Win32 API 日本語リファレンス
ホームNetworking.WinSock › WSAAccept

WSAAccept

関数
条件関数付きで着信接続を受け入れソケットを作成する。
DLLWS2_32.dll呼出規約winapiSetLastErrorあり対応OSWindows 8.1 以降

シグネチャ

// WS2_32.dll
#include <windows.h>

SOCKET WSAAccept(
    SOCKET s,
    SOCKADDR* addr,   // optional
    INT* addrlen,   // optional
    LPCONDITIONPROC lpfnCondition,   // optional
    UINT_PTR dwCallbackData   // optional
);

パラメーター

名前方向
sSOCKETin
addrSOCKADDR*outoptional
addrlenINT*inoutoptional
lpfnConditionLPCONDITIONPROCinoptional
dwCallbackDataUINT_PTRinoptional

戻り値の型: SOCKET

各言語での呼び出し定義

// WS2_32.dll
#include <windows.h>

SOCKET WSAAccept(
    SOCKET s,
    SOCKADDR* addr,   // optional
    INT* addrlen,   // optional
    LPCONDITIONPROC lpfnCondition,   // optional
    UINT_PTR dwCallbackData   // optional
);
[DllImport("WS2_32.dll", SetLastError = true, ExactSpelling = true)]
static extern UIntPtr WSAAccept(
    UIntPtr s,   // SOCKET
    IntPtr addr,   // SOCKADDR* optional, out
    IntPtr addrlen,   // INT* optional, in/out
    IntPtr lpfnCondition,   // LPCONDITIONPROC optional
    UIntPtr dwCallbackData   // UINT_PTR optional
);
<DllImport("WS2_32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function WSAAccept(
    s As UIntPtr,   ' SOCKET
    addr As IntPtr,   ' SOCKADDR* optional, out
    addrlen As IntPtr,   ' INT* optional, in/out
    lpfnCondition As IntPtr,   ' LPCONDITIONPROC optional
    dwCallbackData As UIntPtr   ' UINT_PTR optional
) As UIntPtr
End Function
' s : SOCKET
' addr : SOCKADDR* optional, out
' addrlen : INT* optional, in/out
' lpfnCondition : LPCONDITIONPROC optional
' dwCallbackData : UINT_PTR optional
Declare PtrSafe Function WSAAccept Lib "ws2_32" ( _
    ByVal s As LongPtr, _
    ByVal addr As LongPtr, _
    ByVal addrlen As LongPtr, _
    ByVal lpfnCondition As LongPtr, _
    ByVal dwCallbackData As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WSAAccept = ctypes.windll.ws2_32.WSAAccept
WSAAccept.restype = ctypes.c_size_t
WSAAccept.argtypes = [
    ctypes.c_size_t,  # s : SOCKET
    ctypes.c_void_p,  # addr : SOCKADDR* optional, out
    ctypes.POINTER(ctypes.c_int),  # addrlen : INT* optional, in/out
    ctypes.c_void_p,  # lpfnCondition : LPCONDITIONPROC optional
    ctypes.c_size_t,  # dwCallbackData : UINT_PTR optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WS2_32.dll')
WSAAccept = Fiddle::Function.new(
  lib['WSAAccept'],
  [
    Fiddle::TYPE_UINTPTR_T,  # s : SOCKET
    Fiddle::TYPE_VOIDP,  # addr : SOCKADDR* optional, out
    Fiddle::TYPE_VOIDP,  # addrlen : INT* optional, in/out
    Fiddle::TYPE_VOIDP,  # lpfnCondition : LPCONDITIONPROC optional
    Fiddle::TYPE_UINTPTR_T,  # dwCallbackData : UINT_PTR optional
  ],
  Fiddle::TYPE_UINTPTR_T)
#[link(name = "ws2_32")]
extern "system" {
    fn WSAAccept(
        s: usize,  // SOCKET
        addr: *mut SOCKADDR,  // SOCKADDR* optional, out
        addrlen: *mut i32,  // INT* optional, in/out
        lpfnCondition: *const core::ffi::c_void,  // LPCONDITIONPROC optional
        dwCallbackData: usize  // UINT_PTR optional
    ) -> usize;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("WS2_32.dll", SetLastError = true)]
public static extern UIntPtr WSAAccept(UIntPtr s, IntPtr addr, IntPtr addrlen, IntPtr lpfnCondition, UIntPtr dwCallbackData);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WS2_32_WSAAccept' -Namespace Win32 -PassThru
# $api::WSAAccept(s, addr, addrlen, lpfnCondition, dwCallbackData)
#uselib "WS2_32.dll"
#func global WSAAccept "WSAAccept" sptr, sptr, sptr, sptr, sptr
; WSAAccept s, varptr(addr), varptr(addrlen), lpfnCondition, dwCallbackData   ; 戻り値は stat
; s : SOCKET -> "sptr"
; addr : SOCKADDR* optional, out -> "sptr"
; addrlen : INT* optional, in/out -> "sptr"
; lpfnCondition : LPCONDITIONPROC optional -> "sptr"
; dwCallbackData : UINT_PTR optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "WS2_32.dll"
#cfunc global WSAAccept "WSAAccept" sptr, var, var, sptr, sptr
; res = WSAAccept(s, addr, addrlen, lpfnCondition, dwCallbackData)
; s : SOCKET -> "sptr"
; addr : SOCKADDR* optional, out -> "var"
; addrlen : INT* optional, in/out -> "var"
; lpfnCondition : LPCONDITIONPROC optional -> "sptr"
; dwCallbackData : UINT_PTR optional -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; SOCKET WSAAccept(SOCKET s, SOCKADDR* addr, INT* addrlen, LPCONDITIONPROC lpfnCondition, UINT_PTR dwCallbackData)
#uselib "WS2_32.dll"
#cfunc global WSAAccept "WSAAccept" intptr, var, var, intptr, intptr
; res = WSAAccept(s, addr, addrlen, lpfnCondition, dwCallbackData)
; s : SOCKET -> "intptr"
; addr : SOCKADDR* optional, out -> "var"
; addrlen : INT* optional, in/out -> "var"
; lpfnCondition : LPCONDITIONPROC optional -> "intptr"
; dwCallbackData : UINT_PTR optional -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	ws2_32 = windows.NewLazySystemDLL("WS2_32.dll")
	procWSAAccept = ws2_32.NewProc("WSAAccept")
)

// s (SOCKET), addr (SOCKADDR* optional, out), addrlen (INT* optional, in/out), lpfnCondition (LPCONDITIONPROC optional), dwCallbackData (UINT_PTR optional)
r1, _, err := procWSAAccept.Call(
	uintptr(s),
	uintptr(addr),
	uintptr(addrlen),
	uintptr(lpfnCondition),
	uintptr(dwCallbackData),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // SOCKET
function WSAAccept(
  s: NativeUInt;   // SOCKET
  addr: Pointer;   // SOCKADDR* optional, out
  addrlen: Pointer;   // INT* optional, in/out
  lpfnCondition: Pointer;   // LPCONDITIONPROC optional
  dwCallbackData: NativeUInt   // UINT_PTR optional
): NativeUInt; stdcall;
  external 'WS2_32.dll' name 'WSAAccept';
result := DllCall("WS2_32\WSAAccept"
    , "UPtr", s   ; SOCKET
    , "Ptr", addr   ; SOCKADDR* optional, out
    , "Ptr", addrlen   ; INT* optional, in/out
    , "Ptr", lpfnCondition   ; LPCONDITIONPROC optional
    , "UPtr", dwCallbackData   ; UINT_PTR optional
    , "UPtr")   ; return: SOCKET
●WSAAccept(s, addr, addrlen, lpfnCondition, dwCallbackData) = DLL("WS2_32.dll", "int WSAAccept(int, void*, void*, void*, int)")
# 呼び出し: WSAAccept(s, addr, addrlen, lpfnCondition, dwCallbackData)
# s : SOCKET -> "int"
# addr : SOCKADDR* optional, out -> "void*"
# addrlen : INT* optional, in/out -> "void*"
# lpfnCondition : LPCONDITIONPROC optional -> "void*"
# dwCallbackData : UINT_PTR optional -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。