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PSGetItemPropertyHandler
関数シェル項目のプロパティハンドラを取得する。
シグネチャ
// PROPSYS.dll
#include <windows.h>
HRESULT PSGetItemPropertyHandler(
IUnknown* punkItem,
BOOL fReadWrite,
const GUID* riid,
void** ppv
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| punkItem | IUnknown* | in |
| fReadWrite | BOOL | in |
| riid | GUID* | in |
| ppv | void** | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// PROPSYS.dll
#include <windows.h>
HRESULT PSGetItemPropertyHandler(
IUnknown* punkItem,
BOOL fReadWrite,
const GUID* riid,
void** ppv
);[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int PSGetItemPropertyHandler(
IntPtr punkItem, // IUnknown*
bool fReadWrite, // BOOL
ref Guid riid, // GUID*
IntPtr ppv // void** out
);<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function PSGetItemPropertyHandler(
punkItem As IntPtr, ' IUnknown*
fReadWrite As Boolean, ' BOOL
ByRef riid As Guid, ' GUID*
ppv As IntPtr ' void** out
) As Integer
End Function' punkItem : IUnknown*
' fReadWrite : BOOL
' riid : GUID*
' ppv : void** out
Declare PtrSafe Function PSGetItemPropertyHandler Lib "propsys" ( _
ByVal punkItem As LongPtr, _
ByVal fReadWrite As Long, _
ByVal riid As LongPtr, _
ByVal ppv As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PSGetItemPropertyHandler = ctypes.windll.propsys.PSGetItemPropertyHandler
PSGetItemPropertyHandler.restype = ctypes.c_int
PSGetItemPropertyHandler.argtypes = [
ctypes.c_void_p, # punkItem : IUnknown*
wintypes.BOOL, # fReadWrite : BOOL
ctypes.c_void_p, # riid : GUID*
ctypes.c_void_p, # ppv : void** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('PROPSYS.dll')
PSGetItemPropertyHandler = Fiddle::Function.new(
lib['PSGetItemPropertyHandler'],
[
Fiddle::TYPE_VOIDP, # punkItem : IUnknown*
Fiddle::TYPE_INT, # fReadWrite : BOOL
Fiddle::TYPE_VOIDP, # riid : GUID*
Fiddle::TYPE_VOIDP, # ppv : void** out
],
Fiddle::TYPE_INT)#[link(name = "propsys")]
extern "system" {
fn PSGetItemPropertyHandler(
punkItem: *mut core::ffi::c_void, // IUnknown*
fReadWrite: i32, // BOOL
riid: *const GUID, // GUID*
ppv: *mut *mut () // void** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int PSGetItemPropertyHandler(IntPtr punkItem, bool fReadWrite, ref Guid riid, IntPtr ppv);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_PSGetItemPropertyHandler' -Namespace Win32 -PassThru
# $api::PSGetItemPropertyHandler(punkItem, fReadWrite, riid, ppv)#uselib "PROPSYS.dll"
#func global PSGetItemPropertyHandler "PSGetItemPropertyHandler" sptr, sptr, sptr, sptr
; PSGetItemPropertyHandler punkItem, fReadWrite, varptr(riid), ppv ; 戻り値は stat
; punkItem : IUnknown* -> "sptr"
; fReadWrite : BOOL -> "sptr"
; riid : GUID* -> "sptr"
; ppv : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "PROPSYS.dll" #cfunc global PSGetItemPropertyHandler "PSGetItemPropertyHandler" sptr, int, var, sptr ; res = PSGetItemPropertyHandler(punkItem, fReadWrite, riid, ppv) ; punkItem : IUnknown* -> "sptr" ; fReadWrite : BOOL -> "int" ; riid : GUID* -> "var" ; ppv : void** out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "PROPSYS.dll" #cfunc global PSGetItemPropertyHandler "PSGetItemPropertyHandler" sptr, int, sptr, sptr ; res = PSGetItemPropertyHandler(punkItem, fReadWrite, varptr(riid), ppv) ; punkItem : IUnknown* -> "sptr" ; fReadWrite : BOOL -> "int" ; riid : GUID* -> "sptr" ; ppv : void** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT PSGetItemPropertyHandler(IUnknown* punkItem, BOOL fReadWrite, GUID* riid, void** ppv) #uselib "PROPSYS.dll" #cfunc global PSGetItemPropertyHandler "PSGetItemPropertyHandler" intptr, int, var, intptr ; res = PSGetItemPropertyHandler(punkItem, fReadWrite, riid, ppv) ; punkItem : IUnknown* -> "intptr" ; fReadWrite : BOOL -> "int" ; riid : GUID* -> "var" ; ppv : void** out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT PSGetItemPropertyHandler(IUnknown* punkItem, BOOL fReadWrite, GUID* riid, void** ppv) #uselib "PROPSYS.dll" #cfunc global PSGetItemPropertyHandler "PSGetItemPropertyHandler" intptr, int, intptr, intptr ; res = PSGetItemPropertyHandler(punkItem, fReadWrite, varptr(riid), ppv) ; punkItem : IUnknown* -> "intptr" ; fReadWrite : BOOL -> "int" ; riid : GUID* -> "intptr" ; ppv : void** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
propsys = windows.NewLazySystemDLL("PROPSYS.dll")
procPSGetItemPropertyHandler = propsys.NewProc("PSGetItemPropertyHandler")
)
// punkItem (IUnknown*), fReadWrite (BOOL), riid (GUID*), ppv (void** out)
r1, _, err := procPSGetItemPropertyHandler.Call(
uintptr(punkItem),
uintptr(fReadWrite),
uintptr(riid),
uintptr(ppv),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction PSGetItemPropertyHandler(
punkItem: Pointer; // IUnknown*
fReadWrite: BOOL; // BOOL
riid: PGUID; // GUID*
ppv: Pointer // void** out
): Integer; stdcall;
external 'PROPSYS.dll' name 'PSGetItemPropertyHandler';result := DllCall("PROPSYS\PSGetItemPropertyHandler"
, "Ptr", punkItem ; IUnknown*
, "Int", fReadWrite ; BOOL
, "Ptr", riid ; GUID*
, "Ptr", ppv ; void** out
, "Int") ; return: HRESULT●PSGetItemPropertyHandler(punkItem, fReadWrite, riid, ppv) = DLL("PROPSYS.dll", "int PSGetItemPropertyHandler(void*, bool, void*, void*)")
# 呼び出し: PSGetItemPropertyHandler(punkItem, fReadWrite, riid, ppv)
# punkItem : IUnknown* -> "void*"
# fReadWrite : BOOL -> "bool"
# riid : GUID* -> "void*"
# ppv : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。