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accept
関数接続要求を受け入れ新しいソケットを生成する。
シグネチャ
// WS2_32.dll
#include <windows.h>
SOCKET accept(
SOCKET s,
SOCKADDR* addr, // optional
INT* addrlen // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| s | SOCKET | in |
| addr | SOCKADDR* | outoptional |
| addrlen | INT* | inoutoptional |
戻り値の型: SOCKET
各言語での呼び出し定義
// WS2_32.dll
#include <windows.h>
SOCKET accept(
SOCKET s,
SOCKADDR* addr, // optional
INT* addrlen // optional
);[DllImport("WS2_32.dll", SetLastError = true, ExactSpelling = true)]
static extern UIntPtr accept(
UIntPtr s, // SOCKET
IntPtr addr, // SOCKADDR* optional, out
IntPtr addrlen // INT* optional, in/out
);<DllImport("WS2_32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function accept(
s As UIntPtr, ' SOCKET
addr As IntPtr, ' SOCKADDR* optional, out
addrlen As IntPtr ' INT* optional, in/out
) As UIntPtr
End Function' s : SOCKET
' addr : SOCKADDR* optional, out
' addrlen : INT* optional, in/out
Declare PtrSafe Function accept Lib "ws2_32" ( _
ByVal s As LongPtr, _
ByVal addr As LongPtr, _
ByVal addrlen As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
accept = ctypes.windll.ws2_32.accept
accept.restype = ctypes.c_size_t
accept.argtypes = [
ctypes.c_size_t, # s : SOCKET
ctypes.c_void_p, # addr : SOCKADDR* optional, out
ctypes.POINTER(ctypes.c_int), # addrlen : INT* optional, in/out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WS2_32.dll')
accept = Fiddle::Function.new(
lib['accept'],
[
Fiddle::TYPE_UINTPTR_T, # s : SOCKET
Fiddle::TYPE_VOIDP, # addr : SOCKADDR* optional, out
Fiddle::TYPE_VOIDP, # addrlen : INT* optional, in/out
],
Fiddle::TYPE_UINTPTR_T)#[link(name = "ws2_32")]
extern "system" {
fn accept(
s: usize, // SOCKET
addr: *mut SOCKADDR, // SOCKADDR* optional, out
addrlen: *mut i32 // INT* optional, in/out
) -> usize;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WS2_32.dll", SetLastError = true)]
public static extern UIntPtr accept(UIntPtr s, IntPtr addr, IntPtr addrlen);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WS2_32_accept' -Namespace Win32 -PassThru
# $api::accept(s, addr, addrlen)#uselib "WS2_32.dll"
#func global accept "accept" sptr, sptr, sptr
; accept s, varptr(addr), varptr(addrlen) ; 戻り値は stat
; s : SOCKET -> "sptr"
; addr : SOCKADDR* optional, out -> "sptr"
; addrlen : INT* optional, in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "WS2_32.dll" #cfunc global accept "accept" sptr, var, var ; res = accept(s, addr, addrlen) ; s : SOCKET -> "sptr" ; addr : SOCKADDR* optional, out -> "var" ; addrlen : INT* optional, in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WS2_32.dll" #cfunc global accept "accept" sptr, sptr, sptr ; res = accept(s, varptr(addr), varptr(addrlen)) ; s : SOCKET -> "sptr" ; addr : SOCKADDR* optional, out -> "sptr" ; addrlen : INT* optional, in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; SOCKET accept(SOCKET s, SOCKADDR* addr, INT* addrlen) #uselib "WS2_32.dll" #cfunc global accept "accept" intptr, var, var ; res = accept(s, addr, addrlen) ; s : SOCKET -> "intptr" ; addr : SOCKADDR* optional, out -> "var" ; addrlen : INT* optional, in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; SOCKET accept(SOCKET s, SOCKADDR* addr, INT* addrlen) #uselib "WS2_32.dll" #cfunc global accept "accept" intptr, intptr, intptr ; res = accept(s, varptr(addr), varptr(addrlen)) ; s : SOCKET -> "intptr" ; addr : SOCKADDR* optional, out -> "intptr" ; addrlen : INT* optional, in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ws2_32 = windows.NewLazySystemDLL("WS2_32.dll")
procaccept = ws2_32.NewProc("accept")
)
// s (SOCKET), addr (SOCKADDR* optional, out), addrlen (INT* optional, in/out)
r1, _, err := procaccept.Call(
uintptr(s),
uintptr(addr),
uintptr(addrlen),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // SOCKETfunction accept(
s: NativeUInt; // SOCKET
addr: Pointer; // SOCKADDR* optional, out
addrlen: Pointer // INT* optional, in/out
): NativeUInt; stdcall;
external 'WS2_32.dll' name 'accept';result := DllCall("WS2_32\accept"
, "UPtr", s ; SOCKET
, "Ptr", addr ; SOCKADDR* optional, out
, "Ptr", addrlen ; INT* optional, in/out
, "UPtr") ; return: SOCKET●accept(s, addr, addrlen) = DLL("WS2_32.dll", "int accept(int, void*, void*)")
# 呼び出し: accept(s, addr, addrlen)
# s : SOCKET -> "int"
# addr : SOCKADDR* optional, out -> "void*"
# addrlen : INT* optional, in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。