ホーム › Graphics.Direct3D12 › D3D12_TEXTURE_LAYOUT
D3D12_TEXTURE_LAYOUT
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_TEXTURE_LAYOUT_UNKNOWN | 0 | 0x0 |
| D3D12_TEXTURE_LAYOUT_ROW_MAJOR | 1 | 0x1 |
| D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE | 2 | 0x2 |
| D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_TEXTURE_LAYOUT : int {
D3D12_TEXTURE_LAYOUT_UNKNOWN = 0,
D3D12_TEXTURE_LAYOUT_ROW_MAJOR = 1,
D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE = 2,
D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE = 3
} D3D12_TEXTURE_LAYOUT;public enum D3D12_TEXTURE_LAYOUT : int
{
D3D12_TEXTURE_LAYOUT_UNKNOWN = 0,
D3D12_TEXTURE_LAYOUT_ROW_MAJOR = 1,
D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE = 2,
D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE = 3,
}Public Enum D3D12_TEXTURE_LAYOUT As Integer
D3D12_TEXTURE_LAYOUT_UNKNOWN = 0
D3D12_TEXTURE_LAYOUT_ROW_MAJOR = 1
D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE = 2
D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE = 3
End Enumimport enum
class D3D12_TEXTURE_LAYOUT(enum.IntEnum):
D3D12_TEXTURE_LAYOUT_UNKNOWN = 0
D3D12_TEXTURE_LAYOUT_ROW_MAJOR = 1
D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE = 2
D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE = 3// D3D12_TEXTURE_LAYOUT
pub const D3D12_TEXTURE_LAYOUT_UNKNOWN: i32 = 0;
pub const D3D12_TEXTURE_LAYOUT_ROW_MAJOR: i32 = 1;
pub const D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE: i32 = 2;
pub const D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE: i32 = 3;// D3D12_TEXTURE_LAYOUT
const (
D3D12_TEXTURE_LAYOUT_UNKNOWN int32 = 0
D3D12_TEXTURE_LAYOUT_ROW_MAJOR int32 = 1
D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE int32 = 2
D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE int32 = 3
)const
D3D12_TEXTURE_LAYOUT_UNKNOWN = 0;
D3D12_TEXTURE_LAYOUT_ROW_MAJOR = 1;
D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE = 2;
D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE = 3;// D3D12_TEXTURE_LAYOUT
pub const D3D12_TEXTURE_LAYOUT_UNKNOWN: i32 = 0;
pub const D3D12_TEXTURE_LAYOUT_ROW_MAJOR: i32 = 1;
pub const D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE: i32 = 2;
pub const D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE: i32 = 3;const
D3D12_TEXTURE_LAYOUT_UNKNOWN* = 0
D3D12_TEXTURE_LAYOUT_ROW_MAJOR* = 1
D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE* = 2
D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE* = 3enum D3D12_TEXTURE_LAYOUT : int {
D3D12_TEXTURE_LAYOUT_UNKNOWN = 0,
D3D12_TEXTURE_LAYOUT_ROW_MAJOR = 1,
D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE = 2,
D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE = 3,
}#define global D3D12_TEXTURE_LAYOUT_UNKNOWN 0x0
#define global D3D12_TEXTURE_LAYOUT_ROW_MAJOR 0x1
#define global D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE 0x2
#define global D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE 0x3