Win32 API 日本語リファレンス
ホームUI.Controls › PackTouchHitTestingProximityEvaluation

PackTouchHitTestingProximityEvaluation

関数
タッチヒットテストの近接評価結果をLRESULTに格納して返す。
DLLUSER32.dll呼出規約winapiSetLastErrorあり対応OSwindows8.0

シグネチャ

// USER32.dll
#include <windows.h>

LRESULT PackTouchHitTestingProximityEvaluation(
    const TOUCH_HIT_TESTING_INPUT* pHitTestingInput,
    const TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* pProximityEval
);

パラメーター

名前方向説明
pHitTestingInputTOUCH_HIT_TESTING_INPUT*inタッチ接触領域のデータを保持する TOUCH_HIT_TESTING_INPUT 構造体。
pProximityEvalTOUCH_HIT_TESTING_PROXIMITY_EVALUATION*inEvaluateProximityToPolygon または EvaluateProximityToRect 関数が返す、スコアと調整後のタッチポイントデータを保持する TOUCH_HIT_TESTING_PROXIMITY_EVALUATION 構造体。

戻り値の型: LRESULT

公式ドキュメント

WM_TOUCHHITTESTING コールバック用に、近接評価スコアと調整後のタッチポイント座標をパックした値として返します。

戻り値

この関数が成功した場合、TOUCH_HIT_TESTING_PROXIMITY_EVALUATIONscore および adjustedPoint の値を LRESULT として返します。拡張エラー情報を取得するには、GetLastError 関数を呼び出してください。

解説(Remarks)

通常、これは WM_TOUCHHITTESTING ハンドラー内で最後に呼び出される関数です。

出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

LRESULT PackTouchHitTestingProximityEvaluation(
    const TOUCH_HIT_TESTING_INPUT* pHitTestingInput,
    const TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* pProximityEval
);
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr PackTouchHitTestingProximityEvaluation(
    IntPtr pHitTestingInput,   // TOUCH_HIT_TESTING_INPUT*
    IntPtr pProximityEval   // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
);
<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function PackTouchHitTestingProximityEvaluation(
    pHitTestingInput As IntPtr,   ' TOUCH_HIT_TESTING_INPUT*
    pProximityEval As IntPtr   ' TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
) As IntPtr
End Function
' pHitTestingInput : TOUCH_HIT_TESTING_INPUT*
' pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
Declare PtrSafe Function PackTouchHitTestingProximityEvaluation Lib "user32" ( _
    ByVal pHitTestingInput As LongPtr, _
    ByVal pProximityEval As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

PackTouchHitTestingProximityEvaluation = ctypes.windll.user32.PackTouchHitTestingProximityEvaluation
PackTouchHitTestingProximityEvaluation.restype = ctypes.c_ssize_t
PackTouchHitTestingProximityEvaluation.argtypes = [
    ctypes.c_void_p,  # pHitTestingInput : TOUCH_HIT_TESTING_INPUT*
    ctypes.c_void_p,  # pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
PackTouchHitTestingProximityEvaluation = Fiddle::Function.new(
  lib['PackTouchHitTestingProximityEvaluation'],
  [
    Fiddle::TYPE_VOIDP,  # pHitTestingInput : TOUCH_HIT_TESTING_INPUT*
    Fiddle::TYPE_VOIDP,  # pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
  ],
  Fiddle::TYPE_INTPTR_T)
#[link(name = "user32")]
extern "system" {
    fn PackTouchHitTestingProximityEvaluation(
        pHitTestingInput: *const TOUCH_HIT_TESTING_INPUT,  // TOUCH_HIT_TESTING_INPUT*
        pProximityEval: *const TOUCH_HIT_TESTING_PROXIMITY_EVALUATION  // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
    ) -> isize;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("USER32.dll", SetLastError = true)]
public static extern IntPtr PackTouchHitTestingProximityEvaluation(IntPtr pHitTestingInput, IntPtr pProximityEval);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_PackTouchHitTestingProximityEvaluation' -Namespace Win32 -PassThru
# $api::PackTouchHitTestingProximityEvaluation(pHitTestingInput, pProximityEval)
#uselib "USER32.dll"
#func global PackTouchHitTestingProximityEvaluation "PackTouchHitTestingProximityEvaluation" sptr, sptr
; PackTouchHitTestingProximityEvaluation varptr(pHitTestingInput), varptr(pProximityEval)   ; 戻り値は stat
; pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> "sptr"
; pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "USER32.dll"
#cfunc global PackTouchHitTestingProximityEvaluation "PackTouchHitTestingProximityEvaluation" var, var
; res = PackTouchHitTestingProximityEvaluation(pHitTestingInput, pProximityEval)
; pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> "var"
; pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; LRESULT PackTouchHitTestingProximityEvaluation(TOUCH_HIT_TESTING_INPUT* pHitTestingInput, TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* pProximityEval)
#uselib "USER32.dll"
#cfunc global PackTouchHitTestingProximityEvaluation "PackTouchHitTestingProximityEvaluation" var, var
; res = PackTouchHitTestingProximityEvaluation(pHitTestingInput, pProximityEval)
; pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> "var"
; pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procPackTouchHitTestingProximityEvaluation = user32.NewProc("PackTouchHitTestingProximityEvaluation")
)

// pHitTestingInput (TOUCH_HIT_TESTING_INPUT*), pProximityEval (TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*)
r1, _, err := procPackTouchHitTestingProximityEvaluation.Call(
	uintptr(pHitTestingInput),
	uintptr(pProximityEval),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // LRESULT
function PackTouchHitTestingProximityEvaluation(
  pHitTestingInput: Pointer;   // TOUCH_HIT_TESTING_INPUT*
  pProximityEval: Pointer   // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
): NativeInt; stdcall;
  external 'USER32.dll' name 'PackTouchHitTestingProximityEvaluation';
result := DllCall("USER32\PackTouchHitTestingProximityEvaluation"
    , "Ptr", pHitTestingInput   ; TOUCH_HIT_TESTING_INPUT*
    , "Ptr", pProximityEval   ; TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
    , "Ptr")   ; return: LRESULT
●PackTouchHitTestingProximityEvaluation(pHitTestingInput, pProximityEval) = DLL("USER32.dll", "int PackTouchHitTestingProximityEvaluation(void*, void*)")
# 呼び出し: PackTouchHitTestingProximityEvaluation(pHitTestingInput, pProximityEval)
# pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> "void*"
# pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "user32" fn PackTouchHitTestingProximityEvaluation(
    pHitTestingInput: [*c]TOUCH_HIT_TESTING_INPUT, // TOUCH_HIT_TESTING_INPUT*
    pProximityEval: [*c]TOUCH_HIT_TESTING_PROXIMITY_EVALUATION // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
) callconv(std.os.windows.WINAPI) isize;
proc PackTouchHitTestingProximityEvaluation(
    pHitTestingInput: ptr TOUCH_HIT_TESTING_INPUT,  # TOUCH_HIT_TESTING_INPUT*
    pProximityEval: ptr TOUCH_HIT_TESTING_PROXIMITY_EVALUATION  # TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
): int {.importc: "PackTouchHitTestingProximityEvaluation", stdcall, dynlib: "USER32.dll".}
pragma(lib, "user32");
extern(Windows)
ptrdiff_t PackTouchHitTestingProximityEvaluation(
    TOUCH_HIT_TESTING_INPUT* pHitTestingInput,   // TOUCH_HIT_TESTING_INPUT*
    TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* pProximityEval   // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
);
ccall((:PackTouchHitTestingProximityEvaluation, "USER32.dll"), stdcall, Int,
      (Ptr{TOUCH_HIT_TESTING_INPUT}, Ptr{TOUCH_HIT_TESTING_PROXIMITY_EVALUATION}),
      pHitTestingInput, pProximityEval)
# pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> Ptr{TOUCH_HIT_TESTING_INPUT}
# pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* -> Ptr{TOUCH_HIT_TESTING_PROXIMITY_EVALUATION}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
intptr_t PackTouchHitTestingProximityEvaluation(
    void* pHitTestingInput,
    void* pProximityEval);
]]
local user32 = ffi.load("user32")
-- user32.PackTouchHitTestingProximityEvaluation(pHitTestingInput, pProximityEval)
-- pHitTestingInput : TOUCH_HIT_TESTING_INPUT*
-- pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('USER32.dll');
const PackTouchHitTestingProximityEvaluation = lib.func('__stdcall', 'PackTouchHitTestingProximityEvaluation', 'intptr_t', ['void *', 'void *']);
// PackTouchHitTestingProximityEvaluation(pHitTestingInput, pProximityEval)
// pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> 'void *'
// pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("USER32.dll", {
  PackTouchHitTestingProximityEvaluation: { parameters: ["pointer", "pointer"], result: "isize" },
});
// lib.symbols.PackTouchHitTestingProximityEvaluation(pHitTestingInput, pProximityEval)
// pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> "pointer"
// pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
intptr_t PackTouchHitTestingProximityEvaluation(
    void* pHitTestingInput,
    void* pProximityEval);
C, "USER32.dll");
// $ffi->PackTouchHitTestingProximityEvaluation(pHitTestingInput, pProximityEval);
// pHitTestingInput : TOUCH_HIT_TESTING_INPUT*
// pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface User32 extends StdCallLibrary {
    User32 INSTANCE = Native.load("user32", User32.class);
    long PackTouchHitTestingProximityEvaluation(
        Pointer pHitTestingInput,   // TOUCH_HIT_TESTING_INPUT*
        Pointer pProximityEval   // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
    );
}
@[Link("user32")]
lib LibUSER32
  fun PackTouchHitTestingProximityEvaluation = PackTouchHitTestingProximityEvaluation(
    pHitTestingInput : TOUCH_HIT_TESTING_INPUT*,   # TOUCH_HIT_TESTING_INPUT*
    pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*   # TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
  ) : LibC::SSizeT
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef PackTouchHitTestingProximityEvaluationNative = IntPtr Function(Pointer<Void>, Pointer<Void>);
typedef PackTouchHitTestingProximityEvaluationDart = int Function(Pointer<Void>, Pointer<Void>);
final PackTouchHitTestingProximityEvaluation = DynamicLibrary.open('USER32.dll')
    .lookupFunction<PackTouchHitTestingProximityEvaluationNative, PackTouchHitTestingProximityEvaluationDart>('PackTouchHitTestingProximityEvaluation');
// pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> Pointer<Void>
// pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function PackTouchHitTestingProximityEvaluation(
  pHitTestingInput: Pointer;   // TOUCH_HIT_TESTING_INPUT*
  pProximityEval: Pointer   // TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
): NativeInt; stdcall;
  external 'USER32.dll' name 'PackTouchHitTestingProximityEvaluation';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "PackTouchHitTestingProximityEvaluation"
  c_PackTouchHitTestingProximityEvaluation :: Ptr () -> Ptr () -> IO CIntPtr
-- pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> Ptr ()
-- pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let packtouchhittestingproximityevaluation =
  foreign "PackTouchHitTestingProximityEvaluation"
    ((ptr void) @-> (ptr void) @-> returning intptr_t)
(* pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> (ptr void) *)
(* pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library user32 (t "USER32.dll"))
(cffi:use-foreign-library user32)

(cffi:defcfun ("PackTouchHitTestingProximityEvaluation" pack-touch-hit-testing-proximity-evaluation :convention :stdcall) :int64
  (p-hit-testing-input :pointer)   ; TOUCH_HIT_TESTING_INPUT*
  (p-proximity-eval :pointer))   ; TOUCH_HIT_TESTING_PROXIMITY_EVALUATION*
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $PackTouchHitTestingProximityEvaluation = Win32::API::More->new('USER32',
    'LPARAM PackTouchHitTestingProximityEvaluation(LPVOID pHitTestingInput, LPVOID pProximityEval)');
# my $ret = $PackTouchHitTestingProximityEvaluation->Call($pHitTestingInput, $pProximityEval);
# pHitTestingInput : TOUCH_HIT_TESTING_INPUT* -> LPVOID
# pProximityEval : TOUCH_HIT_TESTING_PROXIMITY_EVALUATION* -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

関連項目

使用する型