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WSAGetOverlappedResult
関数オーバーラップ操作の完了結果を取得する。
シグネチャ
// WS2_32.dll
#include <windows.h>
BOOL WSAGetOverlappedResult(
SOCKET s,
OVERLAPPED* lpOverlapped,
DWORD* lpcbTransfer,
BOOL fWait,
DWORD* lpdwFlags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| s | SOCKET | in |
| lpOverlapped | OVERLAPPED* | in |
| lpcbTransfer | DWORD* | out |
| fWait | BOOL | in |
| lpdwFlags | DWORD* | out |
戻り値の型: BOOL
各言語での呼び出し定義
// WS2_32.dll
#include <windows.h>
BOOL WSAGetOverlappedResult(
SOCKET s,
OVERLAPPED* lpOverlapped,
DWORD* lpcbTransfer,
BOOL fWait,
DWORD* lpdwFlags
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WS2_32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool WSAGetOverlappedResult(
UIntPtr s, // SOCKET
IntPtr lpOverlapped, // OVERLAPPED*
out uint lpcbTransfer, // DWORD* out
bool fWait, // BOOL
out uint lpdwFlags // DWORD* out
);<DllImport("WS2_32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function WSAGetOverlappedResult(
s As UIntPtr, ' SOCKET
lpOverlapped As IntPtr, ' OVERLAPPED*
<Out> ByRef lpcbTransfer As UInteger, ' DWORD* out
fWait As Boolean, ' BOOL
<Out> ByRef lpdwFlags As UInteger ' DWORD* out
) As Boolean
End Function' s : SOCKET
' lpOverlapped : OVERLAPPED*
' lpcbTransfer : DWORD* out
' fWait : BOOL
' lpdwFlags : DWORD* out
Declare PtrSafe Function WSAGetOverlappedResult Lib "ws2_32" ( _
ByVal s As LongPtr, _
ByVal lpOverlapped As LongPtr, _
ByRef lpcbTransfer As Long, _
ByVal fWait As Long, _
ByRef lpdwFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WSAGetOverlappedResult = ctypes.windll.ws2_32.WSAGetOverlappedResult
WSAGetOverlappedResult.restype = wintypes.BOOL
WSAGetOverlappedResult.argtypes = [
ctypes.c_size_t, # s : SOCKET
ctypes.c_void_p, # lpOverlapped : OVERLAPPED*
ctypes.POINTER(wintypes.DWORD), # lpcbTransfer : DWORD* out
wintypes.BOOL, # fWait : BOOL
ctypes.POINTER(wintypes.DWORD), # lpdwFlags : DWORD* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WS2_32.dll')
WSAGetOverlappedResult = Fiddle::Function.new(
lib['WSAGetOverlappedResult'],
[
Fiddle::TYPE_UINTPTR_T, # s : SOCKET
Fiddle::TYPE_VOIDP, # lpOverlapped : OVERLAPPED*
Fiddle::TYPE_VOIDP, # lpcbTransfer : DWORD* out
Fiddle::TYPE_INT, # fWait : BOOL
Fiddle::TYPE_VOIDP, # lpdwFlags : DWORD* out
],
Fiddle::TYPE_INT)#[link(name = "ws2_32")]
extern "system" {
fn WSAGetOverlappedResult(
s: usize, // SOCKET
lpOverlapped: *mut OVERLAPPED, // OVERLAPPED*
lpcbTransfer: *mut u32, // DWORD* out
fWait: i32, // BOOL
lpdwFlags: *mut u32 // DWORD* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WS2_32.dll", SetLastError = true)]
public static extern bool WSAGetOverlappedResult(UIntPtr s, IntPtr lpOverlapped, out uint lpcbTransfer, bool fWait, out uint lpdwFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WS2_32_WSAGetOverlappedResult' -Namespace Win32 -PassThru
# $api::WSAGetOverlappedResult(s, lpOverlapped, lpcbTransfer, fWait, lpdwFlags)#uselib "WS2_32.dll"
#func global WSAGetOverlappedResult "WSAGetOverlappedResult" sptr, sptr, sptr, sptr, sptr
; WSAGetOverlappedResult s, varptr(lpOverlapped), varptr(lpcbTransfer), fWait, varptr(lpdwFlags) ; 戻り値は stat
; s : SOCKET -> "sptr"
; lpOverlapped : OVERLAPPED* -> "sptr"
; lpcbTransfer : DWORD* out -> "sptr"
; fWait : BOOL -> "sptr"
; lpdwFlags : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "WS2_32.dll" #cfunc global WSAGetOverlappedResult "WSAGetOverlappedResult" sptr, var, var, int, var ; res = WSAGetOverlappedResult(s, lpOverlapped, lpcbTransfer, fWait, lpdwFlags) ; s : SOCKET -> "sptr" ; lpOverlapped : OVERLAPPED* -> "var" ; lpcbTransfer : DWORD* out -> "var" ; fWait : BOOL -> "int" ; lpdwFlags : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WS2_32.dll" #cfunc global WSAGetOverlappedResult "WSAGetOverlappedResult" sptr, sptr, sptr, int, sptr ; res = WSAGetOverlappedResult(s, varptr(lpOverlapped), varptr(lpcbTransfer), fWait, varptr(lpdwFlags)) ; s : SOCKET -> "sptr" ; lpOverlapped : OVERLAPPED* -> "sptr" ; lpcbTransfer : DWORD* out -> "sptr" ; fWait : BOOL -> "int" ; lpdwFlags : DWORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL WSAGetOverlappedResult(SOCKET s, OVERLAPPED* lpOverlapped, DWORD* lpcbTransfer, BOOL fWait, DWORD* lpdwFlags) #uselib "WS2_32.dll" #cfunc global WSAGetOverlappedResult "WSAGetOverlappedResult" intptr, var, var, int, var ; res = WSAGetOverlappedResult(s, lpOverlapped, lpcbTransfer, fWait, lpdwFlags) ; s : SOCKET -> "intptr" ; lpOverlapped : OVERLAPPED* -> "var" ; lpcbTransfer : DWORD* out -> "var" ; fWait : BOOL -> "int" ; lpdwFlags : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL WSAGetOverlappedResult(SOCKET s, OVERLAPPED* lpOverlapped, DWORD* lpcbTransfer, BOOL fWait, DWORD* lpdwFlags) #uselib "WS2_32.dll" #cfunc global WSAGetOverlappedResult "WSAGetOverlappedResult" intptr, intptr, intptr, int, intptr ; res = WSAGetOverlappedResult(s, varptr(lpOverlapped), varptr(lpcbTransfer), fWait, varptr(lpdwFlags)) ; s : SOCKET -> "intptr" ; lpOverlapped : OVERLAPPED* -> "intptr" ; lpcbTransfer : DWORD* out -> "intptr" ; fWait : BOOL -> "int" ; lpdwFlags : DWORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ws2_32 = windows.NewLazySystemDLL("WS2_32.dll")
procWSAGetOverlappedResult = ws2_32.NewProc("WSAGetOverlappedResult")
)
// s (SOCKET), lpOverlapped (OVERLAPPED*), lpcbTransfer (DWORD* out), fWait (BOOL), lpdwFlags (DWORD* out)
r1, _, err := procWSAGetOverlappedResult.Call(
uintptr(s),
uintptr(lpOverlapped),
uintptr(lpcbTransfer),
uintptr(fWait),
uintptr(lpdwFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction WSAGetOverlappedResult(
s: NativeUInt; // SOCKET
lpOverlapped: Pointer; // OVERLAPPED*
lpcbTransfer: Pointer; // DWORD* out
fWait: BOOL; // BOOL
lpdwFlags: Pointer // DWORD* out
): BOOL; stdcall;
external 'WS2_32.dll' name 'WSAGetOverlappedResult';result := DllCall("WS2_32\WSAGetOverlappedResult"
, "UPtr", s ; SOCKET
, "Ptr", lpOverlapped ; OVERLAPPED*
, "Ptr", lpcbTransfer ; DWORD* out
, "Int", fWait ; BOOL
, "Ptr", lpdwFlags ; DWORD* out
, "Int") ; return: BOOL●WSAGetOverlappedResult(s, lpOverlapped, lpcbTransfer, fWait, lpdwFlags) = DLL("WS2_32.dll", "bool WSAGetOverlappedResult(int, void*, void*, bool, void*)")
# 呼び出し: WSAGetOverlappedResult(s, lpOverlapped, lpcbTransfer, fWait, lpdwFlags)
# s : SOCKET -> "int"
# lpOverlapped : OVERLAPPED* -> "void*"
# lpcbTransfer : DWORD* out -> "void*"
# fWait : BOOL -> "bool"
# lpdwFlags : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。