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DirectSoundFullDuplexCreate
関数再生と録音を同時に行う全二重DirectSoundオブジェクトを生成する。
シグネチャ
// DSOUND.dll
#include <windows.h>
HRESULT DirectSoundFullDuplexCreate(
const GUID* pcGuidCaptureDevice, // optional
const GUID* pcGuidRenderDevice, // optional
DSCBUFFERDESC* pcDSCBufferDesc,
DSBUFFERDESC* pcDSBufferDesc,
HWND hWnd,
DWORD dwLevel,
IDirectSoundFullDuplex** ppDSFD,
IDirectSoundCaptureBuffer8** ppDSCBuffer8,
IDirectSoundBuffer8** ppDSBuffer8,
IUnknown* pUnkOuter // optional
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| pcGuidCaptureDevice | GUID* | inoptional | 使用するキャプチャデバイスのGUIDへのポインタ。NULLで既定。 |
| pcGuidRenderDevice | GUID* | inoptional | 使用する再生デバイスのGUIDへのポインタ。NULLで既定。 |
| pcDSCBufferDesc | DSCBUFFERDESC* | in | キャプチャバッファ仕様を示すDSCBUFFERDESC構造体へのポインタ。 |
| pcDSBufferDesc | DSBUFFERDESC* | in | 再生バッファ仕様を示すDSBUFFERDESC構造体へのポインタ。 |
| hWnd | HWND | in | 協調レベル設定に用いるアプリケーションのウィンドウハンドル。 |
| dwLevel | DWORD | in | デバイスの協調レベルを示すフラグ(DSSCL_NORMAL等)。 |
| ppDSFD | IDirectSoundFullDuplex** | out | 生成されたIDirectSoundFullDuplexインターフェースを受け取るポインタ。 |
| ppDSCBuffer8 | IDirectSoundCaptureBuffer8** | out | 生成されたキャプチャバッファIDirectSoundCaptureBuffer8を受け取るポインタ。 |
| ppDSBuffer8 | IDirectSoundBuffer8** | out | 生成された再生バッファIDirectSoundBuffer8を受け取るポインタ。 |
| pUnkOuter | IUnknown* | inoptional | アグリゲーション用の外側IUnknown。通常はNULL。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// DSOUND.dll
#include <windows.h>
HRESULT DirectSoundFullDuplexCreate(
const GUID* pcGuidCaptureDevice, // optional
const GUID* pcGuidRenderDevice, // optional
DSCBUFFERDESC* pcDSCBufferDesc,
DSBUFFERDESC* pcDSBufferDesc,
HWND hWnd,
DWORD dwLevel,
IDirectSoundFullDuplex** ppDSFD,
IDirectSoundCaptureBuffer8** ppDSCBuffer8,
IDirectSoundBuffer8** ppDSBuffer8,
IUnknown* pUnkOuter // optional
);[DllImport("DSOUND.dll", ExactSpelling = true)]
static extern int DirectSoundFullDuplexCreate(
IntPtr pcGuidCaptureDevice, // GUID* optional
IntPtr pcGuidRenderDevice, // GUID* optional
IntPtr pcDSCBufferDesc, // DSCBUFFERDESC*
IntPtr pcDSBufferDesc, // DSBUFFERDESC*
IntPtr hWnd, // HWND
uint dwLevel, // DWORD
IntPtr ppDSFD, // IDirectSoundFullDuplex** out
IntPtr ppDSCBuffer8, // IDirectSoundCaptureBuffer8** out
IntPtr ppDSBuffer8, // IDirectSoundBuffer8** out
IntPtr pUnkOuter // IUnknown* optional
);<DllImport("DSOUND.dll", ExactSpelling:=True)>
Public Shared Function DirectSoundFullDuplexCreate(
pcGuidCaptureDevice As IntPtr, ' GUID* optional
pcGuidRenderDevice As IntPtr, ' GUID* optional
pcDSCBufferDesc As IntPtr, ' DSCBUFFERDESC*
pcDSBufferDesc As IntPtr, ' DSBUFFERDESC*
hWnd As IntPtr, ' HWND
dwLevel As UInteger, ' DWORD
ppDSFD As IntPtr, ' IDirectSoundFullDuplex** out
ppDSCBuffer8 As IntPtr, ' IDirectSoundCaptureBuffer8** out
ppDSBuffer8 As IntPtr, ' IDirectSoundBuffer8** out
pUnkOuter As IntPtr ' IUnknown* optional
) As Integer
End Function' pcGuidCaptureDevice : GUID* optional
' pcGuidRenderDevice : GUID* optional
' pcDSCBufferDesc : DSCBUFFERDESC*
' pcDSBufferDesc : DSBUFFERDESC*
' hWnd : HWND
' dwLevel : DWORD
' ppDSFD : IDirectSoundFullDuplex** out
' ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out
' ppDSBuffer8 : IDirectSoundBuffer8** out
' pUnkOuter : IUnknown* optional
Declare PtrSafe Function DirectSoundFullDuplexCreate Lib "dsound" ( _
ByVal pcGuidCaptureDevice As LongPtr, _
ByVal pcGuidRenderDevice As LongPtr, _
ByVal pcDSCBufferDesc As LongPtr, _
ByVal pcDSBufferDesc As LongPtr, _
ByVal hWnd As LongPtr, _
ByVal dwLevel As Long, _
ByVal ppDSFD As LongPtr, _
ByVal ppDSCBuffer8 As LongPtr, _
ByVal ppDSBuffer8 As LongPtr, _
ByVal pUnkOuter As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DirectSoundFullDuplexCreate = ctypes.windll.dsound.DirectSoundFullDuplexCreate
DirectSoundFullDuplexCreate.restype = ctypes.c_int
DirectSoundFullDuplexCreate.argtypes = [
ctypes.c_void_p, # pcGuidCaptureDevice : GUID* optional
ctypes.c_void_p, # pcGuidRenderDevice : GUID* optional
ctypes.c_void_p, # pcDSCBufferDesc : DSCBUFFERDESC*
ctypes.c_void_p, # pcDSBufferDesc : DSBUFFERDESC*
wintypes.HANDLE, # hWnd : HWND
wintypes.DWORD, # dwLevel : DWORD
ctypes.c_void_p, # ppDSFD : IDirectSoundFullDuplex** out
ctypes.c_void_p, # ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out
ctypes.c_void_p, # ppDSBuffer8 : IDirectSoundBuffer8** out
ctypes.c_void_p, # pUnkOuter : IUnknown* optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('DSOUND.dll')
DirectSoundFullDuplexCreate = Fiddle::Function.new(
lib['DirectSoundFullDuplexCreate'],
[
Fiddle::TYPE_VOIDP, # pcGuidCaptureDevice : GUID* optional
Fiddle::TYPE_VOIDP, # pcGuidRenderDevice : GUID* optional
Fiddle::TYPE_VOIDP, # pcDSCBufferDesc : DSCBUFFERDESC*
Fiddle::TYPE_VOIDP, # pcDSBufferDesc : DSBUFFERDESC*
Fiddle::TYPE_VOIDP, # hWnd : HWND
-Fiddle::TYPE_INT, # dwLevel : DWORD
Fiddle::TYPE_VOIDP, # ppDSFD : IDirectSoundFullDuplex** out
Fiddle::TYPE_VOIDP, # ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out
Fiddle::TYPE_VOIDP, # ppDSBuffer8 : IDirectSoundBuffer8** out
Fiddle::TYPE_VOIDP, # pUnkOuter : IUnknown* optional
],
Fiddle::TYPE_INT)#[link(name = "dsound")]
extern "system" {
fn DirectSoundFullDuplexCreate(
pcGuidCaptureDevice: *const GUID, // GUID* optional
pcGuidRenderDevice: *const GUID, // GUID* optional
pcDSCBufferDesc: *mut DSCBUFFERDESC, // DSCBUFFERDESC*
pcDSBufferDesc: *mut DSBUFFERDESC, // DSBUFFERDESC*
hWnd: *mut core::ffi::c_void, // HWND
dwLevel: u32, // DWORD
ppDSFD: *mut *mut core::ffi::c_void, // IDirectSoundFullDuplex** out
ppDSCBuffer8: *mut *mut core::ffi::c_void, // IDirectSoundCaptureBuffer8** out
ppDSBuffer8: *mut *mut core::ffi::c_void, // IDirectSoundBuffer8** out
pUnkOuter: *mut core::ffi::c_void // IUnknown* optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("DSOUND.dll")]
public static extern int DirectSoundFullDuplexCreate(IntPtr pcGuidCaptureDevice, IntPtr pcGuidRenderDevice, IntPtr pcDSCBufferDesc, IntPtr pcDSBufferDesc, IntPtr hWnd, uint dwLevel, IntPtr ppDSFD, IntPtr ppDSCBuffer8, IntPtr ppDSBuffer8, IntPtr pUnkOuter);
"@
$api = Add-Type -MemberDefinition $sig -Name 'DSOUND_DirectSoundFullDuplexCreate' -Namespace Win32 -PassThru
# $api::DirectSoundFullDuplexCreate(pcGuidCaptureDevice, pcGuidRenderDevice, pcDSCBufferDesc, pcDSBufferDesc, hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter)#uselib "DSOUND.dll"
#func global DirectSoundFullDuplexCreate "DirectSoundFullDuplexCreate" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; DirectSoundFullDuplexCreate varptr(pcGuidCaptureDevice), varptr(pcGuidRenderDevice), varptr(pcDSCBufferDesc), varptr(pcDSBufferDesc), hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter ; 戻り値は stat
; pcGuidCaptureDevice : GUID* optional -> "sptr"
; pcGuidRenderDevice : GUID* optional -> "sptr"
; pcDSCBufferDesc : DSCBUFFERDESC* -> "sptr"
; pcDSBufferDesc : DSBUFFERDESC* -> "sptr"
; hWnd : HWND -> "sptr"
; dwLevel : DWORD -> "sptr"
; ppDSFD : IDirectSoundFullDuplex** out -> "sptr"
; ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> "sptr"
; ppDSBuffer8 : IDirectSoundBuffer8** out -> "sptr"
; pUnkOuter : IUnknown* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "DSOUND.dll" #cfunc global DirectSoundFullDuplexCreate "DirectSoundFullDuplexCreate" var, var, var, var, sptr, int, sptr, sptr, sptr, sptr ; res = DirectSoundFullDuplexCreate(pcGuidCaptureDevice, pcGuidRenderDevice, pcDSCBufferDesc, pcDSBufferDesc, hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter) ; pcGuidCaptureDevice : GUID* optional -> "var" ; pcGuidRenderDevice : GUID* optional -> "var" ; pcDSCBufferDesc : DSCBUFFERDESC* -> "var" ; pcDSBufferDesc : DSBUFFERDESC* -> "var" ; hWnd : HWND -> "sptr" ; dwLevel : DWORD -> "int" ; ppDSFD : IDirectSoundFullDuplex** out -> "sptr" ; ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> "sptr" ; ppDSBuffer8 : IDirectSoundBuffer8** out -> "sptr" ; pUnkOuter : IUnknown* optional -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "DSOUND.dll" #cfunc global DirectSoundFullDuplexCreate "DirectSoundFullDuplexCreate" sptr, sptr, sptr, sptr, sptr, int, sptr, sptr, sptr, sptr ; res = DirectSoundFullDuplexCreate(varptr(pcGuidCaptureDevice), varptr(pcGuidRenderDevice), varptr(pcDSCBufferDesc), varptr(pcDSBufferDesc), hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter) ; pcGuidCaptureDevice : GUID* optional -> "sptr" ; pcGuidRenderDevice : GUID* optional -> "sptr" ; pcDSCBufferDesc : DSCBUFFERDESC* -> "sptr" ; pcDSBufferDesc : DSBUFFERDESC* -> "sptr" ; hWnd : HWND -> "sptr" ; dwLevel : DWORD -> "int" ; ppDSFD : IDirectSoundFullDuplex** out -> "sptr" ; ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> "sptr" ; ppDSBuffer8 : IDirectSoundBuffer8** out -> "sptr" ; pUnkOuter : IUnknown* optional -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT DirectSoundFullDuplexCreate(GUID* pcGuidCaptureDevice, GUID* pcGuidRenderDevice, DSCBUFFERDESC* pcDSCBufferDesc, DSBUFFERDESC* pcDSBufferDesc, HWND hWnd, DWORD dwLevel, IDirectSoundFullDuplex** ppDSFD, IDirectSoundCaptureBuffer8** ppDSCBuffer8, IDirectSoundBuffer8** ppDSBuffer8, IUnknown* pUnkOuter) #uselib "DSOUND.dll" #cfunc global DirectSoundFullDuplexCreate "DirectSoundFullDuplexCreate" var, var, var, var, intptr, int, intptr, intptr, intptr, intptr ; res = DirectSoundFullDuplexCreate(pcGuidCaptureDevice, pcGuidRenderDevice, pcDSCBufferDesc, pcDSBufferDesc, hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter) ; pcGuidCaptureDevice : GUID* optional -> "var" ; pcGuidRenderDevice : GUID* optional -> "var" ; pcDSCBufferDesc : DSCBUFFERDESC* -> "var" ; pcDSBufferDesc : DSBUFFERDESC* -> "var" ; hWnd : HWND -> "intptr" ; dwLevel : DWORD -> "int" ; ppDSFD : IDirectSoundFullDuplex** out -> "intptr" ; ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> "intptr" ; ppDSBuffer8 : IDirectSoundBuffer8** out -> "intptr" ; pUnkOuter : IUnknown* optional -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT DirectSoundFullDuplexCreate(GUID* pcGuidCaptureDevice, GUID* pcGuidRenderDevice, DSCBUFFERDESC* pcDSCBufferDesc, DSBUFFERDESC* pcDSBufferDesc, HWND hWnd, DWORD dwLevel, IDirectSoundFullDuplex** ppDSFD, IDirectSoundCaptureBuffer8** ppDSCBuffer8, IDirectSoundBuffer8** ppDSBuffer8, IUnknown* pUnkOuter) #uselib "DSOUND.dll" #cfunc global DirectSoundFullDuplexCreate "DirectSoundFullDuplexCreate" intptr, intptr, intptr, intptr, intptr, int, intptr, intptr, intptr, intptr ; res = DirectSoundFullDuplexCreate(varptr(pcGuidCaptureDevice), varptr(pcGuidRenderDevice), varptr(pcDSCBufferDesc), varptr(pcDSBufferDesc), hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter) ; pcGuidCaptureDevice : GUID* optional -> "intptr" ; pcGuidRenderDevice : GUID* optional -> "intptr" ; pcDSCBufferDesc : DSCBUFFERDESC* -> "intptr" ; pcDSBufferDesc : DSBUFFERDESC* -> "intptr" ; hWnd : HWND -> "intptr" ; dwLevel : DWORD -> "int" ; ppDSFD : IDirectSoundFullDuplex** out -> "intptr" ; ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> "intptr" ; ppDSBuffer8 : IDirectSoundBuffer8** out -> "intptr" ; pUnkOuter : IUnknown* optional -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
dsound = windows.NewLazySystemDLL("DSOUND.dll")
procDirectSoundFullDuplexCreate = dsound.NewProc("DirectSoundFullDuplexCreate")
)
// pcGuidCaptureDevice (GUID* optional), pcGuidRenderDevice (GUID* optional), pcDSCBufferDesc (DSCBUFFERDESC*), pcDSBufferDesc (DSBUFFERDESC*), hWnd (HWND), dwLevel (DWORD), ppDSFD (IDirectSoundFullDuplex** out), ppDSCBuffer8 (IDirectSoundCaptureBuffer8** out), ppDSBuffer8 (IDirectSoundBuffer8** out), pUnkOuter (IUnknown* optional)
r1, _, err := procDirectSoundFullDuplexCreate.Call(
uintptr(pcGuidCaptureDevice),
uintptr(pcGuidRenderDevice),
uintptr(pcDSCBufferDesc),
uintptr(pcDSBufferDesc),
uintptr(hWnd),
uintptr(dwLevel),
uintptr(ppDSFD),
uintptr(ppDSCBuffer8),
uintptr(ppDSBuffer8),
uintptr(pUnkOuter),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction DirectSoundFullDuplexCreate(
pcGuidCaptureDevice: PGUID; // GUID* optional
pcGuidRenderDevice: PGUID; // GUID* optional
pcDSCBufferDesc: Pointer; // DSCBUFFERDESC*
pcDSBufferDesc: Pointer; // DSBUFFERDESC*
hWnd: THandle; // HWND
dwLevel: DWORD; // DWORD
ppDSFD: Pointer; // IDirectSoundFullDuplex** out
ppDSCBuffer8: Pointer; // IDirectSoundCaptureBuffer8** out
ppDSBuffer8: Pointer; // IDirectSoundBuffer8** out
pUnkOuter: Pointer // IUnknown* optional
): Integer; stdcall;
external 'DSOUND.dll' name 'DirectSoundFullDuplexCreate';result := DllCall("DSOUND\DirectSoundFullDuplexCreate"
, "Ptr", pcGuidCaptureDevice ; GUID* optional
, "Ptr", pcGuidRenderDevice ; GUID* optional
, "Ptr", pcDSCBufferDesc ; DSCBUFFERDESC*
, "Ptr", pcDSBufferDesc ; DSBUFFERDESC*
, "Ptr", hWnd ; HWND
, "UInt", dwLevel ; DWORD
, "Ptr", ppDSFD ; IDirectSoundFullDuplex** out
, "Ptr", ppDSCBuffer8 ; IDirectSoundCaptureBuffer8** out
, "Ptr", ppDSBuffer8 ; IDirectSoundBuffer8** out
, "Ptr", pUnkOuter ; IUnknown* optional
, "Int") ; return: HRESULT●DirectSoundFullDuplexCreate(pcGuidCaptureDevice, pcGuidRenderDevice, pcDSCBufferDesc, pcDSBufferDesc, hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter) = DLL("DSOUND.dll", "int DirectSoundFullDuplexCreate(void*, void*, void*, void*, void*, dword, void*, void*, void*, void*)")
# 呼び出し: DirectSoundFullDuplexCreate(pcGuidCaptureDevice, pcGuidRenderDevice, pcDSCBufferDesc, pcDSBufferDesc, hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter)
# pcGuidCaptureDevice : GUID* optional -> "void*"
# pcGuidRenderDevice : GUID* optional -> "void*"
# pcDSCBufferDesc : DSCBUFFERDESC* -> "void*"
# pcDSBufferDesc : DSBUFFERDESC* -> "void*"
# hWnd : HWND -> "void*"
# dwLevel : DWORD -> "dword"
# ppDSFD : IDirectSoundFullDuplex** out -> "void*"
# ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> "void*"
# ppDSBuffer8 : IDirectSoundBuffer8** out -> "void*"
# pUnkOuter : IUnknown* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "dsound" fn DirectSoundFullDuplexCreate(
pcGuidCaptureDevice: [*c]GUID, // GUID* optional
pcGuidRenderDevice: [*c]GUID, // GUID* optional
pcDSCBufferDesc: [*c]DSCBUFFERDESC, // DSCBUFFERDESC*
pcDSBufferDesc: [*c]DSBUFFERDESC, // DSBUFFERDESC*
hWnd: ?*anyopaque, // HWND
dwLevel: u32, // DWORD
ppDSFD: ?*anyopaque, // IDirectSoundFullDuplex** out
ppDSCBuffer8: ?*anyopaque, // IDirectSoundCaptureBuffer8** out
ppDSBuffer8: ?*anyopaque, // IDirectSoundBuffer8** out
pUnkOuter: ?*anyopaque // IUnknown* optional
) callconv(std.os.windows.WINAPI) i32;proc DirectSoundFullDuplexCreate(
pcGuidCaptureDevice: ptr GUID, # GUID* optional
pcGuidRenderDevice: ptr GUID, # GUID* optional
pcDSCBufferDesc: ptr DSCBUFFERDESC, # DSCBUFFERDESC*
pcDSBufferDesc: ptr DSBUFFERDESC, # DSBUFFERDESC*
hWnd: pointer, # HWND
dwLevel: uint32, # DWORD
ppDSFD: pointer, # IDirectSoundFullDuplex** out
ppDSCBuffer8: pointer, # IDirectSoundCaptureBuffer8** out
ppDSBuffer8: pointer, # IDirectSoundBuffer8** out
pUnkOuter: pointer # IUnknown* optional
): int32 {.importc: "DirectSoundFullDuplexCreate", stdcall, dynlib: "DSOUND.dll".}pragma(lib, "dsound");
extern(Windows)
int DirectSoundFullDuplexCreate(
GUID* pcGuidCaptureDevice, // GUID* optional
GUID* pcGuidRenderDevice, // GUID* optional
DSCBUFFERDESC* pcDSCBufferDesc, // DSCBUFFERDESC*
DSBUFFERDESC* pcDSBufferDesc, // DSBUFFERDESC*
void* hWnd, // HWND
uint dwLevel, // DWORD
void* ppDSFD, // IDirectSoundFullDuplex** out
void* ppDSCBuffer8, // IDirectSoundCaptureBuffer8** out
void* ppDSBuffer8, // IDirectSoundBuffer8** out
void* pUnkOuter // IUnknown* optional
);ccall((:DirectSoundFullDuplexCreate, "DSOUND.dll"), stdcall, Int32,
(Ptr{GUID}, Ptr{GUID}, Ptr{DSCBUFFERDESC}, Ptr{DSBUFFERDESC}, Ptr{Cvoid}, UInt32, Ptr{Cvoid}, Ptr{Cvoid}, Ptr{Cvoid}, Ptr{Cvoid}),
pcGuidCaptureDevice, pcGuidRenderDevice, pcDSCBufferDesc, pcDSBufferDesc, hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter)
# pcGuidCaptureDevice : GUID* optional -> Ptr{GUID}
# pcGuidRenderDevice : GUID* optional -> Ptr{GUID}
# pcDSCBufferDesc : DSCBUFFERDESC* -> Ptr{DSCBUFFERDESC}
# pcDSBufferDesc : DSBUFFERDESC* -> Ptr{DSBUFFERDESC}
# hWnd : HWND -> Ptr{Cvoid}
# dwLevel : DWORD -> UInt32
# ppDSFD : IDirectSoundFullDuplex** out -> Ptr{Cvoid}
# ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> Ptr{Cvoid}
# ppDSBuffer8 : IDirectSoundBuffer8** out -> Ptr{Cvoid}
# pUnkOuter : IUnknown* optional -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t DirectSoundFullDuplexCreate(
void* pcGuidCaptureDevice,
void* pcGuidRenderDevice,
void* pcDSCBufferDesc,
void* pcDSBufferDesc,
void* hWnd,
uint32_t dwLevel,
void* ppDSFD,
void* ppDSCBuffer8,
void* ppDSBuffer8,
void* pUnkOuter);
]]
local dsound = ffi.load("dsound")
-- dsound.DirectSoundFullDuplexCreate(pcGuidCaptureDevice, pcGuidRenderDevice, pcDSCBufferDesc, pcDSBufferDesc, hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter)
-- pcGuidCaptureDevice : GUID* optional
-- pcGuidRenderDevice : GUID* optional
-- pcDSCBufferDesc : DSCBUFFERDESC*
-- pcDSBufferDesc : DSBUFFERDESC*
-- hWnd : HWND
-- dwLevel : DWORD
-- ppDSFD : IDirectSoundFullDuplex** out
-- ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out
-- ppDSBuffer8 : IDirectSoundBuffer8** out
-- pUnkOuter : IUnknown* optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('DSOUND.dll');
const DirectSoundFullDuplexCreate = lib.func('__stdcall', 'DirectSoundFullDuplexCreate', 'int32_t', ['void *', 'void *', 'void *', 'void *', 'void *', 'uint32_t', 'void *', 'void *', 'void *', 'void *']);
// DirectSoundFullDuplexCreate(pcGuidCaptureDevice, pcGuidRenderDevice, pcDSCBufferDesc, pcDSBufferDesc, hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter)
// pcGuidCaptureDevice : GUID* optional -> 'void *'
// pcGuidRenderDevice : GUID* optional -> 'void *'
// pcDSCBufferDesc : DSCBUFFERDESC* -> 'void *'
// pcDSBufferDesc : DSBUFFERDESC* -> 'void *'
// hWnd : HWND -> 'void *'
// dwLevel : DWORD -> 'uint32_t'
// ppDSFD : IDirectSoundFullDuplex** out -> 'void *'
// ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> 'void *'
// ppDSBuffer8 : IDirectSoundBuffer8** out -> 'void *'
// pUnkOuter : IUnknown* optional -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("DSOUND.dll", {
DirectSoundFullDuplexCreate: { parameters: ["pointer", "pointer", "pointer", "pointer", "pointer", "u32", "pointer", "pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.DirectSoundFullDuplexCreate(pcGuidCaptureDevice, pcGuidRenderDevice, pcDSCBufferDesc, pcDSBufferDesc, hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter)
// pcGuidCaptureDevice : GUID* optional -> "pointer"
// pcGuidRenderDevice : GUID* optional -> "pointer"
// pcDSCBufferDesc : DSCBUFFERDESC* -> "pointer"
// pcDSBufferDesc : DSBUFFERDESC* -> "pointer"
// hWnd : HWND -> "pointer"
// dwLevel : DWORD -> "u32"
// ppDSFD : IDirectSoundFullDuplex** out -> "pointer"
// ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> "pointer"
// ppDSBuffer8 : IDirectSoundBuffer8** out -> "pointer"
// pUnkOuter : IUnknown* optional -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t DirectSoundFullDuplexCreate(
void* pcGuidCaptureDevice,
void* pcGuidRenderDevice,
void* pcDSCBufferDesc,
void* pcDSBufferDesc,
void* hWnd,
uint32_t dwLevel,
void* ppDSFD,
void* ppDSCBuffer8,
void* ppDSBuffer8,
void* pUnkOuter);
C, "DSOUND.dll");
// $ffi->DirectSoundFullDuplexCreate(pcGuidCaptureDevice, pcGuidRenderDevice, pcDSCBufferDesc, pcDSBufferDesc, hWnd, dwLevel, ppDSFD, ppDSCBuffer8, ppDSBuffer8, pUnkOuter);
// pcGuidCaptureDevice : GUID* optional
// pcGuidRenderDevice : GUID* optional
// pcDSCBufferDesc : DSCBUFFERDESC*
// pcDSBufferDesc : DSBUFFERDESC*
// hWnd : HWND
// dwLevel : DWORD
// ppDSFD : IDirectSoundFullDuplex** out
// ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out
// ppDSBuffer8 : IDirectSoundBuffer8** out
// pUnkOuter : IUnknown* optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Dsound extends StdCallLibrary {
Dsound INSTANCE = Native.load("dsound", Dsound.class);
int DirectSoundFullDuplexCreate(
Pointer pcGuidCaptureDevice, // GUID* optional
Pointer pcGuidRenderDevice, // GUID* optional
Pointer pcDSCBufferDesc, // DSCBUFFERDESC*
Pointer pcDSBufferDesc, // DSBUFFERDESC*
Pointer hWnd, // HWND
int dwLevel, // DWORD
Pointer ppDSFD, // IDirectSoundFullDuplex** out
Pointer ppDSCBuffer8, // IDirectSoundCaptureBuffer8** out
Pointer ppDSBuffer8, // IDirectSoundBuffer8** out
Pointer pUnkOuter // IUnknown* optional
);
}@[Link("dsound")]
lib LibDSOUND
fun DirectSoundFullDuplexCreate = DirectSoundFullDuplexCreate(
pcGuidCaptureDevice : GUID*, # GUID* optional
pcGuidRenderDevice : GUID*, # GUID* optional
pcDSCBufferDesc : DSCBUFFERDESC*, # DSCBUFFERDESC*
pcDSBufferDesc : DSBUFFERDESC*, # DSBUFFERDESC*
hWnd : Void*, # HWND
dwLevel : UInt32, # DWORD
ppDSFD : Void*, # IDirectSoundFullDuplex** out
ppDSCBuffer8 : Void*, # IDirectSoundCaptureBuffer8** out
ppDSBuffer8 : Void*, # IDirectSoundBuffer8** out
pUnkOuter : Void* # IUnknown* optional
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef DirectSoundFullDuplexCreateNative = Int32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>, Uint32, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef DirectSoundFullDuplexCreateDart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>, int, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>);
final DirectSoundFullDuplexCreate = DynamicLibrary.open('DSOUND.dll')
.lookupFunction<DirectSoundFullDuplexCreateNative, DirectSoundFullDuplexCreateDart>('DirectSoundFullDuplexCreate');
// pcGuidCaptureDevice : GUID* optional -> Pointer<Void>
// pcGuidRenderDevice : GUID* optional -> Pointer<Void>
// pcDSCBufferDesc : DSCBUFFERDESC* -> Pointer<Void>
// pcDSBufferDesc : DSBUFFERDESC* -> Pointer<Void>
// hWnd : HWND -> Pointer<Void>
// dwLevel : DWORD -> Uint32
// ppDSFD : IDirectSoundFullDuplex** out -> Pointer<Void>
// ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> Pointer<Void>
// ppDSBuffer8 : IDirectSoundBuffer8** out -> Pointer<Void>
// pUnkOuter : IUnknown* optional -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function DirectSoundFullDuplexCreate(
pcGuidCaptureDevice: PGUID; // GUID* optional
pcGuidRenderDevice: PGUID; // GUID* optional
pcDSCBufferDesc: Pointer; // DSCBUFFERDESC*
pcDSBufferDesc: Pointer; // DSBUFFERDESC*
hWnd: THandle; // HWND
dwLevel: DWORD; // DWORD
ppDSFD: Pointer; // IDirectSoundFullDuplex** out
ppDSCBuffer8: Pointer; // IDirectSoundCaptureBuffer8** out
ppDSBuffer8: Pointer; // IDirectSoundBuffer8** out
pUnkOuter: Pointer // IUnknown* optional
): Integer; stdcall;
external 'DSOUND.dll' name 'DirectSoundFullDuplexCreate';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "DirectSoundFullDuplexCreate"
c_DirectSoundFullDuplexCreate :: Ptr () -> Ptr () -> Ptr () -> Ptr () -> Ptr () -> Word32 -> Ptr () -> Ptr () -> Ptr () -> Ptr () -> IO Int32
-- pcGuidCaptureDevice : GUID* optional -> Ptr ()
-- pcGuidRenderDevice : GUID* optional -> Ptr ()
-- pcDSCBufferDesc : DSCBUFFERDESC* -> Ptr ()
-- pcDSBufferDesc : DSBUFFERDESC* -> Ptr ()
-- hWnd : HWND -> Ptr ()
-- dwLevel : DWORD -> Word32
-- ppDSFD : IDirectSoundFullDuplex** out -> Ptr ()
-- ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> Ptr ()
-- ppDSBuffer8 : IDirectSoundBuffer8** out -> Ptr ()
-- pUnkOuter : IUnknown* optional -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let directsoundfullduplexcreate =
foreign "DirectSoundFullDuplexCreate"
((ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> uint32_t @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> returning int32_t)
(* pcGuidCaptureDevice : GUID* optional -> (ptr void) *)
(* pcGuidRenderDevice : GUID* optional -> (ptr void) *)
(* pcDSCBufferDesc : DSCBUFFERDESC* -> (ptr void) *)
(* pcDSBufferDesc : DSBUFFERDESC* -> (ptr void) *)
(* hWnd : HWND -> (ptr void) *)
(* dwLevel : DWORD -> uint32_t *)
(* ppDSFD : IDirectSoundFullDuplex** out -> (ptr void) *)
(* ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> (ptr void) *)
(* ppDSBuffer8 : IDirectSoundBuffer8** out -> (ptr void) *)
(* pUnkOuter : IUnknown* optional -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library dsound (t "DSOUND.dll"))
(cffi:use-foreign-library dsound)
(cffi:defcfun ("DirectSoundFullDuplexCreate" direct-sound-full-duplex-create :convention :stdcall) :int32
(pc-guid-capture-device :pointer) ; GUID* optional
(pc-guid-render-device :pointer) ; GUID* optional
(pc-dscbuffer-desc :pointer) ; DSCBUFFERDESC*
(pc-dsbuffer-desc :pointer) ; DSBUFFERDESC*
(h-wnd :pointer) ; HWND
(dw-level :uint32) ; DWORD
(pp-dsfd :pointer) ; IDirectSoundFullDuplex** out
(pp-dscbuffer8 :pointer) ; IDirectSoundCaptureBuffer8** out
(pp-dsbuffer8 :pointer) ; IDirectSoundBuffer8** out
(p-unk-outer :pointer)) ; IUnknown* optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $DirectSoundFullDuplexCreate = Win32::API::More->new('DSOUND',
'int DirectSoundFullDuplexCreate(LPVOID pcGuidCaptureDevice, LPVOID pcGuidRenderDevice, LPVOID pcDSCBufferDesc, LPVOID pcDSBufferDesc, HANDLE hWnd, DWORD dwLevel, LPVOID ppDSFD, LPVOID ppDSCBuffer8, LPVOID ppDSBuffer8, LPVOID pUnkOuter)');
# my $ret = $DirectSoundFullDuplexCreate->Call($pcGuidCaptureDevice, $pcGuidRenderDevice, $pcDSCBufferDesc, $pcDSBufferDesc, $hWnd, $dwLevel, $ppDSFD, $ppDSCBuffer8, $ppDSBuffer8, $pUnkOuter);
# pcGuidCaptureDevice : GUID* optional -> LPVOID
# pcGuidRenderDevice : GUID* optional -> LPVOID
# pcDSCBufferDesc : DSCBUFFERDESC* -> LPVOID
# pcDSBufferDesc : DSBUFFERDESC* -> LPVOID
# hWnd : HWND -> HANDLE
# dwLevel : DWORD -> DWORD
# ppDSFD : IDirectSoundFullDuplex** out -> LPVOID
# ppDSCBuffer8 : IDirectSoundCaptureBuffer8** out -> LPVOID
# ppDSBuffer8 : IDirectSoundBuffer8** out -> LPVOID
# pUnkOuter : IUnknown* optional -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。