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EnumDisplayDevicesA
関数システムのディスプレイデバイス情報を列挙する(ANSI版)。
シグネチャ
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL EnumDisplayDevicesA(
LPCSTR lpDevice, // optional
DWORD iDevNum,
DISPLAY_DEVICEA* lpDisplayDevice,
DWORD dwFlags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| lpDevice | LPCSTR | inoptional |
| iDevNum | DWORD | in |
| lpDisplayDevice | DISPLAY_DEVICEA* | inout |
| dwFlags | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL EnumDisplayDevicesA(
LPCSTR lpDevice, // optional
DWORD iDevNum,
DISPLAY_DEVICEA* lpDisplayDevice,
DWORD dwFlags
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool EnumDisplayDevicesA(
[MarshalAs(UnmanagedType.LPStr)] string lpDevice, // LPCSTR optional
uint iDevNum, // DWORD
IntPtr lpDisplayDevice, // DISPLAY_DEVICEA* in/out
uint dwFlags // DWORD
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function EnumDisplayDevicesA(
<MarshalAs(UnmanagedType.LPStr)> lpDevice As String, ' LPCSTR optional
iDevNum As UInteger, ' DWORD
lpDisplayDevice As IntPtr, ' DISPLAY_DEVICEA* in/out
dwFlags As UInteger ' DWORD
) As Boolean
End Function' lpDevice : LPCSTR optional
' iDevNum : DWORD
' lpDisplayDevice : DISPLAY_DEVICEA* in/out
' dwFlags : DWORD
Declare PtrSafe Function EnumDisplayDevicesA Lib "user32" ( _
ByVal lpDevice As String, _
ByVal iDevNum As Long, _
ByVal lpDisplayDevice As LongPtr, _
ByVal dwFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
EnumDisplayDevicesA = ctypes.windll.user32.EnumDisplayDevicesA
EnumDisplayDevicesA.restype = wintypes.BOOL
EnumDisplayDevicesA.argtypes = [
wintypes.LPCSTR, # lpDevice : LPCSTR optional
wintypes.DWORD, # iDevNum : DWORD
ctypes.c_void_p, # lpDisplayDevice : DISPLAY_DEVICEA* in/out
wintypes.DWORD, # dwFlags : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
EnumDisplayDevicesA = Fiddle::Function.new(
lib['EnumDisplayDevicesA'],
[
Fiddle::TYPE_VOIDP, # lpDevice : LPCSTR optional
-Fiddle::TYPE_INT, # iDevNum : DWORD
Fiddle::TYPE_VOIDP, # lpDisplayDevice : DISPLAY_DEVICEA* in/out
-Fiddle::TYPE_INT, # dwFlags : DWORD
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn EnumDisplayDevicesA(
lpDevice: *const u8, // LPCSTR optional
iDevNum: u32, // DWORD
lpDisplayDevice: *mut DISPLAY_DEVICEA, // DISPLAY_DEVICEA* in/out
dwFlags: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi)]
public static extern bool EnumDisplayDevicesA([MarshalAs(UnmanagedType.LPStr)] string lpDevice, uint iDevNum, IntPtr lpDisplayDevice, uint dwFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_EnumDisplayDevicesA' -Namespace Win32 -PassThru
# $api::EnumDisplayDevicesA(lpDevice, iDevNum, lpDisplayDevice, dwFlags)#uselib "USER32.dll"
#func global EnumDisplayDevicesA "EnumDisplayDevicesA" sptr, sptr, sptr, sptr
; EnumDisplayDevicesA lpDevice, iDevNum, varptr(lpDisplayDevice), dwFlags ; 戻り値は stat
; lpDevice : LPCSTR optional -> "sptr"
; iDevNum : DWORD -> "sptr"
; lpDisplayDevice : DISPLAY_DEVICEA* in/out -> "sptr"
; dwFlags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global EnumDisplayDevicesA "EnumDisplayDevicesA" str, int, var, int ; res = EnumDisplayDevicesA(lpDevice, iDevNum, lpDisplayDevice, dwFlags) ; lpDevice : LPCSTR optional -> "str" ; iDevNum : DWORD -> "int" ; lpDisplayDevice : DISPLAY_DEVICEA* in/out -> "var" ; dwFlags : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global EnumDisplayDevicesA "EnumDisplayDevicesA" str, int, sptr, int ; res = EnumDisplayDevicesA(lpDevice, iDevNum, varptr(lpDisplayDevice), dwFlags) ; lpDevice : LPCSTR optional -> "str" ; iDevNum : DWORD -> "int" ; lpDisplayDevice : DISPLAY_DEVICEA* in/out -> "sptr" ; dwFlags : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL EnumDisplayDevicesA(LPCSTR lpDevice, DWORD iDevNum, DISPLAY_DEVICEA* lpDisplayDevice, DWORD dwFlags) #uselib "USER32.dll" #cfunc global EnumDisplayDevicesA "EnumDisplayDevicesA" str, int, var, int ; res = EnumDisplayDevicesA(lpDevice, iDevNum, lpDisplayDevice, dwFlags) ; lpDevice : LPCSTR optional -> "str" ; iDevNum : DWORD -> "int" ; lpDisplayDevice : DISPLAY_DEVICEA* in/out -> "var" ; dwFlags : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL EnumDisplayDevicesA(LPCSTR lpDevice, DWORD iDevNum, DISPLAY_DEVICEA* lpDisplayDevice, DWORD dwFlags) #uselib "USER32.dll" #cfunc global EnumDisplayDevicesA "EnumDisplayDevicesA" str, int, intptr, int ; res = EnumDisplayDevicesA(lpDevice, iDevNum, varptr(lpDisplayDevice), dwFlags) ; lpDevice : LPCSTR optional -> "str" ; iDevNum : DWORD -> "int" ; lpDisplayDevice : DISPLAY_DEVICEA* in/out -> "intptr" ; dwFlags : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procEnumDisplayDevicesA = user32.NewProc("EnumDisplayDevicesA")
)
// lpDevice (LPCSTR optional), iDevNum (DWORD), lpDisplayDevice (DISPLAY_DEVICEA* in/out), dwFlags (DWORD)
r1, _, err := procEnumDisplayDevicesA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpDevice))),
uintptr(iDevNum),
uintptr(lpDisplayDevice),
uintptr(dwFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction EnumDisplayDevicesA(
lpDevice: PAnsiChar; // LPCSTR optional
iDevNum: DWORD; // DWORD
lpDisplayDevice: Pointer; // DISPLAY_DEVICEA* in/out
dwFlags: DWORD // DWORD
): BOOL; stdcall;
external 'USER32.dll' name 'EnumDisplayDevicesA';result := DllCall("USER32\EnumDisplayDevicesA"
, "AStr", lpDevice ; LPCSTR optional
, "UInt", iDevNum ; DWORD
, "Ptr", lpDisplayDevice ; DISPLAY_DEVICEA* in/out
, "UInt", dwFlags ; DWORD
, "Int") ; return: BOOL●EnumDisplayDevicesA(lpDevice, iDevNum, lpDisplayDevice, dwFlags) = DLL("USER32.dll", "bool EnumDisplayDevicesA(char*, dword, void*, dword)")
# 呼び出し: EnumDisplayDevicesA(lpDevice, iDevNum, lpDisplayDevice, dwFlags)
# lpDevice : LPCSTR optional -> "char*"
# iDevNum : DWORD -> "dword"
# lpDisplayDevice : DISPLAY_DEVICEA* in/out -> "void*"
# dwFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。