ホーム › Networking.WinSock › WSAAccept
WSAAccept
関数条件関数付きで着信接続を受け入れソケットを作成する。
シグネチャ
// WS2_32.dll
#include <windows.h>
SOCKET WSAAccept(
SOCKET s,
SOCKADDR* addr, // optional
INT* addrlen, // optional
LPCONDITIONPROC lpfnCondition, // optional
UINT_PTR dwCallbackData // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| s | SOCKET | in |
| addr | SOCKADDR* | outoptional |
| addrlen | INT* | inoutoptional |
| lpfnCondition | LPCONDITIONPROC | inoptional |
| dwCallbackData | UINT_PTR | inoptional |
戻り値の型: SOCKET
各言語での呼び出し定義
// WS2_32.dll
#include <windows.h>
SOCKET WSAAccept(
SOCKET s,
SOCKADDR* addr, // optional
INT* addrlen, // optional
LPCONDITIONPROC lpfnCondition, // optional
UINT_PTR dwCallbackData // optional
);[DllImport("WS2_32.dll", SetLastError = true, ExactSpelling = true)]
static extern UIntPtr WSAAccept(
UIntPtr s, // SOCKET
IntPtr addr, // SOCKADDR* optional, out
IntPtr addrlen, // INT* optional, in/out
IntPtr lpfnCondition, // LPCONDITIONPROC optional
UIntPtr dwCallbackData // UINT_PTR optional
);<DllImport("WS2_32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function WSAAccept(
s As UIntPtr, ' SOCKET
addr As IntPtr, ' SOCKADDR* optional, out
addrlen As IntPtr, ' INT* optional, in/out
lpfnCondition As IntPtr, ' LPCONDITIONPROC optional
dwCallbackData As UIntPtr ' UINT_PTR optional
) As UIntPtr
End Function' s : SOCKET
' addr : SOCKADDR* optional, out
' addrlen : INT* optional, in/out
' lpfnCondition : LPCONDITIONPROC optional
' dwCallbackData : UINT_PTR optional
Declare PtrSafe Function WSAAccept Lib "ws2_32" ( _
ByVal s As LongPtr, _
ByVal addr As LongPtr, _
ByVal addrlen As LongPtr, _
ByVal lpfnCondition As LongPtr, _
ByVal dwCallbackData As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WSAAccept = ctypes.windll.ws2_32.WSAAccept
WSAAccept.restype = ctypes.c_size_t
WSAAccept.argtypes = [
ctypes.c_size_t, # s : SOCKET
ctypes.c_void_p, # addr : SOCKADDR* optional, out
ctypes.POINTER(ctypes.c_int), # addrlen : INT* optional, in/out
ctypes.c_void_p, # lpfnCondition : LPCONDITIONPROC optional
ctypes.c_size_t, # dwCallbackData : UINT_PTR optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WS2_32.dll')
WSAAccept = Fiddle::Function.new(
lib['WSAAccept'],
[
Fiddle::TYPE_UINTPTR_T, # s : SOCKET
Fiddle::TYPE_VOIDP, # addr : SOCKADDR* optional, out
Fiddle::TYPE_VOIDP, # addrlen : INT* optional, in/out
Fiddle::TYPE_VOIDP, # lpfnCondition : LPCONDITIONPROC optional
Fiddle::TYPE_UINTPTR_T, # dwCallbackData : UINT_PTR optional
],
Fiddle::TYPE_UINTPTR_T)#[link(name = "ws2_32")]
extern "system" {
fn WSAAccept(
s: usize, // SOCKET
addr: *mut SOCKADDR, // SOCKADDR* optional, out
addrlen: *mut i32, // INT* optional, in/out
lpfnCondition: *const core::ffi::c_void, // LPCONDITIONPROC optional
dwCallbackData: usize // UINT_PTR optional
) -> usize;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WS2_32.dll", SetLastError = true)]
public static extern UIntPtr WSAAccept(UIntPtr s, IntPtr addr, IntPtr addrlen, IntPtr lpfnCondition, UIntPtr dwCallbackData);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WS2_32_WSAAccept' -Namespace Win32 -PassThru
# $api::WSAAccept(s, addr, addrlen, lpfnCondition, dwCallbackData)#uselib "WS2_32.dll"
#func global WSAAccept "WSAAccept" sptr, sptr, sptr, sptr, sptr
; WSAAccept s, varptr(addr), varptr(addrlen), lpfnCondition, dwCallbackData ; 戻り値は stat
; s : SOCKET -> "sptr"
; addr : SOCKADDR* optional, out -> "sptr"
; addrlen : INT* optional, in/out -> "sptr"
; lpfnCondition : LPCONDITIONPROC optional -> "sptr"
; dwCallbackData : UINT_PTR optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "WS2_32.dll" #cfunc global WSAAccept "WSAAccept" sptr, var, var, sptr, sptr ; res = WSAAccept(s, addr, addrlen, lpfnCondition, dwCallbackData) ; s : SOCKET -> "sptr" ; addr : SOCKADDR* optional, out -> "var" ; addrlen : INT* optional, in/out -> "var" ; lpfnCondition : LPCONDITIONPROC optional -> "sptr" ; dwCallbackData : UINT_PTR optional -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WS2_32.dll" #cfunc global WSAAccept "WSAAccept" sptr, sptr, sptr, sptr, sptr ; res = WSAAccept(s, varptr(addr), varptr(addrlen), lpfnCondition, dwCallbackData) ; s : SOCKET -> "sptr" ; addr : SOCKADDR* optional, out -> "sptr" ; addrlen : INT* optional, in/out -> "sptr" ; lpfnCondition : LPCONDITIONPROC optional -> "sptr" ; dwCallbackData : UINT_PTR optional -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; SOCKET WSAAccept(SOCKET s, SOCKADDR* addr, INT* addrlen, LPCONDITIONPROC lpfnCondition, UINT_PTR dwCallbackData) #uselib "WS2_32.dll" #cfunc global WSAAccept "WSAAccept" intptr, var, var, intptr, intptr ; res = WSAAccept(s, addr, addrlen, lpfnCondition, dwCallbackData) ; s : SOCKET -> "intptr" ; addr : SOCKADDR* optional, out -> "var" ; addrlen : INT* optional, in/out -> "var" ; lpfnCondition : LPCONDITIONPROC optional -> "intptr" ; dwCallbackData : UINT_PTR optional -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; SOCKET WSAAccept(SOCKET s, SOCKADDR* addr, INT* addrlen, LPCONDITIONPROC lpfnCondition, UINT_PTR dwCallbackData) #uselib "WS2_32.dll" #cfunc global WSAAccept "WSAAccept" intptr, intptr, intptr, intptr, intptr ; res = WSAAccept(s, varptr(addr), varptr(addrlen), lpfnCondition, dwCallbackData) ; s : SOCKET -> "intptr" ; addr : SOCKADDR* optional, out -> "intptr" ; addrlen : INT* optional, in/out -> "intptr" ; lpfnCondition : LPCONDITIONPROC optional -> "intptr" ; dwCallbackData : UINT_PTR optional -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ws2_32 = windows.NewLazySystemDLL("WS2_32.dll")
procWSAAccept = ws2_32.NewProc("WSAAccept")
)
// s (SOCKET), addr (SOCKADDR* optional, out), addrlen (INT* optional, in/out), lpfnCondition (LPCONDITIONPROC optional), dwCallbackData (UINT_PTR optional)
r1, _, err := procWSAAccept.Call(
uintptr(s),
uintptr(addr),
uintptr(addrlen),
uintptr(lpfnCondition),
uintptr(dwCallbackData),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // SOCKETfunction WSAAccept(
s: NativeUInt; // SOCKET
addr: Pointer; // SOCKADDR* optional, out
addrlen: Pointer; // INT* optional, in/out
lpfnCondition: Pointer; // LPCONDITIONPROC optional
dwCallbackData: NativeUInt // UINT_PTR optional
): NativeUInt; stdcall;
external 'WS2_32.dll' name 'WSAAccept';result := DllCall("WS2_32\WSAAccept"
, "UPtr", s ; SOCKET
, "Ptr", addr ; SOCKADDR* optional, out
, "Ptr", addrlen ; INT* optional, in/out
, "Ptr", lpfnCondition ; LPCONDITIONPROC optional
, "UPtr", dwCallbackData ; UINT_PTR optional
, "UPtr") ; return: SOCKET●WSAAccept(s, addr, addrlen, lpfnCondition, dwCallbackData) = DLL("WS2_32.dll", "int WSAAccept(int, void*, void*, void*, int)")
# 呼び出し: WSAAccept(s, addr, addrlen, lpfnCondition, dwCallbackData)
# s : SOCKET -> "int"
# addr : SOCKADDR* optional, out -> "void*"
# addrlen : INT* optional, in/out -> "void*"
# lpfnCondition : LPCONDITIONPROC optional -> "void*"
# dwCallbackData : UINT_PTR optional -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。