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SpatialAudioHrtfActivationParams2

構造体
サイズx64: 76 バイト / x86: 48 バイトパッキング1

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
ObjectFormatWAVEFORMATEX*8/4+0+0各オーディオオブジェクトの波形フォーマットへのポインタ。
StaticObjectTypeMaskAudioObjectType4+8+4使用する静的オブジェクトのスピーカー位置マスク(AudioObjectType)。
MinDynamicObjectCountDWORD4+12+8必要とする動的オブジェクトの最小数。
MaxDynamicObjectCountDWORD4+16+12使用する動的オブジェクトの最大数。
CategoryAUDIO_STREAM_CATEGORY4+20+16オーディオストリームのカテゴリ(AUDIO_STREAM_CATEGORY)。
EventHandleHANDLE8/4+24+20バッファ処理タイミング通知用のイベントハンドル。
NotifyObjectISpatialAudioObjectRenderStreamNotify*8/4+32+24ストリーム状態変化を受け取る通知インターフェイスへのポインタ。NULL可。
DistanceDecaySpatialAudioHrtfDistanceDecay*8/4+40+28HRTF距離減衰設定へのポインタ。NULLで既定値。
DirectivitySpatialAudioHrtfDirectivityUnion*8/4+48+32HRTF指向性設定へのポインタ。NULLで既定(無指向性)。
EnvironmentSpatialAudioHrtfEnvironmentType*8/4+56+36音響環境(部屋の大きさ)種別へのポインタ。NULLで既定。
OrientationFLOAT*8/4+64+40オブジェクトの向きを表す3x3回転行列(float配列)へのポインタ。NULL可。
OptionsSPATIAL_AUDIO_STREAM_OPTIONS4+72+44ストリームの追加オプション(SPATIAL_AUDIO_STREAM_OPTIONS)。

各言語での定義

#include <windows.h>

// SpatialAudioHrtfActivationParams2  (x64 76 / x86 48 バイト)
#pragma pack(push, 1)
typedef struct SpatialAudioHrtfActivationParams2 {
    WAVEFORMATEX* ObjectFormat;
    AudioObjectType StaticObjectTypeMask;
    DWORD MinDynamicObjectCount;
    DWORD MaxDynamicObjectCount;
    AUDIO_STREAM_CATEGORY Category;
    HANDLE EventHandle;
    ISpatialAudioObjectRenderStreamNotify* NotifyObject;
    SpatialAudioHrtfDistanceDecay* DistanceDecay;
    SpatialAudioHrtfDirectivityUnion* Directivity;
    SpatialAudioHrtfEnvironmentType* Environment;
    FLOAT* Orientation;
    SPATIAL_AUDIO_STREAM_OPTIONS Options;
} SpatialAudioHrtfActivationParams2;
#pragma pack(pop)
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct SpatialAudioHrtfActivationParams2
{
    public IntPtr ObjectFormat;
    public int StaticObjectTypeMask;
    public uint MinDynamicObjectCount;
    public uint MaxDynamicObjectCount;
    public int Category;
    public IntPtr EventHandle;
    public IntPtr NotifyObject;
    public IntPtr DistanceDecay;
    public IntPtr Directivity;
    public IntPtr Environment;
    public IntPtr Orientation;
    public int Options;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure SpatialAudioHrtfActivationParams2
    Public ObjectFormat As IntPtr
    Public StaticObjectTypeMask As Integer
    Public MinDynamicObjectCount As UInteger
    Public MaxDynamicObjectCount As UInteger
    Public Category As Integer
    Public EventHandle As IntPtr
    Public NotifyObject As IntPtr
    Public DistanceDecay As IntPtr
    Public Directivity As IntPtr
    Public Environment As IntPtr
    Public Orientation As IntPtr
    Public Options As Integer
End Structure
import ctypes
from ctypes import wintypes

class SpatialAudioHrtfActivationParams2(ctypes.Structure):
    _pack_ = 1
    _fields_ = [
        ("ObjectFormat", ctypes.c_void_p),
        ("StaticObjectTypeMask", ctypes.c_int),
        ("MinDynamicObjectCount", wintypes.DWORD),
        ("MaxDynamicObjectCount", wintypes.DWORD),
        ("Category", ctypes.c_int),
        ("EventHandle", ctypes.c_void_p),
        ("NotifyObject", ctypes.c_void_p),
        ("DistanceDecay", ctypes.c_void_p),
        ("Directivity", ctypes.c_void_p),
        ("Environment", ctypes.c_void_p),
        ("Orientation", ctypes.c_void_p),
        ("Options", ctypes.c_int),
    ]
#[repr(C, packed(1))]
pub struct SpatialAudioHrtfActivationParams2 {
    pub ObjectFormat: *mut core::ffi::c_void,
    pub StaticObjectTypeMask: i32,
    pub MinDynamicObjectCount: u32,
    pub MaxDynamicObjectCount: u32,
    pub Category: i32,
    pub EventHandle: *mut core::ffi::c_void,
    pub NotifyObject: *mut core::ffi::c_void,
    pub DistanceDecay: *mut core::ffi::c_void,
    pub Directivity: *mut core::ffi::c_void,
    pub Environment: *mut core::ffi::c_void,
    pub Orientation: *mut core::ffi::c_void,
    pub Options: i32,
}
import "golang.org/x/sys/windows"

type SpatialAudioHrtfActivationParams2 struct {
	ObjectFormat uintptr
	StaticObjectTypeMask int32
	MinDynamicObjectCount uint32
	MaxDynamicObjectCount uint32
	Category int32
	EventHandle uintptr
	NotifyObject uintptr
	DistanceDecay uintptr
	Directivity uintptr
	Environment uintptr
	Orientation uintptr
	Options int32
}
type
  SpatialAudioHrtfActivationParams2 = packed record
    ObjectFormat: Pointer;
    StaticObjectTypeMask: Integer;
    MinDynamicObjectCount: DWORD;
    MaxDynamicObjectCount: DWORD;
    Category: Integer;
    EventHandle: Pointer;
    NotifyObject: Pointer;
    DistanceDecay: Pointer;
    Directivity: Pointer;
    Environment: Pointer;
    Orientation: Pointer;
    Options: Integer;
  end;
const SpatialAudioHrtfActivationParams2 = extern struct {
    ObjectFormat: ?*anyopaque,
    StaticObjectTypeMask: i32,
    MinDynamicObjectCount: u32,
    MaxDynamicObjectCount: u32,
    Category: i32,
    EventHandle: ?*anyopaque,
    NotifyObject: ?*anyopaque,
    DistanceDecay: ?*anyopaque,
    Directivity: ?*anyopaque,
    Environment: ?*anyopaque,
    Orientation: ?*anyopaque,
    Options: i32,
};
type
  SpatialAudioHrtfActivationParams2 {.packed.} = object
    ObjectFormat: pointer
    StaticObjectTypeMask: int32
    MinDynamicObjectCount: uint32
    MaxDynamicObjectCount: uint32
    Category: int32
    EventHandle: pointer
    NotifyObject: pointer
    DistanceDecay: pointer
    Directivity: pointer
    Environment: pointer
    Orientation: pointer
    Options: int32
align(1)
struct SpatialAudioHrtfActivationParams2
{
    void* ObjectFormat;
    int StaticObjectTypeMask;
    uint MinDynamicObjectCount;
    uint MaxDynamicObjectCount;
    int Category;
    void* EventHandle;
    void* NotifyObject;
    void* DistanceDecay;
    void* Directivity;
    void* Environment;
    void* Orientation;
    int Options;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; SpatialAudioHrtfActivationParams2 サイズ: 48 バイト(x86)
dim st, 12    ; 4byte整数×12(構造体サイズ 48 / 4 切り上げ)
; ObjectFormat : WAVEFORMATEX* (+0, 4byte)  varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; StaticObjectTypeMask : AudioObjectType (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; MinDynamicObjectCount : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; MaxDynamicObjectCount : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; Category : AUDIO_STREAM_CATEGORY (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; EventHandle : HANDLE (+20, 4byte)  st.5 = 値  /  値 = st.5   (lpoke/lpeek も可)
; NotifyObject : ISpatialAudioObjectRenderStreamNotify* (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; DistanceDecay : SpatialAudioHrtfDistanceDecay* (+28, 4byte)  varptr(st)+28 を基点に操作(4byte:入れ子/配列)
; Directivity : SpatialAudioHrtfDirectivityUnion* (+32, 4byte)  varptr(st)+32 を基点に操作(4byte:入れ子/配列)
; Environment : SpatialAudioHrtfEnvironmentType* (+36, 4byte)  st.9 = 値  /  値 = st.9   (lpoke/lpeek も可)
; Orientation : FLOAT* (+40, 4byte)  st.10 = 値  /  値 = st.10   (lpoke/lpeek も可)
; Options : SPATIAL_AUDIO_STREAM_OPTIONS (+44, 4byte)  st.11 = 値  /  値 = st.11   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; SpatialAudioHrtfActivationParams2 サイズ: 76 バイト(x64)
dim st, 19    ; 4byte整数×19(構造体サイズ 76 / 4 切り上げ)
; ObjectFormat : WAVEFORMATEX* (+0, 8byte)  varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; StaticObjectTypeMask : AudioObjectType (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; MinDynamicObjectCount : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; MaxDynamicObjectCount : DWORD (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; Category : AUDIO_STREAM_CATEGORY (+20, 4byte)  st.5 = 値  /  値 = st.5   (lpoke/lpeek も可)
; EventHandle : HANDLE (+24, 8byte)  qpoke st,24,値 / qpeek(st,24)  ※IronHSPのみ。3.7/3.8は lpoke st,24,下位 : lpoke st,28,上位
; NotifyObject : ISpatialAudioObjectRenderStreamNotify* (+32, 8byte)  qpoke st,32,値 / qpeek(st,32)  ※IronHSPのみ。3.7/3.8は lpoke st,32,下位 : lpoke st,36,上位
; DistanceDecay : SpatialAudioHrtfDistanceDecay* (+40, 8byte)  varptr(st)+40 を基点に操作(8byte:入れ子/配列)
; Directivity : SpatialAudioHrtfDirectivityUnion* (+48, 8byte)  varptr(st)+48 を基点に操作(8byte:入れ子/配列)
; Environment : SpatialAudioHrtfEnvironmentType* (+56, 8byte)  qpoke st,56,値 / qpeek(st,56)  ※IronHSPのみ。3.7/3.8は lpoke st,56,下位 : lpoke st,60,上位
; Orientation : FLOAT* (+64, 8byte)  qpoke st,64,値 / qpeek(st,64)  ※IronHSPのみ。3.7/3.8は lpoke st,64,下位 : lpoke st,68,上位
; Options : SPATIAL_AUDIO_STREAM_OPTIONS (+72, 4byte)  st.18 = 値  /  値 = st.18   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global SpatialAudioHrtfActivationParams2, pack=1
    #field intptr ObjectFormat
    #field int StaticObjectTypeMask
    #field int MinDynamicObjectCount
    #field int MaxDynamicObjectCount
    #field int Category
    #field intptr EventHandle
    #field intptr NotifyObject
    #field intptr DistanceDecay
    #field intptr Directivity
    #field intptr Environment
    #field intptr Orientation
    #field int Options
#endstruct

stdim st, SpatialAudioHrtfActivationParams2        ; NSTRUCT 変数を確保
st->StaticObjectTypeMask = 100
mes "StaticObjectTypeMask=" + st->StaticObjectTypeMask