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DISPLAYCONFIG_PATH_INFO

構造体
サイズx64: 96 バイト / x86: 72 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
sourceInfoDISPLAYCONFIG_PATH_SOURCE_INFO32/20+0+0表示パスのソース側情報(DISPLAYCONFIG_PATH_SOURCE_INFO)。
targetInfoDISPLAYCONFIG_PATH_TARGET_INFO56/48+32+20表示パスのターゲット側情報(DISPLAYCONFIG_PATH_TARGET_INFO)。
flagsDWORD4+88+68パスの状態を示すフラグ群(アクティブ等、DISPLAYCONFIG_PATH_ACTIVE)。

各言語での定義

#include <windows.h>

// LUID  (x64 8 / x86 8 バイト)
typedef struct LUID {
    DWORD LowPart;
    INT HighPart;
} LUID;

// DISPLAYCONFIG_PATH_SOURCE_INFO  (x64 32 / x86 20 バイト)
typedef struct DISPLAYCONFIG_PATH_SOURCE_INFO {
    LUID adapterId;
    DWORD id;
    _Anonymous_e__Union Anonymous;
    DWORD statusFlags;
} DISPLAYCONFIG_PATH_SOURCE_INFO;

// DISPLAYCONFIG_RATIONAL  (x64 8 / x86 8 バイト)
typedef struct DISPLAYCONFIG_RATIONAL {
    DWORD Numerator;
    DWORD Denominator;
} DISPLAYCONFIG_RATIONAL;

// DISPLAYCONFIG_PATH_TARGET_INFO  (x64 56 / x86 48 バイト)
typedef struct DISPLAYCONFIG_PATH_TARGET_INFO {
    LUID adapterId;
    DWORD id;
    _Anonymous_e__Union Anonymous;
    DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
    DISPLAYCONFIG_ROTATION rotation;
    DISPLAYCONFIG_SCALING scaling;
    DISPLAYCONFIG_RATIONAL refreshRate;
    DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
    BOOL targetAvailable;
    DWORD statusFlags;
} DISPLAYCONFIG_PATH_TARGET_INFO;

// DISPLAYCONFIG_PATH_INFO  (x64 96 / x86 72 バイト)
typedef struct DISPLAYCONFIG_PATH_INFO {
    DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
    DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
    DWORD flags;
} DISPLAYCONFIG_PATH_INFO;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct LUID
{
    public uint LowPart;
    public int HighPart;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_PATH_SOURCE_INFO
{
    public LUID adapterId;
    public uint id;
    public _Anonymous_e__Union Anonymous;
    public uint statusFlags;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_RATIONAL
{
    public uint Numerator;
    public uint Denominator;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_PATH_TARGET_INFO
{
    public LUID adapterId;
    public uint id;
    public _Anonymous_e__Union Anonymous;
    public int outputTechnology;
    public int rotation;
    public int scaling;
    public DISPLAYCONFIG_RATIONAL refreshRate;
    public int scanLineOrdering;
    [MarshalAs(UnmanagedType.Bool)] public bool targetAvailable;
    public uint statusFlags;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_PATH_INFO
{
    public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
    public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
    public uint flags;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure LUID
    Public LowPart As UInteger
    Public HighPart As Integer
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_PATH_SOURCE_INFO
    Public adapterId As LUID
    Public id As UInteger
    Public Anonymous As _Anonymous_e__Union
    Public statusFlags As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_RATIONAL
    Public Numerator As UInteger
    Public Denominator As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_PATH_TARGET_INFO
    Public adapterId As LUID
    Public id As UInteger
    Public Anonymous As _Anonymous_e__Union
    Public outputTechnology As Integer
    Public rotation As Integer
    Public scaling As Integer
    Public refreshRate As DISPLAYCONFIG_RATIONAL
    Public scanLineOrdering As Integer
    <MarshalAs(UnmanagedType.Bool)> Public targetAvailable As Boolean
    Public statusFlags As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_PATH_INFO
    Public sourceInfo As DISPLAYCONFIG_PATH_SOURCE_INFO
    Public targetInfo As DISPLAYCONFIG_PATH_TARGET_INFO
    Public flags As UInteger
End Structure
import ctypes
from ctypes import wintypes

class LUID(ctypes.Structure):
    _fields_ = [
        ("LowPart", wintypes.DWORD),
        ("HighPart", ctypes.c_int),
    ]

class DISPLAYCONFIG_PATH_SOURCE_INFO(ctypes.Structure):
    _fields_ = [
        ("adapterId", LUID),
        ("id", wintypes.DWORD),
        ("Anonymous", _Anonymous_e__Union),
        ("statusFlags", wintypes.DWORD),
    ]

class DISPLAYCONFIG_RATIONAL(ctypes.Structure):
    _fields_ = [
        ("Numerator", wintypes.DWORD),
        ("Denominator", wintypes.DWORD),
    ]

class DISPLAYCONFIG_PATH_TARGET_INFO(ctypes.Structure):
    _fields_ = [
        ("adapterId", LUID),
        ("id", wintypes.DWORD),
        ("Anonymous", _Anonymous_e__Union),
        ("outputTechnology", ctypes.c_int),
        ("rotation", ctypes.c_int),
        ("scaling", ctypes.c_int),
        ("refreshRate", DISPLAYCONFIG_RATIONAL),
        ("scanLineOrdering", ctypes.c_int),
        ("targetAvailable", wintypes.BOOL),
        ("statusFlags", wintypes.DWORD),
    ]

class DISPLAYCONFIG_PATH_INFO(ctypes.Structure):
    _fields_ = [
        ("sourceInfo", DISPLAYCONFIG_PATH_SOURCE_INFO),
        ("targetInfo", DISPLAYCONFIG_PATH_TARGET_INFO),
        ("flags", wintypes.DWORD),
    ]
#[repr(C)]
pub struct LUID {
    pub LowPart: u32,
    pub HighPart: i32,
}

#[repr(C)]
pub struct DISPLAYCONFIG_PATH_SOURCE_INFO {
    pub adapterId: LUID,
    pub id: u32,
    pub Anonymous: _Anonymous_e__Union,
    pub statusFlags: u32,
}

#[repr(C)]
pub struct DISPLAYCONFIG_RATIONAL {
    pub Numerator: u32,
    pub Denominator: u32,
}

#[repr(C)]
pub struct DISPLAYCONFIG_PATH_TARGET_INFO {
    pub adapterId: LUID,
    pub id: u32,
    pub Anonymous: _Anonymous_e__Union,
    pub outputTechnology: i32,
    pub rotation: i32,
    pub scaling: i32,
    pub refreshRate: DISPLAYCONFIG_RATIONAL,
    pub scanLineOrdering: i32,
    pub targetAvailable: i32,
    pub statusFlags: u32,
}

#[repr(C)]
pub struct DISPLAYCONFIG_PATH_INFO {
    pub sourceInfo: DISPLAYCONFIG_PATH_SOURCE_INFO,
    pub targetInfo: DISPLAYCONFIG_PATH_TARGET_INFO,
    pub flags: u32,
}
import "golang.org/x/sys/windows"

type LUID struct {
	LowPart uint32
	HighPart int32
}

type DISPLAYCONFIG_PATH_SOURCE_INFO struct {
	adapterId LUID
	id uint32
	Anonymous _Anonymous_e__Union
	statusFlags uint32
}

type DISPLAYCONFIG_RATIONAL struct {
	Numerator uint32
	Denominator uint32
}

type DISPLAYCONFIG_PATH_TARGET_INFO struct {
	adapterId LUID
	id uint32
	Anonymous _Anonymous_e__Union
	outputTechnology int32
	rotation int32
	scaling int32
	refreshRate DISPLAYCONFIG_RATIONAL
	scanLineOrdering int32
	targetAvailable int32
	statusFlags uint32
}

type DISPLAYCONFIG_PATH_INFO struct {
	sourceInfo DISPLAYCONFIG_PATH_SOURCE_INFO
	targetInfo DISPLAYCONFIG_PATH_TARGET_INFO
	flags uint32
}
type
  LUID = record
    LowPart: DWORD;
    HighPart: Integer;
  end;

  DISPLAYCONFIG_PATH_SOURCE_INFO = record
    adapterId: LUID;
    id: DWORD;
    Anonymous: _Anonymous_e__Union;
    statusFlags: DWORD;
  end;

  DISPLAYCONFIG_RATIONAL = record
    Numerator: DWORD;
    Denominator: DWORD;
  end;

  DISPLAYCONFIG_PATH_TARGET_INFO = record
    adapterId: LUID;
    id: DWORD;
    Anonymous: _Anonymous_e__Union;
    outputTechnology: Integer;
    rotation: Integer;
    scaling: Integer;
    refreshRate: DISPLAYCONFIG_RATIONAL;
    scanLineOrdering: Integer;
    targetAvailable: BOOL;
    statusFlags: DWORD;
  end;

  DISPLAYCONFIG_PATH_INFO = record
    sourceInfo: DISPLAYCONFIG_PATH_SOURCE_INFO;
    targetInfo: DISPLAYCONFIG_PATH_TARGET_INFO;
    flags: DWORD;
  end;
const LUID = extern struct {
    LowPart: u32,
    HighPart: i32,
};

const DISPLAYCONFIG_PATH_SOURCE_INFO = extern struct {
    adapterId: LUID,
    id: u32,
    Anonymous: _Anonymous_e__Union,
    statusFlags: u32,
};

const DISPLAYCONFIG_RATIONAL = extern struct {
    Numerator: u32,
    Denominator: u32,
};

const DISPLAYCONFIG_PATH_TARGET_INFO = extern struct {
    adapterId: LUID,
    id: u32,
    Anonymous: _Anonymous_e__Union,
    outputTechnology: i32,
    rotation: i32,
    scaling: i32,
    refreshRate: DISPLAYCONFIG_RATIONAL,
    scanLineOrdering: i32,
    targetAvailable: i32,
    statusFlags: u32,
};

const DISPLAYCONFIG_PATH_INFO = extern struct {
    sourceInfo: DISPLAYCONFIG_PATH_SOURCE_INFO,
    targetInfo: DISPLAYCONFIG_PATH_TARGET_INFO,
    flags: u32,
};
type
  LUID {.bycopy.} = object
    LowPart: uint32
    HighPart: int32

  DISPLAYCONFIG_PATH_SOURCE_INFO {.bycopy.} = object
    adapterId: LUID
    id: uint32
    Anonymous: _Anonymous_e__Union
    statusFlags: uint32

  DISPLAYCONFIG_RATIONAL {.bycopy.} = object
    Numerator: uint32
    Denominator: uint32

  DISPLAYCONFIG_PATH_TARGET_INFO {.bycopy.} = object
    adapterId: LUID
    id: uint32
    Anonymous: _Anonymous_e__Union
    outputTechnology: int32
    rotation: int32
    scaling: int32
    refreshRate: DISPLAYCONFIG_RATIONAL
    scanLineOrdering: int32
    targetAvailable: int32
    statusFlags: uint32

  DISPLAYCONFIG_PATH_INFO {.bycopy.} = object
    sourceInfo: DISPLAYCONFIG_PATH_SOURCE_INFO
    targetInfo: DISPLAYCONFIG_PATH_TARGET_INFO
    flags: uint32
struct LUID
{
    uint LowPart;
    int HighPart;
}

struct DISPLAYCONFIG_PATH_SOURCE_INFO
{
    LUID adapterId;
    uint id;
    _Anonymous_e__Union Anonymous;
    uint statusFlags;
}

struct DISPLAYCONFIG_RATIONAL
{
    uint Numerator;
    uint Denominator;
}

struct DISPLAYCONFIG_PATH_TARGET_INFO
{
    LUID adapterId;
    uint id;
    _Anonymous_e__Union Anonymous;
    int outputTechnology;
    int rotation;
    int scaling;
    DISPLAYCONFIG_RATIONAL refreshRate;
    int scanLineOrdering;
    int targetAvailable;
    uint statusFlags;
}

struct DISPLAYCONFIG_PATH_INFO
{
    DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
    DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
    uint flags;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; DISPLAYCONFIG_PATH_INFO サイズ: 72 バイト(x86)
dim st, 18    ; 4byte整数×18(構造体サイズ 72 / 4 切り上げ)
; sourceInfo : DISPLAYCONFIG_PATH_SOURCE_INFO (+0, 20byte)  varptr(st)+0 を基点に操作(20byte:入れ子/配列)
; targetInfo : DISPLAYCONFIG_PATH_TARGET_INFO (+20, 48byte)  varptr(st)+20 を基点に操作(48byte:入れ子/配列)
; flags : DWORD (+68, 4byte)  st.17 = 値  /  値 = st.17   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DISPLAYCONFIG_PATH_INFO サイズ: 96 バイト(x64)
dim st, 24    ; 4byte整数×24(構造体サイズ 96 / 4 切り上げ)
; sourceInfo : DISPLAYCONFIG_PATH_SOURCE_INFO (+0, 32byte)  varptr(st)+0 を基点に操作(32byte:入れ子/配列)
; targetInfo : DISPLAYCONFIG_PATH_TARGET_INFO (+32, 56byte)  varptr(st)+32 を基点に操作(56byte:入れ子/配列)
; flags : DWORD (+88, 4byte)  st.22 = 値  /  値 = st.22   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global LUID
    #field int LowPart
    #field int HighPart
#endstruct

#defstruct global DISPLAYCONFIG_PATH_SOURCE_INFO
    #field LUID adapterId
    #field int id
    #field byte Anonymous 8
    #field int statusFlags
#endstruct

#defstruct global DISPLAYCONFIG_RATIONAL
    #field int Numerator
    #field int Denominator
#endstruct

#defstruct global DISPLAYCONFIG_PATH_TARGET_INFO
    #field LUID adapterId
    #field int id
    #field byte Anonymous 8
    #field int outputTechnology
    #field int rotation
    #field int scaling
    #field DISPLAYCONFIG_RATIONAL refreshRate
    #field int scanLineOrdering
    #field bool targetAvailable
    #field int statusFlags
#endstruct

#defstruct global DISPLAYCONFIG_PATH_INFO
    #field DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo
    #field DISPLAYCONFIG_PATH_TARGET_INFO targetInfo
    #field int flags
#endstruct

stdim st, DISPLAYCONFIG_PATH_INFO        ; NSTRUCT 変数を確保
st->flags = 100
mes "flags=" + st->flags