Win32 API 日本語リファレンス
ホームUI.Input.KeyboardAndMouse › VkKeyScanExA

VkKeyScanExA

関数
文字を仮想キーとシフト状態に変換する(ANSI・レイアウト指定版)。
DLLUSER32.dll文字セットANSI (-A)呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// USER32.dll  (ANSI / -A)
#include <windows.h>

SHORT VkKeyScanExA(
    CHAR ch,
    HKL dwhkl
);

パラメーター

名前方向
chCHARin
dwhklHKLin

戻り値の型: SHORT

各言語での呼び出し定義

// USER32.dll  (ANSI / -A)
#include <windows.h>

SHORT VkKeyScanExA(
    CHAR ch,
    HKL dwhkl
);
[DllImport("USER32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern short VkKeyScanExA(
    sbyte ch,   // CHAR
    IntPtr dwhkl   // HKL
);
<DllImport("USER32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function VkKeyScanExA(
    ch As SByte,   ' CHAR
    dwhkl As IntPtr   ' HKL
) As Short
End Function
' ch : CHAR
' dwhkl : HKL
Declare PtrSafe Function VkKeyScanExA Lib "user32" ( _
    ByVal ch As Byte, _
    ByVal dwhkl As LongPtr) As Integer
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

VkKeyScanExA = ctypes.windll.user32.VkKeyScanExA
VkKeyScanExA.restype = ctypes.c_short
VkKeyScanExA.argtypes = [
    ctypes.c_byte,  # ch : CHAR
    wintypes.HANDLE,  # dwhkl : HKL
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
VkKeyScanExA = Fiddle::Function.new(
  lib['VkKeyScanExA'],
  [
    Fiddle::TYPE_CHAR,  # ch : CHAR
    Fiddle::TYPE_VOIDP,  # dwhkl : HKL
  ],
  Fiddle::TYPE_SHORT)
#[link(name = "user32")]
extern "system" {
    fn VkKeyScanExA(
        ch: i8,  // CHAR
        dwhkl: *mut core::ffi::c_void  // HKL
    ) -> i16;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("USER32.dll", CharSet = CharSet.Ansi)]
public static extern short VkKeyScanExA(sbyte ch, IntPtr dwhkl);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_VkKeyScanExA' -Namespace Win32 -PassThru
# $api::VkKeyScanExA(ch, dwhkl)
#uselib "USER32.dll"
#func global VkKeyScanExA "VkKeyScanExA" sptr, sptr
; VkKeyScanExA ch, dwhkl   ; 戻り値は stat
; ch : CHAR -> "sptr"
; dwhkl : HKL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global VkKeyScanExA "VkKeyScanExA" int, sptr
; res = VkKeyScanExA(ch, dwhkl)
; ch : CHAR -> "int"
; dwhkl : HKL -> "sptr"
; SHORT VkKeyScanExA(CHAR ch, HKL dwhkl)
#uselib "USER32.dll"
#cfunc global VkKeyScanExA "VkKeyScanExA" int, intptr
; res = VkKeyScanExA(ch, dwhkl)
; ch : CHAR -> "int"
; dwhkl : HKL -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procVkKeyScanExA = user32.NewProc("VkKeyScanExA")
)

// ch (CHAR), dwhkl (HKL)
r1, _, err := procVkKeyScanExA.Call(
	uintptr(ch),
	uintptr(dwhkl),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // SHORT
function VkKeyScanExA(
  ch: Shortint;   // CHAR
  dwhkl: THandle   // HKL
): Smallint; stdcall;
  external 'USER32.dll' name 'VkKeyScanExA';
result := DllCall("USER32\VkKeyScanExA"
    , "Char", ch   ; CHAR
    , "Ptr", dwhkl   ; HKL
    , "Short")   ; return: SHORT
●VkKeyScanExA(ch, dwhkl) = DLL("USER32.dll", "int VkKeyScanExA(char, void*)")
# 呼び出し: VkKeyScanExA(ch, dwhkl)
# ch : CHAR -> "char"
# dwhkl : HKL -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。