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ホームSecurity.Authorization › BuildExplicitAccessWithNameA

BuildExplicitAccessWithNameA

関数
トラスティ名から明示的アクセス構造体を初期化する(ANSI版)。
DLLADVAPI32.dll文字セットANSI (-A)呼出規約winapi対応OSWindows XP 以降

シグネチャ

// ADVAPI32.dll  (ANSI / -A)
#include <windows.h>

void BuildExplicitAccessWithNameA(
    EXPLICIT_ACCESS_A* pExplicitAccess,
    LPSTR pTrusteeName,   // optional
    DWORD AccessPermissions,
    ACCESS_MODE AccessMode,
    ACE_FLAGS Inheritance
);

パラメーター

名前方向
pExplicitAccessEXPLICIT_ACCESS_A*inout
pTrusteeNameLPSTRinoptional
AccessPermissionsDWORDin
AccessModeACCESS_MODEin
InheritanceACE_FLAGSin

戻り値の型: void

各言語での呼び出し定義

// ADVAPI32.dll  (ANSI / -A)
#include <windows.h>

void BuildExplicitAccessWithNameA(
    EXPLICIT_ACCESS_A* pExplicitAccess,
    LPSTR pTrusteeName,   // optional
    DWORD AccessPermissions,
    ACCESS_MODE AccessMode,
    ACE_FLAGS Inheritance
);
[DllImport("ADVAPI32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern void BuildExplicitAccessWithNameA(
    IntPtr pExplicitAccess,   // EXPLICIT_ACCESS_A* in/out
    [MarshalAs(UnmanagedType.LPStr)] string pTrusteeName,   // LPSTR optional
    uint AccessPermissions,   // DWORD
    int AccessMode,   // ACCESS_MODE
    uint Inheritance   // ACE_FLAGS
);
<DllImport("ADVAPI32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Sub BuildExplicitAccessWithNameA(
    pExplicitAccess As IntPtr,   ' EXPLICIT_ACCESS_A* in/out
    <MarshalAs(UnmanagedType.LPStr)> pTrusteeName As String,   ' LPSTR optional
    AccessPermissions As UInteger,   ' DWORD
    AccessMode As Integer,   ' ACCESS_MODE
    Inheritance As UInteger   ' ACE_FLAGS
)
End Sub
' pExplicitAccess : EXPLICIT_ACCESS_A* in/out
' pTrusteeName : LPSTR optional
' AccessPermissions : DWORD
' AccessMode : ACCESS_MODE
' Inheritance : ACE_FLAGS
Declare PtrSafe Sub BuildExplicitAccessWithNameA Lib "advapi32" ( _
    ByVal pExplicitAccess As LongPtr, _
    ByVal pTrusteeName As String, _
    ByVal AccessPermissions As Long, _
    ByVal AccessMode As Long, _
    ByVal Inheritance As Long)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

BuildExplicitAccessWithNameA = ctypes.windll.advapi32.BuildExplicitAccessWithNameA
BuildExplicitAccessWithNameA.restype = None
BuildExplicitAccessWithNameA.argtypes = [
    ctypes.c_void_p,  # pExplicitAccess : EXPLICIT_ACCESS_A* in/out
    wintypes.LPCSTR,  # pTrusteeName : LPSTR optional
    wintypes.DWORD,  # AccessPermissions : DWORD
    ctypes.c_int,  # AccessMode : ACCESS_MODE
    wintypes.DWORD,  # Inheritance : ACE_FLAGS
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('ADVAPI32.dll')
BuildExplicitAccessWithNameA = Fiddle::Function.new(
  lib['BuildExplicitAccessWithNameA'],
  [
    Fiddle::TYPE_VOIDP,  # pExplicitAccess : EXPLICIT_ACCESS_A* in/out
    Fiddle::TYPE_VOIDP,  # pTrusteeName : LPSTR optional
    -Fiddle::TYPE_INT,  # AccessPermissions : DWORD
    Fiddle::TYPE_INT,  # AccessMode : ACCESS_MODE
    -Fiddle::TYPE_INT,  # Inheritance : ACE_FLAGS
  ],
  Fiddle::TYPE_VOID)
#[link(name = "advapi32")]
extern "system" {
    fn BuildExplicitAccessWithNameA(
        pExplicitAccess: *mut EXPLICIT_ACCESS_A,  // EXPLICIT_ACCESS_A* in/out
        pTrusteeName: *mut u8,  // LPSTR optional
        AccessPermissions: u32,  // DWORD
        AccessMode: i32,  // ACCESS_MODE
        Inheritance: u32  // ACE_FLAGS
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("ADVAPI32.dll", CharSet = CharSet.Ansi)]
public static extern void BuildExplicitAccessWithNameA(IntPtr pExplicitAccess, [MarshalAs(UnmanagedType.LPStr)] string pTrusteeName, uint AccessPermissions, int AccessMode, uint Inheritance);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_BuildExplicitAccessWithNameA' -Namespace Win32 -PassThru
# $api::BuildExplicitAccessWithNameA(pExplicitAccess, pTrusteeName, AccessPermissions, AccessMode, Inheritance)
#uselib "ADVAPI32.dll"
#func global BuildExplicitAccessWithNameA "BuildExplicitAccessWithNameA" sptr, sptr, sptr, sptr, sptr
; BuildExplicitAccessWithNameA varptr(pExplicitAccess), pTrusteeName, AccessPermissions, AccessMode, Inheritance
; pExplicitAccess : EXPLICIT_ACCESS_A* in/out -> "sptr"
; pTrusteeName : LPSTR optional -> "sptr"
; AccessPermissions : DWORD -> "sptr"
; AccessMode : ACCESS_MODE -> "sptr"
; Inheritance : ACE_FLAGS -> "sptr"
出力引数:
#uselib "ADVAPI32.dll"
#func global BuildExplicitAccessWithNameA "BuildExplicitAccessWithNameA" var, str, int, int, int
; BuildExplicitAccessWithNameA pExplicitAccess, pTrusteeName, AccessPermissions, AccessMode, Inheritance
; pExplicitAccess : EXPLICIT_ACCESS_A* in/out -> "var"
; pTrusteeName : LPSTR optional -> "str"
; AccessPermissions : DWORD -> "int"
; AccessMode : ACCESS_MODE -> "int"
; Inheritance : ACE_FLAGS -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void BuildExplicitAccessWithNameA(EXPLICIT_ACCESS_A* pExplicitAccess, LPSTR pTrusteeName, DWORD AccessPermissions, ACCESS_MODE AccessMode, ACE_FLAGS Inheritance)
#uselib "ADVAPI32.dll"
#func global BuildExplicitAccessWithNameA "BuildExplicitAccessWithNameA" var, str, int, int, int
; BuildExplicitAccessWithNameA pExplicitAccess, pTrusteeName, AccessPermissions, AccessMode, Inheritance
; pExplicitAccess : EXPLICIT_ACCESS_A* in/out -> "var"
; pTrusteeName : LPSTR optional -> "str"
; AccessPermissions : DWORD -> "int"
; AccessMode : ACCESS_MODE -> "int"
; Inheritance : ACE_FLAGS -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
	procBuildExplicitAccessWithNameA = advapi32.NewProc("BuildExplicitAccessWithNameA")
)

// pExplicitAccess (EXPLICIT_ACCESS_A* in/out), pTrusteeName (LPSTR optional), AccessPermissions (DWORD), AccessMode (ACCESS_MODE), Inheritance (ACE_FLAGS)
r1, _, err := procBuildExplicitAccessWithNameA.Call(
	uintptr(pExplicitAccess),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pTrusteeName))),
	uintptr(AccessPermissions),
	uintptr(AccessMode),
	uintptr(Inheritance),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure BuildExplicitAccessWithNameA(
  pExplicitAccess: Pointer;   // EXPLICIT_ACCESS_A* in/out
  pTrusteeName: PAnsiChar;   // LPSTR optional
  AccessPermissions: DWORD;   // DWORD
  AccessMode: Integer;   // ACCESS_MODE
  Inheritance: DWORD   // ACE_FLAGS
); stdcall;
  external 'ADVAPI32.dll' name 'BuildExplicitAccessWithNameA';
result := DllCall("ADVAPI32\BuildExplicitAccessWithNameA"
    , "Ptr", pExplicitAccess   ; EXPLICIT_ACCESS_A* in/out
    , "AStr", pTrusteeName   ; LPSTR optional
    , "UInt", AccessPermissions   ; DWORD
    , "Int", AccessMode   ; ACCESS_MODE
    , "UInt", Inheritance   ; ACE_FLAGS
    , "Int")   ; return: void
●BuildExplicitAccessWithNameA(pExplicitAccess, pTrusteeName, AccessPermissions, AccessMode, Inheritance) = DLL("ADVAPI32.dll", "int BuildExplicitAccessWithNameA(void*, char*, dword, int, dword)")
# 呼び出し: BuildExplicitAccessWithNameA(pExplicitAccess, pTrusteeName, AccessPermissions, AccessMode, Inheritance)
# pExplicitAccess : EXPLICIT_ACCESS_A* in/out -> "void*"
# pTrusteeName : LPSTR optional -> "char*"
# AccessPermissions : DWORD -> "dword"
# AccessMode : ACCESS_MODE -> "int"
# Inheritance : ACE_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。