ホーム › Graphics.Gdi › CreateBitmap
CreateBitmap
関数指定した幅・高さ・色深度のビットマップを作成する。
シグネチャ
// GDI32.dll
#include <windows.h>
HBITMAP CreateBitmap(
INT nWidth,
INT nHeight,
DWORD nPlanes,
DWORD nBitCount,
const void* lpBits // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| nWidth | INT | in |
| nHeight | INT | in |
| nPlanes | DWORD | in |
| nBitCount | DWORD | in |
| lpBits | void* | inoptional |
戻り値の型: HBITMAP
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
HBITMAP CreateBitmap(
INT nWidth,
INT nHeight,
DWORD nPlanes,
DWORD nBitCount,
const void* lpBits // optional
);[DllImport("GDI32.dll", ExactSpelling = true)]
static extern IntPtr CreateBitmap(
int nWidth, // INT
int nHeight, // INT
uint nPlanes, // DWORD
uint nBitCount, // DWORD
IntPtr lpBits // void* optional
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function CreateBitmap(
nWidth As Integer, ' INT
nHeight As Integer, ' INT
nPlanes As UInteger, ' DWORD
nBitCount As UInteger, ' DWORD
lpBits As IntPtr ' void* optional
) As IntPtr
End Function' nWidth : INT
' nHeight : INT
' nPlanes : DWORD
' nBitCount : DWORD
' lpBits : void* optional
Declare PtrSafe Function CreateBitmap Lib "gdi32" ( _
ByVal nWidth As Long, _
ByVal nHeight As Long, _
ByVal nPlanes As Long, _
ByVal nBitCount As Long, _
ByVal lpBits As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CreateBitmap = ctypes.windll.gdi32.CreateBitmap
CreateBitmap.restype = ctypes.c_void_p
CreateBitmap.argtypes = [
ctypes.c_int, # nWidth : INT
ctypes.c_int, # nHeight : INT
wintypes.DWORD, # nPlanes : DWORD
wintypes.DWORD, # nBitCount : DWORD
ctypes.POINTER(None), # lpBits : void* optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
CreateBitmap = Fiddle::Function.new(
lib['CreateBitmap'],
[
Fiddle::TYPE_INT, # nWidth : INT
Fiddle::TYPE_INT, # nHeight : INT
-Fiddle::TYPE_INT, # nPlanes : DWORD
-Fiddle::TYPE_INT, # nBitCount : DWORD
Fiddle::TYPE_VOIDP, # lpBits : void* optional
],
Fiddle::TYPE_VOIDP)#[link(name = "gdi32")]
extern "system" {
fn CreateBitmap(
nWidth: i32, // INT
nHeight: i32, // INT
nPlanes: u32, // DWORD
nBitCount: u32, // DWORD
lpBits: *const () // void* optional
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("GDI32.dll")]
public static extern IntPtr CreateBitmap(int nWidth, int nHeight, uint nPlanes, uint nBitCount, IntPtr lpBits);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_CreateBitmap' -Namespace Win32 -PassThru
# $api::CreateBitmap(nWidth, nHeight, nPlanes, nBitCount, lpBits)#uselib "GDI32.dll"
#func global CreateBitmap "CreateBitmap" sptr, sptr, sptr, sptr, sptr
; CreateBitmap nWidth, nHeight, nPlanes, nBitCount, lpBits ; 戻り値は stat
; nWidth : INT -> "sptr"
; nHeight : INT -> "sptr"
; nPlanes : DWORD -> "sptr"
; nBitCount : DWORD -> "sptr"
; lpBits : void* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "GDI32.dll"
#cfunc global CreateBitmap "CreateBitmap" int, int, int, int, sptr
; res = CreateBitmap(nWidth, nHeight, nPlanes, nBitCount, lpBits)
; nWidth : INT -> "int"
; nHeight : INT -> "int"
; nPlanes : DWORD -> "int"
; nBitCount : DWORD -> "int"
; lpBits : void* optional -> "sptr"; HBITMAP CreateBitmap(INT nWidth, INT nHeight, DWORD nPlanes, DWORD nBitCount, void* lpBits)
#uselib "GDI32.dll"
#cfunc global CreateBitmap "CreateBitmap" int, int, int, int, intptr
; res = CreateBitmap(nWidth, nHeight, nPlanes, nBitCount, lpBits)
; nWidth : INT -> "int"
; nHeight : INT -> "int"
; nPlanes : DWORD -> "int"
; nBitCount : DWORD -> "int"
; lpBits : void* optional -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procCreateBitmap = gdi32.NewProc("CreateBitmap")
)
// nWidth (INT), nHeight (INT), nPlanes (DWORD), nBitCount (DWORD), lpBits (void* optional)
r1, _, err := procCreateBitmap.Call(
uintptr(nWidth),
uintptr(nHeight),
uintptr(nPlanes),
uintptr(nBitCount),
uintptr(lpBits),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HBITMAPfunction CreateBitmap(
nWidth: Integer; // INT
nHeight: Integer; // INT
nPlanes: DWORD; // DWORD
nBitCount: DWORD; // DWORD
lpBits: Pointer // void* optional
): THandle; stdcall;
external 'GDI32.dll' name 'CreateBitmap';result := DllCall("GDI32\CreateBitmap"
, "Int", nWidth ; INT
, "Int", nHeight ; INT
, "UInt", nPlanes ; DWORD
, "UInt", nBitCount ; DWORD
, "Ptr", lpBits ; void* optional
, "Ptr") ; return: HBITMAP●CreateBitmap(nWidth, nHeight, nPlanes, nBitCount, lpBits) = DLL("GDI32.dll", "void* CreateBitmap(int, int, dword, dword, void*)")
# 呼び出し: CreateBitmap(nWidth, nHeight, nPlanes, nBitCount, lpBits)
# nWidth : INT -> "int"
# nHeight : INT -> "int"
# nPlanes : DWORD -> "dword"
# nBitCount : DWORD -> "dword"
# lpBits : void* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。