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WSAAsyncSelect
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シグネチャ
// WS2_32.dll
#include <windows.h>
INT WSAAsyncSelect(
SOCKET s,
HWND hWnd,
DWORD wMsg,
INT lEvent
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| s | SOCKET | in |
| hWnd | HWND | in |
| wMsg | DWORD | in |
| lEvent | INT | in |
戻り値の型: INT
各言語での呼び出し定義
// WS2_32.dll
#include <windows.h>
INT WSAAsyncSelect(
SOCKET s,
HWND hWnd,
DWORD wMsg,
INT lEvent
);[DllImport("WS2_32.dll", SetLastError = true, ExactSpelling = true)]
static extern int WSAAsyncSelect(
UIntPtr s, // SOCKET
IntPtr hWnd, // HWND
uint wMsg, // DWORD
int lEvent // INT
);<DllImport("WS2_32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function WSAAsyncSelect(
s As UIntPtr, ' SOCKET
hWnd As IntPtr, ' HWND
wMsg As UInteger, ' DWORD
lEvent As Integer ' INT
) As Integer
End Function' s : SOCKET
' hWnd : HWND
' wMsg : DWORD
' lEvent : INT
Declare PtrSafe Function WSAAsyncSelect Lib "ws2_32" ( _
ByVal s As LongPtr, _
ByVal hWnd As LongPtr, _
ByVal wMsg As Long, _
ByVal lEvent As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WSAAsyncSelect = ctypes.windll.ws2_32.WSAAsyncSelect
WSAAsyncSelect.restype = ctypes.c_int
WSAAsyncSelect.argtypes = [
ctypes.c_size_t, # s : SOCKET
wintypes.HANDLE, # hWnd : HWND
wintypes.DWORD, # wMsg : DWORD
ctypes.c_int, # lEvent : INT
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WS2_32.dll')
WSAAsyncSelect = Fiddle::Function.new(
lib['WSAAsyncSelect'],
[
Fiddle::TYPE_UINTPTR_T, # s : SOCKET
Fiddle::TYPE_VOIDP, # hWnd : HWND
-Fiddle::TYPE_INT, # wMsg : DWORD
Fiddle::TYPE_INT, # lEvent : INT
],
Fiddle::TYPE_INT)#[link(name = "ws2_32")]
extern "system" {
fn WSAAsyncSelect(
s: usize, // SOCKET
hWnd: *mut core::ffi::c_void, // HWND
wMsg: u32, // DWORD
lEvent: i32 // INT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WS2_32.dll", SetLastError = true)]
public static extern int WSAAsyncSelect(UIntPtr s, IntPtr hWnd, uint wMsg, int lEvent);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WS2_32_WSAAsyncSelect' -Namespace Win32 -PassThru
# $api::WSAAsyncSelect(s, hWnd, wMsg, lEvent)#uselib "WS2_32.dll"
#func global WSAAsyncSelect "WSAAsyncSelect" sptr, sptr, sptr, sptr
; WSAAsyncSelect s, hWnd, wMsg, lEvent ; 戻り値は stat
; s : SOCKET -> "sptr"
; hWnd : HWND -> "sptr"
; wMsg : DWORD -> "sptr"
; lEvent : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WS2_32.dll"
#cfunc global WSAAsyncSelect "WSAAsyncSelect" sptr, sptr, int, int
; res = WSAAsyncSelect(s, hWnd, wMsg, lEvent)
; s : SOCKET -> "sptr"
; hWnd : HWND -> "sptr"
; wMsg : DWORD -> "int"
; lEvent : INT -> "int"; INT WSAAsyncSelect(SOCKET s, HWND hWnd, DWORD wMsg, INT lEvent)
#uselib "WS2_32.dll"
#cfunc global WSAAsyncSelect "WSAAsyncSelect" intptr, intptr, int, int
; res = WSAAsyncSelect(s, hWnd, wMsg, lEvent)
; s : SOCKET -> "intptr"
; hWnd : HWND -> "intptr"
; wMsg : DWORD -> "int"
; lEvent : INT -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ws2_32 = windows.NewLazySystemDLL("WS2_32.dll")
procWSAAsyncSelect = ws2_32.NewProc("WSAAsyncSelect")
)
// s (SOCKET), hWnd (HWND), wMsg (DWORD), lEvent (INT)
r1, _, err := procWSAAsyncSelect.Call(
uintptr(s),
uintptr(hWnd),
uintptr(wMsg),
uintptr(lEvent),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction WSAAsyncSelect(
s: NativeUInt; // SOCKET
hWnd: THandle; // HWND
wMsg: DWORD; // DWORD
lEvent: Integer // INT
): Integer; stdcall;
external 'WS2_32.dll' name 'WSAAsyncSelect';result := DllCall("WS2_32\WSAAsyncSelect"
, "UPtr", s ; SOCKET
, "Ptr", hWnd ; HWND
, "UInt", wMsg ; DWORD
, "Int", lEvent ; INT
, "Int") ; return: INT●WSAAsyncSelect(s, hWnd, wMsg, lEvent) = DLL("WS2_32.dll", "int WSAAsyncSelect(int, void*, dword, int)")
# 呼び出し: WSAAsyncSelect(s, hWnd, wMsg, lEvent)
# s : SOCKET -> "int"
# hWnd : HWND -> "void*"
# wMsg : DWORD -> "dword"
# lEvent : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。