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SystemParametersInfoA
関数システム全体のパラメータを取得または設定する(ANSI版)。
シグネチャ
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL SystemParametersInfoA(
SYSTEM_PARAMETERS_INFO_ACTION uiAction,
DWORD uiParam,
void* pvParam, // optional
SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS fWinIni
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| uiAction | SYSTEM_PARAMETERS_INFO_ACTION | in |
| uiParam | DWORD | in |
| pvParam | void* | inoutoptional |
| fWinIni | SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL SystemParametersInfoA(
SYSTEM_PARAMETERS_INFO_ACTION uiAction,
DWORD uiParam,
void* pvParam, // optional
SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS fWinIni
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool SystemParametersInfoA(
uint uiAction, // SYSTEM_PARAMETERS_INFO_ACTION
uint uiParam, // DWORD
IntPtr pvParam, // void* optional, in/out
uint fWinIni // SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SystemParametersInfoA(
uiAction As UInteger, ' SYSTEM_PARAMETERS_INFO_ACTION
uiParam As UInteger, ' DWORD
pvParam As IntPtr, ' void* optional, in/out
fWinIni As UInteger ' SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS
) As Boolean
End Function' uiAction : SYSTEM_PARAMETERS_INFO_ACTION
' uiParam : DWORD
' pvParam : void* optional, in/out
' fWinIni : SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS
Declare PtrSafe Function SystemParametersInfoA Lib "user32" ( _
ByVal uiAction As Long, _
ByVal uiParam As Long, _
ByVal pvParam As LongPtr, _
ByVal fWinIni As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SystemParametersInfoA = ctypes.windll.user32.SystemParametersInfoA
SystemParametersInfoA.restype = wintypes.BOOL
SystemParametersInfoA.argtypes = [
wintypes.DWORD, # uiAction : SYSTEM_PARAMETERS_INFO_ACTION
wintypes.DWORD, # uiParam : DWORD
ctypes.POINTER(None), # pvParam : void* optional, in/out
wintypes.DWORD, # fWinIni : SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
SystemParametersInfoA = Fiddle::Function.new(
lib['SystemParametersInfoA'],
[
-Fiddle::TYPE_INT, # uiAction : SYSTEM_PARAMETERS_INFO_ACTION
-Fiddle::TYPE_INT, # uiParam : DWORD
Fiddle::TYPE_VOIDP, # pvParam : void* optional, in/out
-Fiddle::TYPE_INT, # fWinIni : SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn SystemParametersInfoA(
uiAction: u32, // SYSTEM_PARAMETERS_INFO_ACTION
uiParam: u32, // DWORD
pvParam: *mut (), // void* optional, in/out
fWinIni: u32 // SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool SystemParametersInfoA(uint uiAction, uint uiParam, IntPtr pvParam, uint fWinIni);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SystemParametersInfoA' -Namespace Win32 -PassThru
# $api::SystemParametersInfoA(uiAction, uiParam, pvParam, fWinIni)#uselib "USER32.dll"
#func global SystemParametersInfoA "SystemParametersInfoA" sptr, sptr, sptr, sptr
; SystemParametersInfoA uiAction, uiParam, pvParam, fWinIni ; 戻り値は stat
; uiAction : SYSTEM_PARAMETERS_INFO_ACTION -> "sptr"
; uiParam : DWORD -> "sptr"
; pvParam : void* optional, in/out -> "sptr"
; fWinIni : SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global SystemParametersInfoA "SystemParametersInfoA" int, int, sptr, int
; res = SystemParametersInfoA(uiAction, uiParam, pvParam, fWinIni)
; uiAction : SYSTEM_PARAMETERS_INFO_ACTION -> "int"
; uiParam : DWORD -> "int"
; pvParam : void* optional, in/out -> "sptr"
; fWinIni : SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS -> "int"; BOOL SystemParametersInfoA(SYSTEM_PARAMETERS_INFO_ACTION uiAction, DWORD uiParam, void* pvParam, SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS fWinIni)
#uselib "USER32.dll"
#cfunc global SystemParametersInfoA "SystemParametersInfoA" int, int, intptr, int
; res = SystemParametersInfoA(uiAction, uiParam, pvParam, fWinIni)
; uiAction : SYSTEM_PARAMETERS_INFO_ACTION -> "int"
; uiParam : DWORD -> "int"
; pvParam : void* optional, in/out -> "intptr"
; fWinIni : SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procSystemParametersInfoA = user32.NewProc("SystemParametersInfoA")
)
// uiAction (SYSTEM_PARAMETERS_INFO_ACTION), uiParam (DWORD), pvParam (void* optional, in/out), fWinIni (SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS)
r1, _, err := procSystemParametersInfoA.Call(
uintptr(uiAction),
uintptr(uiParam),
uintptr(pvParam),
uintptr(fWinIni),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SystemParametersInfoA(
uiAction: DWORD; // SYSTEM_PARAMETERS_INFO_ACTION
uiParam: DWORD; // DWORD
pvParam: Pointer; // void* optional, in/out
fWinIni: DWORD // SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS
): BOOL; stdcall;
external 'USER32.dll' name 'SystemParametersInfoA';result := DllCall("USER32\SystemParametersInfoA"
, "UInt", uiAction ; SYSTEM_PARAMETERS_INFO_ACTION
, "UInt", uiParam ; DWORD
, "Ptr", pvParam ; void* optional, in/out
, "UInt", fWinIni ; SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS
, "Int") ; return: BOOL●SystemParametersInfoA(uiAction, uiParam, pvParam, fWinIni) = DLL("USER32.dll", "bool SystemParametersInfoA(dword, dword, void*, dword)")
# 呼び出し: SystemParametersInfoA(uiAction, uiParam, pvParam, fWinIni)
# uiAction : SYSTEM_PARAMETERS_INFO_ACTION -> "dword"
# uiParam : DWORD -> "dword"
# pvParam : void* optional, in/out -> "void*"
# fWinIni : SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。