ホーム › Graphics.Direct3D12 › D3D12_PIPELINE_STATE_SUBOBJECT_TYPE
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE
列挙型メンバー 30
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE | 0 | 0x0 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS | 1 | 0x1 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS | 2 | 0x2 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS | 3 | 0x3 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS | 4 | 0x4 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS | 5 | 0x5 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS | 6 | 0x6 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT | 7 | 0x7 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND | 8 | 0x8 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK | 9 | 0x9 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER | 10 | 0xA |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL | 11 | 0xB |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT | 12 | 0xC |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE | 13 | 0xD |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY | 14 | 0xE |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS | 15 | 0xF |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT | 16 | 0x10 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC | 17 | 0x11 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK | 18 | 0x12 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO | 19 | 0x13 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS | 20 | 0x14 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 | 21 | 0x15 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING | 22 | 0x16 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS | 24 | 0x18 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS | 25 | 0x19 |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2 | 26 | 0x1A |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER1 | 27 | 0x1B |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER2 | 28 | 0x1C |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SERIALIZED_ROOT_SIGNATURE | 29 | 0x1D |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID | 30 | 0x1E |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_PIPELINE_STATE_SUBOBJECT_TYPE : int {
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE = 0,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS = 1,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS = 2,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS = 3,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS = 4,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS = 5,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS = 6,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT = 7,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND = 8,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK = 9,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER = 10,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL = 11,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT = 12,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE = 13,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY = 14,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS = 15,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT = 16,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC = 17,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK = 18,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO = 19,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS = 20,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 = 21,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING = 22,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS = 24,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS = 25,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2 = 26,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER1 = 27,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER2 = 28,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SERIALIZED_ROOT_SIGNATURE = 29,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID = 30
} D3D12_PIPELINE_STATE_SUBOBJECT_TYPE;public enum D3D12_PIPELINE_STATE_SUBOBJECT_TYPE : int
{
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE = 0,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS = 1,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS = 2,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS = 3,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS = 4,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS = 5,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS = 6,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT = 7,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND = 8,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK = 9,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER = 10,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL = 11,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT = 12,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE = 13,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY = 14,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS = 15,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT = 16,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC = 17,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK = 18,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO = 19,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS = 20,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 = 21,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING = 22,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS = 24,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS = 25,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2 = 26,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER1 = 27,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER2 = 28,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SERIALIZED_ROOT_SIGNATURE = 29,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID = 30,
}Public Enum D3D12_PIPELINE_STATE_SUBOBJECT_TYPE As Integer
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE = 0
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS = 1
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS = 2
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS = 3
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS = 4
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS = 5
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS = 6
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT = 7
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND = 8
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK = 9
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER = 10
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL = 11
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT = 12
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE = 13
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY = 14
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS = 15
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT = 16
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC = 17
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK = 18
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO = 19
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS = 20
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 = 21
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING = 22
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS = 24
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS = 25
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2 = 26
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER1 = 27
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER2 = 28
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SERIALIZED_ROOT_SIGNATURE = 29
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID = 30
End Enumimport enum
class D3D12_PIPELINE_STATE_SUBOBJECT_TYPE(enum.IntEnum):
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE = 0
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS = 1
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS = 2
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS = 3
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS = 4
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS = 5
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS = 6
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT = 7
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND = 8
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK = 9
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER = 10
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL = 11
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT = 12
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE = 13
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY = 14
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS = 15
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT = 16
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC = 17
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK = 18
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO = 19
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS = 20
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 = 21
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING = 22
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS = 24
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS = 25
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2 = 26
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER1 = 27
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER2 = 28
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SERIALIZED_ROOT_SIGNATURE = 29
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID = 30// D3D12_PIPELINE_STATE_SUBOBJECT_TYPE
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE: i32 = 0;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS: i32 = 1;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS: i32 = 2;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS: i32 = 3;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS: i32 = 4;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS: i32 = 5;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS: i32 = 6;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT: i32 = 7;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND: i32 = 8;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK: i32 = 9;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER: i32 = 10;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL: i32 = 11;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT: i32 = 12;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE: i32 = 13;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY: i32 = 14;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS: i32 = 15;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT: i32 = 16;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC: i32 = 17;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK: i32 = 18;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO: i32 = 19;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS: i32 = 20;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1: i32 = 21;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING: i32 = 22;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS: i32 = 24;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS: i32 = 25;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2: i32 = 26;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER1: i32 = 27;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER2: i32 = 28;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SERIALIZED_ROOT_SIGNATURE: i32 = 29;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID: i32 = 30;// D3D12_PIPELINE_STATE_SUBOBJECT_TYPE
const (
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE int32 = 0
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS int32 = 1
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS int32 = 2
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS int32 = 3
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS int32 = 4
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS int32 = 5
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS int32 = 6
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT int32 = 7
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND int32 = 8
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK int32 = 9
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER int32 = 10
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL int32 = 11
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT int32 = 12
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE int32 = 13
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY int32 = 14
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS int32 = 15
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT int32 = 16
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC int32 = 17
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK int32 = 18
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO int32 = 19
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS int32 = 20
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 int32 = 21
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING int32 = 22
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS int32 = 24
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS int32 = 25
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2 int32 = 26
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER1 int32 = 27
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER2 int32 = 28
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SERIALIZED_ROOT_SIGNATURE int32 = 29
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID int32 = 30
)const
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE = 0;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS = 1;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS = 2;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS = 3;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS = 4;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS = 5;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS = 6;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT = 7;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND = 8;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK = 9;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER = 10;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL = 11;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT = 12;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE = 13;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY = 14;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS = 15;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT = 16;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC = 17;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK = 18;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO = 19;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS = 20;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 = 21;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING = 22;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS = 24;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS = 25;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2 = 26;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER1 = 27;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER2 = 28;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SERIALIZED_ROOT_SIGNATURE = 29;
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID = 30;// D3D12_PIPELINE_STATE_SUBOBJECT_TYPE
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE: i32 = 0;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS: i32 = 1;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS: i32 = 2;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS: i32 = 3;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS: i32 = 4;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS: i32 = 5;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS: i32 = 6;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT: i32 = 7;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND: i32 = 8;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK: i32 = 9;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER: i32 = 10;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL: i32 = 11;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT: i32 = 12;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE: i32 = 13;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY: i32 = 14;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS: i32 = 15;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT: i32 = 16;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC: i32 = 17;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK: i32 = 18;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO: i32 = 19;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS: i32 = 20;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1: i32 = 21;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING: i32 = 22;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS: i32 = 24;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS: i32 = 25;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2: i32 = 26;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER1: i32 = 27;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER2: i32 = 28;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SERIALIZED_ROOT_SIGNATURE: i32 = 29;
pub const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID: i32 = 30;const
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE* = 0
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS* = 1
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS* = 2
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS* = 3
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS* = 4
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS* = 5
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS* = 6
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT* = 7
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND* = 8
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK* = 9
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER* = 10
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL* = 11
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT* = 12
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE* = 13
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY* = 14
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS* = 15
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT* = 16
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC* = 17
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK* = 18
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO* = 19
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS* = 20
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1* = 21
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING* = 22
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS* = 24
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS* = 25
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2* = 26
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER1* = 27
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER2* = 28
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SERIALIZED_ROOT_SIGNATURE* = 29
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID* = 30enum D3D12_PIPELINE_STATE_SUBOBJECT_TYPE : int {
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE = 0,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS = 1,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS = 2,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS = 3,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS = 4,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS = 5,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS = 6,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT = 7,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND = 8,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK = 9,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER = 10,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL = 11,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT = 12,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE = 13,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY = 14,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS = 15,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT = 16,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC = 17,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK = 18,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO = 19,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS = 20,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 = 21,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING = 22,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS = 24,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS = 25,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2 = 26,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER1 = 27,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER2 = 28,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SERIALIZED_ROOT_SIGNATURE = 29,
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID = 30,
}#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE 0x0
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS 0x1
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS 0x2
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS 0x3
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS 0x4
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS 0x5
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS 0x6
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT 0x7
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND 0x8
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK 0x9
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER 0xA
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL 0xB
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT 0xC
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE 0xD
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY 0xE
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS 0xF
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT 0x10
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC 0x11
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK 0x12
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO 0x13
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS 0x14
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 0x15
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING 0x16
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS 0x18
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS 0x19
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2 0x1A
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER1 0x1B
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER2 0x1C
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SERIALIZED_ROOT_SIGNATURE 0x1D
#define global D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID 0x1E