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DISPLAYCONFIG_PATH_TARGET_INFO
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| adapterId | LUID | 8 | +0 | +0 | ターゲットが属する表示アダプタのLUID。 |
| id | DWORD | 4 | +8 | +8 | ターゲット(出力先)を識別する番号。 |
| Anonymous | _Anonymous_e__Union | 8/4 | +16 | +12 | モードインデックス情報を保持する無名共用体。 |
| outputTechnology | DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY | 4 | +24 | +16 | 出力技術(HDMI/DVI/DisplayPort等)を示す値。 |
| rotation | DISPLAYCONFIG_ROTATION | 4 | +28 | +20 | 表示の回転方向(0/90/180/270度)。 |
| scaling | DISPLAYCONFIG_SCALING | 4 | +32 | +24 | スケーリング方式(同一/中央寄せ/ストレッチ等)。 |
| refreshRate | DISPLAYCONFIG_RATIONAL | 8 | +36 | +28 | リフレッシュレートを有理数で表す(Hz)。 |
| scanLineOrdering | DISPLAYCONFIG_SCANLINE_ORDERING | 4 | +44 | +36 | 走査線の順序(プログレッシブ/インターレース)。 |
| targetAvailable | BOOL | 4 | +48 | +40 | ターゲットが現在利用可能かを示すBOOL。 |
| statusFlags | DWORD | 4 | +52 | +44 | ターゲットの状態を示すフラグ群(接続/有効等)。 |
共用体: _Anonymous_e__Union x64 8B / x86 4B
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| modeInfoIdx | DWORD | 4 | +0 | +0 | |
| Anonymous | _Anonymous_e__Struct | 8/4 | +0 | +0 | モードインデックス情報を保持する無名共用体。 |
各言語での定義
#include <windows.h>
// LUID (x64 8 / x86 8 バイト)
typedef struct LUID {
DWORD LowPart;
INT HighPart;
} LUID;
// DISPLAYCONFIG_RATIONAL (x64 8 / x86 8 バイト)
typedef struct DISPLAYCONFIG_RATIONAL {
DWORD Numerator;
DWORD Denominator;
} DISPLAYCONFIG_RATIONAL;
// DISPLAYCONFIG_PATH_TARGET_INFO (x64 56 / x86 48 バイト)
typedef struct DISPLAYCONFIG_PATH_TARGET_INFO {
LUID adapterId;
DWORD id;
_Anonymous_e__Union Anonymous;
DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
DISPLAYCONFIG_ROTATION rotation;
DISPLAYCONFIG_SCALING scaling;
DISPLAYCONFIG_RATIONAL refreshRate;
DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
BOOL targetAvailable;
DWORD statusFlags;
} DISPLAYCONFIG_PATH_TARGET_INFO;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct LUID
{
public uint LowPart;
public int HighPart;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_RATIONAL
{
public uint Numerator;
public uint Denominator;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_PATH_TARGET_INFO
{
public LUID adapterId;
public uint id;
public _Anonymous_e__Union Anonymous;
public int outputTechnology;
public int rotation;
public int scaling;
public DISPLAYCONFIG_RATIONAL refreshRate;
public int scanLineOrdering;
[MarshalAs(UnmanagedType.Bool)] public bool targetAvailable;
public uint statusFlags;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure LUID
Public LowPart As UInteger
Public HighPart As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_RATIONAL
Public Numerator As UInteger
Public Denominator As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DISPLAYCONFIG_PATH_TARGET_INFO
Public adapterId As LUID
Public id As UInteger
Public Anonymous As _Anonymous_e__Union
Public outputTechnology As Integer
Public rotation As Integer
Public scaling As Integer
Public refreshRate As DISPLAYCONFIG_RATIONAL
Public scanLineOrdering As Integer
<MarshalAs(UnmanagedType.Bool)> Public targetAvailable As Boolean
Public statusFlags As UInteger
End Structureimport ctypes
from ctypes import wintypes
class LUID(ctypes.Structure):
_fields_ = [
("LowPart", wintypes.DWORD),
("HighPart", ctypes.c_int),
]
class DISPLAYCONFIG_RATIONAL(ctypes.Structure):
_fields_ = [
("Numerator", wintypes.DWORD),
("Denominator", wintypes.DWORD),
]
class DISPLAYCONFIG_PATH_TARGET_INFO(ctypes.Structure):
_fields_ = [
("adapterId", LUID),
("id", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
("outputTechnology", ctypes.c_int),
("rotation", ctypes.c_int),
("scaling", ctypes.c_int),
("refreshRate", DISPLAYCONFIG_RATIONAL),
("scanLineOrdering", ctypes.c_int),
("targetAvailable", wintypes.BOOL),
("statusFlags", wintypes.DWORD),
]#[repr(C)]
pub struct LUID {
pub LowPart: u32,
pub HighPart: i32,
}
#[repr(C)]
pub struct DISPLAYCONFIG_RATIONAL {
pub Numerator: u32,
pub Denominator: u32,
}
#[repr(C)]
pub struct DISPLAYCONFIG_PATH_TARGET_INFO {
pub adapterId: LUID,
pub id: u32,
pub Anonymous: _Anonymous_e__Union,
pub outputTechnology: i32,
pub rotation: i32,
pub scaling: i32,
pub refreshRate: DISPLAYCONFIG_RATIONAL,
pub scanLineOrdering: i32,
pub targetAvailable: i32,
pub statusFlags: u32,
}import "golang.org/x/sys/windows"
type LUID struct {
LowPart uint32
HighPart int32
}
type DISPLAYCONFIG_RATIONAL struct {
Numerator uint32
Denominator uint32
}
type DISPLAYCONFIG_PATH_TARGET_INFO struct {
adapterId LUID
id uint32
Anonymous _Anonymous_e__Union
outputTechnology int32
rotation int32
scaling int32
refreshRate DISPLAYCONFIG_RATIONAL
scanLineOrdering int32
targetAvailable int32
statusFlags uint32
}type
LUID = record
LowPart: DWORD;
HighPart: Integer;
end;
DISPLAYCONFIG_RATIONAL = record
Numerator: DWORD;
Denominator: DWORD;
end;
DISPLAYCONFIG_PATH_TARGET_INFO = record
adapterId: LUID;
id: DWORD;
Anonymous: _Anonymous_e__Union;
outputTechnology: Integer;
rotation: Integer;
scaling: Integer;
refreshRate: DISPLAYCONFIG_RATIONAL;
scanLineOrdering: Integer;
targetAvailable: BOOL;
statusFlags: DWORD;
end;const LUID = extern struct {
LowPart: u32,
HighPart: i32,
};
const DISPLAYCONFIG_RATIONAL = extern struct {
Numerator: u32,
Denominator: u32,
};
const DISPLAYCONFIG_PATH_TARGET_INFO = extern struct {
adapterId: LUID,
id: u32,
Anonymous: _Anonymous_e__Union,
outputTechnology: i32,
rotation: i32,
scaling: i32,
refreshRate: DISPLAYCONFIG_RATIONAL,
scanLineOrdering: i32,
targetAvailable: i32,
statusFlags: u32,
};type
LUID {.bycopy.} = object
LowPart: uint32
HighPart: int32
DISPLAYCONFIG_RATIONAL {.bycopy.} = object
Numerator: uint32
Denominator: uint32
DISPLAYCONFIG_PATH_TARGET_INFO {.bycopy.} = object
adapterId: LUID
id: uint32
Anonymous: _Anonymous_e__Union
outputTechnology: int32
rotation: int32
scaling: int32
refreshRate: DISPLAYCONFIG_RATIONAL
scanLineOrdering: int32
targetAvailable: int32
statusFlags: uint32struct LUID
{
uint LowPart;
int HighPart;
}
struct DISPLAYCONFIG_RATIONAL
{
uint Numerator;
uint Denominator;
}
struct DISPLAYCONFIG_PATH_TARGET_INFO
{
LUID adapterId;
uint id;
_Anonymous_e__Union Anonymous;
int outputTechnology;
int rotation;
int scaling;
DISPLAYCONFIG_RATIONAL refreshRate;
int scanLineOrdering;
int targetAvailable;
uint statusFlags;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; DISPLAYCONFIG_PATH_TARGET_INFO サイズ: 48 バイト(x86)
dim st, 12 ; 4byte整数×12(構造体サイズ 48 / 4 切り上げ)
; adapterId : LUID (+0, 8byte) varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; id : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; Anonymous : _Anonymous_e__Union (+12, 4byte) varptr(st)+12 を基点に操作(4byte:入れ子/配列)
; outputTechnology : DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; rotation : DISPLAYCONFIG_ROTATION (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; scaling : DISPLAYCONFIG_SCALING (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; refreshRate : DISPLAYCONFIG_RATIONAL (+28, 8byte) varptr(st)+28 を基点に操作(8byte:入れ子/配列)
; scanLineOrdering : DISPLAYCONFIG_SCANLINE_ORDERING (+36, 4byte) st.9 = 値 / 値 = st.9 (lpoke/lpeek も可)
; targetAvailable : BOOL (+40, 4byte) st.10 = 値 / 値 = st.10 (lpoke/lpeek も可)
; statusFlags : DWORD (+44, 4byte) st.11 = 値 / 値 = st.11 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DISPLAYCONFIG_PATH_TARGET_INFO サイズ: 56 バイト(x64)
dim st, 14 ; 4byte整数×14(構造体サイズ 56 / 4 切り上げ)
; adapterId : LUID (+0, 8byte) varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; id : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; Anonymous : _Anonymous_e__Union (+16, 8byte) varptr(st)+16 を基点に操作(8byte:入れ子/配列)
; outputTechnology : DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; rotation : DISPLAYCONFIG_ROTATION (+28, 4byte) st.7 = 値 / 値 = st.7 (lpoke/lpeek も可)
; scaling : DISPLAYCONFIG_SCALING (+32, 4byte) st.8 = 値 / 値 = st.8 (lpoke/lpeek も可)
; refreshRate : DISPLAYCONFIG_RATIONAL (+36, 8byte) varptr(st)+36 を基点に操作(8byte:入れ子/配列)
; scanLineOrdering : DISPLAYCONFIG_SCANLINE_ORDERING (+44, 4byte) st.11 = 値 / 値 = st.11 (lpoke/lpeek も可)
; targetAvailable : BOOL (+48, 4byte) st.12 = 値 / 値 = st.12 (lpoke/lpeek も可)
; statusFlags : DWORD (+52, 4byte) st.13 = 値 / 値 = st.13 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global LUID
#field int LowPart
#field int HighPart
#endstruct
#defstruct global DISPLAYCONFIG_RATIONAL
#field int Numerator
#field int Denominator
#endstruct
#defstruct global DISPLAYCONFIG_PATH_TARGET_INFO
#field LUID adapterId
#field int id
#field byte Anonymous 8
#field int outputTechnology
#field int rotation
#field int scaling
#field DISPLAYCONFIG_RATIONAL refreshRate
#field int scanLineOrdering
#field bool targetAvailable
#field int statusFlags
#endstruct
stdim st, DISPLAYCONFIG_PATH_TARGET_INFO ; NSTRUCT 変数を確保
st->id = 100
mes "id=" + st->id
; ※union フィールドは byte 列で確保(NSTRUCT は union 非対応)。必要に応じ手動でアクセス。