Win32 API 日本語リファレンス
ホームSecurity.Authorization › BuildExplicitAccessWithNameW

BuildExplicitAccessWithNameW

関数
トラスティ名から明示的アクセス構造体を初期化する(Unicode版)。
DLLADVAPI32.dll文字セットUnicode (-W)呼出規約winapi対応OSWindows XP 以降

シグネチャ

// ADVAPI32.dll  (Unicode / -W)
#include <windows.h>

void BuildExplicitAccessWithNameW(
    EXPLICIT_ACCESS_W* pExplicitAccess,
    LPWSTR pTrusteeName,   // optional
    DWORD AccessPermissions,
    ACCESS_MODE AccessMode,
    ACE_FLAGS Inheritance
);

パラメーター

名前方向
pExplicitAccessEXPLICIT_ACCESS_W*inout
pTrusteeNameLPWSTRinoptional
AccessPermissionsDWORDin
AccessModeACCESS_MODEin
InheritanceACE_FLAGSin

戻り値の型: void

各言語での呼び出し定義

// ADVAPI32.dll  (Unicode / -W)
#include <windows.h>

void BuildExplicitAccessWithNameW(
    EXPLICIT_ACCESS_W* pExplicitAccess,
    LPWSTR pTrusteeName,   // optional
    DWORD AccessPermissions,
    ACCESS_MODE AccessMode,
    ACE_FLAGS Inheritance
);
[DllImport("ADVAPI32.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern void BuildExplicitAccessWithNameW(
    IntPtr pExplicitAccess,   // EXPLICIT_ACCESS_W* in/out
    [MarshalAs(UnmanagedType.LPWStr)] string pTrusteeName,   // LPWSTR optional
    uint AccessPermissions,   // DWORD
    int AccessMode,   // ACCESS_MODE
    uint Inheritance   // ACE_FLAGS
);
<DllImport("ADVAPI32.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Sub BuildExplicitAccessWithNameW(
    pExplicitAccess As IntPtr,   ' EXPLICIT_ACCESS_W* in/out
    <MarshalAs(UnmanagedType.LPWStr)> pTrusteeName As String,   ' LPWSTR optional
    AccessPermissions As UInteger,   ' DWORD
    AccessMode As Integer,   ' ACCESS_MODE
    Inheritance As UInteger   ' ACE_FLAGS
)
End Sub
' pExplicitAccess : EXPLICIT_ACCESS_W* in/out
' pTrusteeName : LPWSTR optional
' AccessPermissions : DWORD
' AccessMode : ACCESS_MODE
' Inheritance : ACE_FLAGS
Declare PtrSafe Sub BuildExplicitAccessWithNameW Lib "advapi32" ( _
    ByVal pExplicitAccess As LongPtr, _
    ByVal pTrusteeName As LongPtr, _
    ByVal AccessPermissions As Long, _
    ByVal AccessMode As Long, _
    ByVal Inheritance As Long)
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

BuildExplicitAccessWithNameW = ctypes.windll.advapi32.BuildExplicitAccessWithNameW
BuildExplicitAccessWithNameW.restype = None
BuildExplicitAccessWithNameW.argtypes = [
    ctypes.c_void_p,  # pExplicitAccess : EXPLICIT_ACCESS_W* in/out
    wintypes.LPCWSTR,  # pTrusteeName : LPWSTR optional
    wintypes.DWORD,  # AccessPermissions : DWORD
    ctypes.c_int,  # AccessMode : ACCESS_MODE
    wintypes.DWORD,  # Inheritance : ACE_FLAGS
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('ADVAPI32.dll')
BuildExplicitAccessWithNameW = Fiddle::Function.new(
  lib['BuildExplicitAccessWithNameW'],
  [
    Fiddle::TYPE_VOIDP,  # pExplicitAccess : EXPLICIT_ACCESS_W* in/out
    Fiddle::TYPE_VOIDP,  # pTrusteeName : LPWSTR optional
    -Fiddle::TYPE_INT,  # AccessPermissions : DWORD
    Fiddle::TYPE_INT,  # AccessMode : ACCESS_MODE
    -Fiddle::TYPE_INT,  # Inheritance : ACE_FLAGS
  ],
  Fiddle::TYPE_VOID)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"
#[link(name = "advapi32")]
extern "system" {
    fn BuildExplicitAccessWithNameW(
        pExplicitAccess: *mut EXPLICIT_ACCESS_W,  // EXPLICIT_ACCESS_W* in/out
        pTrusteeName: *mut u16,  // LPWSTR optional
        AccessPermissions: u32,  // DWORD
        AccessMode: i32,  // ACCESS_MODE
        Inheritance: u32  // ACE_FLAGS
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("ADVAPI32.dll", CharSet = CharSet.Unicode)]
public static extern void BuildExplicitAccessWithNameW(IntPtr pExplicitAccess, [MarshalAs(UnmanagedType.LPWStr)] string pTrusteeName, uint AccessPermissions, int AccessMode, uint Inheritance);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_BuildExplicitAccessWithNameW' -Namespace Win32 -PassThru
# $api::BuildExplicitAccessWithNameW(pExplicitAccess, pTrusteeName, AccessPermissions, AccessMode, Inheritance)
#uselib "ADVAPI32.dll"
#func global BuildExplicitAccessWithNameW "BuildExplicitAccessWithNameW" wptr, wptr, wptr, wptr, wptr
; BuildExplicitAccessWithNameW varptr(pExplicitAccess), pTrusteeName, AccessPermissions, AccessMode, Inheritance
; pExplicitAccess : EXPLICIT_ACCESS_W* in/out -> "wptr"
; pTrusteeName : LPWSTR optional -> "wptr"
; AccessPermissions : DWORD -> "wptr"
; AccessMode : ACCESS_MODE -> "wptr"
; Inheritance : ACE_FLAGS -> "wptr"
出力引数:
#uselib "ADVAPI32.dll"
#func global BuildExplicitAccessWithNameW "BuildExplicitAccessWithNameW" var, wstr, int, int, int
; BuildExplicitAccessWithNameW pExplicitAccess, pTrusteeName, AccessPermissions, AccessMode, Inheritance
; pExplicitAccess : EXPLICIT_ACCESS_W* in/out -> "var"
; pTrusteeName : LPWSTR optional -> "wstr"
; AccessPermissions : DWORD -> "int"
; AccessMode : ACCESS_MODE -> "int"
; Inheritance : ACE_FLAGS -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void BuildExplicitAccessWithNameW(EXPLICIT_ACCESS_W* pExplicitAccess, LPWSTR pTrusteeName, DWORD AccessPermissions, ACCESS_MODE AccessMode, ACE_FLAGS Inheritance)
#uselib "ADVAPI32.dll"
#func global BuildExplicitAccessWithNameW "BuildExplicitAccessWithNameW" var, wstr, int, int, int
; BuildExplicitAccessWithNameW pExplicitAccess, pTrusteeName, AccessPermissions, AccessMode, Inheritance
; pExplicitAccess : EXPLICIT_ACCESS_W* in/out -> "var"
; pTrusteeName : LPWSTR optional -> "wstr"
; AccessPermissions : DWORD -> "int"
; AccessMode : ACCESS_MODE -> "int"
; Inheritance : ACE_FLAGS -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
	procBuildExplicitAccessWithNameW = advapi32.NewProc("BuildExplicitAccessWithNameW")
)

// pExplicitAccess (EXPLICIT_ACCESS_W* in/out), pTrusteeName (LPWSTR optional), AccessPermissions (DWORD), AccessMode (ACCESS_MODE), Inheritance (ACE_FLAGS)
r1, _, err := procBuildExplicitAccessWithNameW.Call(
	uintptr(pExplicitAccess),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pTrusteeName))),
	uintptr(AccessPermissions),
	uintptr(AccessMode),
	uintptr(Inheritance),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure BuildExplicitAccessWithNameW(
  pExplicitAccess: Pointer;   // EXPLICIT_ACCESS_W* in/out
  pTrusteeName: PWideChar;   // LPWSTR optional
  AccessPermissions: DWORD;   // DWORD
  AccessMode: Integer;   // ACCESS_MODE
  Inheritance: DWORD   // ACE_FLAGS
); stdcall;
  external 'ADVAPI32.dll' name 'BuildExplicitAccessWithNameW';
result := DllCall("ADVAPI32\BuildExplicitAccessWithNameW"
    , "Ptr", pExplicitAccess   ; EXPLICIT_ACCESS_W* in/out
    , "WStr", pTrusteeName   ; LPWSTR optional
    , "UInt", AccessPermissions   ; DWORD
    , "Int", AccessMode   ; ACCESS_MODE
    , "UInt", Inheritance   ; ACE_FLAGS
    , "Int")   ; return: void
●BuildExplicitAccessWithNameW(pExplicitAccess, pTrusteeName, AccessPermissions, AccessMode, Inheritance) = DLL("ADVAPI32.dll", "int BuildExplicitAccessWithNameW(void*, char*, dword, int, dword)")
# 呼び出し: BuildExplicitAccessWithNameW(pExplicitAccess, pTrusteeName, AccessPermissions, AccessMode, Inheritance)
# pExplicitAccess : EXPLICIT_ACCESS_W* in/out -> "void*"
# pTrusteeName : LPWSTR optional -> "char*"
# AccessPermissions : DWORD -> "dword"
# AccessMode : ACCESS_MODE -> "int"
# Inheritance : ACE_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。