ホーム › UI.Shell.PropertiesSystem › PSGetItemPropertyHandlerWithCreateObject
PSGetItemPropertyHandlerWithCreateObject
関数オブジェクト生成指定で項目のプロパティハンドラを取得する。
シグネチャ
// PROPSYS.dll
#include <windows.h>
HRESULT PSGetItemPropertyHandlerWithCreateObject(
IUnknown* punkItem,
BOOL fReadWrite,
IUnknown* punkCreateObject,
const GUID* riid,
void** ppv
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| punkItem | IUnknown* | in |
| fReadWrite | BOOL | in |
| punkCreateObject | IUnknown* | in |
| riid | GUID* | in |
| ppv | void** | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// PROPSYS.dll
#include <windows.h>
HRESULT PSGetItemPropertyHandlerWithCreateObject(
IUnknown* punkItem,
BOOL fReadWrite,
IUnknown* punkCreateObject,
const GUID* riid,
void** ppv
);[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int PSGetItemPropertyHandlerWithCreateObject(
IntPtr punkItem, // IUnknown*
bool fReadWrite, // BOOL
IntPtr punkCreateObject, // IUnknown*
ref Guid riid, // GUID*
IntPtr ppv // void** out
);<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function PSGetItemPropertyHandlerWithCreateObject(
punkItem As IntPtr, ' IUnknown*
fReadWrite As Boolean, ' BOOL
punkCreateObject As IntPtr, ' IUnknown*
ByRef riid As Guid, ' GUID*
ppv As IntPtr ' void** out
) As Integer
End Function' punkItem : IUnknown*
' fReadWrite : BOOL
' punkCreateObject : IUnknown*
' riid : GUID*
' ppv : void** out
Declare PtrSafe Function PSGetItemPropertyHandlerWithCreateObject Lib "propsys" ( _
ByVal punkItem As LongPtr, _
ByVal fReadWrite As Long, _
ByVal punkCreateObject As LongPtr, _
ByVal riid As LongPtr, _
ByVal ppv As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PSGetItemPropertyHandlerWithCreateObject = ctypes.windll.propsys.PSGetItemPropertyHandlerWithCreateObject
PSGetItemPropertyHandlerWithCreateObject.restype = ctypes.c_int
PSGetItemPropertyHandlerWithCreateObject.argtypes = [
ctypes.c_void_p, # punkItem : IUnknown*
wintypes.BOOL, # fReadWrite : BOOL
ctypes.c_void_p, # punkCreateObject : IUnknown*
ctypes.c_void_p, # riid : GUID*
ctypes.c_void_p, # ppv : void** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('PROPSYS.dll')
PSGetItemPropertyHandlerWithCreateObject = Fiddle::Function.new(
lib['PSGetItemPropertyHandlerWithCreateObject'],
[
Fiddle::TYPE_VOIDP, # punkItem : IUnknown*
Fiddle::TYPE_INT, # fReadWrite : BOOL
Fiddle::TYPE_VOIDP, # punkCreateObject : IUnknown*
Fiddle::TYPE_VOIDP, # riid : GUID*
Fiddle::TYPE_VOIDP, # ppv : void** out
],
Fiddle::TYPE_INT)#[link(name = "propsys")]
extern "system" {
fn PSGetItemPropertyHandlerWithCreateObject(
punkItem: *mut core::ffi::c_void, // IUnknown*
fReadWrite: i32, // BOOL
punkCreateObject: *mut core::ffi::c_void, // IUnknown*
riid: *const GUID, // GUID*
ppv: *mut *mut () // void** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int PSGetItemPropertyHandlerWithCreateObject(IntPtr punkItem, bool fReadWrite, IntPtr punkCreateObject, ref Guid riid, IntPtr ppv);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_PSGetItemPropertyHandlerWithCreateObject' -Namespace Win32 -PassThru
# $api::PSGetItemPropertyHandlerWithCreateObject(punkItem, fReadWrite, punkCreateObject, riid, ppv)#uselib "PROPSYS.dll"
#func global PSGetItemPropertyHandlerWithCreateObject "PSGetItemPropertyHandlerWithCreateObject" sptr, sptr, sptr, sptr, sptr
; PSGetItemPropertyHandlerWithCreateObject punkItem, fReadWrite, punkCreateObject, varptr(riid), ppv ; 戻り値は stat
; punkItem : IUnknown* -> "sptr"
; fReadWrite : BOOL -> "sptr"
; punkCreateObject : IUnknown* -> "sptr"
; riid : GUID* -> "sptr"
; ppv : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "PROPSYS.dll" #cfunc global PSGetItemPropertyHandlerWithCreateObject "PSGetItemPropertyHandlerWithCreateObject" sptr, int, sptr, var, sptr ; res = PSGetItemPropertyHandlerWithCreateObject(punkItem, fReadWrite, punkCreateObject, riid, ppv) ; punkItem : IUnknown* -> "sptr" ; fReadWrite : BOOL -> "int" ; punkCreateObject : IUnknown* -> "sptr" ; riid : GUID* -> "var" ; ppv : void** out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "PROPSYS.dll" #cfunc global PSGetItemPropertyHandlerWithCreateObject "PSGetItemPropertyHandlerWithCreateObject" sptr, int, sptr, sptr, sptr ; res = PSGetItemPropertyHandlerWithCreateObject(punkItem, fReadWrite, punkCreateObject, varptr(riid), ppv) ; punkItem : IUnknown* -> "sptr" ; fReadWrite : BOOL -> "int" ; punkCreateObject : IUnknown* -> "sptr" ; riid : GUID* -> "sptr" ; ppv : void** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT PSGetItemPropertyHandlerWithCreateObject(IUnknown* punkItem, BOOL fReadWrite, IUnknown* punkCreateObject, GUID* riid, void** ppv) #uselib "PROPSYS.dll" #cfunc global PSGetItemPropertyHandlerWithCreateObject "PSGetItemPropertyHandlerWithCreateObject" intptr, int, intptr, var, intptr ; res = PSGetItemPropertyHandlerWithCreateObject(punkItem, fReadWrite, punkCreateObject, riid, ppv) ; punkItem : IUnknown* -> "intptr" ; fReadWrite : BOOL -> "int" ; punkCreateObject : IUnknown* -> "intptr" ; riid : GUID* -> "var" ; ppv : void** out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT PSGetItemPropertyHandlerWithCreateObject(IUnknown* punkItem, BOOL fReadWrite, IUnknown* punkCreateObject, GUID* riid, void** ppv) #uselib "PROPSYS.dll" #cfunc global PSGetItemPropertyHandlerWithCreateObject "PSGetItemPropertyHandlerWithCreateObject" intptr, int, intptr, intptr, intptr ; res = PSGetItemPropertyHandlerWithCreateObject(punkItem, fReadWrite, punkCreateObject, varptr(riid), ppv) ; punkItem : IUnknown* -> "intptr" ; fReadWrite : BOOL -> "int" ; punkCreateObject : IUnknown* -> "intptr" ; riid : GUID* -> "intptr" ; ppv : void** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
propsys = windows.NewLazySystemDLL("PROPSYS.dll")
procPSGetItemPropertyHandlerWithCreateObject = propsys.NewProc("PSGetItemPropertyHandlerWithCreateObject")
)
// punkItem (IUnknown*), fReadWrite (BOOL), punkCreateObject (IUnknown*), riid (GUID*), ppv (void** out)
r1, _, err := procPSGetItemPropertyHandlerWithCreateObject.Call(
uintptr(punkItem),
uintptr(fReadWrite),
uintptr(punkCreateObject),
uintptr(riid),
uintptr(ppv),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction PSGetItemPropertyHandlerWithCreateObject(
punkItem: Pointer; // IUnknown*
fReadWrite: BOOL; // BOOL
punkCreateObject: Pointer; // IUnknown*
riid: PGUID; // GUID*
ppv: Pointer // void** out
): Integer; stdcall;
external 'PROPSYS.dll' name 'PSGetItemPropertyHandlerWithCreateObject';result := DllCall("PROPSYS\PSGetItemPropertyHandlerWithCreateObject"
, "Ptr", punkItem ; IUnknown*
, "Int", fReadWrite ; BOOL
, "Ptr", punkCreateObject ; IUnknown*
, "Ptr", riid ; GUID*
, "Ptr", ppv ; void** out
, "Int") ; return: HRESULT●PSGetItemPropertyHandlerWithCreateObject(punkItem, fReadWrite, punkCreateObject, riid, ppv) = DLL("PROPSYS.dll", "int PSGetItemPropertyHandlerWithCreateObject(void*, bool, void*, void*, void*)")
# 呼び出し: PSGetItemPropertyHandlerWithCreateObject(punkItem, fReadWrite, punkCreateObject, riid, ppv)
# punkItem : IUnknown* -> "void*"
# fReadWrite : BOOL -> "bool"
# punkCreateObject : IUnknown* -> "void*"
# riid : GUID* -> "void*"
# ppv : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。