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ID3D12GraphicsCommandList4
COMメソッド 9
vtbl = vtable インデックス(0始まり)。HSP等からCOMメソッドをインデックス指定で呼ぶ際に使用します。0〜2 は IUnknown。
| vtbl | メソッド |
|---|---|
| 68 | void BeginRenderPass(DWORD NumRenderTargets, D3D12_RENDER_PASS_RENDER_TARGET_DESC* pRenderTargets, D3D12_RENDER_PASS_DEPTH_STENCIL_DESC* pDepthStencil, D3D12_RENDER_PASS_FLAGS Flags) |
| 69 | void EndRenderPass() |
| 70 | void InitializeMetaCommand(ID3D12MetaCommand* pMetaCommand, void* pInitializationParametersData, UINT_PTR InitializationParametersDataSizeInBytes) |
| 71 | void ExecuteMetaCommand(ID3D12MetaCommand* pMetaCommand, void* pExecutionParametersData, UINT_PTR ExecutionParametersDataSizeInBytes) |
| 72 | void BuildRaytracingAccelerationStructure(D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC* pDesc, DWORD NumPostbuildInfoDescs, D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC* pPostbuildInfoDescs) |
| 73 | void EmitRaytracingAccelerationStructurePostbuildInfo(D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC* pDesc, DWORD NumSourceAccelerationStructures, ULONGLONG* pSourceAccelerationStructureData) |
| 74 | void CopyRaytracingAccelerationStructure(ULONGLONG DestAccelerationStructureData, ULONGLONG SourceAccelerationStructureData, D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE Mode) |
| 75 | void SetPipelineState1(ID3D12StateObject* pStateObject) |
| 76 | void DispatchRays(D3D12_DISPATCH_RAYS_DESC* pDesc) |