ホーム › Graphics.Gdi › CreateScalableFontResourceW
CreateScalableFontResourceW
関数スケーラブルフォント用のリソースファイルを作成する。
シグネチャ
// GDI32.dll (Unicode / -W)
#include <windows.h>
BOOL CreateScalableFontResourceW(
DWORD fdwHidden,
LPCWSTR lpszFont,
LPCWSTR lpszFile,
LPCWSTR lpszPath // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| fdwHidden | DWORD | in |
| lpszFont | LPCWSTR | in |
| lpszFile | LPCWSTR | in |
| lpszPath | LPCWSTR | inoptional |
戻り値の型: BOOL
各言語での呼び出し定義
// GDI32.dll (Unicode / -W)
#include <windows.h>
BOOL CreateScalableFontResourceW(
DWORD fdwHidden,
LPCWSTR lpszFont,
LPCWSTR lpszFile,
LPCWSTR lpszPath // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern bool CreateScalableFontResourceW(
uint fdwHidden, // DWORD
[MarshalAs(UnmanagedType.LPWStr)] string lpszFont, // LPCWSTR
[MarshalAs(UnmanagedType.LPWStr)] string lpszFile, // LPCWSTR
[MarshalAs(UnmanagedType.LPWStr)] string lpszPath // LPCWSTR optional
);<DllImport("GDI32.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function CreateScalableFontResourceW(
fdwHidden As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPWStr)> lpszFont As String, ' LPCWSTR
<MarshalAs(UnmanagedType.LPWStr)> lpszFile As String, ' LPCWSTR
<MarshalAs(UnmanagedType.LPWStr)> lpszPath As String ' LPCWSTR optional
) As Boolean
End Function' fdwHidden : DWORD
' lpszFont : LPCWSTR
' lpszFile : LPCWSTR
' lpszPath : LPCWSTR optional
Declare PtrSafe Function CreateScalableFontResourceW Lib "gdi32" ( _
ByVal fdwHidden As Long, _
ByVal lpszFont As LongPtr, _
ByVal lpszFile As LongPtr, _
ByVal lpszPath As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CreateScalableFontResourceW = ctypes.windll.gdi32.CreateScalableFontResourceW
CreateScalableFontResourceW.restype = wintypes.BOOL
CreateScalableFontResourceW.argtypes = [
wintypes.DWORD, # fdwHidden : DWORD
wintypes.LPCWSTR, # lpszFont : LPCWSTR
wintypes.LPCWSTR, # lpszFile : LPCWSTR
wintypes.LPCWSTR, # lpszPath : LPCWSTR optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
CreateScalableFontResourceW = Fiddle::Function.new(
lib['CreateScalableFontResourceW'],
[
-Fiddle::TYPE_INT, # fdwHidden : DWORD
Fiddle::TYPE_VOIDP, # lpszFont : LPCWSTR
Fiddle::TYPE_VOIDP, # lpszFile : LPCWSTR
Fiddle::TYPE_VOIDP, # lpszPath : LPCWSTR optional
],
Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "gdi32")]
extern "system" {
fn CreateScalableFontResourceW(
fdwHidden: u32, // DWORD
lpszFont: *const u16, // LPCWSTR
lpszFile: *const u16, // LPCWSTR
lpszPath: *const u16 // LPCWSTR optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool CreateScalableFontResourceW(uint fdwHidden, [MarshalAs(UnmanagedType.LPWStr)] string lpszFont, [MarshalAs(UnmanagedType.LPWStr)] string lpszFile, [MarshalAs(UnmanagedType.LPWStr)] string lpszPath);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_CreateScalableFontResourceW' -Namespace Win32 -PassThru
# $api::CreateScalableFontResourceW(fdwHidden, lpszFont, lpszFile, lpszPath)#uselib "GDI32.dll"
#func global CreateScalableFontResourceW "CreateScalableFontResourceW" wptr, wptr, wptr, wptr
; CreateScalableFontResourceW fdwHidden, lpszFont, lpszFile, lpszPath ; 戻り値は stat
; fdwHidden : DWORD -> "wptr"
; lpszFont : LPCWSTR -> "wptr"
; lpszFile : LPCWSTR -> "wptr"
; lpszPath : LPCWSTR optional -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "GDI32.dll"
#cfunc global CreateScalableFontResourceW "CreateScalableFontResourceW" int, wstr, wstr, wstr
; res = CreateScalableFontResourceW(fdwHidden, lpszFont, lpszFile, lpszPath)
; fdwHidden : DWORD -> "int"
; lpszFont : LPCWSTR -> "wstr"
; lpszFile : LPCWSTR -> "wstr"
; lpszPath : LPCWSTR optional -> "wstr"; BOOL CreateScalableFontResourceW(DWORD fdwHidden, LPCWSTR lpszFont, LPCWSTR lpszFile, LPCWSTR lpszPath)
#uselib "GDI32.dll"
#cfunc global CreateScalableFontResourceW "CreateScalableFontResourceW" int, wstr, wstr, wstr
; res = CreateScalableFontResourceW(fdwHidden, lpszFont, lpszFile, lpszPath)
; fdwHidden : DWORD -> "int"
; lpszFont : LPCWSTR -> "wstr"
; lpszFile : LPCWSTR -> "wstr"
; lpszPath : LPCWSTR optional -> "wstr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procCreateScalableFontResourceW = gdi32.NewProc("CreateScalableFontResourceW")
)
// fdwHidden (DWORD), lpszFont (LPCWSTR), lpszFile (LPCWSTR), lpszPath (LPCWSTR optional)
r1, _, err := procCreateScalableFontResourceW.Call(
uintptr(fdwHidden),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpszFont))),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpszFile))),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpszPath))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction CreateScalableFontResourceW(
fdwHidden: DWORD; // DWORD
lpszFont: PWideChar; // LPCWSTR
lpszFile: PWideChar; // LPCWSTR
lpszPath: PWideChar // LPCWSTR optional
): BOOL; stdcall;
external 'GDI32.dll' name 'CreateScalableFontResourceW';result := DllCall("GDI32\CreateScalableFontResourceW"
, "UInt", fdwHidden ; DWORD
, "WStr", lpszFont ; LPCWSTR
, "WStr", lpszFile ; LPCWSTR
, "WStr", lpszPath ; LPCWSTR optional
, "Int") ; return: BOOL●CreateScalableFontResourceW(fdwHidden, lpszFont, lpszFile, lpszPath) = DLL("GDI32.dll", "bool CreateScalableFontResourceW(dword, char*, char*, char*)")
# 呼び出し: CreateScalableFontResourceW(fdwHidden, lpszFont, lpszFile, lpszPath)
# fdwHidden : DWORD -> "dword"
# lpszFont : LPCWSTR -> "char*"
# lpszFile : LPCWSTR -> "char*"
# lpszPath : LPCWSTR optional -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。