ホーム › Graphics.Direct3D12 › D3D12_FEATURE
D3D12_FEATURE
列挙型メンバー 48
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_FEATURE_D3D12_OPTIONS | 0 | 0x0 |
| D3D12_FEATURE_ARCHITECTURE | 1 | 0x1 |
| D3D12_FEATURE_FEATURE_LEVELS | 2 | 0x2 |
| D3D12_FEATURE_FORMAT_SUPPORT | 3 | 0x3 |
| D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS | 4 | 0x4 |
| D3D12_FEATURE_FORMAT_INFO | 5 | 0x5 |
| D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT | 6 | 0x6 |
| D3D12_FEATURE_SHADER_MODEL | 7 | 0x7 |
| D3D12_FEATURE_D3D12_OPTIONS1 | 8 | 0x8 |
| D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT | 10 | 0xA |
| D3D12_FEATURE_ROOT_SIGNATURE | 12 | 0xC |
| D3D12_FEATURE_ARCHITECTURE1 | 16 | 0x10 |
| D3D12_FEATURE_D3D12_OPTIONS2 | 18 | 0x12 |
| D3D12_FEATURE_SHADER_CACHE | 19 | 0x13 |
| D3D12_FEATURE_COMMAND_QUEUE_PRIORITY | 20 | 0x14 |
| D3D12_FEATURE_D3D12_OPTIONS3 | 21 | 0x15 |
| D3D12_FEATURE_EXISTING_HEAPS | 22 | 0x16 |
| D3D12_FEATURE_D3D12_OPTIONS4 | 23 | 0x17 |
| D3D12_FEATURE_SERIALIZATION | 24 | 0x18 |
| D3D12_FEATURE_CROSS_NODE | 25 | 0x19 |
| D3D12_FEATURE_D3D12_OPTIONS5 | 27 | 0x1B |
| D3D12_FEATURE_DISPLAYABLE | 28 | 0x1C |
| D3D12_FEATURE_D3D12_OPTIONS6 | 30 | 0x1E |
| D3D12_FEATURE_QUERY_META_COMMAND | 31 | 0x1F |
| D3D12_FEATURE_D3D12_OPTIONS7 | 32 | 0x20 |
| D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT | 33 | 0x21 |
| D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES | 34 | 0x22 |
| D3D12_FEATURE_D3D12_OPTIONS8 | 36 | 0x24 |
| D3D12_FEATURE_D3D12_OPTIONS9 | 37 | 0x25 |
| D3D12_FEATURE_D3D12_OPTIONS10 | 39 | 0x27 |
| D3D12_FEATURE_D3D12_OPTIONS11 | 40 | 0x28 |
| D3D12_FEATURE_D3D12_OPTIONS12 | 41 | 0x29 |
| D3D12_FEATURE_D3D12_OPTIONS13 | 42 | 0x2A |
| D3D12_FEATURE_D3D12_OPTIONS14 | 43 | 0x2B |
| D3D12_FEATURE_D3D12_OPTIONS15 | 44 | 0x2C |
| D3D12_FEATURE_D3D12_OPTIONS16 | 45 | 0x2D |
| D3D12_FEATURE_D3D12_OPTIONS17 | 46 | 0x2E |
| D3D12_FEATURE_D3D12_OPTIONS18 | 47 | 0x2F |
| D3D12_FEATURE_D3D12_OPTIONS19 | 48 | 0x30 |
| D3D12_FEATURE_D3D12_OPTIONS20 | 49 | 0x31 |
| D3D12_FEATURE_PREDICATION | 50 | 0x32 |
| D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO | 51 | 0x33 |
| D3D12_FEATURE_HARDWARE_COPY | 52 | 0x34 |
| D3D12_FEATURE_D3D12_OPTIONS21 | 53 | 0x35 |
| D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT | 54 | 0x36 |
| D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE | 56 | 0x38 |
| D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED | 57 | 0x39 |
| D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT | 61 | 0x3D |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_FEATURE : int {
D3D12_FEATURE_D3D12_OPTIONS = 0,
D3D12_FEATURE_ARCHITECTURE = 1,
D3D12_FEATURE_FEATURE_LEVELS = 2,
D3D12_FEATURE_FORMAT_SUPPORT = 3,
D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4,
D3D12_FEATURE_FORMAT_INFO = 5,
D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6,
D3D12_FEATURE_SHADER_MODEL = 7,
D3D12_FEATURE_D3D12_OPTIONS1 = 8,
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10,
D3D12_FEATURE_ROOT_SIGNATURE = 12,
D3D12_FEATURE_ARCHITECTURE1 = 16,
D3D12_FEATURE_D3D12_OPTIONS2 = 18,
D3D12_FEATURE_SHADER_CACHE = 19,
D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20,
D3D12_FEATURE_D3D12_OPTIONS3 = 21,
D3D12_FEATURE_EXISTING_HEAPS = 22,
D3D12_FEATURE_D3D12_OPTIONS4 = 23,
D3D12_FEATURE_SERIALIZATION = 24,
D3D12_FEATURE_CROSS_NODE = 25,
D3D12_FEATURE_D3D12_OPTIONS5 = 27,
D3D12_FEATURE_DISPLAYABLE = 28,
D3D12_FEATURE_D3D12_OPTIONS6 = 30,
D3D12_FEATURE_QUERY_META_COMMAND = 31,
D3D12_FEATURE_D3D12_OPTIONS7 = 32,
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33,
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34,
D3D12_FEATURE_D3D12_OPTIONS8 = 36,
D3D12_FEATURE_D3D12_OPTIONS9 = 37,
D3D12_FEATURE_D3D12_OPTIONS10 = 39,
D3D12_FEATURE_D3D12_OPTIONS11 = 40,
D3D12_FEATURE_D3D12_OPTIONS12 = 41,
D3D12_FEATURE_D3D12_OPTIONS13 = 42,
D3D12_FEATURE_D3D12_OPTIONS14 = 43,
D3D12_FEATURE_D3D12_OPTIONS15 = 44,
D3D12_FEATURE_D3D12_OPTIONS16 = 45,
D3D12_FEATURE_D3D12_OPTIONS17 = 46,
D3D12_FEATURE_D3D12_OPTIONS18 = 47,
D3D12_FEATURE_D3D12_OPTIONS19 = 48,
D3D12_FEATURE_D3D12_OPTIONS20 = 49,
D3D12_FEATURE_PREDICATION = 50,
D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51,
D3D12_FEATURE_HARDWARE_COPY = 52,
D3D12_FEATURE_D3D12_OPTIONS21 = 53,
D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT = 54,
D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE = 56,
D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED = 57,
D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT = 61
} D3D12_FEATURE;public enum D3D12_FEATURE : int
{
D3D12_FEATURE_D3D12_OPTIONS = 0,
D3D12_FEATURE_ARCHITECTURE = 1,
D3D12_FEATURE_FEATURE_LEVELS = 2,
D3D12_FEATURE_FORMAT_SUPPORT = 3,
D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4,
D3D12_FEATURE_FORMAT_INFO = 5,
D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6,
D3D12_FEATURE_SHADER_MODEL = 7,
D3D12_FEATURE_D3D12_OPTIONS1 = 8,
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10,
D3D12_FEATURE_ROOT_SIGNATURE = 12,
D3D12_FEATURE_ARCHITECTURE1 = 16,
D3D12_FEATURE_D3D12_OPTIONS2 = 18,
D3D12_FEATURE_SHADER_CACHE = 19,
D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20,
D3D12_FEATURE_D3D12_OPTIONS3 = 21,
D3D12_FEATURE_EXISTING_HEAPS = 22,
D3D12_FEATURE_D3D12_OPTIONS4 = 23,
D3D12_FEATURE_SERIALIZATION = 24,
D3D12_FEATURE_CROSS_NODE = 25,
D3D12_FEATURE_D3D12_OPTIONS5 = 27,
D3D12_FEATURE_DISPLAYABLE = 28,
D3D12_FEATURE_D3D12_OPTIONS6 = 30,
D3D12_FEATURE_QUERY_META_COMMAND = 31,
D3D12_FEATURE_D3D12_OPTIONS7 = 32,
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33,
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34,
D3D12_FEATURE_D3D12_OPTIONS8 = 36,
D3D12_FEATURE_D3D12_OPTIONS9 = 37,
D3D12_FEATURE_D3D12_OPTIONS10 = 39,
D3D12_FEATURE_D3D12_OPTIONS11 = 40,
D3D12_FEATURE_D3D12_OPTIONS12 = 41,
D3D12_FEATURE_D3D12_OPTIONS13 = 42,
D3D12_FEATURE_D3D12_OPTIONS14 = 43,
D3D12_FEATURE_D3D12_OPTIONS15 = 44,
D3D12_FEATURE_D3D12_OPTIONS16 = 45,
D3D12_FEATURE_D3D12_OPTIONS17 = 46,
D3D12_FEATURE_D3D12_OPTIONS18 = 47,
D3D12_FEATURE_D3D12_OPTIONS19 = 48,
D3D12_FEATURE_D3D12_OPTIONS20 = 49,
D3D12_FEATURE_PREDICATION = 50,
D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51,
D3D12_FEATURE_HARDWARE_COPY = 52,
D3D12_FEATURE_D3D12_OPTIONS21 = 53,
D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT = 54,
D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE = 56,
D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED = 57,
D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT = 61,
}Public Enum D3D12_FEATURE As Integer
D3D12_FEATURE_D3D12_OPTIONS = 0
D3D12_FEATURE_ARCHITECTURE = 1
D3D12_FEATURE_FEATURE_LEVELS = 2
D3D12_FEATURE_FORMAT_SUPPORT = 3
D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4
D3D12_FEATURE_FORMAT_INFO = 5
D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6
D3D12_FEATURE_SHADER_MODEL = 7
D3D12_FEATURE_D3D12_OPTIONS1 = 8
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10
D3D12_FEATURE_ROOT_SIGNATURE = 12
D3D12_FEATURE_ARCHITECTURE1 = 16
D3D12_FEATURE_D3D12_OPTIONS2 = 18
D3D12_FEATURE_SHADER_CACHE = 19
D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20
D3D12_FEATURE_D3D12_OPTIONS3 = 21
D3D12_FEATURE_EXISTING_HEAPS = 22
D3D12_FEATURE_D3D12_OPTIONS4 = 23
D3D12_FEATURE_SERIALIZATION = 24
D3D12_FEATURE_CROSS_NODE = 25
D3D12_FEATURE_D3D12_OPTIONS5 = 27
D3D12_FEATURE_DISPLAYABLE = 28
D3D12_FEATURE_D3D12_OPTIONS6 = 30
D3D12_FEATURE_QUERY_META_COMMAND = 31
D3D12_FEATURE_D3D12_OPTIONS7 = 32
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34
D3D12_FEATURE_D3D12_OPTIONS8 = 36
D3D12_FEATURE_D3D12_OPTIONS9 = 37
D3D12_FEATURE_D3D12_OPTIONS10 = 39
D3D12_FEATURE_D3D12_OPTIONS11 = 40
D3D12_FEATURE_D3D12_OPTIONS12 = 41
D3D12_FEATURE_D3D12_OPTIONS13 = 42
D3D12_FEATURE_D3D12_OPTIONS14 = 43
D3D12_FEATURE_D3D12_OPTIONS15 = 44
D3D12_FEATURE_D3D12_OPTIONS16 = 45
D3D12_FEATURE_D3D12_OPTIONS17 = 46
D3D12_FEATURE_D3D12_OPTIONS18 = 47
D3D12_FEATURE_D3D12_OPTIONS19 = 48
D3D12_FEATURE_D3D12_OPTIONS20 = 49
D3D12_FEATURE_PREDICATION = 50
D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51
D3D12_FEATURE_HARDWARE_COPY = 52
D3D12_FEATURE_D3D12_OPTIONS21 = 53
D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT = 54
D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE = 56
D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED = 57
D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT = 61
End Enumimport enum
class D3D12_FEATURE(enum.IntEnum):
D3D12_FEATURE_D3D12_OPTIONS = 0
D3D12_FEATURE_ARCHITECTURE = 1
D3D12_FEATURE_FEATURE_LEVELS = 2
D3D12_FEATURE_FORMAT_SUPPORT = 3
D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4
D3D12_FEATURE_FORMAT_INFO = 5
D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6
D3D12_FEATURE_SHADER_MODEL = 7
D3D12_FEATURE_D3D12_OPTIONS1 = 8
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10
D3D12_FEATURE_ROOT_SIGNATURE = 12
D3D12_FEATURE_ARCHITECTURE1 = 16
D3D12_FEATURE_D3D12_OPTIONS2 = 18
D3D12_FEATURE_SHADER_CACHE = 19
D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20
D3D12_FEATURE_D3D12_OPTIONS3 = 21
D3D12_FEATURE_EXISTING_HEAPS = 22
D3D12_FEATURE_D3D12_OPTIONS4 = 23
D3D12_FEATURE_SERIALIZATION = 24
D3D12_FEATURE_CROSS_NODE = 25
D3D12_FEATURE_D3D12_OPTIONS5 = 27
D3D12_FEATURE_DISPLAYABLE = 28
D3D12_FEATURE_D3D12_OPTIONS6 = 30
D3D12_FEATURE_QUERY_META_COMMAND = 31
D3D12_FEATURE_D3D12_OPTIONS7 = 32
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34
D3D12_FEATURE_D3D12_OPTIONS8 = 36
D3D12_FEATURE_D3D12_OPTIONS9 = 37
D3D12_FEATURE_D3D12_OPTIONS10 = 39
D3D12_FEATURE_D3D12_OPTIONS11 = 40
D3D12_FEATURE_D3D12_OPTIONS12 = 41
D3D12_FEATURE_D3D12_OPTIONS13 = 42
D3D12_FEATURE_D3D12_OPTIONS14 = 43
D3D12_FEATURE_D3D12_OPTIONS15 = 44
D3D12_FEATURE_D3D12_OPTIONS16 = 45
D3D12_FEATURE_D3D12_OPTIONS17 = 46
D3D12_FEATURE_D3D12_OPTIONS18 = 47
D3D12_FEATURE_D3D12_OPTIONS19 = 48
D3D12_FEATURE_D3D12_OPTIONS20 = 49
D3D12_FEATURE_PREDICATION = 50
D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51
D3D12_FEATURE_HARDWARE_COPY = 52
D3D12_FEATURE_D3D12_OPTIONS21 = 53
D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT = 54
D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE = 56
D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED = 57
D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT = 61// D3D12_FEATURE
pub const D3D12_FEATURE_D3D12_OPTIONS: i32 = 0;
pub const D3D12_FEATURE_ARCHITECTURE: i32 = 1;
pub const D3D12_FEATURE_FEATURE_LEVELS: i32 = 2;
pub const D3D12_FEATURE_FORMAT_SUPPORT: i32 = 3;
pub const D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS: i32 = 4;
pub const D3D12_FEATURE_FORMAT_INFO: i32 = 5;
pub const D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT: i32 = 6;
pub const D3D12_FEATURE_SHADER_MODEL: i32 = 7;
pub const D3D12_FEATURE_D3D12_OPTIONS1: i32 = 8;
pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT: i32 = 10;
pub const D3D12_FEATURE_ROOT_SIGNATURE: i32 = 12;
pub const D3D12_FEATURE_ARCHITECTURE1: i32 = 16;
pub const D3D12_FEATURE_D3D12_OPTIONS2: i32 = 18;
pub const D3D12_FEATURE_SHADER_CACHE: i32 = 19;
pub const D3D12_FEATURE_COMMAND_QUEUE_PRIORITY: i32 = 20;
pub const D3D12_FEATURE_D3D12_OPTIONS3: i32 = 21;
pub const D3D12_FEATURE_EXISTING_HEAPS: i32 = 22;
pub const D3D12_FEATURE_D3D12_OPTIONS4: i32 = 23;
pub const D3D12_FEATURE_SERIALIZATION: i32 = 24;
pub const D3D12_FEATURE_CROSS_NODE: i32 = 25;
pub const D3D12_FEATURE_D3D12_OPTIONS5: i32 = 27;
pub const D3D12_FEATURE_DISPLAYABLE: i32 = 28;
pub const D3D12_FEATURE_D3D12_OPTIONS6: i32 = 30;
pub const D3D12_FEATURE_QUERY_META_COMMAND: i32 = 31;
pub const D3D12_FEATURE_D3D12_OPTIONS7: i32 = 32;
pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT: i32 = 33;
pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES: i32 = 34;
pub const D3D12_FEATURE_D3D12_OPTIONS8: i32 = 36;
pub const D3D12_FEATURE_D3D12_OPTIONS9: i32 = 37;
pub const D3D12_FEATURE_D3D12_OPTIONS10: i32 = 39;
pub const D3D12_FEATURE_D3D12_OPTIONS11: i32 = 40;
pub const D3D12_FEATURE_D3D12_OPTIONS12: i32 = 41;
pub const D3D12_FEATURE_D3D12_OPTIONS13: i32 = 42;
pub const D3D12_FEATURE_D3D12_OPTIONS14: i32 = 43;
pub const D3D12_FEATURE_D3D12_OPTIONS15: i32 = 44;
pub const D3D12_FEATURE_D3D12_OPTIONS16: i32 = 45;
pub const D3D12_FEATURE_D3D12_OPTIONS17: i32 = 46;
pub const D3D12_FEATURE_D3D12_OPTIONS18: i32 = 47;
pub const D3D12_FEATURE_D3D12_OPTIONS19: i32 = 48;
pub const D3D12_FEATURE_D3D12_OPTIONS20: i32 = 49;
pub const D3D12_FEATURE_PREDICATION: i32 = 50;
pub const D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO: i32 = 51;
pub const D3D12_FEATURE_HARDWARE_COPY: i32 = 52;
pub const D3D12_FEATURE_D3D12_OPTIONS21: i32 = 53;
pub const D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT: i32 = 54;
pub const D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE: i32 = 56;
pub const D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED: i32 = 57;
pub const D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT: i32 = 61;// D3D12_FEATURE
const (
D3D12_FEATURE_D3D12_OPTIONS int32 = 0
D3D12_FEATURE_ARCHITECTURE int32 = 1
D3D12_FEATURE_FEATURE_LEVELS int32 = 2
D3D12_FEATURE_FORMAT_SUPPORT int32 = 3
D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS int32 = 4
D3D12_FEATURE_FORMAT_INFO int32 = 5
D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT int32 = 6
D3D12_FEATURE_SHADER_MODEL int32 = 7
D3D12_FEATURE_D3D12_OPTIONS1 int32 = 8
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT int32 = 10
D3D12_FEATURE_ROOT_SIGNATURE int32 = 12
D3D12_FEATURE_ARCHITECTURE1 int32 = 16
D3D12_FEATURE_D3D12_OPTIONS2 int32 = 18
D3D12_FEATURE_SHADER_CACHE int32 = 19
D3D12_FEATURE_COMMAND_QUEUE_PRIORITY int32 = 20
D3D12_FEATURE_D3D12_OPTIONS3 int32 = 21
D3D12_FEATURE_EXISTING_HEAPS int32 = 22
D3D12_FEATURE_D3D12_OPTIONS4 int32 = 23
D3D12_FEATURE_SERIALIZATION int32 = 24
D3D12_FEATURE_CROSS_NODE int32 = 25
D3D12_FEATURE_D3D12_OPTIONS5 int32 = 27
D3D12_FEATURE_DISPLAYABLE int32 = 28
D3D12_FEATURE_D3D12_OPTIONS6 int32 = 30
D3D12_FEATURE_QUERY_META_COMMAND int32 = 31
D3D12_FEATURE_D3D12_OPTIONS7 int32 = 32
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT int32 = 33
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES int32 = 34
D3D12_FEATURE_D3D12_OPTIONS8 int32 = 36
D3D12_FEATURE_D3D12_OPTIONS9 int32 = 37
D3D12_FEATURE_D3D12_OPTIONS10 int32 = 39
D3D12_FEATURE_D3D12_OPTIONS11 int32 = 40
D3D12_FEATURE_D3D12_OPTIONS12 int32 = 41
D3D12_FEATURE_D3D12_OPTIONS13 int32 = 42
D3D12_FEATURE_D3D12_OPTIONS14 int32 = 43
D3D12_FEATURE_D3D12_OPTIONS15 int32 = 44
D3D12_FEATURE_D3D12_OPTIONS16 int32 = 45
D3D12_FEATURE_D3D12_OPTIONS17 int32 = 46
D3D12_FEATURE_D3D12_OPTIONS18 int32 = 47
D3D12_FEATURE_D3D12_OPTIONS19 int32 = 48
D3D12_FEATURE_D3D12_OPTIONS20 int32 = 49
D3D12_FEATURE_PREDICATION int32 = 50
D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO int32 = 51
D3D12_FEATURE_HARDWARE_COPY int32 = 52
D3D12_FEATURE_D3D12_OPTIONS21 int32 = 53
D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT int32 = 54
D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE int32 = 56
D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED int32 = 57
D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT int32 = 61
)const
D3D12_FEATURE_D3D12_OPTIONS = 0;
D3D12_FEATURE_ARCHITECTURE = 1;
D3D12_FEATURE_FEATURE_LEVELS = 2;
D3D12_FEATURE_FORMAT_SUPPORT = 3;
D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4;
D3D12_FEATURE_FORMAT_INFO = 5;
D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6;
D3D12_FEATURE_SHADER_MODEL = 7;
D3D12_FEATURE_D3D12_OPTIONS1 = 8;
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10;
D3D12_FEATURE_ROOT_SIGNATURE = 12;
D3D12_FEATURE_ARCHITECTURE1 = 16;
D3D12_FEATURE_D3D12_OPTIONS2 = 18;
D3D12_FEATURE_SHADER_CACHE = 19;
D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20;
D3D12_FEATURE_D3D12_OPTIONS3 = 21;
D3D12_FEATURE_EXISTING_HEAPS = 22;
D3D12_FEATURE_D3D12_OPTIONS4 = 23;
D3D12_FEATURE_SERIALIZATION = 24;
D3D12_FEATURE_CROSS_NODE = 25;
D3D12_FEATURE_D3D12_OPTIONS5 = 27;
D3D12_FEATURE_DISPLAYABLE = 28;
D3D12_FEATURE_D3D12_OPTIONS6 = 30;
D3D12_FEATURE_QUERY_META_COMMAND = 31;
D3D12_FEATURE_D3D12_OPTIONS7 = 32;
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33;
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34;
D3D12_FEATURE_D3D12_OPTIONS8 = 36;
D3D12_FEATURE_D3D12_OPTIONS9 = 37;
D3D12_FEATURE_D3D12_OPTIONS10 = 39;
D3D12_FEATURE_D3D12_OPTIONS11 = 40;
D3D12_FEATURE_D3D12_OPTIONS12 = 41;
D3D12_FEATURE_D3D12_OPTIONS13 = 42;
D3D12_FEATURE_D3D12_OPTIONS14 = 43;
D3D12_FEATURE_D3D12_OPTIONS15 = 44;
D3D12_FEATURE_D3D12_OPTIONS16 = 45;
D3D12_FEATURE_D3D12_OPTIONS17 = 46;
D3D12_FEATURE_D3D12_OPTIONS18 = 47;
D3D12_FEATURE_D3D12_OPTIONS19 = 48;
D3D12_FEATURE_D3D12_OPTIONS20 = 49;
D3D12_FEATURE_PREDICATION = 50;
D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51;
D3D12_FEATURE_HARDWARE_COPY = 52;
D3D12_FEATURE_D3D12_OPTIONS21 = 53;
D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT = 54;
D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE = 56;
D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED = 57;
D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT = 61;// D3D12_FEATURE
pub const D3D12_FEATURE_D3D12_OPTIONS: i32 = 0;
pub const D3D12_FEATURE_ARCHITECTURE: i32 = 1;
pub const D3D12_FEATURE_FEATURE_LEVELS: i32 = 2;
pub const D3D12_FEATURE_FORMAT_SUPPORT: i32 = 3;
pub const D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS: i32 = 4;
pub const D3D12_FEATURE_FORMAT_INFO: i32 = 5;
pub const D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT: i32 = 6;
pub const D3D12_FEATURE_SHADER_MODEL: i32 = 7;
pub const D3D12_FEATURE_D3D12_OPTIONS1: i32 = 8;
pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT: i32 = 10;
pub const D3D12_FEATURE_ROOT_SIGNATURE: i32 = 12;
pub const D3D12_FEATURE_ARCHITECTURE1: i32 = 16;
pub const D3D12_FEATURE_D3D12_OPTIONS2: i32 = 18;
pub const D3D12_FEATURE_SHADER_CACHE: i32 = 19;
pub const D3D12_FEATURE_COMMAND_QUEUE_PRIORITY: i32 = 20;
pub const D3D12_FEATURE_D3D12_OPTIONS3: i32 = 21;
pub const D3D12_FEATURE_EXISTING_HEAPS: i32 = 22;
pub const D3D12_FEATURE_D3D12_OPTIONS4: i32 = 23;
pub const D3D12_FEATURE_SERIALIZATION: i32 = 24;
pub const D3D12_FEATURE_CROSS_NODE: i32 = 25;
pub const D3D12_FEATURE_D3D12_OPTIONS5: i32 = 27;
pub const D3D12_FEATURE_DISPLAYABLE: i32 = 28;
pub const D3D12_FEATURE_D3D12_OPTIONS6: i32 = 30;
pub const D3D12_FEATURE_QUERY_META_COMMAND: i32 = 31;
pub const D3D12_FEATURE_D3D12_OPTIONS7: i32 = 32;
pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT: i32 = 33;
pub const D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES: i32 = 34;
pub const D3D12_FEATURE_D3D12_OPTIONS8: i32 = 36;
pub const D3D12_FEATURE_D3D12_OPTIONS9: i32 = 37;
pub const D3D12_FEATURE_D3D12_OPTIONS10: i32 = 39;
pub const D3D12_FEATURE_D3D12_OPTIONS11: i32 = 40;
pub const D3D12_FEATURE_D3D12_OPTIONS12: i32 = 41;
pub const D3D12_FEATURE_D3D12_OPTIONS13: i32 = 42;
pub const D3D12_FEATURE_D3D12_OPTIONS14: i32 = 43;
pub const D3D12_FEATURE_D3D12_OPTIONS15: i32 = 44;
pub const D3D12_FEATURE_D3D12_OPTIONS16: i32 = 45;
pub const D3D12_FEATURE_D3D12_OPTIONS17: i32 = 46;
pub const D3D12_FEATURE_D3D12_OPTIONS18: i32 = 47;
pub const D3D12_FEATURE_D3D12_OPTIONS19: i32 = 48;
pub const D3D12_FEATURE_D3D12_OPTIONS20: i32 = 49;
pub const D3D12_FEATURE_PREDICATION: i32 = 50;
pub const D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO: i32 = 51;
pub const D3D12_FEATURE_HARDWARE_COPY: i32 = 52;
pub const D3D12_FEATURE_D3D12_OPTIONS21: i32 = 53;
pub const D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT: i32 = 54;
pub const D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE: i32 = 56;
pub const D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED: i32 = 57;
pub const D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT: i32 = 61;const
D3D12_FEATURE_D3D12_OPTIONS* = 0
D3D12_FEATURE_ARCHITECTURE* = 1
D3D12_FEATURE_FEATURE_LEVELS* = 2
D3D12_FEATURE_FORMAT_SUPPORT* = 3
D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS* = 4
D3D12_FEATURE_FORMAT_INFO* = 5
D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT* = 6
D3D12_FEATURE_SHADER_MODEL* = 7
D3D12_FEATURE_D3D12_OPTIONS1* = 8
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT* = 10
D3D12_FEATURE_ROOT_SIGNATURE* = 12
D3D12_FEATURE_ARCHITECTURE1* = 16
D3D12_FEATURE_D3D12_OPTIONS2* = 18
D3D12_FEATURE_SHADER_CACHE* = 19
D3D12_FEATURE_COMMAND_QUEUE_PRIORITY* = 20
D3D12_FEATURE_D3D12_OPTIONS3* = 21
D3D12_FEATURE_EXISTING_HEAPS* = 22
D3D12_FEATURE_D3D12_OPTIONS4* = 23
D3D12_FEATURE_SERIALIZATION* = 24
D3D12_FEATURE_CROSS_NODE* = 25
D3D12_FEATURE_D3D12_OPTIONS5* = 27
D3D12_FEATURE_DISPLAYABLE* = 28
D3D12_FEATURE_D3D12_OPTIONS6* = 30
D3D12_FEATURE_QUERY_META_COMMAND* = 31
D3D12_FEATURE_D3D12_OPTIONS7* = 32
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT* = 33
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES* = 34
D3D12_FEATURE_D3D12_OPTIONS8* = 36
D3D12_FEATURE_D3D12_OPTIONS9* = 37
D3D12_FEATURE_D3D12_OPTIONS10* = 39
D3D12_FEATURE_D3D12_OPTIONS11* = 40
D3D12_FEATURE_D3D12_OPTIONS12* = 41
D3D12_FEATURE_D3D12_OPTIONS13* = 42
D3D12_FEATURE_D3D12_OPTIONS14* = 43
D3D12_FEATURE_D3D12_OPTIONS15* = 44
D3D12_FEATURE_D3D12_OPTIONS16* = 45
D3D12_FEATURE_D3D12_OPTIONS17* = 46
D3D12_FEATURE_D3D12_OPTIONS18* = 47
D3D12_FEATURE_D3D12_OPTIONS19* = 48
D3D12_FEATURE_D3D12_OPTIONS20* = 49
D3D12_FEATURE_PREDICATION* = 50
D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO* = 51
D3D12_FEATURE_HARDWARE_COPY* = 52
D3D12_FEATURE_D3D12_OPTIONS21* = 53
D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT* = 54
D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE* = 56
D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED* = 57
D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT* = 61enum D3D12_FEATURE : int {
D3D12_FEATURE_D3D12_OPTIONS = 0,
D3D12_FEATURE_ARCHITECTURE = 1,
D3D12_FEATURE_FEATURE_LEVELS = 2,
D3D12_FEATURE_FORMAT_SUPPORT = 3,
D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4,
D3D12_FEATURE_FORMAT_INFO = 5,
D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6,
D3D12_FEATURE_SHADER_MODEL = 7,
D3D12_FEATURE_D3D12_OPTIONS1 = 8,
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10,
D3D12_FEATURE_ROOT_SIGNATURE = 12,
D3D12_FEATURE_ARCHITECTURE1 = 16,
D3D12_FEATURE_D3D12_OPTIONS2 = 18,
D3D12_FEATURE_SHADER_CACHE = 19,
D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20,
D3D12_FEATURE_D3D12_OPTIONS3 = 21,
D3D12_FEATURE_EXISTING_HEAPS = 22,
D3D12_FEATURE_D3D12_OPTIONS4 = 23,
D3D12_FEATURE_SERIALIZATION = 24,
D3D12_FEATURE_CROSS_NODE = 25,
D3D12_FEATURE_D3D12_OPTIONS5 = 27,
D3D12_FEATURE_DISPLAYABLE = 28,
D3D12_FEATURE_D3D12_OPTIONS6 = 30,
D3D12_FEATURE_QUERY_META_COMMAND = 31,
D3D12_FEATURE_D3D12_OPTIONS7 = 32,
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33,
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34,
D3D12_FEATURE_D3D12_OPTIONS8 = 36,
D3D12_FEATURE_D3D12_OPTIONS9 = 37,
D3D12_FEATURE_D3D12_OPTIONS10 = 39,
D3D12_FEATURE_D3D12_OPTIONS11 = 40,
D3D12_FEATURE_D3D12_OPTIONS12 = 41,
D3D12_FEATURE_D3D12_OPTIONS13 = 42,
D3D12_FEATURE_D3D12_OPTIONS14 = 43,
D3D12_FEATURE_D3D12_OPTIONS15 = 44,
D3D12_FEATURE_D3D12_OPTIONS16 = 45,
D3D12_FEATURE_D3D12_OPTIONS17 = 46,
D3D12_FEATURE_D3D12_OPTIONS18 = 47,
D3D12_FEATURE_D3D12_OPTIONS19 = 48,
D3D12_FEATURE_D3D12_OPTIONS20 = 49,
D3D12_FEATURE_PREDICATION = 50,
D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51,
D3D12_FEATURE_HARDWARE_COPY = 52,
D3D12_FEATURE_D3D12_OPTIONS21 = 53,
D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT = 54,
D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE = 56,
D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED = 57,
D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT = 61,
}#define global D3D12_FEATURE_D3D12_OPTIONS 0x0
#define global D3D12_FEATURE_ARCHITECTURE 0x1
#define global D3D12_FEATURE_FEATURE_LEVELS 0x2
#define global D3D12_FEATURE_FORMAT_SUPPORT 0x3
#define global D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS 0x4
#define global D3D12_FEATURE_FORMAT_INFO 0x5
#define global D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT 0x6
#define global D3D12_FEATURE_SHADER_MODEL 0x7
#define global D3D12_FEATURE_D3D12_OPTIONS1 0x8
#define global D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT 0xA
#define global D3D12_FEATURE_ROOT_SIGNATURE 0xC
#define global D3D12_FEATURE_ARCHITECTURE1 0x10
#define global D3D12_FEATURE_D3D12_OPTIONS2 0x12
#define global D3D12_FEATURE_SHADER_CACHE 0x13
#define global D3D12_FEATURE_COMMAND_QUEUE_PRIORITY 0x14
#define global D3D12_FEATURE_D3D12_OPTIONS3 0x15
#define global D3D12_FEATURE_EXISTING_HEAPS 0x16
#define global D3D12_FEATURE_D3D12_OPTIONS4 0x17
#define global D3D12_FEATURE_SERIALIZATION 0x18
#define global D3D12_FEATURE_CROSS_NODE 0x19
#define global D3D12_FEATURE_D3D12_OPTIONS5 0x1B
#define global D3D12_FEATURE_DISPLAYABLE 0x1C
#define global D3D12_FEATURE_D3D12_OPTIONS6 0x1E
#define global D3D12_FEATURE_QUERY_META_COMMAND 0x1F
#define global D3D12_FEATURE_D3D12_OPTIONS7 0x20
#define global D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT 0x21
#define global D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES 0x22
#define global D3D12_FEATURE_D3D12_OPTIONS8 0x24
#define global D3D12_FEATURE_D3D12_OPTIONS9 0x25
#define global D3D12_FEATURE_D3D12_OPTIONS10 0x27
#define global D3D12_FEATURE_D3D12_OPTIONS11 0x28
#define global D3D12_FEATURE_D3D12_OPTIONS12 0x29
#define global D3D12_FEATURE_D3D12_OPTIONS13 0x2A
#define global D3D12_FEATURE_D3D12_OPTIONS14 0x2B
#define global D3D12_FEATURE_D3D12_OPTIONS15 0x2C
#define global D3D12_FEATURE_D3D12_OPTIONS16 0x2D
#define global D3D12_FEATURE_D3D12_OPTIONS17 0x2E
#define global D3D12_FEATURE_D3D12_OPTIONS18 0x2F
#define global D3D12_FEATURE_D3D12_OPTIONS19 0x30
#define global D3D12_FEATURE_D3D12_OPTIONS20 0x31
#define global D3D12_FEATURE_PREDICATION 0x32
#define global D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO 0x33
#define global D3D12_FEATURE_HARDWARE_COPY 0x34
#define global D3D12_FEATURE_D3D12_OPTIONS21 0x35
#define global D3D12_FEATURE_D3D12_TIGHT_ALIGNMENT 0x36
#define global D3D12_FEATURE_APPLICATION_SPECIFIC_DRIVER_STATE 0x38
#define global D3D12_FEATURE_BYTECODE_BYPASS_HASH_SUPPORTED 0x39
#define global D3D12_FEATURE_SHADER_CACHE_ABI_SUPPORT 0x3D