Win32 API 日本語リファレンス
ホームGlobalization › SetThreadPreferredUILanguages

SetThreadPreferredUILanguages

関数
現在のスレッドの優先UI言語リストを設定する。
DLLKERNEL32.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL SetThreadPreferredUILanguages(
    DWORD dwFlags,
    LPCWSTR pwszLanguagesBuffer,   // optional
    DWORD* pulNumLanguages   // optional
);

パラメーター

名前方向
dwFlagsDWORDin
pwszLanguagesBufferLPCWSTRinoptional
pulNumLanguagesDWORD*outoptional

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL SetThreadPreferredUILanguages(
    DWORD dwFlags,
    LPCWSTR pwszLanguagesBuffer,   // optional
    DWORD* pulNumLanguages   // optional
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool SetThreadPreferredUILanguages(
    uint dwFlags,   // DWORD
    [MarshalAs(UnmanagedType.LPWStr)] string pwszLanguagesBuffer,   // LPCWSTR optional
    IntPtr pulNumLanguages   // DWORD* optional, out
);
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function SetThreadPreferredUILanguages(
    dwFlags As UInteger,   ' DWORD
    <MarshalAs(UnmanagedType.LPWStr)> pwszLanguagesBuffer As String,   ' LPCWSTR optional
    pulNumLanguages As IntPtr   ' DWORD* optional, out
) As Boolean
End Function
' dwFlags : DWORD
' pwszLanguagesBuffer : LPCWSTR optional
' pulNumLanguages : DWORD* optional, out
Declare PtrSafe Function SetThreadPreferredUILanguages Lib "kernel32" ( _
    ByVal dwFlags As Long, _
    ByVal pwszLanguagesBuffer As LongPtr, _
    ByVal pulNumLanguages As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetThreadPreferredUILanguages = ctypes.windll.kernel32.SetThreadPreferredUILanguages
SetThreadPreferredUILanguages.restype = wintypes.BOOL
SetThreadPreferredUILanguages.argtypes = [
    wintypes.DWORD,  # dwFlags : DWORD
    wintypes.LPCWSTR,  # pwszLanguagesBuffer : LPCWSTR optional
    ctypes.POINTER(wintypes.DWORD),  # pulNumLanguages : DWORD* optional, out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
SetThreadPreferredUILanguages = Fiddle::Function.new(
  lib['SetThreadPreferredUILanguages'],
  [
    -Fiddle::TYPE_INT,  # dwFlags : DWORD
    Fiddle::TYPE_VOIDP,  # pwszLanguagesBuffer : LPCWSTR optional
    Fiddle::TYPE_VOIDP,  # pulNumLanguages : DWORD* optional, out
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn SetThreadPreferredUILanguages(
        dwFlags: u32,  // DWORD
        pwszLanguagesBuffer: *const u16,  // LPCWSTR optional
        pulNumLanguages: *mut u32  // DWORD* optional, out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool SetThreadPreferredUILanguages(uint dwFlags, [MarshalAs(UnmanagedType.LPWStr)] string pwszLanguagesBuffer, IntPtr pulNumLanguages);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetThreadPreferredUILanguages' -Namespace Win32 -PassThru
# $api::SetThreadPreferredUILanguages(dwFlags, pwszLanguagesBuffer, pulNumLanguages)
#uselib "KERNEL32.dll"
#func global SetThreadPreferredUILanguages "SetThreadPreferredUILanguages" sptr, sptr, sptr
; SetThreadPreferredUILanguages dwFlags, pwszLanguagesBuffer, varptr(pulNumLanguages)   ; 戻り値は stat
; dwFlags : DWORD -> "sptr"
; pwszLanguagesBuffer : LPCWSTR optional -> "sptr"
; pulNumLanguages : DWORD* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "KERNEL32.dll"
#cfunc global SetThreadPreferredUILanguages "SetThreadPreferredUILanguages" int, wstr, var
; res = SetThreadPreferredUILanguages(dwFlags, pwszLanguagesBuffer, pulNumLanguages)
; dwFlags : DWORD -> "int"
; pwszLanguagesBuffer : LPCWSTR optional -> "wstr"
; pulNumLanguages : DWORD* optional, out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL SetThreadPreferredUILanguages(DWORD dwFlags, LPCWSTR pwszLanguagesBuffer, DWORD* pulNumLanguages)
#uselib "KERNEL32.dll"
#cfunc global SetThreadPreferredUILanguages "SetThreadPreferredUILanguages" int, wstr, var
; res = SetThreadPreferredUILanguages(dwFlags, pwszLanguagesBuffer, pulNumLanguages)
; dwFlags : DWORD -> "int"
; pwszLanguagesBuffer : LPCWSTR optional -> "wstr"
; pulNumLanguages : DWORD* optional, out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procSetThreadPreferredUILanguages = kernel32.NewProc("SetThreadPreferredUILanguages")
)

// dwFlags (DWORD), pwszLanguagesBuffer (LPCWSTR optional), pulNumLanguages (DWORD* optional, out)
r1, _, err := procSetThreadPreferredUILanguages.Call(
	uintptr(dwFlags),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pwszLanguagesBuffer))),
	uintptr(pulNumLanguages),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetThreadPreferredUILanguages(
  dwFlags: DWORD;   // DWORD
  pwszLanguagesBuffer: PWideChar;   // LPCWSTR optional
  pulNumLanguages: Pointer   // DWORD* optional, out
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'SetThreadPreferredUILanguages';
result := DllCall("KERNEL32\SetThreadPreferredUILanguages"
    , "UInt", dwFlags   ; DWORD
    , "WStr", pwszLanguagesBuffer   ; LPCWSTR optional
    , "Ptr", pulNumLanguages   ; DWORD* optional, out
    , "Int")   ; return: BOOL
●SetThreadPreferredUILanguages(dwFlags, pwszLanguagesBuffer, pulNumLanguages) = DLL("KERNEL32.dll", "bool SetThreadPreferredUILanguages(dword, char*, void*)")
# 呼び出し: SetThreadPreferredUILanguages(dwFlags, pwszLanguagesBuffer, pulNumLanguages)
# dwFlags : DWORD -> "dword"
# pwszLanguagesBuffer : LPCWSTR optional -> "char*"
# pulNumLanguages : DWORD* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。