AddAce
関数ACLの指定位置に1つ以上のACEを追加する。
シグネチャ
// ADVAPI32.dll
#include <windows.h>
BOOL AddAce(
ACL* pAcl,
ACE_REVISION dwAceRevision,
DWORD dwStartingAceIndex,
void* pAceList,
DWORD nAceListLength
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pAcl | ACL* | inout |
| dwAceRevision | ACE_REVISION | in |
| dwStartingAceIndex | DWORD | in |
| pAceList | void* | in |
| nAceListLength | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// ADVAPI32.dll
#include <windows.h>
BOOL AddAce(
ACL* pAcl,
ACE_REVISION dwAceRevision,
DWORD dwStartingAceIndex,
void* pAceList,
DWORD nAceListLength
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool AddAce(
IntPtr pAcl, // ACL* in/out
uint dwAceRevision, // ACE_REVISION
uint dwStartingAceIndex, // DWORD
IntPtr pAceList, // void*
uint nAceListLength // DWORD
);<DllImport("ADVAPI32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function AddAce(
pAcl As IntPtr, ' ACL* in/out
dwAceRevision As UInteger, ' ACE_REVISION
dwStartingAceIndex As UInteger, ' DWORD
pAceList As IntPtr, ' void*
nAceListLength As UInteger ' DWORD
) As Boolean
End Function' pAcl : ACL* in/out
' dwAceRevision : ACE_REVISION
' dwStartingAceIndex : DWORD
' pAceList : void*
' nAceListLength : DWORD
Declare PtrSafe Function AddAce Lib "advapi32" ( _
ByVal pAcl As LongPtr, _
ByVal dwAceRevision As Long, _
ByVal dwStartingAceIndex As Long, _
ByVal pAceList As LongPtr, _
ByVal nAceListLength As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
AddAce = ctypes.windll.advapi32.AddAce
AddAce.restype = wintypes.BOOL
AddAce.argtypes = [
ctypes.c_void_p, # pAcl : ACL* in/out
wintypes.DWORD, # dwAceRevision : ACE_REVISION
wintypes.DWORD, # dwStartingAceIndex : DWORD
ctypes.POINTER(None), # pAceList : void*
wintypes.DWORD, # nAceListLength : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ADVAPI32.dll')
AddAce = Fiddle::Function.new(
lib['AddAce'],
[
Fiddle::TYPE_VOIDP, # pAcl : ACL* in/out
-Fiddle::TYPE_INT, # dwAceRevision : ACE_REVISION
-Fiddle::TYPE_INT, # dwStartingAceIndex : DWORD
Fiddle::TYPE_VOIDP, # pAceList : void*
-Fiddle::TYPE_INT, # nAceListLength : DWORD
],
Fiddle::TYPE_INT)#[link(name = "advapi32")]
extern "system" {
fn AddAce(
pAcl: *mut ACL, // ACL* in/out
dwAceRevision: u32, // ACE_REVISION
dwStartingAceIndex: u32, // DWORD
pAceList: *mut (), // void*
nAceListLength: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", SetLastError = true)]
public static extern bool AddAce(IntPtr pAcl, uint dwAceRevision, uint dwStartingAceIndex, IntPtr pAceList, uint nAceListLength);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_AddAce' -Namespace Win32 -PassThru
# $api::AddAce(pAcl, dwAceRevision, dwStartingAceIndex, pAceList, nAceListLength)#uselib "ADVAPI32.dll"
#func global AddAce "AddAce" sptr, sptr, sptr, sptr, sptr
; AddAce varptr(pAcl), dwAceRevision, dwStartingAceIndex, pAceList, nAceListLength ; 戻り値は stat
; pAcl : ACL* in/out -> "sptr"
; dwAceRevision : ACE_REVISION -> "sptr"
; dwStartingAceIndex : DWORD -> "sptr"
; pAceList : void* -> "sptr"
; nAceListLength : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "ADVAPI32.dll" #cfunc global AddAce "AddAce" var, int, int, sptr, int ; res = AddAce(pAcl, dwAceRevision, dwStartingAceIndex, pAceList, nAceListLength) ; pAcl : ACL* in/out -> "var" ; dwAceRevision : ACE_REVISION -> "int" ; dwStartingAceIndex : DWORD -> "int" ; pAceList : void* -> "sptr" ; nAceListLength : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ADVAPI32.dll" #cfunc global AddAce "AddAce" sptr, int, int, sptr, int ; res = AddAce(varptr(pAcl), dwAceRevision, dwStartingAceIndex, pAceList, nAceListLength) ; pAcl : ACL* in/out -> "sptr" ; dwAceRevision : ACE_REVISION -> "int" ; dwStartingAceIndex : DWORD -> "int" ; pAceList : void* -> "sptr" ; nAceListLength : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL AddAce(ACL* pAcl, ACE_REVISION dwAceRevision, DWORD dwStartingAceIndex, void* pAceList, DWORD nAceListLength) #uselib "ADVAPI32.dll" #cfunc global AddAce "AddAce" var, int, int, intptr, int ; res = AddAce(pAcl, dwAceRevision, dwStartingAceIndex, pAceList, nAceListLength) ; pAcl : ACL* in/out -> "var" ; dwAceRevision : ACE_REVISION -> "int" ; dwStartingAceIndex : DWORD -> "int" ; pAceList : void* -> "intptr" ; nAceListLength : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL AddAce(ACL* pAcl, ACE_REVISION dwAceRevision, DWORD dwStartingAceIndex, void* pAceList, DWORD nAceListLength) #uselib "ADVAPI32.dll" #cfunc global AddAce "AddAce" intptr, int, int, intptr, int ; res = AddAce(varptr(pAcl), dwAceRevision, dwStartingAceIndex, pAceList, nAceListLength) ; pAcl : ACL* in/out -> "intptr" ; dwAceRevision : ACE_REVISION -> "int" ; dwStartingAceIndex : DWORD -> "int" ; pAceList : void* -> "intptr" ; nAceListLength : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
procAddAce = advapi32.NewProc("AddAce")
)
// pAcl (ACL* in/out), dwAceRevision (ACE_REVISION), dwStartingAceIndex (DWORD), pAceList (void*), nAceListLength (DWORD)
r1, _, err := procAddAce.Call(
uintptr(pAcl),
uintptr(dwAceRevision),
uintptr(dwStartingAceIndex),
uintptr(pAceList),
uintptr(nAceListLength),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction AddAce(
pAcl: Pointer; // ACL* in/out
dwAceRevision: DWORD; // ACE_REVISION
dwStartingAceIndex: DWORD; // DWORD
pAceList: Pointer; // void*
nAceListLength: DWORD // DWORD
): BOOL; stdcall;
external 'ADVAPI32.dll' name 'AddAce';result := DllCall("ADVAPI32\AddAce"
, "Ptr", pAcl ; ACL* in/out
, "UInt", dwAceRevision ; ACE_REVISION
, "UInt", dwStartingAceIndex ; DWORD
, "Ptr", pAceList ; void*
, "UInt", nAceListLength ; DWORD
, "Int") ; return: BOOL●AddAce(pAcl, dwAceRevision, dwStartingAceIndex, pAceList, nAceListLength) = DLL("ADVAPI32.dll", "bool AddAce(void*, dword, dword, void*, dword)")
# 呼び出し: AddAce(pAcl, dwAceRevision, dwStartingAceIndex, pAceList, nAceListLength)
# pAcl : ACL* in/out -> "void*"
# dwAceRevision : ACE_REVISION -> "dword"
# dwStartingAceIndex : DWORD -> "dword"
# pAceList : void* -> "void*"
# nAceListLength : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。