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D3D12_FEATURE

列挙型
基底型i4

メンバー 48

名前10進16進
D3D12_FEATURE_D3D12_OPTIONS00x0
D3D12_FEATURE_ARCHITECTURE10x1
D3D12_FEATURE_FEATURE_LEVELS20x2
D3D12_FEATURE_FORMAT_SUPPORT30x3
D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS40x4
D3D12_FEATURE_FORMAT_INFO50x5
D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT60x6
D3D12_FEATURE_SHADER_MODEL70x7
D3D12_FEATURE_D3D12_OPTIONS180x8
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT100xA
D3D12_FEATURE_ROOT_SIGNATURE120xC
D3D12_FEATURE_ARCHITECTURE1160x10
D3D12_FEATURE_D3D12_OPTIONS2180x12
D3D12_FEATURE_SHADER_CACHE190x13
D3D12_FEATURE_COMMAND_QUEUE_PRIORITY200x14
D3D12_FEATURE_D3D12_OPTIONS3210x15
D3D12_FEATURE_EXISTING_HEAPS220x16
D3D12_FEATURE_D3D12_OPTIONS4230x17
D3D12_FEATURE_SERIALIZATION240x18
D3D12_FEATURE_CROSS_NODE250x19
D3D12_FEATURE_D3D12_OPTIONS5270x1B
D3D12_FEATURE_DISPLAYABLE280x1C
D3D12_FEATURE_D3D12_OPTIONS6300x1E
D3D12_FEATURE_QUERY_META_COMMAND310x1F
D3D12_FEATURE_D3D12_OPTIONS7320x20
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT330x21
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES340x22
D3D12_FEATURE_D3D12_OPTIONS8360x24
D3D12_FEATURE_D3D12_OPTIONS9370x25
D3D12_FEATURE_D3D12_OPTIONS10390x27
D3D12_FEATURE_D3D12_OPTIONS11400x28
D3D12_FEATURE_D3D12_OPTIONS12410x29
D3D12_FEATURE_D3D12_OPTIONS13420x2A
D3D12_FEATURE_D3D12_OPTIONS14430x2B
D3D12_FEATURE_D3D12_OPTIONS15440x2C
D3D12_FEATURE_D3D12_OPTIONS16450x2D
D3D12_FEATURE_D3D12_OPTIONS17460x2E
D3D12_FEATURE_D3D12_OPTIONS18470x2F
D3D12_FEATURE_D3D12_OPTIONS19480x30
D3D12_FEATURE_D3D12_OPTIONS20490x31
D3D12_FEATURE_PREDICATION500x32
D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO510x33
D3D12_FEATURE_HARDWARE_COPY520x34
D3D12_FEATURE_D3D12_OPTIONS21530x35
D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT540x36
D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE560x38
D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED570x39
D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT610x3D

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_FEATURE : int {
    D3D12_FEATURE_D3D12_OPTIONS = 0,
    D3D12_FEATURE_ARCHITECTURE = 1,
    D3D12_FEATURE_FEATURE_LEVELS = 2,
    D3D12_FEATURE_FORMAT_SUPPORT = 3,
    D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4,
    D3D12_FEATURE_FORMAT_INFO = 5,
    D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6,
    D3D12_FEATURE_SHADER_MODEL = 7,
    D3D12_FEATURE_D3D12_OPTIONS1 = 8,
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10,
    D3D12_FEATURE_ROOT_SIGNATURE = 12,
    D3D12_FEATURE_ARCHITECTURE1 = 16,
    D3D12_FEATURE_D3D12_OPTIONS2 = 18,
    D3D12_FEATURE_SHADER_CACHE = 19,
    D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20,
    D3D12_FEATURE_D3D12_OPTIONS3 = 21,
    D3D12_FEATURE_EXISTING_HEAPS = 22,
    D3D12_FEATURE_D3D12_OPTIONS4 = 23,
    D3D12_FEATURE_SERIALIZATION = 24,
    D3D12_FEATURE_CROSS_NODE = 25,
    D3D12_FEATURE_D3D12_OPTIONS5 = 27,
    D3D12_FEATURE_DISPLAYABLE = 28,
    D3D12_FEATURE_D3D12_OPTIONS6 = 30,
    D3D12_FEATURE_QUERY_META_COMMAND = 31,
    D3D12_FEATURE_D3D12_OPTIONS7 = 32,
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33,
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34,
    D3D12_FEATURE_D3D12_OPTIONS8 = 36,
    D3D12_FEATURE_D3D12_OPTIONS9 = 37,
    D3D12_FEATURE_D3D12_OPTIONS10 = 39,
    D3D12_FEATURE_D3D12_OPTIONS11 = 40,
    D3D12_FEATURE_D3D12_OPTIONS12 = 41,
    D3D12_FEATURE_D3D12_OPTIONS13 = 42,
    D3D12_FEATURE_D3D12_OPTIONS14 = 43,
    D3D12_FEATURE_D3D12_OPTIONS15 = 44,
    D3D12_FEATURE_D3D12_OPTIONS16 = 45,
    D3D12_FEATURE_D3D12_OPTIONS17 = 46,
    D3D12_FEATURE_D3D12_OPTIONS18 = 47,
    D3D12_FEATURE_D3D12_OPTIONS19 = 48,
    D3D12_FEATURE_D3D12_OPTIONS20 = 49,
    D3D12_FEATURE_PREDICATION = 50,
    D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51,
    D3D12_FEATURE_HARDWARE_COPY = 52,
    D3D12_FEATURE_D3D12_OPTIONS21 = 53,
    D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT = 54,
    D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE = 56,
    D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED = 57,
    D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT = 61
} D3D12_FEATURE;
public enum D3D12_FEATURE : int
{
    D3D12_FEATURE_D3D12_OPTIONS = 0,
    D3D12_FEATURE_ARCHITECTURE = 1,
    D3D12_FEATURE_FEATURE_LEVELS = 2,
    D3D12_FEATURE_FORMAT_SUPPORT = 3,
    D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4,
    D3D12_FEATURE_FORMAT_INFO = 5,
    D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6,
    D3D12_FEATURE_SHADER_MODEL = 7,
    D3D12_FEATURE_D3D12_OPTIONS1 = 8,
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10,
    D3D12_FEATURE_ROOT_SIGNATURE = 12,
    D3D12_FEATURE_ARCHITECTURE1 = 16,
    D3D12_FEATURE_D3D12_OPTIONS2 = 18,
    D3D12_FEATURE_SHADER_CACHE = 19,
    D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20,
    D3D12_FEATURE_D3D12_OPTIONS3 = 21,
    D3D12_FEATURE_EXISTING_HEAPS = 22,
    D3D12_FEATURE_D3D12_OPTIONS4 = 23,
    D3D12_FEATURE_SERIALIZATION = 24,
    D3D12_FEATURE_CROSS_NODE = 25,
    D3D12_FEATURE_D3D12_OPTIONS5 = 27,
    D3D12_FEATURE_DISPLAYABLE = 28,
    D3D12_FEATURE_D3D12_OPTIONS6 = 30,
    D3D12_FEATURE_QUERY_META_COMMAND = 31,
    D3D12_FEATURE_D3D12_OPTIONS7 = 32,
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33,
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34,
    D3D12_FEATURE_D3D12_OPTIONS8 = 36,
    D3D12_FEATURE_D3D12_OPTIONS9 = 37,
    D3D12_FEATURE_D3D12_OPTIONS10 = 39,
    D3D12_FEATURE_D3D12_OPTIONS11 = 40,
    D3D12_FEATURE_D3D12_OPTIONS12 = 41,
    D3D12_FEATURE_D3D12_OPTIONS13 = 42,
    D3D12_FEATURE_D3D12_OPTIONS14 = 43,
    D3D12_FEATURE_D3D12_OPTIONS15 = 44,
    D3D12_FEATURE_D3D12_OPTIONS16 = 45,
    D3D12_FEATURE_D3D12_OPTIONS17 = 46,
    D3D12_FEATURE_D3D12_OPTIONS18 = 47,
    D3D12_FEATURE_D3D12_OPTIONS19 = 48,
    D3D12_FEATURE_D3D12_OPTIONS20 = 49,
    D3D12_FEATURE_PREDICATION = 50,
    D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51,
    D3D12_FEATURE_HARDWARE_COPY = 52,
    D3D12_FEATURE_D3D12_OPTIONS21 = 53,
    D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT = 54,
    D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE = 56,
    D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED = 57,
    D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT = 61,
}
Public Enum D3D12_FEATURE As Integer
    D3D12_FEATURE_D3D12_OPTIONS = 0
    D3D12_FEATURE_ARCHITECTURE = 1
    D3D12_FEATURE_FEATURE_LEVELS = 2
    D3D12_FEATURE_FORMAT_SUPPORT = 3
    D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4
    D3D12_FEATURE_FORMAT_INFO = 5
    D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6
    D3D12_FEATURE_SHADER_MODEL = 7
    D3D12_FEATURE_D3D12_OPTIONS1 = 8
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10
    D3D12_FEATURE_ROOT_SIGNATURE = 12
    D3D12_FEATURE_ARCHITECTURE1 = 16
    D3D12_FEATURE_D3D12_OPTIONS2 = 18
    D3D12_FEATURE_SHADER_CACHE = 19
    D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20
    D3D12_FEATURE_D3D12_OPTIONS3 = 21
    D3D12_FEATURE_EXISTING_HEAPS = 22
    D3D12_FEATURE_D3D12_OPTIONS4 = 23
    D3D12_FEATURE_SERIALIZATION = 24
    D3D12_FEATURE_CROSS_NODE = 25
    D3D12_FEATURE_D3D12_OPTIONS5 = 27
    D3D12_FEATURE_DISPLAYABLE = 28
    D3D12_FEATURE_D3D12_OPTIONS6 = 30
    D3D12_FEATURE_QUERY_META_COMMAND = 31
    D3D12_FEATURE_D3D12_OPTIONS7 = 32
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34
    D3D12_FEATURE_D3D12_OPTIONS8 = 36
    D3D12_FEATURE_D3D12_OPTIONS9 = 37
    D3D12_FEATURE_D3D12_OPTIONS10 = 39
    D3D12_FEATURE_D3D12_OPTIONS11 = 40
    D3D12_FEATURE_D3D12_OPTIONS12 = 41
    D3D12_FEATURE_D3D12_OPTIONS13 = 42
    D3D12_FEATURE_D3D12_OPTIONS14 = 43
    D3D12_FEATURE_D3D12_OPTIONS15 = 44
    D3D12_FEATURE_D3D12_OPTIONS16 = 45
    D3D12_FEATURE_D3D12_OPTIONS17 = 46
    D3D12_FEATURE_D3D12_OPTIONS18 = 47
    D3D12_FEATURE_D3D12_OPTIONS19 = 48
    D3D12_FEATURE_D3D12_OPTIONS20 = 49
    D3D12_FEATURE_PREDICATION = 50
    D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51
    D3D12_FEATURE_HARDWARE_COPY = 52
    D3D12_FEATURE_D3D12_OPTIONS21 = 53
    D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT = 54
    D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE = 56
    D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED = 57
    D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT = 61
End Enum
import enum

class D3D12_FEATURE(enum.IntEnum):
    D3D12_FEATURE_D3D12_OPTIONS = 0
    D3D12_FEATURE_ARCHITECTURE = 1
    D3D12_FEATURE_FEATURE_LEVELS = 2
    D3D12_FEATURE_FORMAT_SUPPORT = 3
    D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4
    D3D12_FEATURE_FORMAT_INFO = 5
    D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6
    D3D12_FEATURE_SHADER_MODEL = 7
    D3D12_FEATURE_D3D12_OPTIONS1 = 8
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10
    D3D12_FEATURE_ROOT_SIGNATURE = 12
    D3D12_FEATURE_ARCHITECTURE1 = 16
    D3D12_FEATURE_D3D12_OPTIONS2 = 18
    D3D12_FEATURE_SHADER_CACHE = 19
    D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20
    D3D12_FEATURE_D3D12_OPTIONS3 = 21
    D3D12_FEATURE_EXISTING_HEAPS = 22
    D3D12_FEATURE_D3D12_OPTIONS4 = 23
    D3D12_FEATURE_SERIALIZATION = 24
    D3D12_FEATURE_CROSS_NODE = 25
    D3D12_FEATURE_D3D12_OPTIONS5 = 27
    D3D12_FEATURE_DISPLAYABLE = 28
    D3D12_FEATURE_D3D12_OPTIONS6 = 30
    D3D12_FEATURE_QUERY_META_COMMAND = 31
    D3D12_FEATURE_D3D12_OPTIONS7 = 32
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34
    D3D12_FEATURE_D3D12_OPTIONS8 = 36
    D3D12_FEATURE_D3D12_OPTIONS9 = 37
    D3D12_FEATURE_D3D12_OPTIONS10 = 39
    D3D12_FEATURE_D3D12_OPTIONS11 = 40
    D3D12_FEATURE_D3D12_OPTIONS12 = 41
    D3D12_FEATURE_D3D12_OPTIONS13 = 42
    D3D12_FEATURE_D3D12_OPTIONS14 = 43
    D3D12_FEATURE_D3D12_OPTIONS15 = 44
    D3D12_FEATURE_D3D12_OPTIONS16 = 45
    D3D12_FEATURE_D3D12_OPTIONS17 = 46
    D3D12_FEATURE_D3D12_OPTIONS18 = 47
    D3D12_FEATURE_D3D12_OPTIONS19 = 48
    D3D12_FEATURE_D3D12_OPTIONS20 = 49
    D3D12_FEATURE_PREDICATION = 50
    D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51
    D3D12_FEATURE_HARDWARE_COPY = 52
    D3D12_FEATURE_D3D12_OPTIONS21 = 53
    D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT = 54
    D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE = 56
    D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED = 57
    D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT = 61
// D3D12_FEATURE
pub const D3D12_FEATURE_D3D12_OPTIONS: i32 = 0;
pub const D3D12_FEATURE_ARCHITECTURE: i32 = 1;
pub const D3D12_FEATURE_FEATURE_LEVELS: i32 = 2;
pub const D3D12_FEATURE_FORMAT_SUPPORT: i32 = 3;
pub const D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS: i32 = 4;
pub const D3D12_FEATURE_FORMAT_INFO: i32 = 5;
pub const D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT: i32 = 6;
pub const D3D12_FEATURE_SHADER_MODEL: i32 = 7;
pub const D3D12_FEATURE_D3D12_OPTIONS1: i32 = 8;
pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT: i32 = 10;
pub const D3D12_FEATURE_ROOT_SIGNATURE: i32 = 12;
pub const D3D12_FEATURE_ARCHITECTURE1: i32 = 16;
pub const D3D12_FEATURE_D3D12_OPTIONS2: i32 = 18;
pub const D3D12_FEATURE_SHADER_CACHE: i32 = 19;
pub const D3D12_FEATURE_COMMAND_QUEUE_PRIORITY: i32 = 20;
pub const D3D12_FEATURE_D3D12_OPTIONS3: i32 = 21;
pub const D3D12_FEATURE_EXISTING_HEAPS: i32 = 22;
pub const D3D12_FEATURE_D3D12_OPTIONS4: i32 = 23;
pub const D3D12_FEATURE_SERIALIZATION: i32 = 24;
pub const D3D12_FEATURE_CROSS_NODE: i32 = 25;
pub const D3D12_FEATURE_D3D12_OPTIONS5: i32 = 27;
pub const D3D12_FEATURE_DISPLAYABLE: i32 = 28;
pub const D3D12_FEATURE_D3D12_OPTIONS6: i32 = 30;
pub const D3D12_FEATURE_QUERY_META_COMMAND: i32 = 31;
pub const D3D12_FEATURE_D3D12_OPTIONS7: i32 = 32;
pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT: i32 = 33;
pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES: i32 = 34;
pub const D3D12_FEATURE_D3D12_OPTIONS8: i32 = 36;
pub const D3D12_FEATURE_D3D12_OPTIONS9: i32 = 37;
pub const D3D12_FEATURE_D3D12_OPTIONS10: i32 = 39;
pub const D3D12_FEATURE_D3D12_OPTIONS11: i32 = 40;
pub const D3D12_FEATURE_D3D12_OPTIONS12: i32 = 41;
pub const D3D12_FEATURE_D3D12_OPTIONS13: i32 = 42;
pub const D3D12_FEATURE_D3D12_OPTIONS14: i32 = 43;
pub const D3D12_FEATURE_D3D12_OPTIONS15: i32 = 44;
pub const D3D12_FEATURE_D3D12_OPTIONS16: i32 = 45;
pub const D3D12_FEATURE_D3D12_OPTIONS17: i32 = 46;
pub const D3D12_FEATURE_D3D12_OPTIONS18: i32 = 47;
pub const D3D12_FEATURE_D3D12_OPTIONS19: i32 = 48;
pub const D3D12_FEATURE_D3D12_OPTIONS20: i32 = 49;
pub const D3D12_FEATURE_PREDICATION: i32 = 50;
pub const D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO: i32 = 51;
pub const D3D12_FEATURE_HARDWARE_COPY: i32 = 52;
pub const D3D12_FEATURE_D3D12_OPTIONS21: i32 = 53;
pub const D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT: i32 = 54;
pub const D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE: i32 = 56;
pub const D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED: i32 = 57;
pub const D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT: i32 = 61;
// D3D12_FEATURE
const (
	D3D12_FEATURE_D3D12_OPTIONS int32 = 0
	D3D12_FEATURE_ARCHITECTURE int32 = 1
	D3D12_FEATURE_FEATURE_LEVELS int32 = 2
	D3D12_FEATURE_FORMAT_SUPPORT int32 = 3
	D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS int32 = 4
	D3D12_FEATURE_FORMAT_INFO int32 = 5
	D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT int32 = 6
	D3D12_FEATURE_SHADER_MODEL int32 = 7
	D3D12_FEATURE_D3D12_OPTIONS1 int32 = 8
	D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT int32 = 10
	D3D12_FEATURE_ROOT_SIGNATURE int32 = 12
	D3D12_FEATURE_ARCHITECTURE1 int32 = 16
	D3D12_FEATURE_D3D12_OPTIONS2 int32 = 18
	D3D12_FEATURE_SHADER_CACHE int32 = 19
	D3D12_FEATURE_COMMAND_QUEUE_PRIORITY int32 = 20
	D3D12_FEATURE_D3D12_OPTIONS3 int32 = 21
	D3D12_FEATURE_EXISTING_HEAPS int32 = 22
	D3D12_FEATURE_D3D12_OPTIONS4 int32 = 23
	D3D12_FEATURE_SERIALIZATION int32 = 24
	D3D12_FEATURE_CROSS_NODE int32 = 25
	D3D12_FEATURE_D3D12_OPTIONS5 int32 = 27
	D3D12_FEATURE_DISPLAYABLE int32 = 28
	D3D12_FEATURE_D3D12_OPTIONS6 int32 = 30
	D3D12_FEATURE_QUERY_META_COMMAND int32 = 31
	D3D12_FEATURE_D3D12_OPTIONS7 int32 = 32
	D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT int32 = 33
	D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES int32 = 34
	D3D12_FEATURE_D3D12_OPTIONS8 int32 = 36
	D3D12_FEATURE_D3D12_OPTIONS9 int32 = 37
	D3D12_FEATURE_D3D12_OPTIONS10 int32 = 39
	D3D12_FEATURE_D3D12_OPTIONS11 int32 = 40
	D3D12_FEATURE_D3D12_OPTIONS12 int32 = 41
	D3D12_FEATURE_D3D12_OPTIONS13 int32 = 42
	D3D12_FEATURE_D3D12_OPTIONS14 int32 = 43
	D3D12_FEATURE_D3D12_OPTIONS15 int32 = 44
	D3D12_FEATURE_D3D12_OPTIONS16 int32 = 45
	D3D12_FEATURE_D3D12_OPTIONS17 int32 = 46
	D3D12_FEATURE_D3D12_OPTIONS18 int32 = 47
	D3D12_FEATURE_D3D12_OPTIONS19 int32 = 48
	D3D12_FEATURE_D3D12_OPTIONS20 int32 = 49
	D3D12_FEATURE_PREDICATION int32 = 50
	D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO int32 = 51
	D3D12_FEATURE_HARDWARE_COPY int32 = 52
	D3D12_FEATURE_D3D12_OPTIONS21 int32 = 53
	D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT int32 = 54
	D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE int32 = 56
	D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED int32 = 57
	D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT int32 = 61
)
const
  D3D12_FEATURE_D3D12_OPTIONS = 0;
  D3D12_FEATURE_ARCHITECTURE = 1;
  D3D12_FEATURE_FEATURE_LEVELS = 2;
  D3D12_FEATURE_FORMAT_SUPPORT = 3;
  D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4;
  D3D12_FEATURE_FORMAT_INFO = 5;
  D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6;
  D3D12_FEATURE_SHADER_MODEL = 7;
  D3D12_FEATURE_D3D12_OPTIONS1 = 8;
  D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10;
  D3D12_FEATURE_ROOT_SIGNATURE = 12;
  D3D12_FEATURE_ARCHITECTURE1 = 16;
  D3D12_FEATURE_D3D12_OPTIONS2 = 18;
  D3D12_FEATURE_SHADER_CACHE = 19;
  D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20;
  D3D12_FEATURE_D3D12_OPTIONS3 = 21;
  D3D12_FEATURE_EXISTING_HEAPS = 22;
  D3D12_FEATURE_D3D12_OPTIONS4 = 23;
  D3D12_FEATURE_SERIALIZATION = 24;
  D3D12_FEATURE_CROSS_NODE = 25;
  D3D12_FEATURE_D3D12_OPTIONS5 = 27;
  D3D12_FEATURE_DISPLAYABLE = 28;
  D3D12_FEATURE_D3D12_OPTIONS6 = 30;
  D3D12_FEATURE_QUERY_META_COMMAND = 31;
  D3D12_FEATURE_D3D12_OPTIONS7 = 32;
  D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33;
  D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34;
  D3D12_FEATURE_D3D12_OPTIONS8 = 36;
  D3D12_FEATURE_D3D12_OPTIONS9 = 37;
  D3D12_FEATURE_D3D12_OPTIONS10 = 39;
  D3D12_FEATURE_D3D12_OPTIONS11 = 40;
  D3D12_FEATURE_D3D12_OPTIONS12 = 41;
  D3D12_FEATURE_D3D12_OPTIONS13 = 42;
  D3D12_FEATURE_D3D12_OPTIONS14 = 43;
  D3D12_FEATURE_D3D12_OPTIONS15 = 44;
  D3D12_FEATURE_D3D12_OPTIONS16 = 45;
  D3D12_FEATURE_D3D12_OPTIONS17 = 46;
  D3D12_FEATURE_D3D12_OPTIONS18 = 47;
  D3D12_FEATURE_D3D12_OPTIONS19 = 48;
  D3D12_FEATURE_D3D12_OPTIONS20 = 49;
  D3D12_FEATURE_PREDICATION = 50;
  D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51;
  D3D12_FEATURE_HARDWARE_COPY = 52;
  D3D12_FEATURE_D3D12_OPTIONS21 = 53;
  D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT = 54;
  D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE = 56;
  D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED = 57;
  D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT = 61;
// D3D12_FEATURE
pub const D3D12_FEATURE_D3D12_OPTIONS: i32 = 0;
pub const D3D12_FEATURE_ARCHITECTURE: i32 = 1;
pub const D3D12_FEATURE_FEATURE_LEVELS: i32 = 2;
pub const D3D12_FEATURE_FORMAT_SUPPORT: i32 = 3;
pub const D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS: i32 = 4;
pub const D3D12_FEATURE_FORMAT_INFO: i32 = 5;
pub const D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT: i32 = 6;
pub const D3D12_FEATURE_SHADER_MODEL: i32 = 7;
pub const D3D12_FEATURE_D3D12_OPTIONS1: i32 = 8;
pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT: i32 = 10;
pub const D3D12_FEATURE_ROOT_SIGNATURE: i32 = 12;
pub const D3D12_FEATURE_ARCHITECTURE1: i32 = 16;
pub const D3D12_FEATURE_D3D12_OPTIONS2: i32 = 18;
pub const D3D12_FEATURE_SHADER_CACHE: i32 = 19;
pub const D3D12_FEATURE_COMMAND_QUEUE_PRIORITY: i32 = 20;
pub const D3D12_FEATURE_D3D12_OPTIONS3: i32 = 21;
pub const D3D12_FEATURE_EXISTING_HEAPS: i32 = 22;
pub const D3D12_FEATURE_D3D12_OPTIONS4: i32 = 23;
pub const D3D12_FEATURE_SERIALIZATION: i32 = 24;
pub const D3D12_FEATURE_CROSS_NODE: i32 = 25;
pub const D3D12_FEATURE_D3D12_OPTIONS5: i32 = 27;
pub const D3D12_FEATURE_DISPLAYABLE: i32 = 28;
pub const D3D12_FEATURE_D3D12_OPTIONS6: i32 = 30;
pub const D3D12_FEATURE_QUERY_META_COMMAND: i32 = 31;
pub const D3D12_FEATURE_D3D12_OPTIONS7: i32 = 32;
pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT: i32 = 33;
pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES: i32 = 34;
pub const D3D12_FEATURE_D3D12_OPTIONS8: i32 = 36;
pub const D3D12_FEATURE_D3D12_OPTIONS9: i32 = 37;
pub const D3D12_FEATURE_D3D12_OPTIONS10: i32 = 39;
pub const D3D12_FEATURE_D3D12_OPTIONS11: i32 = 40;
pub const D3D12_FEATURE_D3D12_OPTIONS12: i32 = 41;
pub const D3D12_FEATURE_D3D12_OPTIONS13: i32 = 42;
pub const D3D12_FEATURE_D3D12_OPTIONS14: i32 = 43;
pub const D3D12_FEATURE_D3D12_OPTIONS15: i32 = 44;
pub const D3D12_FEATURE_D3D12_OPTIONS16: i32 = 45;
pub const D3D12_FEATURE_D3D12_OPTIONS17: i32 = 46;
pub const D3D12_FEATURE_D3D12_OPTIONS18: i32 = 47;
pub const D3D12_FEATURE_D3D12_OPTIONS19: i32 = 48;
pub const D3D12_FEATURE_D3D12_OPTIONS20: i32 = 49;
pub const D3D12_FEATURE_PREDICATION: i32 = 50;
pub const D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO: i32 = 51;
pub const D3D12_FEATURE_HARDWARE_COPY: i32 = 52;
pub const D3D12_FEATURE_D3D12_OPTIONS21: i32 = 53;
pub const D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT: i32 = 54;
pub const D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE: i32 = 56;
pub const D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED: i32 = 57;
pub const D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT: i32 = 61;
const
  D3D12_FEATURE_D3D12_OPTIONS* = 0
  D3D12_FEATURE_ARCHITECTURE* = 1
  D3D12_FEATURE_FEATURE_LEVELS* = 2
  D3D12_FEATURE_FORMAT_SUPPORT* = 3
  D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS* = 4
  D3D12_FEATURE_FORMAT_INFO* = 5
  D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT* = 6
  D3D12_FEATURE_SHADER_MODEL* = 7
  D3D12_FEATURE_D3D12_OPTIONS1* = 8
  D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT* = 10
  D3D12_FEATURE_ROOT_SIGNATURE* = 12
  D3D12_FEATURE_ARCHITECTURE1* = 16
  D3D12_FEATURE_D3D12_OPTIONS2* = 18
  D3D12_FEATURE_SHADER_CACHE* = 19
  D3D12_FEATURE_COMMAND_QUEUE_PRIORITY* = 20
  D3D12_FEATURE_D3D12_OPTIONS3* = 21
  D3D12_FEATURE_EXISTING_HEAPS* = 22
  D3D12_FEATURE_D3D12_OPTIONS4* = 23
  D3D12_FEATURE_SERIALIZATION* = 24
  D3D12_FEATURE_CROSS_NODE* = 25
  D3D12_FEATURE_D3D12_OPTIONS5* = 27
  D3D12_FEATURE_DISPLAYABLE* = 28
  D3D12_FEATURE_D3D12_OPTIONS6* = 30
  D3D12_FEATURE_QUERY_META_COMMAND* = 31
  D3D12_FEATURE_D3D12_OPTIONS7* = 32
  D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT* = 33
  D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES* = 34
  D3D12_FEATURE_D3D12_OPTIONS8* = 36
  D3D12_FEATURE_D3D12_OPTIONS9* = 37
  D3D12_FEATURE_D3D12_OPTIONS10* = 39
  D3D12_FEATURE_D3D12_OPTIONS11* = 40
  D3D12_FEATURE_D3D12_OPTIONS12* = 41
  D3D12_FEATURE_D3D12_OPTIONS13* = 42
  D3D12_FEATURE_D3D12_OPTIONS14* = 43
  D3D12_FEATURE_D3D12_OPTIONS15* = 44
  D3D12_FEATURE_D3D12_OPTIONS16* = 45
  D3D12_FEATURE_D3D12_OPTIONS17* = 46
  D3D12_FEATURE_D3D12_OPTIONS18* = 47
  D3D12_FEATURE_D3D12_OPTIONS19* = 48
  D3D12_FEATURE_D3D12_OPTIONS20* = 49
  D3D12_FEATURE_PREDICATION* = 50
  D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO* = 51
  D3D12_FEATURE_HARDWARE_COPY* = 52
  D3D12_FEATURE_D3D12_OPTIONS21* = 53
  D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT* = 54
  D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE* = 56
  D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED* = 57
  D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT* = 61
enum D3D12_FEATURE : int {
    D3D12_FEATURE_D3D12_OPTIONS = 0,
    D3D12_FEATURE_ARCHITECTURE = 1,
    D3D12_FEATURE_FEATURE_LEVELS = 2,
    D3D12_FEATURE_FORMAT_SUPPORT = 3,
    D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4,
    D3D12_FEATURE_FORMAT_INFO = 5,
    D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6,
    D3D12_FEATURE_SHADER_MODEL = 7,
    D3D12_FEATURE_D3D12_OPTIONS1 = 8,
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10,
    D3D12_FEATURE_ROOT_SIGNATURE = 12,
    D3D12_FEATURE_ARCHITECTURE1 = 16,
    D3D12_FEATURE_D3D12_OPTIONS2 = 18,
    D3D12_FEATURE_SHADER_CACHE = 19,
    D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20,
    D3D12_FEATURE_D3D12_OPTIONS3 = 21,
    D3D12_FEATURE_EXISTING_HEAPS = 22,
    D3D12_FEATURE_D3D12_OPTIONS4 = 23,
    D3D12_FEATURE_SERIALIZATION = 24,
    D3D12_FEATURE_CROSS_NODE = 25,
    D3D12_FEATURE_D3D12_OPTIONS5 = 27,
    D3D12_FEATURE_DISPLAYABLE = 28,
    D3D12_FEATURE_D3D12_OPTIONS6 = 30,
    D3D12_FEATURE_QUERY_META_COMMAND = 31,
    D3D12_FEATURE_D3D12_OPTIONS7 = 32,
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33,
    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34,
    D3D12_FEATURE_D3D12_OPTIONS8 = 36,
    D3D12_FEATURE_D3D12_OPTIONS9 = 37,
    D3D12_FEATURE_D3D12_OPTIONS10 = 39,
    D3D12_FEATURE_D3D12_OPTIONS11 = 40,
    D3D12_FEATURE_D3D12_OPTIONS12 = 41,
    D3D12_FEATURE_D3D12_OPTIONS13 = 42,
    D3D12_FEATURE_D3D12_OPTIONS14 = 43,
    D3D12_FEATURE_D3D12_OPTIONS15 = 44,
    D3D12_FEATURE_D3D12_OPTIONS16 = 45,
    D3D12_FEATURE_D3D12_OPTIONS17 = 46,
    D3D12_FEATURE_D3D12_OPTIONS18 = 47,
    D3D12_FEATURE_D3D12_OPTIONS19 = 48,
    D3D12_FEATURE_D3D12_OPTIONS20 = 49,
    D3D12_FEATURE_PREDICATION = 50,
    D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51,
    D3D12_FEATURE_HARDWARE_COPY = 52,
    D3D12_FEATURE_D3D12_OPTIONS21 = 53,
    D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT = 54,
    D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE = 56,
    D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED = 57,
    D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT = 61,
}
#define global D3D12_FEATURE_D3D12_OPTIONS                         0x0
#define global D3D12_FEATURE_ARCHITECTURE                          0x1
#define global D3D12_FEATURE_FEATURE_LEVELS                        0x2
#define global D3D12_FEATURE_FORMAT_SUPPORT                        0x3
#define global D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS            0x4
#define global D3D12_FEATURE_FORMAT_INFO                           0x5
#define global D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT           0x6
#define global D3D12_FEATURE_SHADER_MODEL                          0x7
#define global D3D12_FEATURE_D3D12_OPTIONS1                        0x8
#define global D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT    0xA
#define global D3D12_FEATURE_ROOT_SIGNATURE                        0xC
#define global D3D12_FEATURE_ARCHITECTURE1                         0x10
#define global D3D12_FEATURE_D3D12_OPTIONS2                        0x12
#define global D3D12_FEATURE_SHADER_CACHE                          0x13
#define global D3D12_FEATURE_COMMAND_QUEUE_PRIORITY                0x14
#define global D3D12_FEATURE_D3D12_OPTIONS3                        0x15
#define global D3D12_FEATURE_EXISTING_HEAPS                        0x16
#define global D3D12_FEATURE_D3D12_OPTIONS4                        0x17
#define global D3D12_FEATURE_SERIALIZATION                         0x18
#define global D3D12_FEATURE_CROSS_NODE                            0x19
#define global D3D12_FEATURE_D3D12_OPTIONS5                        0x1B
#define global D3D12_FEATURE_DISPLAYABLE                           0x1C
#define global D3D12_FEATURE_D3D12_OPTIONS6                        0x1E
#define global D3D12_FEATURE_QUERY_META_COMMAND                    0x1F
#define global D3D12_FEATURE_D3D12_OPTIONS7                        0x20
#define global D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT 0x21
#define global D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES      0x22
#define global D3D12_FEATURE_D3D12_OPTIONS8                        0x24
#define global D3D12_FEATURE_D3D12_OPTIONS9                        0x25
#define global D3D12_FEATURE_D3D12_OPTIONS10                       0x27
#define global D3D12_FEATURE_D3D12_OPTIONS11                       0x28
#define global D3D12_FEATURE_D3D12_OPTIONS12                       0x29
#define global D3D12_FEATURE_D3D12_OPTIONS13                       0x2A
#define global D3D12_FEATURE_D3D12_OPTIONS14                       0x2B
#define global D3D12_FEATURE_D3D12_OPTIONS15                       0x2C
#define global D3D12_FEATURE_D3D12_OPTIONS16                       0x2D
#define global D3D12_FEATURE_D3D12_OPTIONS17                       0x2E
#define global D3D12_FEATURE_D3D12_OPTIONS18                       0x2F
#define global D3D12_FEATURE_D3D12_OPTIONS19                       0x30
#define global D3D12_FEATURE_D3D12_OPTIONS20                       0x31
#define global D3D12_FEATURE_PREDICATION                           0x32
#define global D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO          0x33
#define global D3D12_FEATURE_HARDWARE_COPY                         0x34
#define global D3D12_FEATURE_D3D12_OPTIONS21                       0x35
#define global D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT                 0x36
#define global D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE     0x38
#define global D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED        0x39
#define global D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT              0x3D