ホーム › Graphics.Direct3D10 › D3D10_CREATE_DEVICE_FLAG
D3D10_CREATE_DEVICE_FLAG
列挙型メンバー 9
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D10_CREATE_DEVICE_SINGLETHREADED | 1 | 0x1 |
| D3D10_CREATE_DEVICE_DEBUG | 2 | 0x2 |
| D3D10_CREATE_DEVICE_SWITCH_TO_REF | 4 | 0x4 |
| D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS | 8 | 0x8 |
| D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP | 16 | 0x10 |
| D3D10_CREATE_DEVICE_BGRA_SUPPORT | 32 | 0x20 |
| D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY | 128 | 0x80 |
| D3D10_CREATE_DEVICE_STRICT_VALIDATION | 512 | 0x200 |
| D3D10_CREATE_DEVICE_DEBUGGABLE | 1024 | 0x400 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D10_CREATE_DEVICE_FLAG : int {
D3D10_CREATE_DEVICE_SINGLETHREADED = 1,
D3D10_CREATE_DEVICE_DEBUG = 2,
D3D10_CREATE_DEVICE_SWITCH_TO_REF = 4,
D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8,
D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP = 16,
D3D10_CREATE_DEVICE_BGRA_SUPPORT = 32,
D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128,
D3D10_CREATE_DEVICE_STRICT_VALIDATION = 512,
D3D10_CREATE_DEVICE_DEBUGGABLE = 1024
} D3D10_CREATE_DEVICE_FLAG;public enum D3D10_CREATE_DEVICE_FLAG : int
{
D3D10_CREATE_DEVICE_SINGLETHREADED = 1,
D3D10_CREATE_DEVICE_DEBUG = 2,
D3D10_CREATE_DEVICE_SWITCH_TO_REF = 4,
D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8,
D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP = 16,
D3D10_CREATE_DEVICE_BGRA_SUPPORT = 32,
D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128,
D3D10_CREATE_DEVICE_STRICT_VALIDATION = 512,
D3D10_CREATE_DEVICE_DEBUGGABLE = 1024,
}Public Enum D3D10_CREATE_DEVICE_FLAG As Integer
D3D10_CREATE_DEVICE_SINGLETHREADED = 1
D3D10_CREATE_DEVICE_DEBUG = 2
D3D10_CREATE_DEVICE_SWITCH_TO_REF = 4
D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8
D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP = 16
D3D10_CREATE_DEVICE_BGRA_SUPPORT = 32
D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128
D3D10_CREATE_DEVICE_STRICT_VALIDATION = 512
D3D10_CREATE_DEVICE_DEBUGGABLE = 1024
End Enumimport enum
class D3D10_CREATE_DEVICE_FLAG(enum.IntEnum):
D3D10_CREATE_DEVICE_SINGLETHREADED = 1
D3D10_CREATE_DEVICE_DEBUG = 2
D3D10_CREATE_DEVICE_SWITCH_TO_REF = 4
D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8
D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP = 16
D3D10_CREATE_DEVICE_BGRA_SUPPORT = 32
D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128
D3D10_CREATE_DEVICE_STRICT_VALIDATION = 512
D3D10_CREATE_DEVICE_DEBUGGABLE = 1024// D3D10_CREATE_DEVICE_FLAG
pub const D3D10_CREATE_DEVICE_SINGLETHREADED: i32 = 1;
pub const D3D10_CREATE_DEVICE_DEBUG: i32 = 2;
pub const D3D10_CREATE_DEVICE_SWITCH_TO_REF: i32 = 4;
pub const D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS: i32 = 8;
pub const D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP: i32 = 16;
pub const D3D10_CREATE_DEVICE_BGRA_SUPPORT: i32 = 32;
pub const D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY: i32 = 128;
pub const D3D10_CREATE_DEVICE_STRICT_VALIDATION: i32 = 512;
pub const D3D10_CREATE_DEVICE_DEBUGGABLE: i32 = 1024;// D3D10_CREATE_DEVICE_FLAG
const (
D3D10_CREATE_DEVICE_SINGLETHREADED int32 = 1
D3D10_CREATE_DEVICE_DEBUG int32 = 2
D3D10_CREATE_DEVICE_SWITCH_TO_REF int32 = 4
D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS int32 = 8
D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP int32 = 16
D3D10_CREATE_DEVICE_BGRA_SUPPORT int32 = 32
D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY int32 = 128
D3D10_CREATE_DEVICE_STRICT_VALIDATION int32 = 512
D3D10_CREATE_DEVICE_DEBUGGABLE int32 = 1024
)const
D3D10_CREATE_DEVICE_SINGLETHREADED = 1;
D3D10_CREATE_DEVICE_DEBUG = 2;
D3D10_CREATE_DEVICE_SWITCH_TO_REF = 4;
D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8;
D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP = 16;
D3D10_CREATE_DEVICE_BGRA_SUPPORT = 32;
D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128;
D3D10_CREATE_DEVICE_STRICT_VALIDATION = 512;
D3D10_CREATE_DEVICE_DEBUGGABLE = 1024;// D3D10_CREATE_DEVICE_FLAG
pub const D3D10_CREATE_DEVICE_SINGLETHREADED: i32 = 1;
pub const D3D10_CREATE_DEVICE_DEBUG: i32 = 2;
pub const D3D10_CREATE_DEVICE_SWITCH_TO_REF: i32 = 4;
pub const D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS: i32 = 8;
pub const D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP: i32 = 16;
pub const D3D10_CREATE_DEVICE_BGRA_SUPPORT: i32 = 32;
pub const D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY: i32 = 128;
pub const D3D10_CREATE_DEVICE_STRICT_VALIDATION: i32 = 512;
pub const D3D10_CREATE_DEVICE_DEBUGGABLE: i32 = 1024;const
D3D10_CREATE_DEVICE_SINGLETHREADED* = 1
D3D10_CREATE_DEVICE_DEBUG* = 2
D3D10_CREATE_DEVICE_SWITCH_TO_REF* = 4
D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS* = 8
D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP* = 16
D3D10_CREATE_DEVICE_BGRA_SUPPORT* = 32
D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY* = 128
D3D10_CREATE_DEVICE_STRICT_VALIDATION* = 512
D3D10_CREATE_DEVICE_DEBUGGABLE* = 1024enum D3D10_CREATE_DEVICE_FLAG : int {
D3D10_CREATE_DEVICE_SINGLETHREADED = 1,
D3D10_CREATE_DEVICE_DEBUG = 2,
D3D10_CREATE_DEVICE_SWITCH_TO_REF = 4,
D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 8,
D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP = 16,
D3D10_CREATE_DEVICE_BGRA_SUPPORT = 32,
D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 128,
D3D10_CREATE_DEVICE_STRICT_VALIDATION = 512,
D3D10_CREATE_DEVICE_DEBUGGABLE = 1024,
}#define global D3D10_CREATE_DEVICE_SINGLETHREADED 0x1
#define global D3D10_CREATE_DEVICE_DEBUG 0x2
#define global D3D10_CREATE_DEVICE_SWITCH_TO_REF 0x4
#define global D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS 0x8
#define global D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP 0x10
#define global D3D10_CREATE_DEVICE_BGRA_SUPPORT 0x20
#define global D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY 0x80
#define global D3D10_CREATE_DEVICE_STRICT_VALIDATION 0x200
#define global D3D10_CREATE_DEVICE_DEBUGGABLE 0x400