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MapVirtualKeyA
関数仮想キーとスキャンコードや文字を相互変換する(ANSI版)。
シグネチャ
// USER32.dll (ANSI / -A)
#include <windows.h>
DWORD MapVirtualKeyA(
DWORD uCode,
MAP_VIRTUAL_KEY_TYPE uMapType
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| uCode | DWORD | in |
| uMapType | MAP_VIRTUAL_KEY_TYPE | in |
戻り値の型: DWORD
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
DWORD MapVirtualKeyA(
DWORD uCode,
MAP_VIRTUAL_KEY_TYPE uMapType
);[DllImport("USER32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint MapVirtualKeyA(
uint uCode, // DWORD
uint uMapType // MAP_VIRTUAL_KEY_TYPE
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function MapVirtualKeyA(
uCode As UInteger, ' DWORD
uMapType As UInteger ' MAP_VIRTUAL_KEY_TYPE
) As UInteger
End Function' uCode : DWORD
' uMapType : MAP_VIRTUAL_KEY_TYPE
Declare PtrSafe Function MapVirtualKeyA Lib "user32" ( _
ByVal uCode As Long, _
ByVal uMapType As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
MapVirtualKeyA = ctypes.windll.user32.MapVirtualKeyA
MapVirtualKeyA.restype = wintypes.DWORD
MapVirtualKeyA.argtypes = [
wintypes.DWORD, # uCode : DWORD
wintypes.DWORD, # uMapType : MAP_VIRTUAL_KEY_TYPE
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
MapVirtualKeyA = Fiddle::Function.new(
lib['MapVirtualKeyA'],
[
-Fiddle::TYPE_INT, # uCode : DWORD
-Fiddle::TYPE_INT, # uMapType : MAP_VIRTUAL_KEY_TYPE
],
-Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn MapVirtualKeyA(
uCode: u32, // DWORD
uMapType: u32 // MAP_VIRTUAL_KEY_TYPE
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll", CharSet = CharSet.Ansi)]
public static extern uint MapVirtualKeyA(uint uCode, uint uMapType);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_MapVirtualKeyA' -Namespace Win32 -PassThru
# $api::MapVirtualKeyA(uCode, uMapType)#uselib "USER32.dll"
#func global MapVirtualKeyA "MapVirtualKeyA" sptr, sptr
; MapVirtualKeyA uCode, uMapType ; 戻り値は stat
; uCode : DWORD -> "sptr"
; uMapType : MAP_VIRTUAL_KEY_TYPE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global MapVirtualKeyA "MapVirtualKeyA" int, int
; res = MapVirtualKeyA(uCode, uMapType)
; uCode : DWORD -> "int"
; uMapType : MAP_VIRTUAL_KEY_TYPE -> "int"; DWORD MapVirtualKeyA(DWORD uCode, MAP_VIRTUAL_KEY_TYPE uMapType)
#uselib "USER32.dll"
#cfunc global MapVirtualKeyA "MapVirtualKeyA" int, int
; res = MapVirtualKeyA(uCode, uMapType)
; uCode : DWORD -> "int"
; uMapType : MAP_VIRTUAL_KEY_TYPE -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procMapVirtualKeyA = user32.NewProc("MapVirtualKeyA")
)
// uCode (DWORD), uMapType (MAP_VIRTUAL_KEY_TYPE)
r1, _, err := procMapVirtualKeyA.Call(
uintptr(uCode),
uintptr(uMapType),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction MapVirtualKeyA(
uCode: DWORD; // DWORD
uMapType: DWORD // MAP_VIRTUAL_KEY_TYPE
): DWORD; stdcall;
external 'USER32.dll' name 'MapVirtualKeyA';result := DllCall("USER32\MapVirtualKeyA"
, "UInt", uCode ; DWORD
, "UInt", uMapType ; MAP_VIRTUAL_KEY_TYPE
, "UInt") ; return: DWORD●MapVirtualKeyA(uCode, uMapType) = DLL("USER32.dll", "dword MapVirtualKeyA(dword, dword)")
# 呼び出し: MapVirtualKeyA(uCode, uMapType)
# uCode : DWORD -> "dword"
# uMapType : MAP_VIRTUAL_KEY_TYPE -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。