Win32 API 日本語リファレンス
ホームUI.Shell.PropertiesSystem › PSCreateMultiplexPropertyStore

PSCreateMultiplexPropertyStore

関数
複数のストアを束ねた多重プロパティストアを生成する。
DLLPROPSYS.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// PROPSYS.dll
#include <windows.h>

HRESULT PSCreateMultiplexPropertyStore(
    IUnknown** prgpunkStores,
    DWORD cStores,
    const GUID* riid,
    void** ppv
);

パラメーター

名前方向
prgpunkStoresIUnknown**in
cStoresDWORDin
riidGUID*in
ppvvoid**out

戻り値の型: HRESULT

各言語での呼び出し定義

// PROPSYS.dll
#include <windows.h>

HRESULT PSCreateMultiplexPropertyStore(
    IUnknown** prgpunkStores,
    DWORD cStores,
    const GUID* riid,
    void** ppv
);
[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int PSCreateMultiplexPropertyStore(
    IntPtr prgpunkStores,   // IUnknown**
    uint cStores,   // DWORD
    ref Guid riid,   // GUID*
    IntPtr ppv   // void** out
);
<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function PSCreateMultiplexPropertyStore(
    prgpunkStores As IntPtr,   ' IUnknown**
    cStores As UInteger,   ' DWORD
    ByRef riid As Guid,   ' GUID*
    ppv As IntPtr   ' void** out
) As Integer
End Function
' prgpunkStores : IUnknown**
' cStores : DWORD
' riid : GUID*
' ppv : void** out
Declare PtrSafe Function PSCreateMultiplexPropertyStore Lib "propsys" ( _
    ByVal prgpunkStores As LongPtr, _
    ByVal cStores As Long, _
    ByVal riid As LongPtr, _
    ByVal ppv As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

PSCreateMultiplexPropertyStore = ctypes.windll.propsys.PSCreateMultiplexPropertyStore
PSCreateMultiplexPropertyStore.restype = ctypes.c_int
PSCreateMultiplexPropertyStore.argtypes = [
    ctypes.c_void_p,  # prgpunkStores : IUnknown**
    wintypes.DWORD,  # cStores : DWORD
    ctypes.c_void_p,  # riid : GUID*
    ctypes.c_void_p,  # ppv : void** out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('PROPSYS.dll')
PSCreateMultiplexPropertyStore = Fiddle::Function.new(
  lib['PSCreateMultiplexPropertyStore'],
  [
    Fiddle::TYPE_VOIDP,  # prgpunkStores : IUnknown**
    -Fiddle::TYPE_INT,  # cStores : DWORD
    Fiddle::TYPE_VOIDP,  # riid : GUID*
    Fiddle::TYPE_VOIDP,  # ppv : void** out
  ],
  Fiddle::TYPE_INT)
#[link(name = "propsys")]
extern "system" {
    fn PSCreateMultiplexPropertyStore(
        prgpunkStores: *mut *mut core::ffi::c_void,  // IUnknown**
        cStores: u32,  // DWORD
        riid: *const GUID,  // GUID*
        ppv: *mut *mut ()  // void** out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int PSCreateMultiplexPropertyStore(IntPtr prgpunkStores, uint cStores, ref Guid riid, IntPtr ppv);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_PSCreateMultiplexPropertyStore' -Namespace Win32 -PassThru
# $api::PSCreateMultiplexPropertyStore(prgpunkStores, cStores, riid, ppv)
#uselib "PROPSYS.dll"
#func global PSCreateMultiplexPropertyStore "PSCreateMultiplexPropertyStore" sptr, sptr, sptr, sptr
; PSCreateMultiplexPropertyStore prgpunkStores, cStores, varptr(riid), ppv   ; 戻り値は stat
; prgpunkStores : IUnknown** -> "sptr"
; cStores : DWORD -> "sptr"
; riid : GUID* -> "sptr"
; ppv : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "PROPSYS.dll"
#cfunc global PSCreateMultiplexPropertyStore "PSCreateMultiplexPropertyStore" sptr, int, var, sptr
; res = PSCreateMultiplexPropertyStore(prgpunkStores, cStores, riid, ppv)
; prgpunkStores : IUnknown** -> "sptr"
; cStores : DWORD -> "int"
; riid : GUID* -> "var"
; ppv : void** out -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT PSCreateMultiplexPropertyStore(IUnknown** prgpunkStores, DWORD cStores, GUID* riid, void** ppv)
#uselib "PROPSYS.dll"
#cfunc global PSCreateMultiplexPropertyStore "PSCreateMultiplexPropertyStore" intptr, int, var, intptr
; res = PSCreateMultiplexPropertyStore(prgpunkStores, cStores, riid, ppv)
; prgpunkStores : IUnknown** -> "intptr"
; cStores : DWORD -> "int"
; riid : GUID* -> "var"
; ppv : void** out -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	propsys = windows.NewLazySystemDLL("PROPSYS.dll")
	procPSCreateMultiplexPropertyStore = propsys.NewProc("PSCreateMultiplexPropertyStore")
)

// prgpunkStores (IUnknown**), cStores (DWORD), riid (GUID*), ppv (void** out)
r1, _, err := procPSCreateMultiplexPropertyStore.Call(
	uintptr(prgpunkStores),
	uintptr(cStores),
	uintptr(riid),
	uintptr(ppv),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function PSCreateMultiplexPropertyStore(
  prgpunkStores: Pointer;   // IUnknown**
  cStores: DWORD;   // DWORD
  riid: PGUID;   // GUID*
  ppv: Pointer   // void** out
): Integer; stdcall;
  external 'PROPSYS.dll' name 'PSCreateMultiplexPropertyStore';
result := DllCall("PROPSYS\PSCreateMultiplexPropertyStore"
    , "Ptr", prgpunkStores   ; IUnknown**
    , "UInt", cStores   ; DWORD
    , "Ptr", riid   ; GUID*
    , "Ptr", ppv   ; void** out
    , "Int")   ; return: HRESULT
●PSCreateMultiplexPropertyStore(prgpunkStores, cStores, riid, ppv) = DLL("PROPSYS.dll", "int PSCreateMultiplexPropertyStore(void*, dword, void*, void*)")
# 呼び出し: PSCreateMultiplexPropertyStore(prgpunkStores, cStores, riid, ppv)
# prgpunkStores : IUnknown** -> "void*"
# cStores : DWORD -> "dword"
# riid : GUID* -> "void*"
# ppv : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。