ホーム › Media.MediaFoundation › D3D12_VIDEO_PROCESS_FEATURE_FLAGS
D3D12_VIDEO_PROCESS_FEATURE_FLAGS
列挙型フラグメンバー 8
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE | 0 | 0x0 |
| D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL | 1 | 0x1 |
| D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY | 2 | 0x2 |
| D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO | 4 | 0x4 |
| D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION | 8 | 0x8 |
| D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP | 16 | 0x10 |
| D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING | 32 | 0x20 |
| D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO | 64 | 0x40 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS : int {
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 1,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 2,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 4,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 8,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 16,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 32,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 64
} D3D12_VIDEO_PROCESS_FEATURE_FLAGS;[Flags]
public enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS : int
{
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 1,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 2,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 4,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 8,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 16,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 32,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 64,
}<Flags>
Public Enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS As Integer
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 1
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 2
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 4
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 8
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 16
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 32
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 64
End Enumimport enum
class D3D12_VIDEO_PROCESS_FEATURE_FLAGS(enum.IntFlag):
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 1
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 2
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 4
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 8
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 16
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 32
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 64// D3D12_VIDEO_PROCESS_FEATURE_FLAGS (flags)
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE: i32 = 0;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL: i32 = 1;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY: i32 = 2;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO: i32 = 4;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION: i32 = 8;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP: i32 = 16;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING: i32 = 32;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO: i32 = 64;// D3D12_VIDEO_PROCESS_FEATURE_FLAGS
const (
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE int32 = 0
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL int32 = 1
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY int32 = 2
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO int32 = 4
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION int32 = 8
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP int32 = 16
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING int32 = 32
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO int32 = 64
)const
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0;
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 1;
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 2;
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 4;
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 8;
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 16;
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 32;
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 64;// D3D12_VIDEO_PROCESS_FEATURE_FLAGS
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE: i32 = 0;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL: i32 = 1;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY: i32 = 2;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO: i32 = 4;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION: i32 = 8;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP: i32 = 16;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING: i32 = 32;
pub const D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO: i32 = 64;const
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE* = 0
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL* = 1
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY* = 2
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO* = 4
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION* = 8
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP* = 16
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING* = 32
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO* = 64enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS : int {
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 1,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 2,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 4,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 8,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 16,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 32,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 64,
}#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE 0x0
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL 0x1
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY 0x2
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO 0x4
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION 0x8
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP 0x10
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING 0x20
#define global D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO 0x40
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。