Win32 API 日本語リファレンス
ホームUI.WindowsAndMessaging › PostThreadMessageA

PostThreadMessageA

関数
指定スレッドのキューにメッセージを投函する(ANSI)。
DLLUSER32.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// USER32.dll  (ANSI / -A)
#include <windows.h>

BOOL PostThreadMessageA(
    DWORD idThread,
    DWORD Msg,
    WPARAM wParam,
    LPARAM lParam
);

パラメーター

名前方向
idThreadDWORDin
MsgDWORDin
wParamWPARAMin
lParamLPARAMin

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll  (ANSI / -A)
#include <windows.h>

BOOL PostThreadMessageA(
    DWORD idThread,
    DWORD Msg,
    WPARAM wParam,
    LPARAM lParam
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool PostThreadMessageA(
    uint idThread,   // DWORD
    uint Msg,   // DWORD
    UIntPtr wParam,   // WPARAM
    IntPtr lParam   // LPARAM
);
<DllImport("USER32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function PostThreadMessageA(
    idThread As UInteger,   ' DWORD
    Msg As UInteger,   ' DWORD
    wParam As UIntPtr,   ' WPARAM
    lParam As IntPtr   ' LPARAM
) As Boolean
End Function
' idThread : DWORD
' Msg : DWORD
' wParam : WPARAM
' lParam : LPARAM
Declare PtrSafe Function PostThreadMessageA Lib "user32" ( _
    ByVal idThread As Long, _
    ByVal Msg As Long, _
    ByVal wParam As LongPtr, _
    ByVal lParam As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

PostThreadMessageA = ctypes.windll.user32.PostThreadMessageA
PostThreadMessageA.restype = wintypes.BOOL
PostThreadMessageA.argtypes = [
    wintypes.DWORD,  # idThread : DWORD
    wintypes.DWORD,  # Msg : DWORD
    ctypes.c_size_t,  # wParam : WPARAM
    ctypes.c_ssize_t,  # lParam : LPARAM
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
PostThreadMessageA = Fiddle::Function.new(
  lib['PostThreadMessageA'],
  [
    -Fiddle::TYPE_INT,  # idThread : DWORD
    -Fiddle::TYPE_INT,  # Msg : DWORD
    Fiddle::TYPE_UINTPTR_T,  # wParam : WPARAM
    Fiddle::TYPE_INTPTR_T,  # lParam : LPARAM
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn PostThreadMessageA(
        idThread: u32,  // DWORD
        Msg: u32,  // DWORD
        wParam: usize,  // WPARAM
        lParam: isize  // LPARAM
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool PostThreadMessageA(uint idThread, uint Msg, UIntPtr wParam, IntPtr lParam);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_PostThreadMessageA' -Namespace Win32 -PassThru
# $api::PostThreadMessageA(idThread, Msg, wParam, lParam)
#uselib "USER32.dll"
#func global PostThreadMessageA "PostThreadMessageA" sptr, sptr, sptr, sptr
; PostThreadMessageA idThread, Msg, wParam, lParam   ; 戻り値は stat
; idThread : DWORD -> "sptr"
; Msg : DWORD -> "sptr"
; wParam : WPARAM -> "sptr"
; lParam : LPARAM -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global PostThreadMessageA "PostThreadMessageA" int, int, sptr, sptr
; res = PostThreadMessageA(idThread, Msg, wParam, lParam)
; idThread : DWORD -> "int"
; Msg : DWORD -> "int"
; wParam : WPARAM -> "sptr"
; lParam : LPARAM -> "sptr"
; BOOL PostThreadMessageA(DWORD idThread, DWORD Msg, WPARAM wParam, LPARAM lParam)
#uselib "USER32.dll"
#cfunc global PostThreadMessageA "PostThreadMessageA" int, int, intptr, intptr
; res = PostThreadMessageA(idThread, Msg, wParam, lParam)
; idThread : DWORD -> "int"
; Msg : DWORD -> "int"
; wParam : WPARAM -> "intptr"
; lParam : LPARAM -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procPostThreadMessageA = user32.NewProc("PostThreadMessageA")
)

// idThread (DWORD), Msg (DWORD), wParam (WPARAM), lParam (LPARAM)
r1, _, err := procPostThreadMessageA.Call(
	uintptr(idThread),
	uintptr(Msg),
	uintptr(wParam),
	uintptr(lParam),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function PostThreadMessageA(
  idThread: DWORD;   // DWORD
  Msg: DWORD;   // DWORD
  wParam: NativeUInt;   // WPARAM
  lParam: NativeInt   // LPARAM
): BOOL; stdcall;
  external 'USER32.dll' name 'PostThreadMessageA';
result := DllCall("USER32\PostThreadMessageA"
    , "UInt", idThread   ; DWORD
    , "UInt", Msg   ; DWORD
    , "UPtr", wParam   ; WPARAM
    , "Ptr", lParam   ; LPARAM
    , "Int")   ; return: BOOL
●PostThreadMessageA(idThread, Msg, wParam, lParam) = DLL("USER32.dll", "bool PostThreadMessageA(dword, dword, int, int)")
# 呼び出し: PostThreadMessageA(idThread, Msg, wParam, lParam)
# idThread : DWORD -> "dword"
# Msg : DWORD -> "dword"
# wParam : WPARAM -> "int"
# lParam : LPARAM -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。