Win32 API 日本語リファレンス
ホームGraphics.Gdi › CreateDIBPatternBrush

CreateDIBPatternBrush

関数
DIBを元にしたパターンブラシを作成する。
DLLGDI32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// GDI32.dll
#include <windows.h>

HBRUSH CreateDIBPatternBrush(
    HGLOBAL h,
    DIB_USAGE iUsage
);

パラメーター

名前方向
hHGLOBALin
iUsageDIB_USAGEin

戻り値の型: HBRUSH

各言語での呼び出し定義

// GDI32.dll
#include <windows.h>

HBRUSH CreateDIBPatternBrush(
    HGLOBAL h,
    DIB_USAGE iUsage
);
[DllImport("GDI32.dll", ExactSpelling = true)]
static extern IntPtr CreateDIBPatternBrush(
    IntPtr h,   // HGLOBAL
    uint iUsage   // DIB_USAGE
);
<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function CreateDIBPatternBrush(
    h As IntPtr,   ' HGLOBAL
    iUsage As UInteger   ' DIB_USAGE
) As IntPtr
End Function
' h : HGLOBAL
' iUsage : DIB_USAGE
Declare PtrSafe Function CreateDIBPatternBrush Lib "gdi32" ( _
    ByVal h As LongPtr, _
    ByVal iUsage As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

CreateDIBPatternBrush = ctypes.windll.gdi32.CreateDIBPatternBrush
CreateDIBPatternBrush.restype = ctypes.c_void_p
CreateDIBPatternBrush.argtypes = [
    wintypes.HANDLE,  # h : HGLOBAL
    wintypes.DWORD,  # iUsage : DIB_USAGE
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('GDI32.dll')
CreateDIBPatternBrush = Fiddle::Function.new(
  lib['CreateDIBPatternBrush'],
  [
    Fiddle::TYPE_VOIDP,  # h : HGLOBAL
    -Fiddle::TYPE_INT,  # iUsage : DIB_USAGE
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "gdi32")]
extern "system" {
    fn CreateDIBPatternBrush(
        h: *mut core::ffi::c_void,  // HGLOBAL
        iUsage: u32  // DIB_USAGE
    ) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("GDI32.dll")]
public static extern IntPtr CreateDIBPatternBrush(IntPtr h, uint iUsage);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_CreateDIBPatternBrush' -Namespace Win32 -PassThru
# $api::CreateDIBPatternBrush(h, iUsage)
#uselib "GDI32.dll"
#func global CreateDIBPatternBrush "CreateDIBPatternBrush" sptr, sptr
; CreateDIBPatternBrush h, iUsage   ; 戻り値は stat
; h : HGLOBAL -> "sptr"
; iUsage : DIB_USAGE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "GDI32.dll"
#cfunc global CreateDIBPatternBrush "CreateDIBPatternBrush" sptr, int
; res = CreateDIBPatternBrush(h, iUsage)
; h : HGLOBAL -> "sptr"
; iUsage : DIB_USAGE -> "int"
; HBRUSH CreateDIBPatternBrush(HGLOBAL h, DIB_USAGE iUsage)
#uselib "GDI32.dll"
#cfunc global CreateDIBPatternBrush "CreateDIBPatternBrush" intptr, int
; res = CreateDIBPatternBrush(h, iUsage)
; h : HGLOBAL -> "intptr"
; iUsage : DIB_USAGE -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdi32 = windows.NewLazySystemDLL("GDI32.dll")
	procCreateDIBPatternBrush = gdi32.NewProc("CreateDIBPatternBrush")
)

// h (HGLOBAL), iUsage (DIB_USAGE)
r1, _, err := procCreateDIBPatternBrush.Call(
	uintptr(h),
	uintptr(iUsage),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HBRUSH
function CreateDIBPatternBrush(
  h: THandle;   // HGLOBAL
  iUsage: DWORD   // DIB_USAGE
): THandle; stdcall;
  external 'GDI32.dll' name 'CreateDIBPatternBrush';
result := DllCall("GDI32\CreateDIBPatternBrush"
    , "Ptr", h   ; HGLOBAL
    , "UInt", iUsage   ; DIB_USAGE
    , "Ptr")   ; return: HBRUSH
●CreateDIBPatternBrush(h, iUsage) = DLL("GDI32.dll", "void* CreateDIBPatternBrush(void*, dword)")
# 呼び出し: CreateDIBPatternBrush(h, iUsage)
# h : HGLOBAL -> "void*"
# iUsage : DIB_USAGE -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。