Win32 API 日本語リファレンス
ホームUI.WindowsAndMessaging › GetClassInfoA

GetClassInfoA

関数
ウィンドウクラスの情報を取得する(ANSI)。
DLLUSER32.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// USER32.dll  (ANSI / -A)
#include <windows.h>

BOOL GetClassInfoA(
    HINSTANCE hInstance,   // optional
    LPCSTR lpClassName,
    WNDCLASSA* lpWndClass
);

パラメーター

名前方向
hInstanceHINSTANCEinoptional
lpClassNameLPCSTRin
lpWndClassWNDCLASSA*out

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll  (ANSI / -A)
#include <windows.h>

BOOL GetClassInfoA(
    HINSTANCE hInstance,   // optional
    LPCSTR lpClassName,
    WNDCLASSA* lpWndClass
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool GetClassInfoA(
    IntPtr hInstance,   // HINSTANCE optional
    [MarshalAs(UnmanagedType.LPStr)] string lpClassName,   // LPCSTR
    IntPtr lpWndClass   // WNDCLASSA* out
);
<DllImport("USER32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetClassInfoA(
    hInstance As IntPtr,   ' HINSTANCE optional
    <MarshalAs(UnmanagedType.LPStr)> lpClassName As String,   ' LPCSTR
    lpWndClass As IntPtr   ' WNDCLASSA* out
) As Boolean
End Function
' hInstance : HINSTANCE optional
' lpClassName : LPCSTR
' lpWndClass : WNDCLASSA* out
Declare PtrSafe Function GetClassInfoA Lib "user32" ( _
    ByVal hInstance As LongPtr, _
    ByVal lpClassName As String, _
    ByVal lpWndClass As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GetClassInfoA = ctypes.windll.user32.GetClassInfoA
GetClassInfoA.restype = wintypes.BOOL
GetClassInfoA.argtypes = [
    wintypes.HANDLE,  # hInstance : HINSTANCE optional
    wintypes.LPCSTR,  # lpClassName : LPCSTR
    ctypes.c_void_p,  # lpWndClass : WNDCLASSA* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
GetClassInfoA = Fiddle::Function.new(
  lib['GetClassInfoA'],
  [
    Fiddle::TYPE_VOIDP,  # hInstance : HINSTANCE optional
    Fiddle::TYPE_VOIDP,  # lpClassName : LPCSTR
    Fiddle::TYPE_VOIDP,  # lpWndClass : WNDCLASSA* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn GetClassInfoA(
        hInstance: *mut core::ffi::c_void,  // HINSTANCE optional
        lpClassName: *const u8,  // LPCSTR
        lpWndClass: *mut WNDCLASSA  // WNDCLASSA* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool GetClassInfoA(IntPtr hInstance, [MarshalAs(UnmanagedType.LPStr)] string lpClassName, IntPtr lpWndClass);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetClassInfoA' -Namespace Win32 -PassThru
# $api::GetClassInfoA(hInstance, lpClassName, lpWndClass)
#uselib "USER32.dll"
#func global GetClassInfoA "GetClassInfoA" sptr, sptr, sptr
; GetClassInfoA hInstance, lpClassName, varptr(lpWndClass)   ; 戻り値は stat
; hInstance : HINSTANCE optional -> "sptr"
; lpClassName : LPCSTR -> "sptr"
; lpWndClass : WNDCLASSA* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "USER32.dll"
#cfunc global GetClassInfoA "GetClassInfoA" sptr, str, var
; res = GetClassInfoA(hInstance, lpClassName, lpWndClass)
; hInstance : HINSTANCE optional -> "sptr"
; lpClassName : LPCSTR -> "str"
; lpWndClass : WNDCLASSA* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL GetClassInfoA(HINSTANCE hInstance, LPCSTR lpClassName, WNDCLASSA* lpWndClass)
#uselib "USER32.dll"
#cfunc global GetClassInfoA "GetClassInfoA" intptr, str, var
; res = GetClassInfoA(hInstance, lpClassName, lpWndClass)
; hInstance : HINSTANCE optional -> "intptr"
; lpClassName : LPCSTR -> "str"
; lpWndClass : WNDCLASSA* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procGetClassInfoA = user32.NewProc("GetClassInfoA")
)

// hInstance (HINSTANCE optional), lpClassName (LPCSTR), lpWndClass (WNDCLASSA* out)
r1, _, err := procGetClassInfoA.Call(
	uintptr(hInstance),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpClassName))),
	uintptr(lpWndClass),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function GetClassInfoA(
  hInstance: THandle;   // HINSTANCE optional
  lpClassName: PAnsiChar;   // LPCSTR
  lpWndClass: Pointer   // WNDCLASSA* out
): BOOL; stdcall;
  external 'USER32.dll' name 'GetClassInfoA';
result := DllCall("USER32\GetClassInfoA"
    , "Ptr", hInstance   ; HINSTANCE optional
    , "AStr", lpClassName   ; LPCSTR
    , "Ptr", lpWndClass   ; WNDCLASSA* out
    , "Int")   ; return: BOOL
●GetClassInfoA(hInstance, lpClassName, lpWndClass) = DLL("USER32.dll", "bool GetClassInfoA(void*, char*, void*)")
# 呼び出し: GetClassInfoA(hInstance, lpClassName, lpWndClass)
# hInstance : HINSTANCE optional -> "void*"
# lpClassName : LPCSTR -> "char*"
# lpWndClass : WNDCLASSA* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。