
_fields_ = [
("Numerator", wintypes.DWORD),
("Denominator", wintypes.DWORD),
]
class DISPLAYCONFIG_PATH_TARGET_INFO(ctypes.Structure):
_fields_ = [
("adapterId", LUID),
("id", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
("outputTechnology", ctypes.c_int),
("rotation", ctypes.c_int),
("scaling", ctypes.c_int),
("refreshRate", DISPLAYCONFIG_RATIONAL),
("scanLineOrdering", ctypes.c_int),
("targetAvailable", wintypes.BOOL),
("statusFlags", wintypes.DWORD),
]
class DISPLAYCONFIG_PATH_INFO(ctypes.Structure):
_fields_ = [
("sourceInfo", DISPLAYCONFIG_PATH_SOURCE_INFO),
("targetInfo", DISPLAYCONFIG_PATH_TARGET_INFO),
("flags", wintypes.DWORD),
]#[repr(C)]
pub struct LUID {
pub LowPart: u32,
pub HighPart: i32,
}
#[repr(C)]
pub struct DISPLAYCONFIG_PATH_SOURCE_INFO {
pub adapterId: LUID,
pub id: u32,
pub Anonymous: _Anonymous_e__Union,
pub statusFlags: u32,
}
#[repr(C)]
pub struct DISPLAYCONFIG_RATIONAL {
pub Numerator: u32,
pub Denominator: u32,
}
#[repr(C)]
pub struct DISPLAYCONFIG_PATH_TARGET_INFO {
pub adapterId: LUID,
pub id: u32,
pub Anonymous: _Anonymous_e__Union,
pub outputTechnology: i32,
pub rotation: i32,
pub scaling: i32,
pub refreshRate: DISPLAYCONFIG_RATIONAL,
pub scanLineOrdering: i32,
pub targetAvailable: i32,
pub statusFlags: u32,
}
#[repr(C)]
pub struct DISPLAYCONFIG_PATH_INFO {
pub sourceInfo: DISPLAYCONFIG_PATH_SOURCE_INFO,
pub targetInfo: DISPLAYCONFIG_PATH_TARGET_INFO,
pub flags: u32,
}import "golang.org/x/sys/windows"
type LUID struct {
LowPart uint32
HighPart int32
}
type DISPLAYCONFIG_PATH_SOURCE_INFO struct {
adapterId LUID
id uint32
Anonymous _Anonymous_e__Union
statusFlags uint32
}
type DISPLAYCONFIG_RATIONAL struct {
Numerator uint32
Denominator uint32
}
type DISPLAYCONFIG_PATH_TARGET_INFO struct {
adapterId LUID
id uint32
Anonymous _Anonymous_e__Union
outputTechnology int32
rotation int32
scaling int32
refreshRate DISPLAYCONFIG_RATIONAL
scanLineOrdering int32
targetAvailable int32
statusFlags uint32
}
type DISPLAYCONFIG_PATH_INFO struct {
sourceInfo DISPLAYCONFIG_PATH_SOURCE_INFO
targetInfo DISPLAYCONFIG_PATH_TARGET_INFO
flags uint32
}type
LUID = record
LowPart: DWORD;
HighPart: Integer;
end;
DISPLAYCONFIG_PATH_SOURCE_INFO = record
adapterId: LUID;
id: DWORD;
Anonymous: _Anonymous_e__Union;
statusFlags: DWORD;
end;
DISPLAYCONFIG_RATIONAL = record
Numerator: DWORD;
Denominator: DWORD;
end;
DISPLAYCONFIG_PATH_TARGET_INFO = record
adapterId: LUID;
id: DWORD;
Anonymous: _Anonymous_e__Union;
outputTechnology: Integer;
rotation: Integer;
scaling: Integer;
refreshRate: DISPLAYCONFIG_RATIONAL;
scanLineOrdering: Integer;
targetAvailable: BOOL;
statusFlags: DWORD;
end;
DISPLAYCONFIG_PATH_INFO = record
sourceInfo: DISPLAYCONFIG_PATH_SOURCE_INFO;
targetInfo: DISPLAYCONFIG_PATH_TARGET_INFO;
flags: DWORD;
end;const LUID = extern struct {
LowPart: u32,
HighPart: i32,
};
const DISPLAYCONFIG_PATH_SOURCE_INFO = extern struct {
adapterId: LUID,
id: u32,
Anonymous: _Anonymous_e__Union,
statusFlags: u32,
};
const DISPLAYCONFIG_RATIONAL = extern struct {
Numerator: u32,
Denominator: u32,
};
const DISPLAYCONFIG_PATH_TARGET_INFO = extern struct {
adapterId: LUID,
id: u32,
Anonymous: _Anonymous_e__Union,
outputTechnology: i32,
rotation: i32,
scaling: i32,
refreshRate: DISPLAYCONFIG_RATIONAL,
scanLineOrdering: i32,
targetAvailable: i32,
statusFlags: u32,
};
const DISPLAYCONFIG_PATH_INFO = extern struct {
sourceInfo: DISPLAYCONFIG_PATH_SOURCE_INFO,
targetInfo: DISPLAYCONFIG_PATH_TARGET_INFO,
flags: u32,
};type
LUID {.bycopy.} = object
LowPart: uint32
HighPart: int32
DISPLAYCONFIG_PATH_SOURCE_INFO {.bycopy.} = object
adapterId: LUID
id: uint32
Anonymous: _Anonymous_e__Union
statusFlags: uint32
DISPLAYCONFIG_RATIONAL {.bycopy.} = object
Numerator: uint32
Denominator: uint32
DISPLAYCONFIG_PATH_TARGET_INFO {.bycopy.} = object
adapterId: LUID
id: uint32
Anonymous: _Anonymous_e__Union
outputTechnology: int32
rotation: int32
scaling: int32
refreshRate: DISPLAYCONFIG_RATIONAL
scanLineOrdering: int32
targetAvailable: int32
statusFlags: uint32
DISPLAYCONFIG_PATH_INFO {.bycopy.} = object
sourceInfo: DISPLAYCONFIG_PATH_SOURCE_INFO
targetInfo: DISPLAYCONFIG_PATH_TARGET_INFO
flags: uint32struct LUID
{
uint LowPart;
int HighPart;
}
struct DISPLAYCONFIG_PATH_SOURCE_INFO
{
LUID adapterId;
uint id;
_Anonymous_e__Union Anonymous;
uint statusFlags;
}
struct DISPLAYCONFIG_RATIONAL
{
uint Numerator;
uint Denominator;
}
struct DISPLAYCONFIG_PATH_TARGET_INFO
{
LUID adapterId;
uint id;
_Anonymous_e__Union Anonymous;
int outputTechnology;
int rotation;
int scaling;
DISPLAYCONFIG_RATIONAL refreshRate;
int scanLineOrdering;
int targetAvailable;
uint statusFlags;
}
struct DISPLAYCONFIG_PATH_INFO
{
DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
uint flags;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; DISPLAYCONFIG_PATH_INFO サイズ: 72 バイト(x86)
dim st, 18 ; 4byte整数×18(構造体サイズ 72 / 4 切り上げ)
; sourceInfo : DISPLAYCONFIG_PATH_SOURCE_INFO (+0, 20byte) varptr(st)+0 を基点に操作(20byte:入れ子/配列)
; targetInfo : DISPLAYCONFIG_PATH_TARGET_INFO (+20, 48byte) varptr(st)+20 を基点に操作(48byte:入れ子/配列)
; flags : DWORD (+68, 4byte) st.17 = 値 / 値 = st.17 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DISPLAYCONFIG_PATH_INFO サイズ: 96 バイト(x64)
dim st, 24 ; 4byte整数×24(構造体サイズ 96 / 4 切り上げ)
; sourceInfo : DISPLAYCONFIG_PATH_SOURCE_INFO (+0, 32byte) varptr(st)+0 を基点に操作(32byte:入れ子/配列)
; targetInfo : DISPLAYCONFIG_PATH_TARGET_INFO (+32, 56byte) varptr(st)+32 を基点に操作(56byte:入れ子/配列)
; flags : DWORD (+88, 4byte) st.22 = 値 / 値 = st.22 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global LUID
#field int LowPart
#field int HighPart
#endstruct
#defstruct global DISPLAYCONFIG_PATH_SOURCE_INFO
#field LUID adapterId
#field int id
#field byte Anonymous 8
#field int statusFlags
#endstruct
#defstruct global DISPLAYCONFIG_RATIONAL
#field int Numerator
#field int Denominator
#endstruct
#defstruct global DISPLAYCONFIG_PATH_TARGET_INFO
#field LUID adapterId
#field int id
#field byte Anonymous 8
#field int outputTechnology
#field int rotation
#field int scaling
#field DISPLAYCONFIG_RATIONAL refreshRate
#field int scanLineOrdering
#field bool targetAvailable
#field int statusFlags
#endstruct
#defstruct global DISPLAYCONFIG_PATH_INFO
#field DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo
#field DISPLAYCONFIG_PATH_TARGET_INFO targetInfo
#field int flags
#endstruct
stdim st, DISPLAYCONFIG_PATH_INFO ; NSTRUCT 変数を確保
st->flags = 100
mes "flags=" + st->flags