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ホームMedia.MediaFoundation › D3D12_VIDEO_PROCESS_FEATURE_FLAGS

D3D12_VIDEO_PROCESS_FEATURE_FLAGS

列挙型フラグ
基底型i4

メンバー 8

名前10進16進
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE00x0
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL10x1
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY20x2
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO40x4
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION80x8
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP160x10
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING320x20
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO640x40

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS : int {
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 1,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 2,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 4,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 8,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 16,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 32,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 64
} D3D12_VIDEO_PROCESS_FEATURE_FLAGS;
[Flags]
public enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS : int
{
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 1,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 2,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 4,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 8,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 16,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 32,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 64,
}
<Flags>
Public Enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS As Integer
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 1
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 2
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 4
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 8
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 16
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 32
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 64
End Enum
import enum

class D3D12_VIDEO_PROCESS_FEATURE_FLAGS(enum.IntFlag):
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 1
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 2
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 4
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 8
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 16
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 32
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 64
// D3D12_VIDEO_PROCESS_FEATURE_FLAGS (flags)
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE: i32 = 0;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL: i32 = 1;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY: i32 = 2;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO: i32 = 4;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION: i32 = 8;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP: i32 = 16;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING: i32 = 32;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO: i32 = 64;
// D3D12_VIDEO_PROCESS_FEATURE_FLAGS
const (
	D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE int32 = 0
	D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL int32 = 1
	D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY int32 = 2
	D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO int32 = 4
	D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION int32 = 8
	D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP int32 = 16
	D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING int32 = 32
	D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO int32 = 64
)
const
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0;
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 1;
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 2;
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 4;
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 8;
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 16;
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 32;
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 64;
// D3D12_VIDEO_PROCESS_FEATURE_FLAGS
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE: i32 = 0;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL: i32 = 1;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY: i32 = 2;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO: i32 = 4;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION: i32 = 8;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP: i32 = 16;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING: i32 = 32;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO: i32 = 64;
const
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE* = 0
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL* = 1
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY* = 2
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO* = 4
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION* = 8
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP* = 16
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING* = 32
  D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO* = 64
enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS : int {
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 1,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 2,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 4,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 8,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 16,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 32,
    D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 64,
}
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE               0x0
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL         0x1
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY           0x2
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO             0x4
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION           0x8
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP               0x10
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING     0x20
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO 0x40
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。