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ID3D12Device8
COMメソッド 5
vtbl = vtable インデックス(0始まり)。HSP等からCOMメソッドをインデックス指定で呼ぶ際に使用します。0〜2 は IUnknown。
| vtbl | メソッド |
|---|---|
| 68 | D3D12_RESOURCE_ALLOCATION_INFO GetResourceAllocationInfo2(DWORD visibleMask, DWORD numResourceDescs, D3D12_RESOURCE_DESC1* pResourceDescs, D3D12_RESOURCE_ALLOCATION_INFO1* pResourceAllocationInfo1) |
| 69 | HRESULT CreateCommittedResource2(D3D12_HEAP_PROPERTIES* pHeapProperties, D3D12_HEAP_FLAGS HeapFlags, D3D12_RESOURCE_DESC1* pDesc, D3D12_RESOURCE_STATES InitialResourceState, D3D12_CLEAR_VALUE* pOptimizedClearValue, ID3D12ProtectedResourceSession* pProtectedSession, GUID* riidResource, void** ppvResource) |
| 70 | HRESULT CreatePlacedResource1(ID3D12Heap* pHeap, ULONGLONG HeapOffset, D3D12_RESOURCE_DESC1* pDesc, D3D12_RESOURCE_STATES InitialState, D3D12_CLEAR_VALUE* pOptimizedClearValue, GUID* riid, void** ppvResource) |
| 71 | void CreateSamplerFeedbackUnorderedAccessView(ID3D12Resource* pTargetedResource, ID3D12Resource* pFeedbackResource, D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor) |
| 72 | void GetCopyableFootprints1(D3D12_RESOURCE_DESC1* pResourceDesc, DWORD FirstSubresource, DWORD NumSubresources, ULONGLONG BaseOffset, D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts, DWORD* pNumRows, ULONGLONG* pRowSizeInBytes, ULONGLONG* pTotalBytes) |