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D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Flags | D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS | 4 | +0 | +0 | 当該ピクチャのHEVC固有制御を示すフラグの組み合わせである。 |
| FrameType | D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC | 4 | +4 | +4 | 符号化するフレームの種別(I/P/B/IDR)を指定する。 |
| slice_pic_parameter_set_id | DWORD | 4 | +8 | +8 | 当該スライスが参照するPPSのIDを指定する。 |
| PictureOrderCountNumber | DWORD | 4 | +12 | +12 | 当該ピクチャのピクチャ順序カウント(POC)値を指定する。 |
| TemporalLayerIndex | DWORD | 4 | +16 | +16 | 当該ピクチャが属する時間階層のインデックスを指定する。 |
| List0ReferenceFramesCount | DWORD | 4 | +20 | +20 | 参照リストL0に含まれる参照フレーム数を指定する。 |
| pList0ReferenceFrames | DWORD* | 8/4 | +24 | +24 | 参照リストL0の参照ピクチャ記述子インデックス配列へのポインタである。 |
| List1ReferenceFramesCount | DWORD | 4 | +32 | +28 | 参照リストL1に含まれる参照フレーム数を指定する。 |
| pList1ReferenceFrames | DWORD* | 8/4 | +40 | +32 | 参照リストL1の参照ピクチャ記述子インデックス配列へのポインタである。 |
| ReferenceFramesReconPictureDescriptorsCount | DWORD | 4 | +48 | +36 | 参照フレーム再構成ピクチャ記述子配列の要素数を指定する。 |
| pReferenceFramesReconPictureDescriptors | D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC* | 8/4 | +56 | +40 | 参照フレームの再構成ピクチャ記述子配列へのポインタである。 |
| List0RefPicModificationsCount | DWORD | 4 | +64 | +44 | L0参照ピクチャリスト並べ替え操作の数を指定する。 |
| pList0RefPicModifications | DWORD* | 8/4 | +72 | +48 | L0参照ピクチャリスト並べ替えインデックス配列へのポインタである。 |
| List1RefPicModificationsCount | DWORD | 4 | +80 | +52 | L1参照ピクチャリスト並べ替え操作の数を指定する。 |
| pList1RefPicModifications | DWORD* | 8/4 | +88 | +56 | L1参照ピクチャリスト並べ替えインデックス配列へのポインタである。 |
| QPMapValuesCount | DWORD | 4 | +96 | +60 | pRateControlQPMapが指すQPマップ値配列の要素数を指定する。 |
| pRateControlQPMap | CHAR* | 8/4 | +104 | +64 | ブロック単位のQP値を格納したマップ配列へのポインタである。 |
各言語での定義
#include <windows.h>
// D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC (x64 112 / x86 68 バイト)
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC {
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags;
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType;
DWORD slice_pic_parameter_set_id;
DWORD PictureOrderCountNumber;
DWORD TemporalLayerIndex;
DWORD List0ReferenceFramesCount;
DWORD* pList0ReferenceFrames;
DWORD List1ReferenceFramesCount;
DWORD* pList1ReferenceFrames;
DWORD ReferenceFramesReconPictureDescriptorsCount;
D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC* pReferenceFramesReconPictureDescriptors;
DWORD List0RefPicModificationsCount;
DWORD* pList0RefPicModifications;
DWORD List1RefPicModificationsCount;
DWORD* pList1RefPicModifications;
DWORD QPMapValuesCount;
CHAR* pRateControlQPMap;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC
{
public int Flags;
public int FrameType;
public uint slice_pic_parameter_set_id;
public uint PictureOrderCountNumber;
public uint TemporalLayerIndex;
public uint List0ReferenceFramesCount;
public IntPtr pList0ReferenceFrames;
public uint List1ReferenceFramesCount;
public IntPtr pList1ReferenceFrames;
public uint ReferenceFramesReconPictureDescriptorsCount;
public IntPtr pReferenceFramesReconPictureDescriptors;
public uint List0RefPicModificationsCount;
public IntPtr pList0RefPicModifications;
public uint List1RefPicModificationsCount;
public IntPtr pList1RefPicModifications;
public uint QPMapValuesCount;
public IntPtr pRateControlQPMap;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC
Public Flags As Integer
Public FrameType As Integer
Public slice_pic_parameter_set_id As UInteger
Public PictureOrderCountNumber As UInteger
Public TemporalLayerIndex As UInteger
Public List0ReferenceFramesCount As UInteger
Public pList0ReferenceFrames As IntPtr
Public List1ReferenceFramesCount As UInteger
Public pList1ReferenceFrames As IntPtr
Public ReferenceFramesReconPictureDescriptorsCount As UInteger
Public pReferenceFramesReconPictureDescriptors As IntPtr
Public List0RefPicModificationsCount As UInteger
Public pList0RefPicModifications As IntPtr
Public List1RefPicModificationsCount As UInteger
Public pList1RefPicModifications As IntPtr
Public QPMapValuesCount As UInteger
Public pRateControlQPMap As IntPtr
End Structureimport ctypes
from ctypes import wintypes
class D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC(ctypes.Structure):
_fields_ = [
("Flags", ctypes.c_int),
("FrameType", ctypes.c_int),
("slice_pic_parameter_set_id", wintypes.DWORD),
("PictureOrderCountNumber", wintypes.DWORD),
("TemporalLayerIndex", wintypes.DWORD),
("List0ReferenceFramesCount", wintypes.DWORD),
("pList0ReferenceFrames", ctypes.c_void_p),
("List1ReferenceFramesCount", wintypes.DWORD),
("pList1ReferenceFrames", ctypes.c_void_p),
("ReferenceFramesReconPictureDescriptorsCount", wintypes.DWORD),
("pReferenceFramesReconPictureDescriptors", ctypes.c_void_p),
("List0RefPicModificationsCount", wintypes.DWORD),
("pList0RefPicModifications", ctypes.c_void_p),
("List1RefPicModificationsCount", wintypes.DWORD),
("pList1RefPicModifications", ctypes.c_void_p),
("QPMapValuesCount", wintypes.DWORD),
("pRateControlQPMap", ctypes.c_void_p),
]#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC {
pub Flags: i32,
pub FrameType: i32,
pub slice_pic_parameter_set_id: u32,
pub PictureOrderCountNumber: u32,
pub TemporalLayerIndex: u32,
pub List0ReferenceFramesCount: u32,
pub pList0ReferenceFrames: *mut core::ffi::c_void,
pub List1ReferenceFramesCount: u32,
pub pList1ReferenceFrames: *mut core::ffi::c_void,
pub ReferenceFramesReconPictureDescriptorsCount: u32,
pub pReferenceFramesReconPictureDescriptors: *mut core::ffi::c_void,
pub List0RefPicModificationsCount: u32,
pub pList0RefPicModifications: *mut core::ffi::c_void,
pub List1RefPicModificationsCount: u32,
pub pList1RefPicModifications: *mut core::ffi::c_void,
pub QPMapValuesCount: u32,
pub pRateControlQPMap: *mut core::ffi::c_void,
}import "golang.org/x/sys/windows"
type D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC struct {
Flags int32
FrameType int32
slice_pic_parameter_set_id uint32
PictureOrderCountNumber uint32
TemporalLayerIndex uint32
List0ReferenceFramesCount uint32
pList0ReferenceFrames uintptr
List1ReferenceFramesCount uint32
pList1ReferenceFrames uintptr
ReferenceFramesReconPictureDescriptorsCount uint32
pReferenceFramesReconPictureDescriptors uintptr
List0RefPicModificationsCount uint32
pList0RefPicModifications uintptr
List1RefPicModificationsCount uint32
pList1RefPicModifications uintptr
QPMapValuesCount uint32
pRateControlQPMap uintptr
}type
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC = record
Flags: Integer;
FrameType: Integer;
slice_pic_parameter_set_id: DWORD;
PictureOrderCountNumber: DWORD;
TemporalLayerIndex: DWORD;
List0ReferenceFramesCount: DWORD;
pList0ReferenceFrames: Pointer;
List1ReferenceFramesCount: DWORD;
pList1ReferenceFrames: Pointer;
ReferenceFramesReconPictureDescriptorsCount: DWORD;
pReferenceFramesReconPictureDescriptors: Pointer;
List0RefPicModificationsCount: DWORD;
pList0RefPicModifications: Pointer;
List1RefPicModificationsCount: DWORD;
pList1RefPicModifications: Pointer;
QPMapValuesCount: DWORD;
pRateControlQPMap: Pointer;
end;const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC = extern struct {
Flags: i32,
FrameType: i32,
slice_pic_parameter_set_id: u32,
PictureOrderCountNumber: u32,
TemporalLayerIndex: u32,
List0ReferenceFramesCount: u32,
pList0ReferenceFrames: ?*anyopaque,
List1ReferenceFramesCount: u32,
pList1ReferenceFrames: ?*anyopaque,
ReferenceFramesReconPictureDescriptorsCount: u32,
pReferenceFramesReconPictureDescriptors: ?*anyopaque,
List0RefPicModificationsCount: u32,
pList0RefPicModifications: ?*anyopaque,
List1RefPicModificationsCount: u32,
pList1RefPicModifications: ?*anyopaque,
QPMapValuesCount: u32,
pRateControlQPMap: ?*anyopaque,
};type
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC {.bycopy.} = object
Flags: int32
FrameType: int32
slice_pic_parameter_set_id: uint32
PictureOrderCountNumber: uint32
TemporalLayerIndex: uint32
List0ReferenceFramesCount: uint32
pList0ReferenceFrames: pointer
List1ReferenceFramesCount: uint32
pList1ReferenceFrames: pointer
ReferenceFramesReconPictureDescriptorsCount: uint32
pReferenceFramesReconPictureDescriptors: pointer
List0RefPicModificationsCount: uint32
pList0RefPicModifications: pointer
List1RefPicModificationsCount: uint32
pList1RefPicModifications: pointer
QPMapValuesCount: uint32
pRateControlQPMap: pointerstruct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC
{
int Flags;
int FrameType;
uint slice_pic_parameter_set_id;
uint PictureOrderCountNumber;
uint TemporalLayerIndex;
uint List0ReferenceFramesCount;
void* pList0ReferenceFrames;
uint List1ReferenceFramesCount;
void* pList1ReferenceFrames;
uint ReferenceFramesReconPictureDescriptorsCount;
void* pReferenceFramesReconPictureDescriptors;
uint List0RefPicModificationsCount;
void* pList0RefPicModifications;
uint List1RefPicModificationsCount;
void* pList1RefPicModifications;
uint QPMapValuesCount;
void* pRateControlQPMap;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC サイズ: 68 バイト(x86)
dim st, 17 ; 4byte整数×17(構造体サイズ 68 / 4 切り上げ)
; Flags : D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; FrameType : D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; slice_pic_parameter_set_id : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; PictureOrderCountNumber : DWORD (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; TemporalLayerIndex : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; List0ReferenceFramesCount : DWORD (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; pList0ReferenceFrames : DWORD* (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; List1ReferenceFramesCount : DWORD (+28, 4byte) st.7 = 値 / 値 = st.7 (lpoke/lpeek も可)
; pList1ReferenceFrames : DWORD* (+32, 4byte) st.8 = 値 / 値 = st.8 (lpoke/lpeek も可)
; ReferenceFramesReconPictureDescriptorsCount : DWORD (+36, 4byte) st.9 = 値 / 値 = st.9 (lpoke/lpeek も可)
; pReferenceFramesReconPictureDescriptors : D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC* (+40, 4byte) varptr(st)+40 を基点に操作(4byte:入れ子/配列)
; List0RefPicModificationsCount : DWORD (+44, 4byte) st.11 = 値 / 値 = st.11 (lpoke/lpeek も可)
; pList0RefPicModifications : DWORD* (+48, 4byte) st.12 = 値 / 値 = st.12 (lpoke/lpeek も可)
; List1RefPicModificationsCount : DWORD (+52, 4byte) st.13 = 値 / 値 = st.13 (lpoke/lpeek も可)
; pList1RefPicModifications : DWORD* (+56, 4byte) st.14 = 値 / 値 = st.14 (lpoke/lpeek も可)
; QPMapValuesCount : DWORD (+60, 4byte) st.15 = 値 / 値 = st.15 (lpoke/lpeek も可)
; pRateControlQPMap : CHAR* (+64, 4byte) st.16 = 値 / 値 = st.16 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC サイズ: 112 バイト(x64)
dim st, 28 ; 4byte整数×28(構造体サイズ 112 / 4 切り上げ)
; Flags : D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; FrameType : D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; slice_pic_parameter_set_id : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; PictureOrderCountNumber : DWORD (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; TemporalLayerIndex : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; List0ReferenceFramesCount : DWORD (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; pList0ReferenceFrames : DWORD* (+24, 8byte) qpoke st,24,値 / qpeek(st,24) ※IronHSPのみ。3.7/3.8は lpoke st,24,下位 : lpoke st,28,上位
; List1ReferenceFramesCount : DWORD (+32, 4byte) st.8 = 値 / 値 = st.8 (lpoke/lpeek も可)
; pList1ReferenceFrames : DWORD* (+40, 8byte) qpoke st,40,値 / qpeek(st,40) ※IronHSPのみ。3.7/3.8は lpoke st,40,下位 : lpoke st,44,上位
; ReferenceFramesReconPictureDescriptorsCount : DWORD (+48, 4byte) st.12 = 値 / 値 = st.12 (lpoke/lpeek も可)
; pReferenceFramesReconPictureDescriptors : D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC* (+56, 8byte) varptr(st)+56 を基点に操作(8byte:入れ子/配列)
; List0RefPicModificationsCount : DWORD (+64, 4byte) st.16 = 値 / 値 = st.16 (lpoke/lpeek も可)
; pList0RefPicModifications : DWORD* (+72, 8byte) qpoke st,72,値 / qpeek(st,72) ※IronHSPのみ。3.7/3.8は lpoke st,72,下位 : lpoke st,76,上位
; List1RefPicModificationsCount : DWORD (+80, 4byte) st.20 = 値 / 値 = st.20 (lpoke/lpeek も可)
; pList1RefPicModifications : DWORD* (+88, 8byte) qpoke st,88,値 / qpeek(st,88) ※IronHSPのみ。3.7/3.8は lpoke st,88,下位 : lpoke st,92,上位
; QPMapValuesCount : DWORD (+96, 4byte) st.24 = 値 / 値 = st.24 (lpoke/lpeek も可)
; pRateControlQPMap : CHAR* (+104, 8byte) qpoke st,104,値 / qpeek(st,104) ※IronHSPのみ。3.7/3.8は lpoke st,104,下位 : lpoke st,108,上位
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC
#field int Flags
#field int FrameType
#field int slice_pic_parameter_set_id
#field int PictureOrderCountNumber
#field int TemporalLayerIndex
#field int List0ReferenceFramesCount
#field intptr pList0ReferenceFrames
#field int List1ReferenceFramesCount
#field intptr pList1ReferenceFrames
#field int ReferenceFramesReconPictureDescriptorsCount
#field intptr pReferenceFramesReconPictureDescriptors
#field int List0RefPicModificationsCount
#field intptr pList0RefPicModifications
#field int List1RefPicModificationsCount
#field intptr pList1RefPicModifications
#field int QPMapValuesCount
#field intptr pRateControlQPMap
#endstruct
stdim st, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC ; NSTRUCT 変数を確保
st->Flags = 100
mes "Flags=" + st->Flags