Win32 API 日本語リファレンス
ホームUI.WindowsAndMessaging › SetDlgItemTextW

SetDlgItemTextW

関数
ダイアログコントロールのテキストを設定する(Unicode)。
DLLUSER32.dll文字セットUnicode (-W)呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// USER32.dll  (Unicode / -W)
#include <windows.h>

BOOL SetDlgItemTextW(
    HWND hDlg,
    INT nIDDlgItem,
    LPCWSTR lpString
);

パラメーター

名前方向
hDlgHWNDin
nIDDlgItemINTin
lpStringLPCWSTRin

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll  (Unicode / -W)
#include <windows.h>

BOOL SetDlgItemTextW(
    HWND hDlg,
    INT nIDDlgItem,
    LPCWSTR lpString
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern bool SetDlgItemTextW(
    IntPtr hDlg,   // HWND
    int nIDDlgItem,   // INT
    [MarshalAs(UnmanagedType.LPWStr)] string lpString   // LPCWSTR
);
<DllImport("USER32.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetDlgItemTextW(
    hDlg As IntPtr,   ' HWND
    nIDDlgItem As Integer,   ' INT
    <MarshalAs(UnmanagedType.LPWStr)> lpString As String   ' LPCWSTR
) As Boolean
End Function
' hDlg : HWND
' nIDDlgItem : INT
' lpString : LPCWSTR
Declare PtrSafe Function SetDlgItemTextW Lib "user32" ( _
    ByVal hDlg As LongPtr, _
    ByVal nIDDlgItem As Long, _
    ByVal lpString As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetDlgItemTextW = ctypes.windll.user32.SetDlgItemTextW
SetDlgItemTextW.restype = wintypes.BOOL
SetDlgItemTextW.argtypes = [
    wintypes.HANDLE,  # hDlg : HWND
    ctypes.c_int,  # nIDDlgItem : INT
    wintypes.LPCWSTR,  # lpString : LPCWSTR
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
SetDlgItemTextW = Fiddle::Function.new(
  lib['SetDlgItemTextW'],
  [
    Fiddle::TYPE_VOIDP,  # hDlg : HWND
    Fiddle::TYPE_INT,  # nIDDlgItem : INT
    Fiddle::TYPE_VOIDP,  # lpString : LPCWSTR
  ],
  Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"
#[link(name = "user32")]
extern "system" {
    fn SetDlgItemTextW(
        hDlg: *mut core::ffi::c_void,  // HWND
        nIDDlgItem: i32,  // INT
        lpString: *const u16  // LPCWSTR
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool SetDlgItemTextW(IntPtr hDlg, int nIDDlgItem, [MarshalAs(UnmanagedType.LPWStr)] string lpString);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SetDlgItemTextW' -Namespace Win32 -PassThru
# $api::SetDlgItemTextW(hDlg, nIDDlgItem, lpString)
#uselib "USER32.dll"
#func global SetDlgItemTextW "SetDlgItemTextW" wptr, wptr, wptr
; SetDlgItemTextW hDlg, nIDDlgItem, lpString   ; 戻り値は stat
; hDlg : HWND -> "wptr"
; nIDDlgItem : INT -> "wptr"
; lpString : LPCWSTR -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global SetDlgItemTextW "SetDlgItemTextW" sptr, int, wstr
; res = SetDlgItemTextW(hDlg, nIDDlgItem, lpString)
; hDlg : HWND -> "sptr"
; nIDDlgItem : INT -> "int"
; lpString : LPCWSTR -> "wstr"
; BOOL SetDlgItemTextW(HWND hDlg, INT nIDDlgItem, LPCWSTR lpString)
#uselib "USER32.dll"
#cfunc global SetDlgItemTextW "SetDlgItemTextW" intptr, int, wstr
; res = SetDlgItemTextW(hDlg, nIDDlgItem, lpString)
; hDlg : HWND -> "intptr"
; nIDDlgItem : INT -> "int"
; lpString : LPCWSTR -> "wstr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procSetDlgItemTextW = user32.NewProc("SetDlgItemTextW")
)

// hDlg (HWND), nIDDlgItem (INT), lpString (LPCWSTR)
r1, _, err := procSetDlgItemTextW.Call(
	uintptr(hDlg),
	uintptr(nIDDlgItem),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpString))),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetDlgItemTextW(
  hDlg: THandle;   // HWND
  nIDDlgItem: Integer;   // INT
  lpString: PWideChar   // LPCWSTR
): BOOL; stdcall;
  external 'USER32.dll' name 'SetDlgItemTextW';
result := DllCall("USER32\SetDlgItemTextW"
    , "Ptr", hDlg   ; HWND
    , "Int", nIDDlgItem   ; INT
    , "WStr", lpString   ; LPCWSTR
    , "Int")   ; return: BOOL
●SetDlgItemTextW(hDlg, nIDDlgItem, lpString) = DLL("USER32.dll", "bool SetDlgItemTextW(void*, int, char*)")
# 呼び出し: SetDlgItemTextW(hDlg, nIDDlgItem, lpString)
# hDlg : HWND -> "void*"
# nIDDlgItem : INT -> "int"
# lpString : LPCWSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。